This commit is contained in:
wheremyfoodat 2023-09-30 01:33:27 +03:00
parent 42cbcc1380
commit 5d9ded47da
35 changed files with 37343 additions and 21800 deletions

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@ -225,6 +225,22 @@ set(THIRD_PARTY_SOURCE_FILES third_party/imgui/imgui.cpp
third_party/cityhash/cityhash.cpp
third_party/xxhash/xxhash.c
)
if(ENABLE_QT_GUI)
include_directories(third_party/duckstation)
set(THIRD_PARTY_SOURCE_FILES ${THIRD_PARTY_SOURCE_FILES} third_party/duckstation/window_info.cpp third_party/duckstation/gl/context.cpp)
if(APPLE)
set(THIRD_PARTY_SOURCE_FILES ${THIRD_PARTY_SOURCE_FILES} third_party/duckstation/gl/context_agl.mm)
elseif(WIN32)
set(THIRD_PARTY_SOURCE_FILES ${THIRD_PARTY_SOURCE_FILES} third_party/duckstation/gl/context_wgl.cpp)
else()
set(THIRD_PARTY_SOURCE_FILES ${THIRD_PARTY_SOURCE_FILES} third_party/duckstation/gl/context_egl.cpp third_party/duckstation/gl/context_egl_wayland.cpp
third_party/duckstation/gl/context_egl_x11.cpp third_party/duckstation/gl/context_glx.cpp third_party/duckstation/gl/x11_window.cpp)
endif()
endif()
source_group("Source Files\\Core" FILES ${SOURCE_FILES})
source_group("Source Files\\Core\\Crypto" FILES ${CRYPTO_SOURCE_FILES})
source_group("Source Files\\Core\\Filesystem" FILES ${FS_SOURCE_FILES})
@ -304,9 +320,9 @@ if(ENABLE_VULKAN)
if(GPU_DEBUG_INFO)
# generate nonsemantic shader debug information with source
set( RENDERER_VK_HOST_SHADERS_FLAGS ${RENDERER_VK_HOST_SHADERS_FLAGS} -gVS)
set(RENDERER_VK_HOST_SHADERS_FLAGS ${RENDERER_VK_HOST_SHADERS_FLAGS} -gVS)
else()
set( RENDERER_VK_HOST_SHADERS_FLAGS ${RENDERER_VK_HOST_SHADERS_FLAGS} -g0)
set(RENDERER_VK_HOST_SHADERS_FLAGS ${RENDERER_VK_HOST_SHADERS_FLAGS} -g0)
endif()
# Compile each vulkan shader into an .spv file

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@ -58,7 +58,7 @@ Emulator::Emulator()
Helpers::panic("OpenGL context creation failed: %s", SDL_GetError());
}
if (!gladLoadGL(reinterpret_cast<GLADloadfunc>(SDL_GL_GetProcAddress))) {
if (!gladLoadGLLoader(reinterpret_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
Helpers::panic("OpenGL init failed: %s", SDL_GetError());
}
}

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@ -0,0 +1,16 @@
#ifndef DUCKSTATION_COMPAT_H
#define DUCKSTATION_COMPAT_H
#include <assert.h>
#include "compiler_builtins.hpp"
#include "helpers.hpp"
#define AssertMsg(cond, msg) assert(cond&& msg)
#define Assert(cond) assert(cond)
#define Panic(msg) assert(false && msg)
#define UnreachableCode() __builtin_unreachable()
#endif

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@ -0,0 +1,46 @@
#ifndef LOG_H
#define LOG_H
#include <stdio.h>
#define Log_SetChannel(ChannelName)
#define Log_ErrorPrint(msg) puts(msg "\n");
#define Log_ErrorPrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#define Log_WarningPrint(msg) puts(msg)
#define Log_WarningPrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#define Log_PerfPrint(msg) puts(msg)
#define Log_PerfPrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#define Log_InfoPrint(msg) puts(msg)
#define Log_InfoPrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#define Log_VerbosePrint(msg) puts(msg)
#define Log_VerbosePrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#define Log_DevPrint(msg) puts(msg)
#define Log_DevPrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#define Log_ProfilePrint(msg) puts(msg)
#define Log_ProfilePrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#ifdef _DEBUG
#define Log_DebugPrint(msg) puts(msg)
#define Log_DebugPrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#define Log_TracePrint(msg) puts(msg)
#define Log_TracePrintf(...) do { printf(__VA_ARGS__); putchar('\n'); } while (0)
#else
#define Log_DebugPrint(msg) \
do \
{ \
} while (0)
#define Log_DebugPrintf(...) \
do \
{ \
} while (0)
#define Log_TracePrint(msg) \
do \
{ \
} while (0)
#define Log_TracePrintf(...) \
do \
{ \
} while (0)
#endif
#endif

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@ -0,0 +1,34 @@
#pragma once
#include <optional>
#include <utility>
/// ScopedGuard provides an object which runs a function (usually a lambda) when
/// it goes out of scope. This can be useful for releasing resources or handles
/// which do not normally have C++ types to automatically release.
template<typename T>
class ScopedGuard final
{
public:
ALWAYS_INLINE ScopedGuard(T&& func) : m_func(std::forward<T>(func)) {}
ALWAYS_INLINE ScopedGuard(ScopedGuard&& other) : m_func(std::move(other.m_func)) { other.m_func = nullptr; }
ALWAYS_INLINE ~ScopedGuard() { Invoke(); }
ScopedGuard(const ScopedGuard&) = delete;
void operator=(const ScopedGuard&) = delete;
/// Prevents the function from being invoked when we go out of scope.
ALWAYS_INLINE void Cancel() { m_func.reset(); }
/// Explicitly fires the function.
ALWAYS_INLINE void Invoke()
{
if (!m_func.has_value())
return;
m_func.value()();
m_func.reset();
}
private:
std::optional<T> m_func;
};

179
third_party/duckstation/gl/context.cpp vendored Normal file
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@ -0,0 +1,179 @@
#include "context.h"
#include "duckstation_log.h"
#include "loader.h"
#include <cstdlib>
#include <cstring>
#ifdef __APPLE__
#include <stdlib.h>
#else
#include <malloc.h>
#endif
Log_SetChannel(GL::Context);
#if defined(_WIN32)
#include "context_wgl.h"
#elif defined(__APPLE__)
#include "context_agl.h"
#else
#ifdef WAYLAND_ENABLED
#include "context_egl_wayland.h"
#endif
#include "context_egl_x11.h"
#include "context_glx.h"
#endif
namespace GL {
static bool ShouldPreferESContext()
{
#ifndef _MSC_VER
const char* value = std::getenv("PREFER_GLES_CONTEXT");
return (value && strcmp(value, "1") == 0);
#else
char buffer[2] = {};
size_t buffer_size = sizeof(buffer);
getenv_s(&buffer_size, buffer, "PREFER_GLES_CONTEXT");
return (std::strcmp(buffer, "1") == 0);
#endif
}
Context::Context(const WindowInfo& wi) : m_wi(wi) {}
Context::~Context() = default;
std::vector<Context::FullscreenModeInfo> Context::EnumerateFullscreenModes()
{
return {};
}
std::unique_ptr<GL::Context> Context::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
if (ShouldPreferESContext())
{
// move ES versions to the front
Version* new_versions_to_try = static_cast<Version*>(alloca(sizeof(Version) * num_versions_to_try));
size_t count = 0;
for (size_t i = 0; i < num_versions_to_try; i++)
{
if (versions_to_try[i].profile == Profile::ES)
new_versions_to_try[count++] = versions_to_try[i];
}
for (size_t i = 0; i < num_versions_to_try; i++)
{
if (versions_to_try[i].profile != Profile::ES)
new_versions_to_try[count++] = versions_to_try[i];
}
versions_to_try = new_versions_to_try;
}
std::unique_ptr<Context> context;
#if defined(_WIN32)
context = ContextWGL::Create(wi, versions_to_try, num_versions_to_try);
#elif defined(__APPLE__)
context = ContextAGL::Create(wi, versions_to_try, num_versions_to_try);
#else
if (wi.type == WindowInfo::Type::X11)
{
const char* use_egl_x11 = std::getenv("USE_EGL_X11");
if (use_egl_x11 && std::strcmp(use_egl_x11, "1") == 0)
context = ContextEGLX11::Create(wi, versions_to_try, num_versions_to_try);
else
context = ContextGLX::Create(wi, versions_to_try, num_versions_to_try);
}
#ifdef WAYLAND_ENABLED
if (wi.type == WindowInfo::Type::Wayland)
context = ContextEGLWayland::Create(wi, versions_to_try, num_versions_to_try);
#endif
#endif
if (!context)
return nullptr;
Log_InfoPrintf("Created a %s context", context->IsGLES() ? "OpenGL ES" : "OpenGL");
// TODO: Not thread-safe.
static Context* context_being_created;
context_being_created = context.get();
if (!gladLoadGLLoader([](const char* name) { return context_being_created->GetProcAddress(name); }))
{
Log_ErrorPrintf("Failed to load GL functions for GLAD");
return nullptr;
}
const char* gl_vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
const char* gl_renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER));
const char* gl_version = reinterpret_cast<const char*>(glGetString(GL_VERSION));
const char* gl_shading_language_version = reinterpret_cast<const char*>(glGetString(GL_SHADING_LANGUAGE_VERSION));
Log_InfoPrintf("GL_VENDOR: %s", gl_vendor);
Log_InfoPrintf("GL_RENDERER: %s", gl_renderer);
Log_InfoPrintf("GL_VERSION: %s", gl_version);
Log_InfoPrintf("GL_SHADING_LANGUAGE_VERSION: %s", gl_shading_language_version);
return context;
}
const std::array<Context::Version, 11>& Context::GetAllDesktopVersionsList()
{
static constexpr std::array<Version, 11> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0}}};
return vlist;
}
const std::array<Context::Version, 12>& Context::GetAllDesktopVersionsListWithFallback()
{
static constexpr std::array<Version, 12> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0},
{Profile::NoProfile, 0, 0}}};
return vlist;
}
const std::array<Context::Version, 4>& Context::GetAllESVersionsList()
{
static constexpr std::array<Version, 4> vlist = {
{{Profile::ES, 3, 2}, {Profile::ES, 3, 1}, {Profile::ES, 3, 0}, {Profile::ES, 2, 0}}};
return vlist;
}
const std::array<Context::Version, 16>& Context::GetAllVersionsList()
{
static constexpr std::array<Version, 16> vlist = {{{Profile::Core, 4, 6},
{Profile::Core, 4, 5},
{Profile::Core, 4, 4},
{Profile::Core, 4, 3},
{Profile::Core, 4, 2},
{Profile::Core, 4, 1},
{Profile::Core, 4, 0},
{Profile::Core, 3, 3},
{Profile::Core, 3, 2},
{Profile::Core, 3, 1},
{Profile::Core, 3, 0},
{Profile::ES, 3, 2},
{Profile::ES, 3, 1},
{Profile::ES, 3, 0},
{Profile::ES, 2, 0},
{Profile::NoProfile, 0, 0}}};
return vlist;
}
} // namespace GL

76
third_party/duckstation/gl/context.h vendored Normal file
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@ -0,0 +1,76 @@
#pragma once
#include "duckstation_compat.h"
#include "window_info.h"
#include <array>
#include <memory>
#include <vector>
namespace GL {
class Context
{
public:
Context(const WindowInfo& wi);
virtual ~Context();
enum class Profile
{
NoProfile,
Core,
ES
};
struct Version
{
Profile profile;
int major_version;
int minor_version;
};
struct FullscreenModeInfo
{
u32 width;
u32 height;
float refresh_rate;
};
ALWAYS_INLINE const WindowInfo& GetWindowInfo() const { return m_wi; }
ALWAYS_INLINE bool IsGLES() const { return (m_version.profile == Profile::ES); }
ALWAYS_INLINE u32 GetSurfaceWidth() const { return m_wi.surface_width; }
ALWAYS_INLINE u32 GetSurfaceHeight() const { return m_wi.surface_height; }
ALWAYS_INLINE WindowInfo::SurfaceFormat GetSurfaceFormat() const { return m_wi.surface_format; }
virtual void* GetProcAddress(const char* name) = 0;
virtual bool ChangeSurface(const WindowInfo& new_wi) = 0;
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0;
virtual bool SwapBuffers() = 0;
virtual bool MakeCurrent() = 0;
virtual bool DoneCurrent() = 0;
virtual bool SetSwapInterval(s32 interval) = 0;
virtual std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) = 0;
virtual std::vector<FullscreenModeInfo> EnumerateFullscreenModes();
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
template<size_t N>
static std::unique_ptr<Context> Create(const WindowInfo& wi, const std::array<Version, N>& versions_to_try)
{
return Create(wi, versions_to_try.data(), versions_to_try.size());
}
static std::unique_ptr<Context> Create(const WindowInfo& wi) { return Create(wi, GetAllVersionsList()); }
static const std::array<Version, 11>& GetAllDesktopVersionsList();
static const std::array<Version, 12>& GetAllDesktopVersionsListWithFallback();
static const std::array<Version, 4>& GetAllESVersionsList();
static const std::array<Version, 16>& GetAllVersionsList();
protected:
#ifdef _WIN32
#endif
WindowInfo m_wi;
Version m_version = {};
};
} // namespace GL

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@ -0,0 +1,49 @@
#pragma once
#include "context.h"
#include "loader.h"
#if defined(__APPLE__) && defined(__OBJC__)
#import <AppKit/AppKit.h>
#else
struct NSOpenGLContext;
struct NSOpenGLPixelFormat;
struct NSView;
#define __bridge
#endif
namespace GL {
class ContextAGL final : public Context
{
public:
ContextAGL(const WindowInfo& wi);
~ContextAGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE NSView* GetView() const { return static_cast<NSView*>((__bridge NSView*)m_wi.window_handle); }
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateContext(NSOpenGLContext* share_context, int profile, bool make_current);
void BindContextToView();
// returns true if dimensions have changed
bool UpdateDimensions();
NSOpenGLContext* m_context = nullptr;
NSOpenGLPixelFormat* m_pixel_format = nullptr;
void* m_opengl_module_handle = nullptr;
};
} // namespace GL

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@ -0,0 +1,214 @@
#include "context_agl.h"
#include "duckstation_compat.h"
#include "duckstation_log.h"
#include "loader.h"
#include <dlfcn.h>
Log_SetChannel(GL::ContextAGL);
namespace GL {
ContextAGL::ContextAGL(const WindowInfo& wi) : Context(wi)
{
m_opengl_module_handle = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_NOW);
if (!m_opengl_module_handle)
Log_ErrorPrint("Could not open OpenGL.framework, function lookups will probably fail");
}
ContextAGL::~ContextAGL()
{
if ([NSOpenGLContext currentContext] == m_context)
[NSOpenGLContext clearCurrentContext];
if (m_context)
[m_context release];
if (m_pixel_format)
[m_pixel_format release];
if (m_opengl_module_handle)
dlclose(m_opengl_module_handle);
}
std::unique_ptr<Context> ContextAGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextAGL> context = std::make_unique<ContextAGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextAGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try)
{
for (size_t i = 0; i < num_versions_to_try; i++)
{
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile && CreateContext(nullptr, NSOpenGLProfileVersionLegacy, true))
{
// we already have the dummy context, so just use that
m_version = cv;
return true;
}
else if (cv.profile == Profile::Core)
{
if (cv.major_version > 4 && cv.minor_version > 1)
continue;
const NSOpenGLPixelFormatAttribute profile = (cv.major_version > 3 || cv.minor_version > 2) ? NSOpenGLProfileVersion4_1Core : NSOpenGLProfileVersion3_2Core;
if (CreateContext(nullptr, static_cast<int>(profile), true))
{
m_version = cv;
return true;
}
}
}
return false;
}
void* ContextAGL::GetProcAddress(const char* name)
{
void* addr = m_opengl_module_handle ? dlsym(m_opengl_module_handle, name) : nullptr;
if (addr)
return addr;
return dlsym(RTLD_NEXT, name);
}
bool ContextAGL::ChangeSurface(const WindowInfo& new_wi)
{
m_wi = new_wi;
BindContextToView();
return true;
}
void ContextAGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
UpdateDimensions();
}
bool ContextAGL::UpdateDimensions()
{
const NSSize window_size = [GetView() frame].size;
const CGFloat window_scale = [[GetView() window] backingScaleFactor];
const u32 new_width = static_cast<u32>(static_cast<CGFloat>(window_size.width) * window_scale);
const u32 new_height = static_cast<u32>(static_cast<CGFloat>(window_size.height) * window_scale);
if (m_wi.surface_width == new_width && m_wi.surface_height == new_height)
return false;
m_wi.surface_width = new_width;
m_wi.surface_height = new_height;
dispatch_block_t block = ^{
[m_context update];
};
if ([NSThread isMainThread])
block();
else
dispatch_sync(dispatch_get_main_queue(), block);
return true;
}
bool ContextAGL::SwapBuffers()
{
[m_context flushBuffer];
return true;
}
bool ContextAGL::MakeCurrent()
{
[m_context makeCurrentContext];
return true;
}
bool ContextAGL::DoneCurrent()
{
[NSOpenGLContext clearCurrentContext];
return true;
}
bool ContextAGL::SetSwapInterval(s32 interval)
{
GLint gl_interval = static_cast<GLint>(interval);
[m_context setValues:&gl_interval forParameter:NSOpenGLCPSwapInterval];
return true;
}
std::unique_ptr<Context> ContextAGL::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextAGL> context = std::make_unique<ContextAGL>(wi);
context->m_context = [[NSOpenGLContext alloc] initWithFormat:m_pixel_format shareContext:m_context];
if (context->m_context == nil)
return nullptr;
context->m_version = m_version;
context->m_pixel_format = m_pixel_format;
[context->m_pixel_format retain];
if (wi.type == WindowInfo::Type::MacOS)
context->BindContextToView();
return context;
}
bool ContextAGL::CreateContext(NSOpenGLContext* share_context, int profile, bool make_current)
{
if (m_context)
{
[m_context release];
m_context = nullptr;
}
if (m_pixel_format)
[m_pixel_format release];
const std::array<NSOpenGLPixelFormatAttribute, 5> attribs = {{
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAOpenGLProfile,
static_cast<NSOpenGLPixelFormatAttribute>(profile),
NSOpenGLPFAAccelerated,
0}};
m_pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs.data()];
if (m_pixel_format == nil)
{
Log_ErrorPrintf("Failed to initialize pixel format");
return false;
}
m_context = [[NSOpenGLContext alloc] initWithFormat:m_pixel_format shareContext:nil];
if (m_context == nil)
return false;
if (m_wi.type == WindowInfo::Type::MacOS)
BindContextToView();
if (make_current)
[m_context makeCurrentContext];
return true;
}
void ContextAGL::BindContextToView()
{
NSView* const view = GetView();
NSWindow* const window = [view window];
[view setWantsBestResolutionOpenGLSurface:YES];
UpdateDimensions();
dispatch_block_t block = ^{
[window makeFirstResponder:view];
[m_context setView:view];
[window makeKeyAndOrderFront:nil];
};
if ([NSThread isMainThread])
block();
else
dispatch_sync(dispatch_get_main_queue(), block);
}
} // namespace GL

