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[Shader JIT] Add DPH
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@ -91,6 +91,7 @@ class ShaderEmitter : public Xbyak::CodeGenerator {
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void recCMP(const PICAShader& shader, u32 instruction);
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void recDP3(const PICAShader& shader, u32 instruction);
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void recDP4(const PICAShader& shader, u32 instruction);
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void recDPH(const PICAShader& shader, u32 instruction);
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void recEMIT(const PICAShader& shader, u32 instruction);
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void recEND(const PICAShader& shader, u32 instruction);
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void recEX2(const PICAShader& shader, u32 instruction);
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