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Stub GPU DMA, fix up some FS stuff. horribly wrong savedata implementation
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13 changed files with 169 additions and 35 deletions
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@ -27,8 +27,10 @@ class FSService {
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std::optional<Handle> openFileHandle(ArchiveBase* archive, const FSPath& path);
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// Service commands
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void closeArchive(u32 messagePointer);
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void initialize(u32 messagePointer);
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void openArchive(u32 messagePointer);
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void openFile(u32 messagePointer);
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void openFileDirectly(u32 messagePointer);
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public:
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