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@ -0,0 +1,432 @@
#include "context_egl.h"
#include "duckstation_log.h"
#include "duckstation_compat.h"
#include <optional>
#include <vector>
#include <cstring>
Log_SetChannel(GL::ContextEGL);
namespace GL {
ContextEGL::ContextEGL(const WindowInfo& wi) : Context(wi) {}
ContextEGL::~ContextEGL()
{
DestroySurface();
DestroyContext();
}
std::unique_ptr<Context> ContextEGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextEGL> context = std::make_unique<ContextEGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextEGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try)
{
if (!gladLoadEGL())
{
Log_ErrorPrintf("Loading GLAD EGL functions failed");
return false;
}
if (!SetDisplay())
return false;
int egl_major, egl_minor;
if (!eglInitialize(m_display, &egl_major, &egl_minor))
{
Log_ErrorPrintf("eglInitialize() failed: %d", eglGetError());
return false;
}
Log_InfoPrintf("EGL Version: %d.%d", egl_major, egl_minor);
const char* extensions = eglQueryString(m_display, EGL_EXTENSIONS);
if (extensions)
{
Log_InfoPrintf("EGL Extensions: %s", extensions);
m_supports_surfaceless = std::strstr(extensions, "EGL_KHR_surfaceless_context") != nullptr;
}
if (!m_supports_surfaceless)
Log_WarningPrint("EGL implementation does not support surfaceless contexts, emulating with pbuffers");
for (size_t i = 0; i < num_versions_to_try; i++)
{
if (CreateContextAndSurface(versions_to_try[i], nullptr, true))
return true;
}
return false;
}
bool ContextEGL::SetDisplay()
{
m_display = eglGetDisplay(static_cast<EGLNativeDisplayType>(m_wi.display_connection));
if (!m_display)
{
Log_ErrorPrintf("eglGetDisplay() failed: %d", eglGetError());
return false;
}
return true;
}
void* ContextEGL::GetProcAddress(const char* name)
{
return reinterpret_cast<void*>(eglGetProcAddress(name));
}
bool ContextEGL::ChangeSurface(const WindowInfo& new_wi)
{
const bool was_current = (eglGetCurrentContext() == m_context);
if (was_current)
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (m_surface != EGL_NO_SURFACE)
{
eglDestroySurface(m_display, m_surface);
m_surface = EGL_NO_SURFACE;
}
m_wi = new_wi;
if (!CreateSurface())
return false;
if (was_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context))
{
Log_ErrorPrintf("Failed to make context current again after surface change");
return false;
}
return true;
}
void ContextEGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
if (new_surface_width == 0 && new_surface_height == 0)
{
EGLint surface_width, surface_height;
if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) &&
eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height))
{
m_wi.surface_width = static_cast<u32>(surface_width);
m_wi.surface_height = static_cast<u32>(surface_height);
return;
}
else
{
Log_ErrorPrintf("eglQuerySurface() failed: %d", eglGetError());
}
}
m_wi.surface_width = new_surface_width;
m_wi.surface_height = new_surface_height;
}
bool ContextEGL::SwapBuffers()
{
return eglSwapBuffers(m_display, m_surface);
}
bool ContextEGL::MakeCurrent()
{
if (!eglMakeCurrent(m_display, m_surface, m_surface, m_context))
{
Log_ErrorPrintf("eglMakeCurrent() failed: %d", eglGetError());
return false;
}
return true;
}
bool ContextEGL::DoneCurrent()
{
return eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
bool ContextEGL::SetSwapInterval(s32 interval)
{
return eglSwapInterval(m_display, interval);
}
std::unique_ptr<Context> ContextEGL::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextEGL> context = std::make_unique<ContextEGL>(wi);
context->m_display = m_display;
context->m_supports_surfaceless = m_supports_surfaceless;
if (!context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
EGLNativeWindowType ContextEGL::GetNativeWindow(EGLConfig config)
{
return {};
}
bool ContextEGL::CreateSurface()
{
if (m_wi.type == WindowInfo::Type::Surfaceless)
{
if (m_supports_surfaceless)
return true;
else
return CreatePBufferSurface();
}
EGLNativeWindowType native_window = GetNativeWindow(m_config);
m_surface = eglCreateWindowSurface(m_display, m_config, native_window, nullptr);
if (!m_surface)
{
Log_ErrorPrintf("eglCreateWindowSurface() failed: %d", eglGetError());
return false;
}
// Some implementations may require the size to be queried at runtime.
EGLint surface_width, surface_height;
if (eglQuerySurface(m_display, m_surface, EGL_WIDTH, &surface_width) &&
eglQuerySurface(m_display, m_surface, EGL_HEIGHT, &surface_height))
{
m_wi.surface_width = static_cast<u32>(surface_width);
m_wi.surface_height = static_cast<u32>(surface_height);
}
else
{
Log_ErrorPrintf("eglQuerySurface() failed: %d", eglGetError());
}
return true;
}
bool ContextEGL::CreatePBufferSurface()
{
const u32 width = std::max<u32>(m_wi.surface_width, 1);
const u32 height = std::max<u32>(m_wi.surface_height, 1);
// TODO: Format
EGLint attrib_list[] = {
EGL_WIDTH, static_cast<EGLint>(width), EGL_HEIGHT, static_cast<EGLint>(height), EGL_NONE,
};
m_surface = eglCreatePbufferSurface(m_display, m_config, attrib_list);
if (!m_surface)
{
Log_ErrorPrintf("eglCreatePbufferSurface() failed: %d", eglGetError());
return false;
}
Log_DevPrintf("Created %ux%u pbuffer surface", width, height);
return true;
}
bool ContextEGL::CheckConfigSurfaceFormat(EGLConfig config, WindowInfo::SurfaceFormat format) const
{
int red_size, green_size, blue_size, alpha_size;
if (!eglGetConfigAttrib(m_display, config, EGL_RED_SIZE, &red_size) ||
!eglGetConfigAttrib(m_display, config, EGL_GREEN_SIZE, &green_size) ||
!eglGetConfigAttrib(m_display, config, EGL_BLUE_SIZE, &blue_size) ||
!eglGetConfigAttrib(m_display, config, EGL_ALPHA_SIZE, &alpha_size))
{
return false;
}
switch (format)
{
case WindowInfo::SurfaceFormat::Auto:
return true;
case WindowInfo::SurfaceFormat::RGB8:
return (red_size == 8 && green_size == 8 && blue_size == 8);
case WindowInfo::SurfaceFormat::RGBA8:
return (red_size == 8 && green_size == 8 && blue_size == 8 && alpha_size == 8);
case WindowInfo::SurfaceFormat::RGB565:
return (red_size == 5 && green_size == 6 && blue_size == 5);
default:
return false;
}
}
void ContextEGL::DestroyContext()
{
if (eglGetCurrentContext() == m_context)
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (m_context != EGL_NO_CONTEXT)
{
eglDestroyContext(m_display, m_context);
m_context = EGL_NO_CONTEXT;
}
}
void ContextEGL::DestroySurface()
{
if (eglGetCurrentSurface(EGL_DRAW) == m_surface)
eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (m_surface != EGL_NO_SURFACE)
{
eglDestroySurface(m_display, m_surface);
m_surface = EGL_NO_SURFACE;
}
}
bool ContextEGL::CreateContext(const Version& version, EGLContext share_context)
{
Log_DevPrintf(
"Trying version %u.%u (%s)", version.major_version, version.minor_version,
version.profile == Context::Profile::ES ? "ES" : (version.profile == Context::Profile::Core ? "Core" : "None"));
int surface_attribs[16] = {
EGL_RENDERABLE_TYPE,
(version.profile == Profile::ES) ?
((version.major_version >= 3) ? EGL_OPENGL_ES3_BIT :
((version.major_version == 2) ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_ES_BIT)) :
EGL_OPENGL_BIT,
EGL_SURFACE_TYPE,
(m_wi.type != WindowInfo::Type::Surfaceless) ? EGL_WINDOW_BIT : 0,
};
int nsurface_attribs = 4;
switch (m_wi.surface_format)
{
case WindowInfo::SurfaceFormat::RGB8:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGBA8:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 8;
surface_attribs[nsurface_attribs++] = EGL_ALPHA_SIZE;
surface_attribs[nsurface_attribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGB565:
surface_attribs[nsurface_attribs++] = EGL_RED_SIZE;
surface_attribs[nsurface_attribs++] = 5;
surface_attribs[nsurface_attribs++] = EGL_GREEN_SIZE;
surface_attribs[nsurface_attribs++] = 6;
surface_attribs[nsurface_attribs++] = EGL_BLUE_SIZE;
surface_attribs[nsurface_attribs++] = 5;
break;
case WindowInfo::SurfaceFormat::Auto:
break;
default:
UnreachableCode();
break;
}
surface_attribs[nsurface_attribs++] = EGL_NONE;
surface_attribs[nsurface_attribs++] = 0;
EGLint num_configs;
if (!eglChooseConfig(m_display, surface_attribs, nullptr, 0, &num_configs) || num_configs == 0)
{
Log_ErrorPrintf("eglChooseConfig() failed: %d", eglGetError());
return false;
}
std::vector<EGLConfig> configs(static_cast<u32>(num_configs));
if (!eglChooseConfig(m_display, surface_attribs, configs.data(), num_configs, &num_configs))
{
Log_ErrorPrintf("eglChooseConfig() failed: %d", eglGetError());
return false;
}
configs.resize(static_cast<u32>(num_configs));
std::optional<EGLConfig> config;
for (EGLConfig check_config : configs)
{
if (CheckConfigSurfaceFormat(check_config, m_wi.surface_format))
{
config = check_config;
break;
}
}
if (!config.has_value())
{
Log_WarningPrintf("No EGL configs matched exactly, using first.");
config = configs.front();
}
int attribs[8];
int nattribs = 0;
if (version.profile != Profile::NoProfile)
{
attribs[nattribs++] = EGL_CONTEXT_MAJOR_VERSION;
attribs[nattribs++] = version.major_version;
attribs[nattribs++] = EGL_CONTEXT_MINOR_VERSION;
attribs[nattribs++] = version.minor_version;
}
attribs[nattribs++] = EGL_NONE;
attribs[nattribs++] = 0;
if (!eglBindAPI((version.profile == Profile::ES) ? EGL_OPENGL_ES_API : EGL_OPENGL_API))
{
Log_ErrorPrintf("eglBindAPI(%s) failed", (version.profile == Profile::ES) ? "EGL_OPENGL_ES_API" : "EGL_OPENGL_API");
return false;
}
m_context = eglCreateContext(m_display, config.value(), share_context, attribs);
if (!m_context)
{
Log_ErrorPrintf("eglCreateContext() failed: %d", eglGetError());
return false;
}
Log_InfoPrintf(
"Got version %u.%u (%s)", version.major_version, version.minor_version,
version.profile == Context::Profile::ES ? "ES" : (version.profile == Context::Profile::Core ? "Core" : "None"));
m_config = config.value();
m_version = version;
return true;
}
bool ContextEGL::CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current)
{
if (!CreateContext(version, share_context))
return false;
if (!CreateSurface())
{
Log_ErrorPrintf("Failed to create surface for context");
eglDestroyContext(m_display, m_context);
m_context = EGL_NO_CONTEXT;
return false;
}
if (make_current && !eglMakeCurrent(m_display, m_surface, m_surface, m_context))
{
Log_ErrorPrintf("eglMakeCurrent() failed: %d", eglGetError());
if (m_surface != EGL_NO_SURFACE)
{
eglDestroySurface(m_display, m_surface);
m_surface = EGL_NO_SURFACE;
}
eglDestroyContext(m_display, m_context);
m_context = EGL_NO_CONTEXT;
return false;
}
return true;
}
} // namespace GL

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#pragma once
#include "context.h"
#include <glad/gl.h>
namespace GL {
class ContextEGL : public Context
{
public:
ContextEGL(const WindowInfo& wi);
~ContextEGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
virtual bool ChangeSurface(const WindowInfo& new_wi) override;
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
virtual std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
protected:
virtual bool SetDisplay();
virtual EGLNativeWindowType GetNativeWindow(EGLConfig config);
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateDisplay();
bool CreateContext(const Version& version, EGLContext share_context);
bool CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current);
bool CreateSurface();
bool CreatePBufferSurface();
bool CheckConfigSurfaceFormat(EGLConfig config, WindowInfo::SurfaceFormat format) const;
void DestroyContext();
void DestroySurface();
EGLDisplay m_display = EGL_NO_DISPLAY;
EGLSurface m_surface = EGL_NO_SURFACE;
EGLContext m_context = EGL_NO_CONTEXT;
EGLConfig m_config = {};
bool m_supports_surfaceless = false;
};
} // namespace GL

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#include "context_egl_wayland.h"
#include "duckstation_log.h"
#include <dlfcn.h>
Log_SetChannel(ContextEGLWayland);
namespace GL {
static const char* WAYLAND_EGL_MODNAME = "libwayland-egl.so.1";
ContextEGLWayland::ContextEGLWayland(const WindowInfo& wi) : ContextEGL(wi) {}
ContextEGLWayland::~ContextEGLWayland()
{
if (m_wl_window)
m_wl_egl_window_destroy(m_wl_window);
if (m_wl_module)
dlclose(m_wl_module);
}
std::unique_ptr<Context> ContextEGLWayland::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextEGLWayland> context = std::make_unique<ContextEGLWayland>(wi);
if (!context->LoadModule() || !context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
std::unique_ptr<Context> ContextEGLWayland::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextEGLWayland> context = std::make_unique<ContextEGLWayland>(wi);
context->m_display = m_display;
if (!context->LoadModule() || !context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
void ContextEGLWayland::ResizeSurface(u32 new_surface_width, u32 new_surface_height)
{
if (m_wl_window)
m_wl_egl_window_resize(m_wl_window, new_surface_width, new_surface_height, 0, 0);
ContextEGL::ResizeSurface(new_surface_width, new_surface_height);
}
EGLNativeWindowType ContextEGLWayland::GetNativeWindow(EGLConfig config)
{
if (m_wl_window)
{
m_wl_egl_window_destroy(m_wl_window);
m_wl_window = nullptr;
}
m_wl_window =
m_wl_egl_window_create(static_cast<wl_surface*>(m_wi.window_handle), m_wi.surface_width, m_wi.surface_height);
if (!m_wl_window)
return {};
return reinterpret_cast<EGLNativeWindowType>(m_wl_window);
}
bool ContextEGLWayland::LoadModule()
{
m_wl_module = dlopen(WAYLAND_EGL_MODNAME, RTLD_NOW | RTLD_GLOBAL);
if (!m_wl_module)
{
Log_ErrorPrintf("Failed to load %s.", WAYLAND_EGL_MODNAME);
return false;
}
m_wl_egl_window_create =
reinterpret_cast<decltype(m_wl_egl_window_create)>(dlsym(m_wl_module, "wl_egl_window_create"));
m_wl_egl_window_destroy =
reinterpret_cast<decltype(m_wl_egl_window_destroy)>(dlsym(m_wl_module, "wl_egl_window_destroy"));
m_wl_egl_window_resize =
reinterpret_cast<decltype(m_wl_egl_window_resize)>(dlsym(m_wl_module, "wl_egl_window_resize"));
if (!m_wl_egl_window_create || !m_wl_egl_window_destroy || !m_wl_egl_window_resize)
{
Log_ErrorPrintf("Failed to load one or more functions from %s.", WAYLAND_EGL_MODNAME);
return false;
}
return true;
}
} // namespace GL

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#pragma once
#include "context_egl.h"
#include <wayland-egl.h>
namespace GL {
class ContextEGLWayland final : public ContextEGL
{
public:
ContextEGLWayland(const WindowInfo& wi);
~ContextEGLWayland() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
protected:
EGLNativeWindowType GetNativeWindow(EGLConfig config) override;
private:
bool LoadModule();
wl_egl_window* m_wl_window = nullptr;
void* m_wl_module = nullptr;
wl_egl_window* (*m_wl_egl_window_create)(struct wl_surface* surface, int width, int height);
void (*m_wl_egl_window_destroy)(struct wl_egl_window* egl_window);
void (*m_wl_egl_window_resize)(struct wl_egl_window* egl_window, int width, int height, int dx, int dy);
};
} // namespace GL

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#include "context_egl_x11.h"
#include "duckstation_log.h"
Log_SetChannel(GL::ContextEGLX11);
namespace GL {
ContextEGLX11::ContextEGLX11(const WindowInfo& wi) : ContextEGL(wi) {}
ContextEGLX11::~ContextEGLX11() = default;
std::unique_ptr<Context> ContextEGLX11::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextEGLX11> context = std::make_unique<ContextEGLX11>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
std::unique_ptr<Context> ContextEGLX11::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextEGLX11> context = std::make_unique<ContextEGLX11>(wi);
context->m_display = m_display;
if (!context->CreateContextAndSurface(m_version, m_context, false))
return nullptr;
return context;
}
void ContextEGLX11::ResizeSurface(u32 new_surface_width, u32 new_surface_height)
{
m_window.Resize();
ContextEGL::ResizeSurface(new_surface_width, new_surface_height);
}
EGLNativeWindowType ContextEGLX11::GetNativeWindow(EGLConfig config)
{
X11InhibitErrors ei;
EGLint native_visual_id = 0;
if (!eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &native_visual_id))
{
Log_ErrorPrintf("Failed to get X11 visual ID");
return false;
}
XVisualInfo vi_query = {};
vi_query.visualid = native_visual_id;
int num_vis;
XVisualInfo* vi = XGetVisualInfo(static_cast<Display*>(m_wi.display_connection), VisualIDMask, &vi_query, &num_vis);
if (num_vis <= 0 || !vi)
{
Log_ErrorPrintf("Failed to query visual from X11");
return false;
}
m_window.Destroy();
if (!m_window.Create(GetDisplay(), static_cast<Window>(reinterpret_cast<uintptr_t>(m_wi.window_handle)), vi))
{
Log_ErrorPrintf("Faild to create X11 child window");
XFree(vi);
return false;
}
XFree(vi);
return static_cast<EGLNativeWindowType>(m_window.GetWindow());
}
} // namespace GL

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#pragma once
#include "context_egl.h"
#include "x11_window.h"
namespace GL {
class ContextEGLX11 final : public ContextEGL
{
public:
ContextEGLX11(const WindowInfo& wi);
~ContextEGLX11() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
protected:
EGLNativeWindowType GetNativeWindow(EGLConfig config) override;
private:
ALWAYS_INLINE Display* GetDisplay() const { return static_cast<Display*>(m_wi.display_connection); }
X11Window m_window;
};
} // namespace GL

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#include "context_glx.h"
#include "duckstation_compat.h"
#include "duckstation_log.h"
#include <dlfcn.h>
Log_SetChannel(GL::ContextGLX);
namespace GL {
ContextGLX::ContextGLX(const WindowInfo& wi) : Context(wi) {}
ContextGLX::~ContextGLX()
{
if (glXGetCurrentContext() == m_context)
glXMakeCurrent(GetDisplay(), None, nullptr);
if (m_context)
glXDestroyContext(GetDisplay(), m_context);
if (m_vi)
XFree(m_vi);
if (m_libGL_handle)
dlclose(m_libGL_handle);
}
std::unique_ptr<Context> ContextGLX::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextGLX> context = std::make_unique<ContextGLX>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextGLX::Initialize(const Version* versions_to_try, size_t num_versions_to_try)
{
// We need libGL loaded, because GLAD loads its own, then releases it.
m_libGL_handle = dlopen("libGL.so.1", RTLD_NOW | RTLD_GLOBAL);
if (!m_libGL_handle)
{
m_libGL_handle = dlopen("libGL.so", RTLD_NOW | RTLD_GLOBAL);
if (!m_libGL_handle)
{
Log_ErrorPrintf("Failed to load libGL.so: %s", dlerror());
return false;
}
}
const int screen = DefaultScreen(GetDisplay());
if (!gladLoadGLX(GetDisplay(), screen))
{
Log_ErrorPrintf("Loading GLAD GLX functions failed");
return false;
}
if (m_wi.type == WindowInfo::Type::X11)
{
if (!CreateWindow(screen))
return false;
}
else
{
Panic("Create pbuffer");
}
for (size_t i = 0; i < num_versions_to_try; i++)
{
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile && CreateAnyContext(nullptr, true))
{
m_version = cv;
return true;
}
else if (cv.profile != Profile::NoProfile && CreateVersionContext(cv, nullptr, true))
{
m_version = cv;
return true;
}
}
return false;
}
void* ContextGLX::GetProcAddress(const char* name)
{
return reinterpret_cast<void*>(glXGetProcAddress(reinterpret_cast<const GLubyte*>(name)));
}
bool ContextGLX::ChangeSurface(const WindowInfo& new_wi)
{
const bool was_current = (glXGetCurrentContext() == m_context);
if (was_current)
glXMakeCurrent(GetDisplay(), None, nullptr);
m_window.Destroy();
m_wi = new_wi;
if (new_wi.type == WindowInfo::Type::X11)
{
const int screen = DefaultScreen(GetDisplay());
if (!CreateWindow(screen))
return false;
}
if (was_current && !glXMakeCurrent(GetDisplay(), GetDrawable(), m_context))
{
Log_ErrorPrintf("Failed to make context current again after surface change");
return false;
}
return true;
}
void ContextGLX::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
m_window.Resize(new_surface_width, new_surface_height);
m_wi.surface_width = m_window.GetWidth();
m_wi.surface_height = m_window.GetHeight();
}
bool ContextGLX::SwapBuffers()
{
glXSwapBuffers(GetDisplay(), GetDrawable());
return true;
}
bool ContextGLX::MakeCurrent()
{
return (glXMakeCurrent(GetDisplay(), GetDrawable(), m_context) == True);
}
bool ContextGLX::DoneCurrent()
{
return (glXMakeCurrent(GetDisplay(), None, nullptr) == True);
}
bool ContextGLX::SetSwapInterval(s32 interval)
{
if (GLAD_GLX_EXT_swap_control)
{
glXSwapIntervalEXT(GetDisplay(), GetDrawable(), interval);
return true;
}
else if (GLAD_GLX_MESA_swap_control)
{
return (glXSwapIntervalMESA(static_cast<u32>(std::max(interval, 0))) != 0);
}
else if (GLAD_GLX_SGI_swap_control)
{
return (glXSwapIntervalSGI(interval) != 0);
}
else
{
return false;
}
}
std::unique_ptr<Context> ContextGLX::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextGLX> context = std::make_unique<ContextGLX>(wi);
if (wi.type == WindowInfo::Type::X11)
{
const int screen = DefaultScreen(context->GetDisplay());
if (!context->CreateWindow(screen))
return nullptr;
}
else
{
Panic("Create pbuffer");
}
if (m_version.profile == Profile::NoProfile)
{
if (!context->CreateAnyContext(m_context, false))
return nullptr;
}
else
{
if (!context->CreateVersionContext(m_version, m_context, false))
return nullptr;
}
context->m_version = m_version;
return context;
}
bool ContextGLX::CreateWindow(int screen)
{
int attribs[32] = {GLX_X_RENDERABLE, True, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
GLX_X_VISUAL_TYPE, GLX_TRUE_COLOR, GLX_DOUBLEBUFFER, True};
int nattribs = 8;
switch (m_wi.surface_format)
{
case WindowInfo::SurfaceFormat::RGB8:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGBA8:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 8;
attribs[nattribs++] = GLX_ALPHA_SIZE;
attribs[nattribs++] = 8;
break;
case WindowInfo::SurfaceFormat::RGB565:
attribs[nattribs++] = GLX_RED_SIZE;
attribs[nattribs++] = 5;
attribs[nattribs++] = GLX_GREEN_SIZE;
attribs[nattribs++] = 6;
attribs[nattribs++] = GLX_BLUE_SIZE;
attribs[nattribs++] = 5;
break;
case WindowInfo::SurfaceFormat::Auto:
break;
default:
UnreachableCode();
break;
}
attribs[nattribs++] = None;
attribs[nattribs++] = 0;
int fbcount = 0;
GLXFBConfig* fbc = glXChooseFBConfig(GetDisplay(), screen, attribs, &fbcount);
if (!fbc || !fbcount)
{
Log_ErrorPrintf("glXChooseFBConfig() failed");
return false;
}
m_fb_config = *fbc;
XFree(fbc);
if (!GLAD_GLX_VERSION_1_3)
{
Log_ErrorPrintf("GLX Version 1.3 is required");
return false;
}
m_vi = glXGetVisualFromFBConfig(GetDisplay(), m_fb_config);
if (!m_vi)
{
Log_ErrorPrintf("glXGetVisualFromFBConfig() failed");
return false;
}
return m_window.Create(GetDisplay(), static_cast<Window>(reinterpret_cast<uintptr_t>(m_wi.window_handle)), m_vi);
}
bool ContextGLX::CreateAnyContext(GLXContext share_context, bool make_current)
{
X11InhibitErrors ie;
m_context = glXCreateContext(GetDisplay(), m_vi, share_context, True);
if (!m_context || ie.HadError())
{
Log_ErrorPrintf("glxCreateContext() failed");
return false;
}
if (make_current)
{
if (!glXMakeCurrent(GetDisplay(), GetDrawable(), m_context))
{
Log_ErrorPrintf("glXMakeCurrent() failed");
return false;
}
}
return true;
}
bool ContextGLX::CreateVersionContext(const Version& version, GLXContext share_context, bool make_current)
{
// we need create context attribs
if (!GLAD_GLX_VERSION_1_3)
{
Log_ErrorPrint("Missing GLX version 1.3.");
return false;
}
int attribs[32];
int nattribs = 0;
attribs[nattribs++] = GLX_CONTEXT_PROFILE_MASK_ARB;
attribs[nattribs++] =
((version.profile == Profile::ES) ?
((version.major_version >= 2) ? GLX_CONTEXT_ES2_PROFILE_BIT_EXT : GLX_CONTEXT_ES_PROFILE_BIT_EXT) :
GLX_CONTEXT_CORE_PROFILE_BIT_ARB);
attribs[nattribs++] = GLX_CONTEXT_MAJOR_VERSION_ARB;
attribs[nattribs++] = version.major_version;
attribs[nattribs++] = GLX_CONTEXT_MINOR_VERSION_ARB;
attribs[nattribs++] = version.minor_version;
attribs[nattribs++] = None;
attribs[nattribs++] = 0;
X11InhibitErrors ie;
m_context = glXCreateContextAttribsARB(GetDisplay(), m_fb_config, share_context, True, attribs);
XSync(GetDisplay(), False);
if (ie.HadError())
m_context = nullptr;
if (!m_context)
return false;
if (make_current)
{
if (!glXMakeCurrent(GetDisplay(), GetDrawable(), m_context))
{
Log_ErrorPrint("glXMakeCurrent() failed");
glXDestroyContext(GetDisplay(), m_context);
m_context = nullptr;
return false;
}
}
return true;
}
} // namespace GL

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#pragma once
#include "context.h"
#include "../../glad/glad_glx.h"
#include "x11_window.h"
namespace GL {
class ContextGLX final : public Context
{
public:
ContextGLX(const WindowInfo& wi);
~ContextGLX() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE Display* GetDisplay() const { return static_cast<Display*>(m_wi.display_connection); }
ALWAYS_INLINE GLXDrawable GetDrawable() const { return static_cast<GLXDrawable>(m_window.GetWindow()); }
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool CreateWindow(int screen);
bool CreateAnyContext(GLXContext share_context, bool make_current);
bool CreateVersionContext(const Version& version, GLXContext share_context, bool make_current);
GLXContext m_context = nullptr;
GLXFBConfig m_fb_config = {};
XVisualInfo* m_vi = nullptr;
X11Window m_window;
// GLAD releases its reference to libGL.so, so we need to maintain our own.
void* m_libGL_handle = nullptr;
};
} // namespace GL

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#include "context_wgl.h"
#include "duckstation_compat.h"
#include "duckstation_log.h"
#include "duckstation_scoped_guard.h"
#include "loader.h"
Log_SetChannel(GL::ContextWGL);
// TODO: get rid of this
#pragma comment(lib, "opengl32.lib")
static void* GetProcAddressCallback(const char* name)
{
void* addr = reinterpret_cast<void*>(wglGetProcAddress(name));
if (addr)
return addr;
// try opengl32.dll
return reinterpret_cast<void*>(::GetProcAddress(GetModuleHandleA("opengl32.dll"), name));
}
namespace GL {
ContextWGL::ContextWGL(const WindowInfo& wi) : Context(wi) {}
ContextWGL::~ContextWGL()
{
if (wglGetCurrentContext() == m_rc)
wglMakeCurrent(m_dc, nullptr);
if (m_rc)
wglDeleteContext(m_rc);
ReleaseDC();
}
std::unique_ptr<Context> ContextWGL::Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try)
{
std::unique_ptr<ContextWGL> context = std::make_unique<ContextWGL>(wi);
if (!context->Initialize(versions_to_try, num_versions_to_try))
return nullptr;
return context;
}
bool ContextWGL::Initialize(const Version* versions_to_try, size_t num_versions_to_try)
{
if (m_wi.type == WindowInfo::Type::Win32)
{
if (!InitializeDC())
return false;
}
else
{
Log_ErrorPrint("ContextWGL must always start with a valid surface.");
return false;
}
// Everything including core/ES requires a dummy profile to load the WGL extensions.
if (!CreateAnyContext(nullptr, true))
return false;
for (size_t i = 0; i < num_versions_to_try; i++)
{
const Version& cv = versions_to_try[i];
if (cv.profile == Profile::NoProfile)
{
// we already have the dummy context, so just use that
m_version = cv;
return true;
}
else if (CreateVersionContext(cv, nullptr, true))
{
m_version = cv;
return true;
}
}
return false;
}
void* ContextWGL::GetProcAddress(const char* name)
{
return GetProcAddressCallback(name);
}
bool ContextWGL::ChangeSurface(const WindowInfo& new_wi)
{
const bool was_current = (wglGetCurrentContext() == m_rc);
ReleaseDC();
m_wi = new_wi;
if (!InitializeDC())
return false;
if (was_current && !wglMakeCurrent(m_dc, m_rc))
{
Log_ErrorPrintf("Failed to make context current again after surface change: 0x%08X", GetLastError());
return false;
}
return true;
}
void ContextWGL::ResizeSurface(u32 new_surface_width /*= 0*/, u32 new_surface_height /*= 0*/)
{
RECT client_rc = {};
GetClientRect(GetHWND(), &client_rc);
m_wi.surface_width = static_cast<u32>(client_rc.right - client_rc.left);
m_wi.surface_height = static_cast<u32>(client_rc.bottom - client_rc.top);
}
bool ContextWGL::SwapBuffers()
{
return ::SwapBuffers(m_dc);
}
bool ContextWGL::MakeCurrent()
{
if (!wglMakeCurrent(m_dc, m_rc))
{
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
return false;
}
return true;
}
bool ContextWGL::DoneCurrent()
{
return wglMakeCurrent(m_dc, nullptr);
}
bool ContextWGL::SetSwapInterval(s32 interval)
{
if (!GLAD_WGL_EXT_swap_control)
return false;
return wglSwapIntervalEXT(interval);
}
std::unique_ptr<Context> ContextWGL::CreateSharedContext(const WindowInfo& wi)
{
std::unique_ptr<ContextWGL> context = std::make_unique<ContextWGL>(wi);
if (wi.type == WindowInfo::Type::Win32)
{
if (!context->InitializeDC())
return nullptr;
}
else
{
Log_ErrorPrint("PBuffer not implemented");
return nullptr;
}
if (m_version.profile == Profile::NoProfile)
{
if (!context->CreateAnyContext(m_rc, false))
return nullptr;
}
else
{
if (!context->CreateVersionContext(m_version, m_rc, false))
return nullptr;
}
context->m_version = m_version;
return context;
}
HDC ContextWGL::GetDCAndSetPixelFormat(HWND hwnd)
{
PIXELFORMATDESCRIPTOR pfd = {};
pfd.nSize = sizeof(pfd);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.dwLayerMask = PFD_MAIN_PLANE;
pfd.cRedBits = 8;
pfd.cGreenBits = 8;
pfd.cBlueBits = 8;
pfd.cColorBits = 24;
HDC hDC = ::GetDC(hwnd);
if (!hDC)
{
Log_ErrorPrintf("GetDC() failed: 0x%08X", GetLastError());
return {};
}
if (!m_pixel_format.has_value())
{
const int pf = ChoosePixelFormat(hDC, &pfd);
if (pf == 0)
{
Log_ErrorPrintf("ChoosePixelFormat() failed: 0x%08X", GetLastError());
::ReleaseDC(hwnd, hDC);
return {};
}
m_pixel_format = pf;
}
if (!SetPixelFormat(hDC, m_pixel_format.value(), &pfd))
{
Log_ErrorPrintf("SetPixelFormat() failed: 0x%08X", GetLastError());
::ReleaseDC(hwnd, hDC);
return {};
}
return hDC;
}
bool ContextWGL::InitializeDC()
{
if (m_wi.type == WindowInfo::Type::Win32)
{
m_dc = GetDCAndSetPixelFormat(GetHWND());
if (!m_dc)
{
Log_ErrorPrint("Failed to get DC for window");
return false;
}
return true;
}
else if (m_wi.type == WindowInfo::Type::Surfaceless)
{
return CreatePBuffer();
}
else
{
Log_ErrorPrintf("Unknown window info type %u", static_cast<unsigned>(m_wi.type));
return false;
}
}
void ContextWGL::ReleaseDC()
{
if (m_pbuffer)
{
wglReleasePbufferDCARB(m_pbuffer, m_dc);
m_dc = {};
wglDestroyPbufferARB(m_pbuffer);
m_pbuffer = {};
::ReleaseDC(m_dummy_window, m_dummy_dc);
m_dummy_dc = {};
DestroyWindow(m_dummy_window);
m_dummy_window = {};
}
else if (m_dc)
{
::ReleaseDC(GetHWND(), m_dc);
m_dc = {};
}
}
bool ContextWGL::CreatePBuffer()
{
static bool window_class_registered = false;
static const wchar_t* window_class_name = L"ContextWGLPBuffer";
if (!window_class_registered)
{
WNDCLASSEXW wc = {};
wc.cbSize = sizeof(WNDCLASSEXW);
wc.style = 0;
wc.lpfnWndProc = DefWindowProcW;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = GetModuleHandle(nullptr);
wc.hIcon = NULL;
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.lpszMenuName = NULL;
wc.lpszClassName = window_class_name;
wc.hIconSm = NULL;
if (!RegisterClassExW(&wc))
{
Log_ErrorPrint("(ContextWGL::CreatePBuffer) RegisterClassExW() failed");
return false;
}
window_class_registered = true;
}
HWND hwnd = CreateWindowExW(0, window_class_name, window_class_name, 0, 0, 0, 0, 0, NULL, NULL, NULL, NULL);
if (!hwnd)
{
Log_ErrorPrint("(ContextWGL::CreatePBuffer) CreateWindowEx() failed");
return false;
}
ScopedGuard hwnd_guard([hwnd]() { DestroyWindow(hwnd); });
HDC hdc = GetDCAndSetPixelFormat(hwnd);
if (!hdc)
return false;
ScopedGuard hdc_guard([hdc, hwnd]() { ::ReleaseDC(hwnd, hdc); });
static constexpr const int pb_attribs[] = {0, 0};
AssertMsg(m_pixel_format.has_value(), "Has pixel format for pbuffer");
HPBUFFERARB pbuffer = wglCreatePbufferARB(hdc, m_pixel_format.value(), 1, 1, pb_attribs);
if (!pbuffer)
{
Log_ErrorPrint("(ContextWGL::CreatePBuffer) wglCreatePbufferARB() failed");
return false;
}
ScopedGuard pbuffer_guard([pbuffer]() { wglDestroyPbufferARB(pbuffer); });
m_dc = wglGetPbufferDCARB(pbuffer);
if (!m_dc)
{
Log_ErrorPrint("(ContextWGL::CreatePbuffer) wglGetPbufferDCARB() failed");
return false;
}
m_dummy_window = hwnd;
m_dummy_dc = hdc;
m_pbuffer = pbuffer;
pbuffer_guard.Cancel();
hdc_guard.Cancel();
hwnd_guard.Cancel();
return true;
}
bool ContextWGL::CreateAnyContext(HGLRC share_context, bool make_current)
{
m_rc = wglCreateContext(m_dc);
if (!m_rc)
{
Log_ErrorPrintf("wglCreateContext() failed: 0x%08X", GetLastError());
return false;
}
if (make_current)
{
if (!wglMakeCurrent(m_dc, m_rc))
{
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
return false;
}
// re-init glad-wgl
if (!gladLoadWGLLoader([](const char* name) -> void* { return reinterpret_cast<void*>(wglGetProcAddress(name)); }, m_dc))
{
Log_ErrorPrint("Loading GLAD WGL functions failed");
return false;
}
}
if (share_context && !wglShareLists(share_context, m_rc))
{
Log_ErrorPrintf("wglShareLists() failed: 0x%08X", GetLastError());
return false;
}
return true;
}
bool ContextWGL::CreateVersionContext(const Version& version, HGLRC share_context, bool make_current)
{
// we need create context attribs
if (!GLAD_WGL_ARB_create_context)
{
Log_ErrorPrint("Missing GLAD_WGL_ARB_create_context.");
return false;
}
HGLRC new_rc;
if (version.profile == Profile::Core)
{
const int attribs[] = {WGL_CONTEXT_PROFILE_MASK_ARB,
WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
WGL_CONTEXT_MAJOR_VERSION_ARB,
version.major_version,
WGL_CONTEXT_MINOR_VERSION_ARB,
version.minor_version,
#ifdef _DEBUG
WGL_CONTEXT_FLAGS_ARB,
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB | WGL_CONTEXT_DEBUG_BIT_ARB,
#else
WGL_CONTEXT_FLAGS_ARB,
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
#endif
0,
0};
new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
}
else if (version.profile == Profile::ES)
{
if ((version.major_version >= 2 && !GLAD_WGL_EXT_create_context_es2_profile) ||
(version.major_version < 2 && !GLAD_WGL_EXT_create_context_es_profile))
{
Log_ErrorPrint("WGL_EXT_create_context_es_profile not supported");
return false;
}
const int attribs[] = {
WGL_CONTEXT_PROFILE_MASK_ARB,
((version.major_version >= 2) ? WGL_CONTEXT_ES2_PROFILE_BIT_EXT : WGL_CONTEXT_ES_PROFILE_BIT_EXT),
WGL_CONTEXT_MAJOR_VERSION_ARB,
version.major_version,
WGL_CONTEXT_MINOR_VERSION_ARB,
version.minor_version,
0,
0};
new_rc = wglCreateContextAttribsARB(m_dc, share_context, attribs);
}
else
{
Log_ErrorPrint("Unknown profile");
return false;
}
if (!new_rc)
return false;
// destroy and swap contexts
if (m_rc)
{
if (!wglMakeCurrent(m_dc, make_current ? new_rc : nullptr))
{
Log_ErrorPrintf("wglMakeCurrent() failed: 0x%08X", GetLastError());
wglDeleteContext(new_rc);
return false;
}
// re-init glad-wgl
if (make_current && !gladLoadWGLLoader([](const char* name) -> void* { return reinterpret_cast<void*>(wglGetProcAddress(name)); }, m_dc))
{
Log_ErrorPrint("Loading GLAD WGL functions failed");
return false;
}
wglDeleteContext(m_rc);
}
m_rc = new_rc;
return true;
}
} // namespace GL

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#pragma once
#include "windows_headers.h"
#include "context.h"
#include <glad/glad_wgl.h>
#include "loader.h"
#include <optional>
namespace GL {
class ContextWGL final : public Context
{
public:
ContextWGL(const WindowInfo& wi);
~ContextWGL() override;
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
size_t num_versions_to_try);
void* GetProcAddress(const char* name) override;
bool ChangeSurface(const WindowInfo& new_wi) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
bool SwapBuffers() override;
bool MakeCurrent() override;
bool DoneCurrent() override;
bool SetSwapInterval(s32 interval) override;
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
private:
ALWAYS_INLINE HWND GetHWND() const { return static_cast<HWND>(m_wi.window_handle); }
HDC GetDCAndSetPixelFormat(HWND hwnd);
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
bool InitializeDC();
void ReleaseDC();
bool CreatePBuffer();
bool CreateAnyContext(HGLRC share_context, bool make_current);
bool CreateVersionContext(const Version& version, HGLRC share_context, bool make_current);
HDC m_dc = {};
HGLRC m_rc = {};
// Can't change pixel format once it's set for a RC.
std::optional<int> m_pixel_format;
// Dummy window for creating a PBuffer off when we're surfaceless.
HWND m_dummy_window = {};
HDC m_dummy_dc = {};
HPBUFFERARB m_pbuffer = {};
};
} // namespace GL

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#pragma once
// Fix glad.h including windows.h
#ifdef _WIN32
#include "windows_headers.h"
#endif
#include <glad/gl.h>

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#include "x11_window.h"
#include "duckstation_log.h"
#include "duckstation_compat.h"
#include <cstdio>
Log_SetChannel(X11Window);
namespace GL {
X11Window::X11Window() = default;
X11Window::~X11Window()
{
Destroy();
}
bool X11Window::Create(Display* display, Window parent_window, const XVisualInfo* vi)
{
m_display = display;
m_parent_window = parent_window;
XSync(m_display, True);
XWindowAttributes parent_wa = {};
XGetWindowAttributes(m_display, m_parent_window, &parent_wa);
m_width = static_cast<u32>(parent_wa.width);
m_height = static_cast<u32>(parent_wa.height);
// Failed X calls terminate the process so no need to check for errors.
// We could swap the error handler out here as well.
m_colormap = XCreateColormap(m_display, m_parent_window, vi->visual, AllocNone);
XSetWindowAttributes wa = {};
wa.colormap = m_colormap;
m_window = XCreateWindow(m_display, m_parent_window, 0, 0, m_width, m_height, 0, vi->depth, InputOutput, vi->visual,
CWColormap, &wa);
XMapWindow(m_display, m_window);
XSync(m_display, True);
return true;
}
void X11Window::Destroy()
{
if (m_window)
{
XUnmapWindow(m_display, m_window);
XDestroyWindow(m_display, m_window);
m_window = {};
}
if (m_colormap)
{
XFreeColormap(m_display, m_colormap);
m_colormap = {};
}
}
void X11Window::Resize(u32 width, u32 height)
{
if (width != 0 && height != 0)
{
m_width = width;
m_height = height;
}
else
{
XWindowAttributes parent_wa = {};
XGetWindowAttributes(m_display, m_parent_window, &parent_wa);
m_width = static_cast<u32>(parent_wa.width);
m_height = static_cast<u32>(parent_wa.height);
}
XResizeWindow(m_display, m_window, m_width, m_height);
}
static X11InhibitErrors* s_current_error_inhibiter;
X11InhibitErrors::X11InhibitErrors()
{
Assert(!s_current_error_inhibiter);
m_old_handler = XSetErrorHandler(ErrorHandler);
s_current_error_inhibiter = this;
}
X11InhibitErrors::~X11InhibitErrors()
{
Assert(s_current_error_inhibiter == this);
s_current_error_inhibiter = nullptr;
XSetErrorHandler(m_old_handler);
}
int X11InhibitErrors::ErrorHandler(Display* display, XErrorEvent* ee)
{
char error_string[256] = {};
XGetErrorText(display, ee->error_code, error_string, sizeof(error_string));
Log_WarningPrintf("X11 Error: %s (Error %u Minor %u Request %u)", error_string, ee->error_code, ee->minor_code,
ee->request_code);
s_current_error_inhibiter->m_had_error = true;
return 0;
}
} // namespace GL

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#pragma once
#include "duckstation_compat.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
namespace GL {
class X11Window
{
public:
X11Window();
~X11Window();
ALWAYS_INLINE Window GetWindow() const { return m_window; }
ALWAYS_INLINE u32 GetWidth() const { return m_width; }
ALWAYS_INLINE u32 GetHeight() const { return m_height; }
bool Create(Display* display, Window parent_window, const XVisualInfo* vi);
void Destroy();
// Setting a width/height of 0 will use parent dimensions.
void Resize(u32 width = 0, u32 height = 0);
private:
Display* m_display = nullptr;
Window m_parent_window = {};
Window m_window = {};
Colormap m_colormap = {};
u32 m_width = 0;
u32 m_height = 0;
};
// Helper class for managing X errors
class X11InhibitErrors
{
public:
X11InhibitErrors();
~X11InhibitErrors();
ALWAYS_INLINE bool HadError() const { return m_had_error; }
private:
static int ErrorHandler(Display* display, XErrorEvent* ee);
XErrorHandler m_old_handler = {};
bool m_had_error = false;
};
} // namespace GL

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#include "window_info.h"
#include "duckstation_log.h"
Log_SetChannel(WindowInfo);
#if defined(_WIN32)
#include "windows_headers.h"
#include <dwmapi.h>
static bool GetRefreshRateFromDWM(HWND hwnd, float* refresh_rate)
{
static HMODULE dwm_module = nullptr;
static HRESULT(STDAPICALLTYPE * is_composition_enabled)(BOOL * pfEnabled) = nullptr;
static HRESULT(STDAPICALLTYPE * get_timing_info)(HWND hwnd, DWM_TIMING_INFO * pTimingInfo) = nullptr;
static bool load_tried = false;
if (!load_tried)
{
load_tried = true;
dwm_module = LoadLibrary(L"dwmapi.dll");
if (dwm_module)
{
std::atexit([]() {
FreeLibrary(dwm_module);
dwm_module = nullptr;
});
is_composition_enabled =
reinterpret_cast<decltype(is_composition_enabled)>(GetProcAddress(dwm_module, "DwmIsCompositionEnabled"));
get_timing_info =
reinterpret_cast<decltype(get_timing_info)>(GetProcAddress(dwm_module, "DwmGetCompositionTimingInfo"));
}
}
BOOL composition_enabled;
if (!is_composition_enabled || FAILED(is_composition_enabled(&composition_enabled) || !get_timing_info))
return false;
DWM_TIMING_INFO ti = {};
ti.cbSize = sizeof(ti);
HRESULT hr = get_timing_info(nullptr, &ti);
if (SUCCEEDED(hr))
{
if (ti.rateRefresh.uiNumerator == 0 || ti.rateRefresh.uiDenominator == 0)
return false;
*refresh_rate = static_cast<float>(ti.rateRefresh.uiNumerator) / static_cast<float>(ti.rateRefresh.uiDenominator);
return true;
}
return false;
}
static bool GetRefreshRateFromMonitor(HWND hwnd, float* refresh_rate)
{
HMONITOR mon = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
if (!mon)
return false;
MONITORINFOEXW mi = {};
mi.cbSize = sizeof(mi);
if (GetMonitorInfoW(mon, &mi))
{
DEVMODEW dm = {};
dm.dmSize = sizeof(dm);
// 0/1 are reserved for "defaults".
if (EnumDisplaySettingsW(mi.szDevice, ENUM_CURRENT_SETTINGS, &dm) && dm.dmDisplayFrequency > 1)
{
*refresh_rate = static_cast<float>(dm.dmDisplayFrequency);
return true;
}
}
return false;
}
bool WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate)
{
if (wi.type != Type::Win32 || !wi.window_handle)
return false;
// Try DWM first, then fall back to integer values.
const HWND hwnd = static_cast<HWND>(wi.window_handle);
return GetRefreshRateFromDWM(hwnd, refresh_rate) || GetRefreshRateFromMonitor(hwnd, refresh_rate);
}
#else
#ifdef USE_X11
#include "common/scoped_guard.h"
#include "gl/x11_window.h"
#include <X11/extensions/Xrandr.h>
static bool GetRefreshRateFromXRandR(const WindowInfo& wi, float* refresh_rate)
{
Display* display = static_cast<Display*>(wi.display_connection);
Window window = static_cast<Window>(reinterpret_cast<uintptr_t>(wi.window_handle));
if (!display || !window)
return false;
GL::X11InhibitErrors inhibiter;
XRRScreenResources* res = XRRGetScreenResources(display, window);
if (!res)
{
Log_ErrorPrint("XRRGetScreenResources() failed");
return false;
}
ScopedGuard res_guard([res]() { XRRFreeScreenResources(res); });
int num_monitors;
XRRMonitorInfo* mi = XRRGetMonitors(display, window, True, &num_monitors);
if (num_monitors < 0)
{
Log_ErrorPrint("XRRGetMonitors() failed");
return false;
}
else if (num_monitors > 1)
{
Log_WarningPrintf("XRRGetMonitors() returned %d monitors, using first", num_monitors);
}
ScopedGuard mi_guard([mi]() { XRRFreeMonitors(mi); });
if (mi->noutput <= 0)
{
Log_ErrorPrint("Monitor has no outputs");
return false;
}
else if (mi->noutput > 1)
{
Log_WarningPrintf("Monitor has %d outputs, using first", mi->noutput);
}
XRROutputInfo* oi = XRRGetOutputInfo(display, res, mi->outputs[0]);
if (!oi)
{
Log_ErrorPrint("XRRGetOutputInfo() failed");
return false;
}
ScopedGuard oi_guard([oi]() { XRRFreeOutputInfo(oi); });
XRRCrtcInfo* ci = XRRGetCrtcInfo(display, res, oi->crtc);
if (!ci)
{
Log_ErrorPrint("XRRGetCrtcInfo() failed");
return false;
}
ScopedGuard ci_guard([ci]() { XRRFreeCrtcInfo(ci); });
XRRModeInfo* mode = nullptr;
for (int i = 0; i < res->nmode; i++)
{
if (res->modes[i].id == ci->mode)
{
mode = &res->modes[i];
break;
}
}
if (!mode)
{
Log_ErrorPrintf("Failed to look up mode %d (of %d)", static_cast<int>(ci->mode), res->nmode);
return false;
}
if (mode->dotClock == 0 || mode->hTotal == 0 || mode->vTotal == 0)
{
Log_ErrorPrintf("Modeline is invalid: %ld/%d/%d", mode->dotClock, mode->hTotal, mode->vTotal);
return false;
}
*refresh_rate =
static_cast<double>(mode->dotClock) / (static_cast<double>(mode->hTotal) * static_cast<double>(mode->vTotal));
return true;
}
#endif // USE_X11
bool WindowInfo::QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate)
{
#if defined(USE_X11)
if (wi.type == WindowInfo::Type::X11)
return GetRefreshRateFromXRandR(wi, refresh_rate);
#endif
return false;
}
#endif

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third_party/duckstation/window_info.h vendored Normal file
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#pragma once
#include "helpers.hpp"
// Contains the information required to create a graphics context in a window.
struct WindowInfo
{
enum class Type
{
Surfaceless,
Win32,
X11,
Wayland,
MacOS,
Android,
Display,
};
enum class SurfaceFormat
{
None,
Auto,
RGB8,
RGBA8,
RGB565,
Count
};
Type type = Type::Surfaceless;
void* display_connection = nullptr;
void* window_handle = nullptr;
u32 surface_width = 0;
u32 surface_height = 0;
float surface_refresh_rate = 0.0f;
float surface_scale = 1.0f;
SurfaceFormat surface_format = SurfaceFormat::RGB8;
// Needed for macOS.
#ifdef __APPLE__
void* surface_handle = nullptr;
#endif
static bool QueryRefreshRateForWindow(const WindowInfo& wi, float* refresh_rate);
};

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#pragma once
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#ifndef NOMINMAX
#define NOMINMAX 1
#endif
// require vista+
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define _WIN32_WINNT _WIN32_WINNT_VISTA
#include <windows.h>
#if defined(CreateDirectory)
#undef CreateDirectory
#endif
#if defined(CopyFile)
#undef CopyFile
#endif
#if defined(DeleteFile)
#undef DeleteFile
#endif

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@ -1,7 +1,11 @@
add_library(glad STATIC
src/gl.c
include/glad/gl.h
include/KHR/khrplatform.h
)
set(GLAD_FILES src/gl.c include/KHR/khrplatform.h)
if(WIN32)
set(GLAD_FILES ${GLAD_FILES} src/glad_wgl.c)
elseif(NOT APPLE)
set(GLAD_FILES ${GLAD_FILES} src/glad_egl.c src/glad_glx.c)
endif()
add_library(glad STATIC ${GLAD_FILES})
target_include_directories(glad PUBLIC "include")

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#ifndef __eglplatform_h_
#define __eglplatform_h_
/*
** Copyright 2007-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
*/
/* Platform-specific types and definitions for egl.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
* they can be included in future versions of this file. Please submit changes
* by filing an issue or pull request on the public Khronos EGL Registry, at
* https://www.github.com/KhronosGroup/EGL-Registry/
*/
#include <KHR/khrplatform.h>
/* Macros used in EGL function prototype declarations.
*
* EGL functions should be prototyped as:
*
* EGLAPI return-type EGLAPIENTRY eglFunction(arguments);
* typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments);
*
* KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h
*/
#ifndef EGLAPI
#define EGLAPI KHRONOS_APICALL
#endif
#ifndef EGLAPIENTRY
#define EGLAPIENTRY KHRONOS_APIENTRY
#endif
#define EGLAPIENTRYP EGLAPIENTRY*
/* The types NativeDisplayType, NativeWindowType, and NativePixmapType
* are aliases of window-system-dependent types, such as X Display * or
* Windows Device Context. They must be defined in platform-specific
* code below. The EGL-prefixed versions of Native*Type are the same
* types, renamed in EGL 1.3 so all types in the API start with "EGL".
*
* Khronos STRONGLY RECOMMENDS that you use the default definitions
* provided below, since these changes affect both binary and source
* portability of applications using EGL running on different EGL
* implementations.
*/
#if defined(EGL_NO_PLATFORM_SPECIFIC_TYPES)
typedef void *EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN 1
#endif
#include <windows.h>
typedef HDC EGLNativeDisplayType;
typedef HBITMAP EGLNativePixmapType;
typedef HWND EGLNativeWindowType;
#elif defined(__EMSCRIPTEN__)
typedef int EGLNativeDisplayType;
typedef int EGLNativePixmapType;
typedef int EGLNativeWindowType;
#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(WL_EGL_PLATFORM)
typedef struct wl_display *EGLNativeDisplayType;
typedef struct wl_egl_pixmap *EGLNativePixmapType;
typedef struct wl_egl_window *EGLNativeWindowType;
#elif defined(__GBM__)
typedef struct gbm_device *EGLNativeDisplayType;
typedef struct gbm_bo *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__ANDROID__) || defined(ANDROID)
struct ANativeWindow;
struct egl_native_pixmap_t;
typedef void* EGLNativeDisplayType;
typedef struct egl_native_pixmap_t* EGLNativePixmapType;
typedef struct ANativeWindow* EGLNativeWindowType;
#elif defined(USE_OZONE)
typedef intptr_t EGLNativeDisplayType;
typedef intptr_t EGLNativePixmapType;
typedef intptr_t EGLNativeWindowType;
#elif defined(USE_X11)
/* X11 (tentative) */
#include <X11/Xlib.h>
#include <X11/Xutil.h>
typedef Display *EGLNativeDisplayType;
typedef Pixmap EGLNativePixmapType;
typedef Window EGLNativeWindowType;
#elif defined(__unix__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__APPLE__)
typedef int EGLNativeDisplayType;
typedef void *EGLNativePixmapType;
typedef void *EGLNativeWindowType;
#elif defined(__HAIKU__)
#include <kernel/image.h>
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#elif defined(__Fuchsia__)
typedef void *EGLNativeDisplayType;
typedef khronos_uintptr_t EGLNativePixmapType;
typedef khronos_uintptr_t EGLNativeWindowType;
#else
#error "Platform not recognized"
#endif
/* EGL 1.2 types, renamed for consistency in EGL 1.3 */
typedef EGLNativeDisplayType NativeDisplayType;
typedef EGLNativePixmapType NativePixmapType;
typedef EGLNativeWindowType NativeWindowType;
/* Define EGLint. This must be a signed integral type large enough to contain
* all legal attribute names and values passed into and out of EGL, whether
* their type is boolean, bitmask, enumerant (symbolic constant), integer,
* handle, or other. While in general a 32-bit integer will suffice, if
* handles are 64 bit types, then EGLint should be defined as a signed 64-bit
* integer type.
*/
typedef khronos_int32_t EGLint;
/* C++ / C typecast macros for special EGL handle values */
#if defined(__cplusplus)
#define EGL_CAST(type, value) (static_cast<type>(value))
#else
#define EGL_CAST(type, value) ((type) (value))
#endif
#endif /* __eglplatform_h */

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third_party/glad/include/glad/glad_glx.h vendored Normal file

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third_party/glad/include/glad/glad_wgl.h vendored Normal file

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third_party/glad/src/gl.c vendored

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45
third_party/glad/src/glad_egl.c vendored Normal file
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/*
EGL loader generated by glad 0.1.36 on Thu Sep 15 11:06:51 2022.
Language/Generator: C/C++
Specification: egl
APIs: egl=1.5
Profile: -
Extensions:
Loader: True
Local files: True
Omit khrplatform: False
Reproducible: False
Commandline:
--api="egl=1.5" --generator="c" --spec="egl" --local-files --extensions=""
Online:
https://glad.dav1d.de/#language=c&specification=egl&loader=on&api=egl%3D1.5
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <glad/glad_egl.h>
int gladLoadEGL(void) {
return gladLoadEGLLoader((GLADloadproc)eglGetProcAddress);
}
static int find_extensionsEGL(void) {
return 1;
}
static void find_coreEGL(void) {
}
int gladLoadEGLLoader(GLADloadproc load) {
(void) load;
find_coreEGL();
if (!find_extensionsEGL()) return 0;
return 1;
}

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/*
GLX loader generated by glad 0.1.36 on Sat Oct 8 13:52:35 2022.
Language/Generator: C/C++
Specification: glx
APIs: glx=1.4
Profile: -
Extensions:
GLX_3DFX_multisample,
GLX_AMD_gpu_association,
GLX_ARB_context_flush_control,
GLX_ARB_create_context,
GLX_ARB_create_context_no_error,
GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address,
GLX_ARB_multisample,
GLX_ARB_robustness_application_isolation,
GLX_ARB_robustness_share_group_isolation,
GLX_ARB_vertex_buffer_object,
GLX_EXT_buffer_age,
GLX_EXT_context_priority,
GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB,
GLX_EXT_get_drawable_type,
GLX_EXT_import_context,
GLX_EXT_libglvnd,
GLX_EXT_no_config_context,
GLX_EXT_stereo_tree,
GLX_EXT_swap_control,
GLX_EXT_swap_control_tear,
GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info,
GLX_EXT_visual_rating,
GLX_INTEL_swap_event,
GLX_MESA_agp_offset,
GLX_MESA_copy_sub_buffer,
GLX_MESA_pixmap_colormap,
GLX_MESA_query_renderer,
GLX_MESA_release_buffers,
GLX_MESA_set_3dfx_mode,
GLX_MESA_swap_control,
GLX_NV_copy_buffer,
GLX_NV_copy_image,
GLX_NV_delay_before_swap,
GLX_NV_float_buffer,
GLX_NV_multigpu_context,
GLX_NV_multisample_coverage,
GLX_NV_present_video,
GLX_NV_robustness_video_memory_purge,
GLX_NV_swap_group,
GLX_NV_video_capture,
GLX_NV_video_out,
GLX_OML_swap_method,
GLX_OML_sync_control,
GLX_SGIS_blended_overlay,
GLX_SGIS_multisample,
GLX_SGIS_shared_multisample,
GLX_SGIX_dmbuffer,
GLX_SGIX_fbconfig,
GLX_SGIX_hyperpipe,
GLX_SGIX_pbuffer,
GLX_SGIX_swap_barrier,
GLX_SGIX_swap_group,
GLX_SGIX_video_resize,
GLX_SGIX_video_source,
GLX_SGIX_visual_select_group,
GLX_SGI_cushion,
GLX_SGI_make_current_read,
GLX_SGI_swap_control,
GLX_SGI_video_sync,
GLX_SUN_get_transparent_index
Loader: True
Local files: True
Omit khrplatform: False
Reproducible: False
Commandline:
--api="glx=1.4" --generator="c" --spec="glx" --local-files --extensions="GLX_3DFX_multisample,GLX_AMD_gpu_association,GLX_ARB_context_flush_control,GLX_ARB_create_context,GLX_ARB_create_context_no_error,GLX_ARB_create_context_profile,GLX_ARB_create_context_robustness,GLX_ARB_fbconfig_float,GLX_ARB_framebuffer_sRGB,GLX_ARB_get_proc_address,GLX_ARB_multisample,GLX_ARB_robustness_application_isolation,GLX_ARB_robustness_share_group_isolation,GLX_ARB_vertex_buffer_object,GLX_EXT_buffer_age,GLX_EXT_context_priority,GLX_EXT_create_context_es2_profile,GLX_EXT_create_context_es_profile,GLX_EXT_fbconfig_packed_float,GLX_EXT_framebuffer_sRGB,GLX_EXT_get_drawable_type,GLX_EXT_import_context,GLX_EXT_libglvnd,GLX_EXT_no_config_context,GLX_EXT_stereo_tree,GLX_EXT_swap_control,GLX_EXT_swap_control_tear,GLX_EXT_texture_from_pixmap,GLX_EXT_visual_info,GLX_EXT_visual_rating,GLX_INTEL_swap_event,GLX_MESA_agp_offset,GLX_MESA_copy_sub_buffer,GLX_MESA_pixmap_colormap,GLX_MESA_query_renderer,GLX_MESA_release_buffers,GLX_MESA_set_3dfx_mode,GLX_MESA_swap_control,GLX_NV_copy_buffer,GLX_NV_copy_image,GLX_NV_delay_before_swap,GLX_NV_float_buffer,GLX_NV_multigpu_context,GLX_NV_multisample_coverage,GLX_NV_present_video,GLX_NV_robustness_video_memory_purge,GLX_NV_swap_group,GLX_NV_video_capture,GLX_NV_video_out,GLX_OML_swap_method,GLX_OML_sync_control,GLX_SGIS_blended_overlay,GLX_SGIS_multisample,GLX_SGIS_shared_multisample,GLX_SGIX_dmbuffer,GLX_SGIX_fbconfig,GLX_SGIX_hyperpipe,GLX_SGIX_pbuffer,GLX_SGIX_swap_barrier,GLX_SGIX_swap_group,GLX_SGIX_video_resize,GLX_SGIX_video_source,GLX_SGIX_visual_select_group,GLX_SGI_cushion,GLX_SGI_make_current_read,GLX_SGI_swap_control,GLX_SGI_video_sync,GLX_SUN_get_transparent_index"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <glad/glad_glx.h>
static void* get_proc(const char *namez);
#if defined(_WIN32) || defined(__CYGWIN__)
#ifndef _WINDOWS_
#undef APIENTRY
#endif
#include <windows.h>
static HMODULE libGL;
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#ifdef _MSC_VER
#ifdef __has_include
#if __has_include(<winapifamily.h>)
#define HAVE_WINAPIFAMILY 1
#endif
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
#define HAVE_WINAPIFAMILY 1
#endif
#endif
#ifdef HAVE_WINAPIFAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#define IS_UWP 1
#endif
#endif
static
int open_glx(void) {
#ifndef IS_UWP
libGL = LoadLibraryW(L"opengl32.dll");
if(libGL != NULL) {
void (* tmp)(void);
tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
return gladGetProcAddressPtr != NULL;
}
#endif
return 0;
}
static
void close_glx(void) {
if(libGL != NULL) {
FreeLibrary((HMODULE) libGL);
libGL = NULL;
}
}
#else
#include <dlfcn.h>
static void* libGL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#endif
static
int open_glx(void) {
#ifdef __APPLE__
static const char *NAMES[] = {
"../Frameworks/OpenGL.framework/OpenGL",
"/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
};
#else
static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
#endif
unsigned int index = 0;
for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
if(libGL != NULL) {
#if defined(__APPLE__) || defined(__HAIKU__)
return 1;
#else
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
"glXGetProcAddressARB");
return gladGetProcAddressPtr != NULL;
#endif
}
}
return 0;
}
static
void close_glx(void) {
if(libGL != NULL) {
dlclose(libGL);
libGL = NULL;
}
}
#endif
static
void* get_proc(const char *namez) {
void* result = NULL;
if(libGL == NULL) return NULL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
if(gladGetProcAddressPtr != NULL) {
result = gladGetProcAddressPtr(namez);
}
#endif
if(result == NULL) {
#if defined(_WIN32) || defined(__CYGWIN__)
result = (void*)GetProcAddress((HMODULE) libGL, namez);
#else
result = dlsym(libGL, namez);
#endif
}
return result;
}
int gladLoadGLX(Display *dpy, int screen) {
int status = 0;
if(open_glx()) {
status = gladLoadGLXLoader((GLADloadproc)get_proc, dpy, screen);
}
return status;
}
void gladUnloadGLX(void) {
close_glx();
}
static Display *GLADGLXDisplay = 0;
static int GLADGLXscreen = 0;
static int get_exts(void) {
return 1;
}
static void free_exts(void) {
return;
}
static int has_ext(const char *ext) {
const char *terminator;
const char *loc;
const char *extensions;
if(!GLAD_GLX_VERSION_1_1)
return 0;
extensions = glXQueryExtensionsString(GLADGLXDisplay, GLADGLXscreen);
if(extensions == NULL || ext == NULL)
return 0;
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL)
break;
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0'))
{
return 1;
}
extensions = terminator;
}
return 0;
}
int GLAD_GLX_VERSION_1_0 = 0;
int GLAD_GLX_VERSION_1_1 = 0;
int GLAD_GLX_VERSION_1_2 = 0;
int GLAD_GLX_VERSION_1_3 = 0;
int GLAD_GLX_VERSION_1_4 = 0;
PFNGLXCHOOSEFBCONFIGPROC glad_glXChooseFBConfig = NULL;
PFNGLXCHOOSEVISUALPROC glad_glXChooseVisual = NULL;
PFNGLXCOPYCONTEXTPROC glad_glXCopyContext = NULL;
PFNGLXCREATECONTEXTPROC glad_glXCreateContext = NULL;
PFNGLXCREATEGLXPIXMAPPROC glad_glXCreateGLXPixmap = NULL;
PFNGLXCREATENEWCONTEXTPROC glad_glXCreateNewContext = NULL;
PFNGLXCREATEPBUFFERPROC glad_glXCreatePbuffer = NULL;
PFNGLXCREATEPIXMAPPROC glad_glXCreatePixmap = NULL;
PFNGLXCREATEWINDOWPROC glad_glXCreateWindow = NULL;
PFNGLXDESTROYCONTEXTPROC glad_glXDestroyContext = NULL;
PFNGLXDESTROYGLXPIXMAPPROC glad_glXDestroyGLXPixmap = NULL;
PFNGLXDESTROYPBUFFERPROC glad_glXDestroyPbuffer = NULL;
PFNGLXDESTROYPIXMAPPROC glad_glXDestroyPixmap = NULL;
PFNGLXDESTROYWINDOWPROC glad_glXDestroyWindow = NULL;
PFNGLXGETCLIENTSTRINGPROC glad_glXGetClientString = NULL;
PFNGLXGETCONFIGPROC glad_glXGetConfig = NULL;
PFNGLXGETCURRENTCONTEXTPROC glad_glXGetCurrentContext = NULL;
PFNGLXGETCURRENTDISPLAYPROC glad_glXGetCurrentDisplay = NULL;
PFNGLXGETCURRENTDRAWABLEPROC glad_glXGetCurrentDrawable = NULL;
PFNGLXGETCURRENTREADDRAWABLEPROC glad_glXGetCurrentReadDrawable = NULL;
PFNGLXGETFBCONFIGATTRIBPROC glad_glXGetFBConfigAttrib = NULL;
PFNGLXGETFBCONFIGSPROC glad_glXGetFBConfigs = NULL;
PFNGLXGETPROCADDRESSPROC glad_glXGetProcAddress = NULL;
PFNGLXGETSELECTEDEVENTPROC glad_glXGetSelectedEvent = NULL;
PFNGLXGETVISUALFROMFBCONFIGPROC glad_glXGetVisualFromFBConfig = NULL;
PFNGLXISDIRECTPROC glad_glXIsDirect = NULL;
PFNGLXMAKECONTEXTCURRENTPROC glad_glXMakeContextCurrent = NULL;
PFNGLXMAKECURRENTPROC glad_glXMakeCurrent = NULL;
PFNGLXQUERYCONTEXTPROC glad_glXQueryContext = NULL;
PFNGLXQUERYDRAWABLEPROC glad_glXQueryDrawable = NULL;
PFNGLXQUERYEXTENSIONPROC glad_glXQueryExtension = NULL;
PFNGLXQUERYEXTENSIONSSTRINGPROC glad_glXQueryExtensionsString = NULL;
PFNGLXQUERYSERVERSTRINGPROC glad_glXQueryServerString = NULL;
PFNGLXQUERYVERSIONPROC glad_glXQueryVersion = NULL;
PFNGLXSELECTEVENTPROC glad_glXSelectEvent = NULL;
PFNGLXSWAPBUFFERSPROC glad_glXSwapBuffers = NULL;
PFNGLXUSEXFONTPROC glad_glXUseXFont = NULL;
PFNGLXWAITGLPROC glad_glXWaitGL = NULL;
PFNGLXWAITXPROC glad_glXWaitX = NULL;
int GLAD_GLX_3DFX_multisample = 0;
int GLAD_GLX_AMD_gpu_association = 0;
int GLAD_GLX_ARB_context_flush_control = 0;
int GLAD_GLX_ARB_create_context = 0;
int GLAD_GLX_ARB_create_context_no_error = 0;
int GLAD_GLX_ARB_create_context_profile = 0;
int GLAD_GLX_ARB_create_context_robustness = 0;
int GLAD_GLX_ARB_fbconfig_float = 0;
int GLAD_GLX_ARB_framebuffer_sRGB = 0;
int GLAD_GLX_ARB_get_proc_address = 0;
int GLAD_GLX_ARB_multisample = 0;
int GLAD_GLX_ARB_robustness_application_isolation = 0;
int GLAD_GLX_ARB_robustness_share_group_isolation = 0;
int GLAD_GLX_ARB_vertex_buffer_object = 0;
int GLAD_GLX_EXT_buffer_age = 0;
int GLAD_GLX_EXT_context_priority = 0;
int GLAD_GLX_EXT_create_context_es2_profile = 0;
int GLAD_GLX_EXT_create_context_es_profile = 0;
int GLAD_GLX_EXT_fbconfig_packed_float = 0;
int GLAD_GLX_EXT_framebuffer_sRGB = 0;
int GLAD_GLX_EXT_get_drawable_type = 0;
int GLAD_GLX_EXT_import_context = 0;
int GLAD_GLX_EXT_libglvnd = 0;
int GLAD_GLX_EXT_no_config_context = 0;
int GLAD_GLX_EXT_stereo_tree = 0;
int GLAD_GLX_EXT_swap_control = 0;
int GLAD_GLX_EXT_swap_control_tear = 0;
int GLAD_GLX_EXT_texture_from_pixmap = 0;
int GLAD_GLX_EXT_visual_info = 0;
int GLAD_GLX_EXT_visual_rating = 0;
int GLAD_GLX_INTEL_swap_event = 0;
int GLAD_GLX_MESA_agp_offset = 0;
int GLAD_GLX_MESA_copy_sub_buffer = 0;
int GLAD_GLX_MESA_pixmap_colormap = 0;
int GLAD_GLX_MESA_query_renderer = 0;
int GLAD_GLX_MESA_release_buffers = 0;
int GLAD_GLX_MESA_set_3dfx_mode = 0;
int GLAD_GLX_MESA_swap_control = 0;
int GLAD_GLX_NV_copy_buffer = 0;
int GLAD_GLX_NV_copy_image = 0;
int GLAD_GLX_NV_delay_before_swap = 0;
int GLAD_GLX_NV_float_buffer = 0;
int GLAD_GLX_NV_multigpu_context = 0;
int GLAD_GLX_NV_multisample_coverage = 0;
int GLAD_GLX_NV_present_video = 0;
int GLAD_GLX_NV_robustness_video_memory_purge = 0;
int GLAD_GLX_NV_swap_group = 0;
int GLAD_GLX_NV_video_capture = 0;
int GLAD_GLX_NV_video_out = 0;
int GLAD_GLX_OML_swap_method = 0;
int GLAD_GLX_OML_sync_control = 0;
int GLAD_GLX_SGIS_blended_overlay = 0;
int GLAD_GLX_SGIS_multisample = 0;
int GLAD_GLX_SGIS_shared_multisample = 0;
int GLAD_GLX_SGIX_dmbuffer = 0;
int GLAD_GLX_SGIX_fbconfig = 0;
int GLAD_GLX_SGIX_hyperpipe = 0;
int GLAD_GLX_SGIX_pbuffer = 0;
int GLAD_GLX_SGIX_swap_barrier = 0;
int GLAD_GLX_SGIX_swap_group = 0;
int GLAD_GLX_SGIX_video_resize = 0;
int GLAD_GLX_SGIX_video_source = 0;
int GLAD_GLX_SGIX_visual_select_group = 0;
int GLAD_GLX_SGI_cushion = 0;
int GLAD_GLX_SGI_make_current_read = 0;
int GLAD_GLX_SGI_swap_control = 0;
int GLAD_GLX_SGI_video_sync = 0;
int GLAD_GLX_SUN_get_transparent_index = 0;
PFNGLXGETGPUIDSAMDPROC glad_glXGetGPUIDsAMD = NULL;
PFNGLXGETGPUINFOAMDPROC glad_glXGetGPUInfoAMD = NULL;
PFNGLXGETCONTEXTGPUIDAMDPROC glad_glXGetContextGPUIDAMD = NULL;
PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC glad_glXCreateAssociatedContextAMD = NULL;
PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_glXCreateAssociatedContextAttribsAMD = NULL;
PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC glad_glXDeleteAssociatedContextAMD = NULL;
PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_glXMakeAssociatedContextCurrentAMD = NULL;
PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_glXGetCurrentAssociatedContextAMD = NULL;
PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC glad_glXBlitContextFramebufferAMD = NULL;
PFNGLXCREATECONTEXTATTRIBSARBPROC glad_glXCreateContextAttribsARB = NULL;
PFNGLXGETPROCADDRESSARBPROC glad_glXGetProcAddressARB = NULL;
PFNGLXGETCURRENTDISPLAYEXTPROC glad_glXGetCurrentDisplayEXT = NULL;
PFNGLXQUERYCONTEXTINFOEXTPROC glad_glXQueryContextInfoEXT = NULL;
PFNGLXGETCONTEXTIDEXTPROC glad_glXGetContextIDEXT = NULL;
PFNGLXIMPORTCONTEXTEXTPROC glad_glXImportContextEXT = NULL;
PFNGLXFREECONTEXTEXTPROC glad_glXFreeContextEXT = NULL;
PFNGLXSWAPINTERVALEXTPROC glad_glXSwapIntervalEXT = NULL;
PFNGLXBINDTEXIMAGEEXTPROC glad_glXBindTexImageEXT = NULL;
PFNGLXRELEASETEXIMAGEEXTPROC glad_glXReleaseTexImageEXT = NULL;
PFNGLXGETAGPOFFSETMESAPROC glad_glXGetAGPOffsetMESA = NULL;
PFNGLXCOPYSUBBUFFERMESAPROC glad_glXCopySubBufferMESA = NULL;
PFNGLXCREATEGLXPIXMAPMESAPROC glad_glXCreateGLXPixmapMESA = NULL;
PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC glad_glXQueryCurrentRendererIntegerMESA = NULL;
PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC glad_glXQueryCurrentRendererStringMESA = NULL;
PFNGLXQUERYRENDERERINTEGERMESAPROC glad_glXQueryRendererIntegerMESA = NULL;
PFNGLXQUERYRENDERERSTRINGMESAPROC glad_glXQueryRendererStringMESA = NULL;
PFNGLXRELEASEBUFFERSMESAPROC glad_glXReleaseBuffersMESA = NULL;
PFNGLXSET3DFXMODEMESAPROC glad_glXSet3DfxModeMESA = NULL;
PFNGLXGETSWAPINTERVALMESAPROC glad_glXGetSwapIntervalMESA = NULL;
PFNGLXSWAPINTERVALMESAPROC glad_glXSwapIntervalMESA = NULL;
PFNGLXCOPYBUFFERSUBDATANVPROC glad_glXCopyBufferSubDataNV = NULL;
PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC glad_glXNamedCopyBufferSubDataNV = NULL;
PFNGLXCOPYIMAGESUBDATANVPROC glad_glXCopyImageSubDataNV = NULL;
PFNGLXDELAYBEFORESWAPNVPROC glad_glXDelayBeforeSwapNV = NULL;
PFNGLXENUMERATEVIDEODEVICESNVPROC glad_glXEnumerateVideoDevicesNV = NULL;
PFNGLXBINDVIDEODEVICENVPROC glad_glXBindVideoDeviceNV = NULL;
PFNGLXJOINSWAPGROUPNVPROC glad_glXJoinSwapGroupNV = NULL;
PFNGLXBINDSWAPBARRIERNVPROC glad_glXBindSwapBarrierNV = NULL;
PFNGLXQUERYSWAPGROUPNVPROC glad_glXQuerySwapGroupNV = NULL;
PFNGLXQUERYMAXSWAPGROUPSNVPROC glad_glXQueryMaxSwapGroupsNV = NULL;
PFNGLXQUERYFRAMECOUNTNVPROC glad_glXQueryFrameCountNV = NULL;
PFNGLXRESETFRAMECOUNTNVPROC glad_glXResetFrameCountNV = NULL;
PFNGLXBINDVIDEOCAPTUREDEVICENVPROC glad_glXBindVideoCaptureDeviceNV = NULL;
PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_glXEnumerateVideoCaptureDevicesNV = NULL;
PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC glad_glXLockVideoCaptureDeviceNV = NULL;
PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC glad_glXQueryVideoCaptureDeviceNV = NULL;
PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC glad_glXReleaseVideoCaptureDeviceNV = NULL;
PFNGLXGETVIDEODEVICENVPROC glad_glXGetVideoDeviceNV = NULL;
PFNGLXRELEASEVIDEODEVICENVPROC glad_glXReleaseVideoDeviceNV = NULL;
PFNGLXBINDVIDEOIMAGENVPROC glad_glXBindVideoImageNV = NULL;
PFNGLXRELEASEVIDEOIMAGENVPROC glad_glXReleaseVideoImageNV = NULL;
PFNGLXSENDPBUFFERTOVIDEONVPROC glad_glXSendPbufferToVideoNV = NULL;
PFNGLXGETVIDEOINFONVPROC glad_glXGetVideoInfoNV = NULL;
PFNGLXGETSYNCVALUESOMLPROC glad_glXGetSyncValuesOML = NULL;
PFNGLXGETMSCRATEOMLPROC glad_glXGetMscRateOML = NULL;
PFNGLXSWAPBUFFERSMSCOMLPROC glad_glXSwapBuffersMscOML = NULL;
PFNGLXWAITFORMSCOMLPROC glad_glXWaitForMscOML = NULL;
PFNGLXWAITFORSBCOMLPROC glad_glXWaitForSbcOML = NULL;
#ifdef _DM_BUFFER_H_
PFNGLXASSOCIATEDMPBUFFERSGIXPROC glad_glXAssociateDMPbufferSGIX = NULL;
#endif
PFNGLXGETFBCONFIGATTRIBSGIXPROC glad_glXGetFBConfigAttribSGIX = NULL;
PFNGLXCHOOSEFBCONFIGSGIXPROC glad_glXChooseFBConfigSGIX = NULL;
PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC glad_glXCreateGLXPixmapWithConfigSGIX = NULL;
PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC glad_glXCreateContextWithConfigSGIX = NULL;
PFNGLXGETVISUALFROMFBCONFIGSGIXPROC glad_glXGetVisualFromFBConfigSGIX = NULL;
PFNGLXGETFBCONFIGFROMVISUALSGIXPROC glad_glXGetFBConfigFromVisualSGIX = NULL;
PFNGLXQUERYHYPERPIPENETWORKSGIXPROC glad_glXQueryHyperpipeNetworkSGIX = NULL;
PFNGLXHYPERPIPECONFIGSGIXPROC glad_glXHyperpipeConfigSGIX = NULL;
PFNGLXQUERYHYPERPIPECONFIGSGIXPROC glad_glXQueryHyperpipeConfigSGIX = NULL;
PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC glad_glXDestroyHyperpipeConfigSGIX = NULL;
PFNGLXBINDHYPERPIPESGIXPROC glad_glXBindHyperpipeSGIX = NULL;
PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC glad_glXQueryHyperpipeBestAttribSGIX = NULL;
PFNGLXHYPERPIPEATTRIBSGIXPROC glad_glXHyperpipeAttribSGIX = NULL;
PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC glad_glXQueryHyperpipeAttribSGIX = NULL;
PFNGLXCREATEGLXPBUFFERSGIXPROC glad_glXCreateGLXPbufferSGIX = NULL;
PFNGLXDESTROYGLXPBUFFERSGIXPROC glad_glXDestroyGLXPbufferSGIX = NULL;
PFNGLXQUERYGLXPBUFFERSGIXPROC glad_glXQueryGLXPbufferSGIX = NULL;
PFNGLXSELECTEVENTSGIXPROC glad_glXSelectEventSGIX = NULL;
PFNGLXGETSELECTEDEVENTSGIXPROC glad_glXGetSelectedEventSGIX = NULL;
PFNGLXBINDSWAPBARRIERSGIXPROC glad_glXBindSwapBarrierSGIX = NULL;
PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC glad_glXQueryMaxSwapBarriersSGIX = NULL;
PFNGLXJOINSWAPGROUPSGIXPROC glad_glXJoinSwapGroupSGIX = NULL;
PFNGLXBINDCHANNELTOWINDOWSGIXPROC glad_glXBindChannelToWindowSGIX = NULL;
PFNGLXCHANNELRECTSGIXPROC glad_glXChannelRectSGIX = NULL;
PFNGLXQUERYCHANNELRECTSGIXPROC glad_glXQueryChannelRectSGIX = NULL;
PFNGLXQUERYCHANNELDELTASSGIXPROC glad_glXQueryChannelDeltasSGIX = NULL;
PFNGLXCHANNELRECTSYNCSGIXPROC glad_glXChannelRectSyncSGIX = NULL;
#ifdef _VL_H_
PFNGLXCREATEGLXVIDEOSOURCESGIXPROC glad_glXCreateGLXVideoSourceSGIX = NULL;
PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC glad_glXDestroyGLXVideoSourceSGIX = NULL;
#endif
PFNGLXCUSHIONSGIPROC glad_glXCushionSGI = NULL;
PFNGLXMAKECURRENTREADSGIPROC glad_glXMakeCurrentReadSGI = NULL;
PFNGLXGETCURRENTREADDRAWABLESGIPROC glad_glXGetCurrentReadDrawableSGI = NULL;
PFNGLXSWAPINTERVALSGIPROC glad_glXSwapIntervalSGI = NULL;
PFNGLXGETVIDEOSYNCSGIPROC glad_glXGetVideoSyncSGI = NULL;
PFNGLXWAITVIDEOSYNCSGIPROC glad_glXWaitVideoSyncSGI = NULL;
PFNGLXGETTRANSPARENTINDEXSUNPROC glad_glXGetTransparentIndexSUN = NULL;
static void load_GLX_VERSION_1_0(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_0) return;
glad_glXChooseVisual = (PFNGLXCHOOSEVISUALPROC)load("glXChooseVisual");
glad_glXCreateContext = (PFNGLXCREATECONTEXTPROC)load("glXCreateContext");
glad_glXDestroyContext = (PFNGLXDESTROYCONTEXTPROC)load("glXDestroyContext");
glad_glXMakeCurrent = (PFNGLXMAKECURRENTPROC)load("glXMakeCurrent");
glad_glXCopyContext = (PFNGLXCOPYCONTEXTPROC)load("glXCopyContext");
glad_glXSwapBuffers = (PFNGLXSWAPBUFFERSPROC)load("glXSwapBuffers");
glad_glXCreateGLXPixmap = (PFNGLXCREATEGLXPIXMAPPROC)load("glXCreateGLXPixmap");
glad_glXDestroyGLXPixmap = (PFNGLXDESTROYGLXPIXMAPPROC)load("glXDestroyGLXPixmap");
glad_glXQueryExtension = (PFNGLXQUERYEXTENSIONPROC)load("glXQueryExtension");
glad_glXQueryVersion = (PFNGLXQUERYVERSIONPROC)load("glXQueryVersion");
glad_glXIsDirect = (PFNGLXISDIRECTPROC)load("glXIsDirect");
glad_glXGetConfig = (PFNGLXGETCONFIGPROC)load("glXGetConfig");
glad_glXGetCurrentContext = (PFNGLXGETCURRENTCONTEXTPROC)load("glXGetCurrentContext");
glad_glXGetCurrentDrawable = (PFNGLXGETCURRENTDRAWABLEPROC)load("glXGetCurrentDrawable");
glad_glXWaitGL = (PFNGLXWAITGLPROC)load("glXWaitGL");
glad_glXWaitX = (PFNGLXWAITXPROC)load("glXWaitX");
glad_glXUseXFont = (PFNGLXUSEXFONTPROC)load("glXUseXFont");
}
static void load_GLX_VERSION_1_1(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_1) return;
glad_glXQueryExtensionsString = (PFNGLXQUERYEXTENSIONSSTRINGPROC)load("glXQueryExtensionsString");
glad_glXQueryServerString = (PFNGLXQUERYSERVERSTRINGPROC)load("glXQueryServerString");
glad_glXGetClientString = (PFNGLXGETCLIENTSTRINGPROC)load("glXGetClientString");
}
static void load_GLX_VERSION_1_2(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_2) return;
glad_glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)load("glXGetCurrentDisplay");
}
static void load_GLX_VERSION_1_3(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_3) return;
glad_glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)load("glXGetFBConfigs");
glad_glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)load("glXChooseFBConfig");
glad_glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)load("glXGetFBConfigAttrib");
glad_glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)load("glXGetVisualFromFBConfig");
glad_glXCreateWindow = (PFNGLXCREATEWINDOWPROC)load("glXCreateWindow");
glad_glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)load("glXDestroyWindow");
glad_glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)load("glXCreatePixmap");
glad_glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)load("glXDestroyPixmap");
glad_glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)load("glXCreatePbuffer");
glad_glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)load("glXDestroyPbuffer");
glad_glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)load("glXQueryDrawable");
glad_glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)load("glXCreateNewContext");
glad_glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)load("glXMakeContextCurrent");
glad_glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)load("glXGetCurrentReadDrawable");
glad_glXQueryContext = (PFNGLXQUERYCONTEXTPROC)load("glXQueryContext");
glad_glXSelectEvent = (PFNGLXSELECTEVENTPROC)load("glXSelectEvent");
glad_glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)load("glXGetSelectedEvent");
}
static void load_GLX_VERSION_1_4(GLADloadproc load) {
if(!GLAD_GLX_VERSION_1_4) return;
glad_glXGetProcAddress = (PFNGLXGETPROCADDRESSPROC)load("glXGetProcAddress");
}
static void load_GLX_AMD_gpu_association(GLADloadproc load) {
if(!GLAD_GLX_AMD_gpu_association) return;
glad_glXGetGPUIDsAMD = (PFNGLXGETGPUIDSAMDPROC)load("glXGetGPUIDsAMD");
glad_glXGetGPUInfoAMD = (PFNGLXGETGPUINFOAMDPROC)load("glXGetGPUInfoAMD");
glad_glXGetContextGPUIDAMD = (PFNGLXGETCONTEXTGPUIDAMDPROC)load("glXGetContextGPUIDAMD");
glad_glXCreateAssociatedContextAMD = (PFNGLXCREATEASSOCIATEDCONTEXTAMDPROC)load("glXCreateAssociatedContextAMD");
glad_glXCreateAssociatedContextAttribsAMD = (PFNGLXCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("glXCreateAssociatedContextAttribsAMD");
glad_glXDeleteAssociatedContextAMD = (PFNGLXDELETEASSOCIATEDCONTEXTAMDPROC)load("glXDeleteAssociatedContextAMD");
glad_glXMakeAssociatedContextCurrentAMD = (PFNGLXMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("glXMakeAssociatedContextCurrentAMD");
glad_glXGetCurrentAssociatedContextAMD = (PFNGLXGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("glXGetCurrentAssociatedContextAMD");
glad_glXBlitContextFramebufferAMD = (PFNGLXBLITCONTEXTFRAMEBUFFERAMDPROC)load("glXBlitContextFramebufferAMD");
}
static void load_GLX_ARB_create_context(GLADloadproc load) {
if(!GLAD_GLX_ARB_create_context) return;
glad_glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)load("glXCreateContextAttribsARB");
}
static void load_GLX_ARB_get_proc_address(GLADloadproc load) {
if(!GLAD_GLX_ARB_get_proc_address) return;
glad_glXGetProcAddressARB = (PFNGLXGETPROCADDRESSARBPROC)load("glXGetProcAddressARB");
}
static void load_GLX_EXT_import_context(GLADloadproc load) {
if(!GLAD_GLX_EXT_import_context) return;
glad_glXGetCurrentDisplayEXT = (PFNGLXGETCURRENTDISPLAYEXTPROC)load("glXGetCurrentDisplayEXT");
glad_glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)load("glXQueryContextInfoEXT");
glad_glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)load("glXGetContextIDEXT");
glad_glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)load("glXImportContextEXT");
glad_glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)load("glXFreeContextEXT");
}
static void load_GLX_EXT_swap_control(GLADloadproc load) {
if(!GLAD_GLX_EXT_swap_control) return;
glad_glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)load("glXSwapIntervalEXT");
}
static void load_GLX_EXT_texture_from_pixmap(GLADloadproc load) {
if(!GLAD_GLX_EXT_texture_from_pixmap) return;
glad_glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)load("glXBindTexImageEXT");
glad_glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)load("glXReleaseTexImageEXT");
}
static void load_GLX_MESA_agp_offset(GLADloadproc load) {
if(!GLAD_GLX_MESA_agp_offset) return;
glad_glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)load("glXGetAGPOffsetMESA");
}
static void load_GLX_MESA_copy_sub_buffer(GLADloadproc load) {
if(!GLAD_GLX_MESA_copy_sub_buffer) return;
glad_glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)load("glXCopySubBufferMESA");
}
static void load_GLX_MESA_pixmap_colormap(GLADloadproc load) {
if(!GLAD_GLX_MESA_pixmap_colormap) return;
glad_glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)load("glXCreateGLXPixmapMESA");
}
static void load_GLX_MESA_query_renderer(GLADloadproc load) {
if(!GLAD_GLX_MESA_query_renderer) return;
glad_glXQueryCurrentRendererIntegerMESA = (PFNGLXQUERYCURRENTRENDERERINTEGERMESAPROC)load("glXQueryCurrentRendererIntegerMESA");
glad_glXQueryCurrentRendererStringMESA = (PFNGLXQUERYCURRENTRENDERERSTRINGMESAPROC)load("glXQueryCurrentRendererStringMESA");
glad_glXQueryRendererIntegerMESA = (PFNGLXQUERYRENDERERINTEGERMESAPROC)load("glXQueryRendererIntegerMESA");
glad_glXQueryRendererStringMESA = (PFNGLXQUERYRENDERERSTRINGMESAPROC)load("glXQueryRendererStringMESA");
}
static void load_GLX_MESA_release_buffers(GLADloadproc load) {
if(!GLAD_GLX_MESA_release_buffers) return;
glad_glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)load("glXReleaseBuffersMESA");
}
static void load_GLX_MESA_set_3dfx_mode(GLADloadproc load) {
if(!GLAD_GLX_MESA_set_3dfx_mode) return;
glad_glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)load("glXSet3DfxModeMESA");
}
static void load_GLX_MESA_swap_control(GLADloadproc load) {
if(!GLAD_GLX_MESA_swap_control) return;
glad_glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)load("glXGetSwapIntervalMESA");
glad_glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)load("glXSwapIntervalMESA");
}
static void load_GLX_NV_copy_buffer(GLADloadproc load) {
if(!GLAD_GLX_NV_copy_buffer) return;
glad_glXCopyBufferSubDataNV = (PFNGLXCOPYBUFFERSUBDATANVPROC)load("glXCopyBufferSubDataNV");
glad_glXNamedCopyBufferSubDataNV = (PFNGLXNAMEDCOPYBUFFERSUBDATANVPROC)load("glXNamedCopyBufferSubDataNV");
}
static void load_GLX_NV_copy_image(GLADloadproc load) {
if(!GLAD_GLX_NV_copy_image) return;
glad_glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)load("glXCopyImageSubDataNV");
}
static void load_GLX_NV_delay_before_swap(GLADloadproc load) {
if(!GLAD_GLX_NV_delay_before_swap) return;
glad_glXDelayBeforeSwapNV = (PFNGLXDELAYBEFORESWAPNVPROC)load("glXDelayBeforeSwapNV");
}
static void load_GLX_NV_present_video(GLADloadproc load) {
if(!GLAD_GLX_NV_present_video) return;
glad_glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)load("glXEnumerateVideoDevicesNV");
glad_glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)load("glXBindVideoDeviceNV");
}
static void load_GLX_NV_swap_group(GLADloadproc load) {
if(!GLAD_GLX_NV_swap_group) return;
glad_glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)load("glXJoinSwapGroupNV");
glad_glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)load("glXBindSwapBarrierNV");
glad_glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)load("glXQuerySwapGroupNV");
glad_glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)load("glXQueryMaxSwapGroupsNV");
glad_glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)load("glXQueryFrameCountNV");
glad_glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)load("glXResetFrameCountNV");
}
static void load_GLX_NV_video_capture(GLADloadproc load) {
if(!GLAD_GLX_NV_video_capture) return;
glad_glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)load("glXBindVideoCaptureDeviceNV");
glad_glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("glXEnumerateVideoCaptureDevicesNV");
glad_glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)load("glXLockVideoCaptureDeviceNV");
glad_glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)load("glXQueryVideoCaptureDeviceNV");
glad_glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)load("glXReleaseVideoCaptureDeviceNV");
}
static void load_GLX_NV_video_out(GLADloadproc load) {
if(!GLAD_GLX_NV_video_out) return;
glad_glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)load("glXGetVideoDeviceNV");
glad_glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)load("glXReleaseVideoDeviceNV");
glad_glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)load("glXBindVideoImageNV");
glad_glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)load("glXReleaseVideoImageNV");
glad_glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)load("glXSendPbufferToVideoNV");
glad_glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)load("glXGetVideoInfoNV");
}
static void load_GLX_OML_sync_control(GLADloadproc load) {
if(!GLAD_GLX_OML_sync_control) return;
glad_glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)load("glXGetSyncValuesOML");
glad_glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)load("glXGetMscRateOML");
glad_glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)load("glXSwapBuffersMscOML");
glad_glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)load("glXWaitForMscOML");
glad_glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)load("glXWaitForSbcOML");
}
static void load_GLX_SGIX_dmbuffer(GLADloadproc load) {
if(!GLAD_GLX_SGIX_dmbuffer) return;
#ifdef _DM_BUFFER_H_
glad_glXAssociateDMPbufferSGIX = (PFNGLXASSOCIATEDMPBUFFERSGIXPROC)load("glXAssociateDMPbufferSGIX");
#else
(void)load;
#endif
}
static void load_GLX_SGIX_fbconfig(GLADloadproc load) {
if(!GLAD_GLX_SGIX_fbconfig) return;
glad_glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)load("glXGetFBConfigAttribSGIX");
glad_glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)load("glXChooseFBConfigSGIX");
glad_glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)load("glXCreateGLXPixmapWithConfigSGIX");
glad_glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)load("glXCreateContextWithConfigSGIX");
glad_glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)load("glXGetVisualFromFBConfigSGIX");
glad_glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)load("glXGetFBConfigFromVisualSGIX");
}
static void load_GLX_SGIX_hyperpipe(GLADloadproc load) {
if(!GLAD_GLX_SGIX_hyperpipe) return;
glad_glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)load("glXQueryHyperpipeNetworkSGIX");
glad_glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)load("glXHyperpipeConfigSGIX");
glad_glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)load("glXQueryHyperpipeConfigSGIX");
glad_glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)load("glXDestroyHyperpipeConfigSGIX");
glad_glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)load("glXBindHyperpipeSGIX");
glad_glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)load("glXQueryHyperpipeBestAttribSGIX");
glad_glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)load("glXHyperpipeAttribSGIX");
glad_glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)load("glXQueryHyperpipeAttribSGIX");
}
static void load_GLX_SGIX_pbuffer(GLADloadproc load) {
if(!GLAD_GLX_SGIX_pbuffer) return;
glad_glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)load("glXCreateGLXPbufferSGIX");
glad_glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)load("glXDestroyGLXPbufferSGIX");
glad_glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)load("glXQueryGLXPbufferSGIX");
glad_glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)load("glXSelectEventSGIX");
glad_glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)load("glXGetSelectedEventSGIX");
}
static void load_GLX_SGIX_swap_barrier(GLADloadproc load) {
if(!GLAD_GLX_SGIX_swap_barrier) return;
glad_glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)load("glXBindSwapBarrierSGIX");
glad_glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)load("glXQueryMaxSwapBarriersSGIX");
}
static void load_GLX_SGIX_swap_group(GLADloadproc load) {
if(!GLAD_GLX_SGIX_swap_group) return;
glad_glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)load("glXJoinSwapGroupSGIX");
}
static void load_GLX_SGIX_video_resize(GLADloadproc load) {
if(!GLAD_GLX_SGIX_video_resize) return;
glad_glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)load("glXBindChannelToWindowSGIX");
glad_glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)load("glXChannelRectSGIX");
glad_glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)load("glXQueryChannelRectSGIX");
glad_glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)load("glXQueryChannelDeltasSGIX");
glad_glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)load("glXChannelRectSyncSGIX");
}
static void load_GLX_SGIX_video_source(GLADloadproc load) {
if(!GLAD_GLX_SGIX_video_source) return;
#ifdef _VL_H_
glad_glXCreateGLXVideoSourceSGIX = (PFNGLXCREATEGLXVIDEOSOURCESGIXPROC)load("glXCreateGLXVideoSourceSGIX");
glad_glXDestroyGLXVideoSourceSGIX = (PFNGLXDESTROYGLXVIDEOSOURCESGIXPROC)load("glXDestroyGLXVideoSourceSGIX");
#else
(void)load;
#endif
}
static void load_GLX_SGI_cushion(GLADloadproc load) {
if(!GLAD_GLX_SGI_cushion) return;
glad_glXCushionSGI = (PFNGLXCUSHIONSGIPROC)load("glXCushionSGI");
}
static void load_GLX_SGI_make_current_read(GLADloadproc load) {
if(!GLAD_GLX_SGI_make_current_read) return;
glad_glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)load("glXMakeCurrentReadSGI");
glad_glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)load("glXGetCurrentReadDrawableSGI");
}
static void load_GLX_SGI_swap_control(GLADloadproc load) {
if(!GLAD_GLX_SGI_swap_control) return;
glad_glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)load("glXSwapIntervalSGI");
}
static void load_GLX_SGI_video_sync(GLADloadproc load) {
if(!GLAD_GLX_SGI_video_sync) return;
glad_glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)load("glXGetVideoSyncSGI");
glad_glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)load("glXWaitVideoSyncSGI");
}
static void load_GLX_SUN_get_transparent_index(GLADloadproc load) {
if(!GLAD_GLX_SUN_get_transparent_index) return;
glad_glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)load("glXGetTransparentIndexSUN");
}
static int find_extensionsGLX(void) {
if (!get_exts()) return 0;
GLAD_GLX_3DFX_multisample = has_ext("GLX_3DFX_multisample");
GLAD_GLX_AMD_gpu_association = has_ext("GLX_AMD_gpu_association");
GLAD_GLX_ARB_context_flush_control = has_ext("GLX_ARB_context_flush_control");
GLAD_GLX_ARB_create_context = has_ext("GLX_ARB_create_context");
GLAD_GLX_ARB_create_context_no_error = has_ext("GLX_ARB_create_context_no_error");
GLAD_GLX_ARB_create_context_profile = has_ext("GLX_ARB_create_context_profile");
GLAD_GLX_ARB_create_context_robustness = has_ext("GLX_ARB_create_context_robustness");
GLAD_GLX_ARB_fbconfig_float = has_ext("GLX_ARB_fbconfig_float");
GLAD_GLX_ARB_framebuffer_sRGB = has_ext("GLX_ARB_framebuffer_sRGB");
GLAD_GLX_ARB_get_proc_address = has_ext("GLX_ARB_get_proc_address");
GLAD_GLX_ARB_multisample = has_ext("GLX_ARB_multisample");
GLAD_GLX_ARB_robustness_application_isolation = has_ext("GLX_ARB_robustness_application_isolation");
GLAD_GLX_ARB_robustness_share_group_isolation = has_ext("GLX_ARB_robustness_share_group_isolation");
GLAD_GLX_ARB_vertex_buffer_object = has_ext("GLX_ARB_vertex_buffer_object");
GLAD_GLX_EXT_buffer_age = has_ext("GLX_EXT_buffer_age");
GLAD_GLX_EXT_context_priority = has_ext("GLX_EXT_context_priority");
GLAD_GLX_EXT_create_context_es2_profile = has_ext("GLX_EXT_create_context_es2_profile");
GLAD_GLX_EXT_create_context_es_profile = has_ext("GLX_EXT_create_context_es_profile");
GLAD_GLX_EXT_fbconfig_packed_float = has_ext("GLX_EXT_fbconfig_packed_float");
GLAD_GLX_EXT_framebuffer_sRGB = has_ext("GLX_EXT_framebuffer_sRGB");
GLAD_GLX_EXT_get_drawable_type = has_ext("GLX_EXT_get_drawable_type");
GLAD_GLX_EXT_import_context = has_ext("GLX_EXT_import_context");
GLAD_GLX_EXT_libglvnd = has_ext("GLX_EXT_libglvnd");
GLAD_GLX_EXT_no_config_context = has_ext("GLX_EXT_no_config_context");
GLAD_GLX_EXT_stereo_tree = has_ext("GLX_EXT_stereo_tree");
GLAD_GLX_EXT_swap_control = has_ext("GLX_EXT_swap_control");
GLAD_GLX_EXT_swap_control_tear = has_ext("GLX_EXT_swap_control_tear");
GLAD_GLX_EXT_texture_from_pixmap = has_ext("GLX_EXT_texture_from_pixmap");
GLAD_GLX_EXT_visual_info = has_ext("GLX_EXT_visual_info");
GLAD_GLX_EXT_visual_rating = has_ext("GLX_EXT_visual_rating");
GLAD_GLX_INTEL_swap_event = has_ext("GLX_INTEL_swap_event");
GLAD_GLX_MESA_agp_offset = has_ext("GLX_MESA_agp_offset");
GLAD_GLX_MESA_copy_sub_buffer = has_ext("GLX_MESA_copy_sub_buffer");
GLAD_GLX_MESA_pixmap_colormap = has_ext("GLX_MESA_pixmap_colormap");
GLAD_GLX_MESA_query_renderer = has_ext("GLX_MESA_query_renderer");
GLAD_GLX_MESA_release_buffers = has_ext("GLX_MESA_release_buffers");
GLAD_GLX_MESA_set_3dfx_mode = has_ext("GLX_MESA_set_3dfx_mode");
GLAD_GLX_MESA_swap_control = has_ext("GLX_MESA_swap_control");
GLAD_GLX_NV_copy_buffer = has_ext("GLX_NV_copy_buffer");
GLAD_GLX_NV_copy_image = has_ext("GLX_NV_copy_image");
GLAD_GLX_NV_delay_before_swap = has_ext("GLX_NV_delay_before_swap");
GLAD_GLX_NV_float_buffer = has_ext("GLX_NV_float_buffer");
GLAD_GLX_NV_multigpu_context = has_ext("GLX_NV_multigpu_context");
GLAD_GLX_NV_multisample_coverage = has_ext("GLX_NV_multisample_coverage");
GLAD_GLX_NV_present_video = has_ext("GLX_NV_present_video");
GLAD_GLX_NV_robustness_video_memory_purge = has_ext("GLX_NV_robustness_video_memory_purge");
GLAD_GLX_NV_swap_group = has_ext("GLX_NV_swap_group");
GLAD_GLX_NV_video_capture = has_ext("GLX_NV_video_capture");
GLAD_GLX_NV_video_out = has_ext("GLX_NV_video_out");
GLAD_GLX_OML_swap_method = has_ext("GLX_OML_swap_method");
GLAD_GLX_OML_sync_control = has_ext("GLX_OML_sync_control");
GLAD_GLX_SGIS_blended_overlay = has_ext("GLX_SGIS_blended_overlay");
GLAD_GLX_SGIS_multisample = has_ext("GLX_SGIS_multisample");
GLAD_GLX_SGIS_shared_multisample = has_ext("GLX_SGIS_shared_multisample");
GLAD_GLX_SGIX_dmbuffer = has_ext("GLX_SGIX_dmbuffer");
GLAD_GLX_SGIX_fbconfig = has_ext("GLX_SGIX_fbconfig");
GLAD_GLX_SGIX_hyperpipe = has_ext("GLX_SGIX_hyperpipe");
GLAD_GLX_SGIX_pbuffer = has_ext("GLX_SGIX_pbuffer");
GLAD_GLX_SGIX_swap_barrier = has_ext("GLX_SGIX_swap_barrier");
GLAD_GLX_SGIX_swap_group = has_ext("GLX_SGIX_swap_group");
GLAD_GLX_SGIX_video_resize = has_ext("GLX_SGIX_video_resize");
GLAD_GLX_SGIX_video_source = has_ext("GLX_SGIX_video_source");
GLAD_GLX_SGIX_visual_select_group = has_ext("GLX_SGIX_visual_select_group");
GLAD_GLX_SGI_cushion = has_ext("GLX_SGI_cushion");
GLAD_GLX_SGI_make_current_read = has_ext("GLX_SGI_make_current_read");
GLAD_GLX_SGI_swap_control = has_ext("GLX_SGI_swap_control");
GLAD_GLX_SGI_video_sync = has_ext("GLX_SGI_video_sync");
GLAD_GLX_SUN_get_transparent_index = has_ext("GLX_SUN_get_transparent_index");
free_exts();
return 1;
}
static void find_coreGLX(Display *dpy, int screen) {
int major = 0, minor = 0;
if(dpy == 0 && GLADGLXDisplay == 0) {
dpy = XOpenDisplay(0);
screen = XScreenNumberOfScreen(XDefaultScreenOfDisplay(dpy));
} else if(dpy == 0) {
dpy = GLADGLXDisplay;
screen = GLADGLXscreen;
}
glXQueryVersion(dpy, &major, &minor);
GLADGLXDisplay = dpy;
GLADGLXscreen = screen;
GLAD_GLX_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
GLAD_GLX_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
GLAD_GLX_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
GLAD_GLX_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
GLAD_GLX_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
}
int gladLoadGLXLoader(GLADloadproc load, Display *dpy, int screen) {
glXQueryVersion = (PFNGLXQUERYVERSIONPROC)load("glXQueryVersion");
if(glXQueryVersion == NULL) return 0;
find_coreGLX(dpy, screen);
load_GLX_VERSION_1_0(load);
load_GLX_VERSION_1_1(load);
load_GLX_VERSION_1_2(load);
load_GLX_VERSION_1_3(load);
load_GLX_VERSION_1_4(load);
if (!find_extensionsGLX()) return 0;
load_GLX_AMD_gpu_association(load);
load_GLX_ARB_create_context(load);
load_GLX_ARB_get_proc_address(load);
load_GLX_EXT_import_context(load);
load_GLX_EXT_swap_control(load);
load_GLX_EXT_texture_from_pixmap(load);
load_GLX_MESA_agp_offset(load);
load_GLX_MESA_copy_sub_buffer(load);
load_GLX_MESA_pixmap_colormap(load);
load_GLX_MESA_query_renderer(load);
load_GLX_MESA_release_buffers(load);
load_GLX_MESA_set_3dfx_mode(load);
load_GLX_MESA_swap_control(load);
load_GLX_NV_copy_buffer(load);
load_GLX_NV_copy_image(load);
load_GLX_NV_delay_before_swap(load);
load_GLX_NV_present_video(load);
load_GLX_NV_swap_group(load);
load_GLX_NV_video_capture(load);
load_GLX_NV_video_out(load);
load_GLX_OML_sync_control(load);
load_GLX_SGIX_dmbuffer(load);
load_GLX_SGIX_fbconfig(load);
load_GLX_SGIX_hyperpipe(load);
load_GLX_SGIX_pbuffer(load);
load_GLX_SGIX_swap_barrier(load);
load_GLX_SGIX_swap_group(load);
load_GLX_SGIX_video_resize(load);
load_GLX_SGIX_video_source(load);
load_GLX_SGI_cushion(load);
load_GLX_SGI_make_current_read(load);
load_GLX_SGI_swap_control(load);
load_GLX_SGI_video_sync(load);
load_GLX_SUN_get_transparent_index(load);
return 1;
}

756
third_party/glad/src/glad_wgl.c vendored Normal file
View file

@ -0,0 +1,756 @@
/*
WGL loader generated by glad 0.1.36 on Thu Sep 15 11:18:46 2022.
Language/Generator: C/C++
Specification: wgl
APIs: wgl=1.0
Profile: -
Extensions:
WGL_3DFX_multisample,
WGL_3DL_stereo_control,
WGL_AMD_gpu_association,
WGL_ARB_buffer_region,
WGL_ARB_context_flush_control,
WGL_ARB_create_context,
WGL_ARB_create_context_no_error,
WGL_ARB_create_context_profile,
WGL_ARB_create_context_robustness,
WGL_ARB_extensions_string,
WGL_ARB_framebuffer_sRGB,
WGL_ARB_make_current_read,
WGL_ARB_multisample,
WGL_ARB_pbuffer,
WGL_ARB_pixel_format,
WGL_ARB_pixel_format_float,
WGL_ARB_render_texture,
WGL_ARB_robustness_application_isolation,
WGL_ARB_robustness_share_group_isolation,
WGL_ATI_pixel_format_float,
WGL_ATI_render_texture_rectangle,
WGL_EXT_colorspace,
WGL_EXT_create_context_es2_profile,
WGL_EXT_create_context_es_profile,
WGL_EXT_depth_float,
WGL_EXT_display_color_table,
WGL_EXT_extensions_string,
WGL_EXT_framebuffer_sRGB,
WGL_EXT_make_current_read,
WGL_EXT_multisample,
WGL_EXT_pbuffer,
WGL_EXT_pixel_format,
WGL_EXT_pixel_format_packed_float,
WGL_EXT_swap_control,
WGL_EXT_swap_control_tear,
WGL_I3D_digital_video_control,
WGL_I3D_gamma,
WGL_I3D_genlock,
WGL_I3D_image_buffer,
WGL_I3D_swap_frame_lock,
WGL_I3D_swap_frame_usage,
WGL_NV_DX_interop,
WGL_NV_DX_interop2,
WGL_NV_copy_image,
WGL_NV_delay_before_swap,
WGL_NV_float_buffer,
WGL_NV_gpu_affinity,
WGL_NV_multigpu_context,
WGL_NV_multisample_coverage,
WGL_NV_present_video,
WGL_NV_render_depth_texture,
WGL_NV_render_texture_rectangle,
WGL_NV_swap_group,
WGL_NV_vertex_array_range,
WGL_NV_video_capture,
WGL_NV_video_output,
WGL_OML_sync_control
Loader: True
Local files: True
Omit khrplatform: False
Reproducible: False
Commandline:
--api="wgl=1.0" --generator="c" --spec="wgl" --local-files --extensions="WGL_3DFX_multisample,WGL_3DL_stereo_control,WGL_AMD_gpu_association,WGL_ARB_buffer_region,WGL_ARB_context_flush_control,WGL_ARB_create_context,WGL_ARB_create_context_no_error,WGL_ARB_create_context_profile,WGL_ARB_create_context_robustness,WGL_ARB_extensions_string,WGL_ARB_framebuffer_sRGB,WGL_ARB_make_current_read,WGL_ARB_multisample,WGL_ARB_pbuffer,WGL_ARB_pixel_format,WGL_ARB_pixel_format_float,WGL_ARB_render_texture,WGL_ARB_robustness_application_isolation,WGL_ARB_robustness_share_group_isolation,WGL_ATI_pixel_format_float,WGL_ATI_render_texture_rectangle,WGL_EXT_colorspace,WGL_EXT_create_context_es2_profile,WGL_EXT_create_context_es_profile,WGL_EXT_depth_float,WGL_EXT_display_color_table,WGL_EXT_extensions_string,WGL_EXT_framebuffer_sRGB,WGL_EXT_make_current_read,WGL_EXT_multisample,WGL_EXT_pbuffer,WGL_EXT_pixel_format,WGL_EXT_pixel_format_packed_float,WGL_EXT_swap_control,WGL_EXT_swap_control_tear,WGL_I3D_digital_video_control,WGL_I3D_gamma,WGL_I3D_genlock,WGL_I3D_image_buffer,WGL_I3D_swap_frame_lock,WGL_I3D_swap_frame_usage,WGL_NV_DX_interop,WGL_NV_DX_interop2,WGL_NV_copy_image,WGL_NV_delay_before_swap,WGL_NV_float_buffer,WGL_NV_gpu_affinity,WGL_NV_multigpu_context,WGL_NV_multisample_coverage,WGL_NV_present_video,WGL_NV_render_depth_texture,WGL_NV_render_texture_rectangle,WGL_NV_swap_group,WGL_NV_vertex_array_range,WGL_NV_video_capture,WGL_NV_video_output,WGL_OML_sync_control"
Online:
Too many extensions
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <glad/glad_wgl.h>
static void* get_proc(const char *namez);
#if defined(_WIN32) || defined(__CYGWIN__)
#ifndef _WINDOWS_
#undef APIENTRY
#endif
#include <windows.h>
static HMODULE libGL;
typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#ifdef _MSC_VER
#ifdef __has_include
#if __has_include(<winapifamily.h>)
#define HAVE_WINAPIFAMILY 1
#endif
#elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
#define HAVE_WINAPIFAMILY 1
#endif
#endif
#ifdef HAVE_WINAPIFAMILY
#include <winapifamily.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
#define IS_UWP 1
#endif
#endif
static
int open_wgl(void) {
#ifndef IS_UWP
libGL = LoadLibraryW(L"opengl32.dll");
if(libGL != NULL) {
void (* tmp)(void);
tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
return gladGetProcAddressPtr != NULL;
}
#endif
return 0;
}
static
void close_wgl(void) {
if(libGL != NULL) {
FreeLibrary((HMODULE) libGL);
libGL = NULL;
}
}
#else
#include <dlfcn.h>
static void* libGL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
#endif
static
int open_wgl(void) {
#ifdef __APPLE__
static const char *NAMES[] = {
"../Frameworks/OpenGL.framework/OpenGL",
"/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
"/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
};
#else
static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
#endif
unsigned int index = 0;
for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
if(libGL != NULL) {
#if defined(__APPLE__) || defined(__HAIKU__)
return 1;
#else
gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
"glXGetProcAddressARB");
return gladGetProcAddressPtr != NULL;
#endif
}
}
return 0;
}
static
void close_wgl(void) {
if(libGL != NULL) {
dlclose(libGL);
libGL = NULL;
}
}
#endif
static
void* get_proc(const char *namez) {
void* result = NULL;
if(libGL == NULL) return NULL;
#if !defined(__APPLE__) && !defined(__HAIKU__)
if(gladGetProcAddressPtr != NULL) {
result = gladGetProcAddressPtr(namez);
}
#endif
if(result == NULL) {
#if defined(_WIN32) || defined(__CYGWIN__)
result = (void*)GetProcAddress((HMODULE) libGL, namez);
#else
result = dlsym(libGL, namez);
#endif
}
return result;
}
int gladLoadWGL(HDC hdc) {
int status = 0;
if(open_wgl()) {
status = gladLoadWGLLoader((GLADloadproc)get_proc, hdc);
}
return status;
}
void gladUnloadGLX(void) {
close_wgl();
}
static HDC GLADWGLhdc = (HDC)INVALID_HANDLE_VALUE;
static int get_exts(void) {
return 1;
}
static void free_exts(void) {
return;
}
static int has_ext(const char *ext) {
const char *terminator;
const char *loc;
const char *extensions;
if(wglGetExtensionsStringEXT == NULL && wglGetExtensionsStringARB == NULL)
return 0;
if(wglGetExtensionsStringARB == NULL || GLADWGLhdc == INVALID_HANDLE_VALUE)
extensions = wglGetExtensionsStringEXT();
else
extensions = wglGetExtensionsStringARB(GLADWGLhdc);
if(extensions == NULL || ext == NULL)
return 0;
while(1) {
loc = strstr(extensions, ext);
if(loc == NULL)
break;
terminator = loc + strlen(ext);
if((loc == extensions || *(loc - 1) == ' ') &&
(*terminator == ' ' || *terminator == '\0'))
{
return 1;
}
extensions = terminator;
}
return 0;
}
int GLAD_WGL_VERSION_1_0 = 0;
int GLAD_WGL_3DFX_multisample = 0;
int GLAD_WGL_3DL_stereo_control = 0;
int GLAD_WGL_AMD_gpu_association = 0;
int GLAD_WGL_ARB_buffer_region = 0;
int GLAD_WGL_ARB_context_flush_control = 0;
int GLAD_WGL_ARB_create_context = 0;
int GLAD_WGL_ARB_create_context_no_error = 0;
int GLAD_WGL_ARB_create_context_profile = 0;
int GLAD_WGL_ARB_create_context_robustness = 0;
int GLAD_WGL_ARB_extensions_string = 0;
int GLAD_WGL_ARB_framebuffer_sRGB = 0;
int GLAD_WGL_ARB_make_current_read = 0;
int GLAD_WGL_ARB_multisample = 0;
int GLAD_WGL_ARB_pbuffer = 0;
int GLAD_WGL_ARB_pixel_format = 0;
int GLAD_WGL_ARB_pixel_format_float = 0;
int GLAD_WGL_ARB_render_texture = 0;
int GLAD_WGL_ARB_robustness_application_isolation = 0;
int GLAD_WGL_ARB_robustness_share_group_isolation = 0;
int GLAD_WGL_ATI_pixel_format_float = 0;
int GLAD_WGL_ATI_render_texture_rectangle = 0;
int GLAD_WGL_EXT_colorspace = 0;
int GLAD_WGL_EXT_create_context_es2_profile = 0;
int GLAD_WGL_EXT_create_context_es_profile = 0;
int GLAD_WGL_EXT_depth_float = 0;
int GLAD_WGL_EXT_display_color_table = 0;
int GLAD_WGL_EXT_extensions_string = 0;
int GLAD_WGL_EXT_framebuffer_sRGB = 0;
int GLAD_WGL_EXT_make_current_read = 0;
int GLAD_WGL_EXT_multisample = 0;
int GLAD_WGL_EXT_pbuffer = 0;
int GLAD_WGL_EXT_pixel_format = 0;
int GLAD_WGL_EXT_pixel_format_packed_float = 0;
int GLAD_WGL_EXT_swap_control = 0;
int GLAD_WGL_EXT_swap_control_tear = 0;
int GLAD_WGL_I3D_digital_video_control = 0;
int GLAD_WGL_I3D_gamma = 0;
int GLAD_WGL_I3D_genlock = 0;
int GLAD_WGL_I3D_image_buffer = 0;
int GLAD_WGL_I3D_swap_frame_lock = 0;
int GLAD_WGL_I3D_swap_frame_usage = 0;
int GLAD_WGL_NV_DX_interop = 0;
int GLAD_WGL_NV_DX_interop2 = 0;
int GLAD_WGL_NV_copy_image = 0;
int GLAD_WGL_NV_delay_before_swap = 0;
int GLAD_WGL_NV_float_buffer = 0;
int GLAD_WGL_NV_gpu_affinity = 0;
int GLAD_WGL_NV_multigpu_context = 0;
int GLAD_WGL_NV_multisample_coverage = 0;
int GLAD_WGL_NV_present_video = 0;
int GLAD_WGL_NV_render_depth_texture = 0;
int GLAD_WGL_NV_render_texture_rectangle = 0;
int GLAD_WGL_NV_swap_group = 0;
int GLAD_WGL_NV_vertex_array_range = 0;
int GLAD_WGL_NV_video_capture = 0;
int GLAD_WGL_NV_video_output = 0;
int GLAD_WGL_OML_sync_control = 0;
PFNWGLSETSTEREOEMITTERSTATE3DLPROC glad_wglSetStereoEmitterState3DL = NULL;
PFNWGLGETGPUIDSAMDPROC glad_wglGetGPUIDsAMD = NULL;
PFNWGLGETGPUINFOAMDPROC glad_wglGetGPUInfoAMD = NULL;
PFNWGLGETCONTEXTGPUIDAMDPROC glad_wglGetContextGPUIDAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC glad_wglCreateAssociatedContextAMD = NULL;
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC glad_wglCreateAssociatedContextAttribsAMD = NULL;
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC glad_wglDeleteAssociatedContextAMD = NULL;
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC glad_wglMakeAssociatedContextCurrentAMD = NULL;
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC glad_wglGetCurrentAssociatedContextAMD = NULL;
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC glad_wglBlitContextFramebufferAMD = NULL;
PFNWGLCREATEBUFFERREGIONARBPROC glad_wglCreateBufferRegionARB = NULL;
PFNWGLDELETEBUFFERREGIONARBPROC glad_wglDeleteBufferRegionARB = NULL;
PFNWGLSAVEBUFFERREGIONARBPROC glad_wglSaveBufferRegionARB = NULL;
PFNWGLRESTOREBUFFERREGIONARBPROC glad_wglRestoreBufferRegionARB = NULL;
PFNWGLCREATECONTEXTATTRIBSARBPROC glad_wglCreateContextAttribsARB = NULL;
PFNWGLGETEXTENSIONSSTRINGARBPROC glad_wglGetExtensionsStringARB = NULL;
PFNWGLMAKECONTEXTCURRENTARBPROC glad_wglMakeContextCurrentARB = NULL;
PFNWGLGETCURRENTREADDCARBPROC glad_wglGetCurrentReadDCARB = NULL;
PFNWGLCREATEPBUFFERARBPROC glad_wglCreatePbufferARB = NULL;
PFNWGLGETPBUFFERDCARBPROC glad_wglGetPbufferDCARB = NULL;
PFNWGLRELEASEPBUFFERDCARBPROC glad_wglReleasePbufferDCARB = NULL;
PFNWGLDESTROYPBUFFERARBPROC glad_wglDestroyPbufferARB = NULL;
PFNWGLQUERYPBUFFERARBPROC glad_wglQueryPbufferARB = NULL;
PFNWGLGETPIXELFORMATATTRIBIVARBPROC glad_wglGetPixelFormatAttribivARB = NULL;
PFNWGLGETPIXELFORMATATTRIBFVARBPROC glad_wglGetPixelFormatAttribfvARB = NULL;
PFNWGLCHOOSEPIXELFORMATARBPROC glad_wglChoosePixelFormatARB = NULL;
PFNWGLBINDTEXIMAGEARBPROC glad_wglBindTexImageARB = NULL;
PFNWGLRELEASETEXIMAGEARBPROC glad_wglReleaseTexImageARB = NULL;
PFNWGLSETPBUFFERATTRIBARBPROC glad_wglSetPbufferAttribARB = NULL;
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC glad_wglCreateDisplayColorTableEXT = NULL;
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC glad_wglLoadDisplayColorTableEXT = NULL;
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC glad_wglBindDisplayColorTableEXT = NULL;
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC glad_wglDestroyDisplayColorTableEXT = NULL;
PFNWGLGETEXTENSIONSSTRINGEXTPROC glad_wglGetExtensionsStringEXT = NULL;
PFNWGLMAKECONTEXTCURRENTEXTPROC glad_wglMakeContextCurrentEXT = NULL;
PFNWGLGETCURRENTREADDCEXTPROC glad_wglGetCurrentReadDCEXT = NULL;
PFNWGLCREATEPBUFFEREXTPROC glad_wglCreatePbufferEXT = NULL;
PFNWGLGETPBUFFERDCEXTPROC glad_wglGetPbufferDCEXT = NULL;
PFNWGLRELEASEPBUFFERDCEXTPROC glad_wglReleasePbufferDCEXT = NULL;
PFNWGLDESTROYPBUFFEREXTPROC glad_wglDestroyPbufferEXT = NULL;
PFNWGLQUERYPBUFFEREXTPROC glad_wglQueryPbufferEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC glad_wglGetPixelFormatAttribivEXT = NULL;
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC glad_wglGetPixelFormatAttribfvEXT = NULL;
PFNWGLCHOOSEPIXELFORMATEXTPROC glad_wglChoosePixelFormatEXT = NULL;
PFNWGLSWAPINTERVALEXTPROC glad_wglSwapIntervalEXT = NULL;
PFNWGLGETSWAPINTERVALEXTPROC glad_wglGetSwapIntervalEXT = NULL;
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC glad_wglGetDigitalVideoParametersI3D = NULL;
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC glad_wglSetDigitalVideoParametersI3D = NULL;
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC glad_wglGetGammaTableParametersI3D = NULL;
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC glad_wglSetGammaTableParametersI3D = NULL;
PFNWGLGETGAMMATABLEI3DPROC glad_wglGetGammaTableI3D = NULL;
PFNWGLSETGAMMATABLEI3DPROC glad_wglSetGammaTableI3D = NULL;
PFNWGLENABLEGENLOCKI3DPROC glad_wglEnableGenlockI3D = NULL;
PFNWGLDISABLEGENLOCKI3DPROC glad_wglDisableGenlockI3D = NULL;
PFNWGLISENABLEDGENLOCKI3DPROC glad_wglIsEnabledGenlockI3D = NULL;
PFNWGLGENLOCKSOURCEI3DPROC glad_wglGenlockSourceI3D = NULL;
PFNWGLGETGENLOCKSOURCEI3DPROC glad_wglGetGenlockSourceI3D = NULL;
PFNWGLGENLOCKSOURCEEDGEI3DPROC glad_wglGenlockSourceEdgeI3D = NULL;
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC glad_wglGetGenlockSourceEdgeI3D = NULL;
PFNWGLGENLOCKSAMPLERATEI3DPROC glad_wglGenlockSampleRateI3D = NULL;
PFNWGLGETGENLOCKSAMPLERATEI3DPROC glad_wglGetGenlockSampleRateI3D = NULL;
PFNWGLGENLOCKSOURCEDELAYI3DPROC glad_wglGenlockSourceDelayI3D = NULL;
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC glad_wglGetGenlockSourceDelayI3D = NULL;
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC glad_wglQueryGenlockMaxSourceDelayI3D = NULL;
PFNWGLCREATEIMAGEBUFFERI3DPROC glad_wglCreateImageBufferI3D = NULL;
PFNWGLDESTROYIMAGEBUFFERI3DPROC glad_wglDestroyImageBufferI3D = NULL;
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC glad_wglAssociateImageBufferEventsI3D = NULL;
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC glad_wglReleaseImageBufferEventsI3D = NULL;
PFNWGLENABLEFRAMELOCKI3DPROC glad_wglEnableFrameLockI3D = NULL;
PFNWGLDISABLEFRAMELOCKI3DPROC glad_wglDisableFrameLockI3D = NULL;
PFNWGLISENABLEDFRAMELOCKI3DPROC glad_wglIsEnabledFrameLockI3D = NULL;
PFNWGLQUERYFRAMELOCKMASTERI3DPROC glad_wglQueryFrameLockMasterI3D = NULL;
PFNWGLGETFRAMEUSAGEI3DPROC glad_wglGetFrameUsageI3D = NULL;
PFNWGLBEGINFRAMETRACKINGI3DPROC glad_wglBeginFrameTrackingI3D = NULL;
PFNWGLENDFRAMETRACKINGI3DPROC glad_wglEndFrameTrackingI3D = NULL;
PFNWGLQUERYFRAMETRACKINGI3DPROC glad_wglQueryFrameTrackingI3D = NULL;
PFNWGLDXSETRESOURCESHAREHANDLENVPROC glad_wglDXSetResourceShareHandleNV = NULL;
PFNWGLDXOPENDEVICENVPROC glad_wglDXOpenDeviceNV = NULL;
PFNWGLDXCLOSEDEVICENVPROC glad_wglDXCloseDeviceNV = NULL;
PFNWGLDXREGISTEROBJECTNVPROC glad_wglDXRegisterObjectNV = NULL;
PFNWGLDXUNREGISTEROBJECTNVPROC glad_wglDXUnregisterObjectNV = NULL;
PFNWGLDXOBJECTACCESSNVPROC glad_wglDXObjectAccessNV = NULL;
PFNWGLDXLOCKOBJECTSNVPROC glad_wglDXLockObjectsNV = NULL;
PFNWGLDXUNLOCKOBJECTSNVPROC glad_wglDXUnlockObjectsNV = NULL;
PFNWGLCOPYIMAGESUBDATANVPROC glad_wglCopyImageSubDataNV = NULL;
PFNWGLDELAYBEFORESWAPNVPROC glad_wglDelayBeforeSwapNV = NULL;
PFNWGLENUMGPUSNVPROC glad_wglEnumGpusNV = NULL;
PFNWGLENUMGPUDEVICESNVPROC glad_wglEnumGpuDevicesNV = NULL;
PFNWGLCREATEAFFINITYDCNVPROC glad_wglCreateAffinityDCNV = NULL;
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC glad_wglEnumGpusFromAffinityDCNV = NULL;
PFNWGLDELETEDCNVPROC glad_wglDeleteDCNV = NULL;
PFNWGLENUMERATEVIDEODEVICESNVPROC glad_wglEnumerateVideoDevicesNV = NULL;
PFNWGLBINDVIDEODEVICENVPROC glad_wglBindVideoDeviceNV = NULL;
PFNWGLQUERYCURRENTCONTEXTNVPROC glad_wglQueryCurrentContextNV = NULL;
PFNWGLJOINSWAPGROUPNVPROC glad_wglJoinSwapGroupNV = NULL;
PFNWGLBINDSWAPBARRIERNVPROC glad_wglBindSwapBarrierNV = NULL;
PFNWGLQUERYSWAPGROUPNVPROC glad_wglQuerySwapGroupNV = NULL;
PFNWGLQUERYMAXSWAPGROUPSNVPROC glad_wglQueryMaxSwapGroupsNV = NULL;
PFNWGLQUERYFRAMECOUNTNVPROC glad_wglQueryFrameCountNV = NULL;
PFNWGLRESETFRAMECOUNTNVPROC glad_wglResetFrameCountNV = NULL;
PFNWGLALLOCATEMEMORYNVPROC glad_wglAllocateMemoryNV = NULL;
PFNWGLFREEMEMORYNVPROC glad_wglFreeMemoryNV = NULL;
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC glad_wglBindVideoCaptureDeviceNV = NULL;
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC glad_wglEnumerateVideoCaptureDevicesNV = NULL;
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC glad_wglLockVideoCaptureDeviceNV = NULL;
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC glad_wglQueryVideoCaptureDeviceNV = NULL;
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC glad_wglReleaseVideoCaptureDeviceNV = NULL;
PFNWGLGETVIDEODEVICENVPROC glad_wglGetVideoDeviceNV = NULL;
PFNWGLRELEASEVIDEODEVICENVPROC glad_wglReleaseVideoDeviceNV = NULL;
PFNWGLBINDVIDEOIMAGENVPROC glad_wglBindVideoImageNV = NULL;
PFNWGLRELEASEVIDEOIMAGENVPROC glad_wglReleaseVideoImageNV = NULL;
PFNWGLSENDPBUFFERTOVIDEONVPROC glad_wglSendPbufferToVideoNV = NULL;
PFNWGLGETVIDEOINFONVPROC glad_wglGetVideoInfoNV = NULL;
PFNWGLGETSYNCVALUESOMLPROC glad_wglGetSyncValuesOML = NULL;
PFNWGLGETMSCRATEOMLPROC glad_wglGetMscRateOML = NULL;
PFNWGLSWAPBUFFERSMSCOMLPROC glad_wglSwapBuffersMscOML = NULL;
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC glad_wglSwapLayerBuffersMscOML = NULL;
PFNWGLWAITFORMSCOMLPROC glad_wglWaitForMscOML = NULL;
PFNWGLWAITFORSBCOMLPROC glad_wglWaitForSbcOML = NULL;
static void load_WGL_3DL_stereo_control(GLADloadproc load) {
if(!GLAD_WGL_3DL_stereo_control) return;
glad_wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)load("wglSetStereoEmitterState3DL");
}
static void load_WGL_AMD_gpu_association(GLADloadproc load) {
if(!GLAD_WGL_AMD_gpu_association) return;
glad_wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)load("wglGetGPUIDsAMD");
glad_wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)load("wglGetGPUInfoAMD");
glad_wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)load("wglGetContextGPUIDAMD");
glad_wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)load("wglCreateAssociatedContextAMD");
glad_wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)load("wglCreateAssociatedContextAttribsAMD");
glad_wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)load("wglDeleteAssociatedContextAMD");
glad_wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)load("wglMakeAssociatedContextCurrentAMD");
glad_wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)load("wglGetCurrentAssociatedContextAMD");
glad_wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)load("wglBlitContextFramebufferAMD");
}
static void load_WGL_ARB_buffer_region(GLADloadproc load) {
if(!GLAD_WGL_ARB_buffer_region) return;
glad_wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)load("wglCreateBufferRegionARB");
glad_wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)load("wglDeleteBufferRegionARB");
glad_wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)load("wglSaveBufferRegionARB");
glad_wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)load("wglRestoreBufferRegionARB");
}
static void load_WGL_ARB_create_context(GLADloadproc load) {
if(!GLAD_WGL_ARB_create_context) return;
glad_wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)load("wglCreateContextAttribsARB");
}
static void load_WGL_ARB_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_ARB_extensions_string) return;
glad_wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
}
static void load_WGL_ARB_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_ARB_make_current_read) return;
glad_wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)load("wglMakeContextCurrentARB");
glad_wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)load("wglGetCurrentReadDCARB");
}
static void load_WGL_ARB_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_ARB_pbuffer) return;
glad_wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)load("wglCreatePbufferARB");
glad_wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)load("wglGetPbufferDCARB");
glad_wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)load("wglReleasePbufferDCARB");
glad_wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)load("wglDestroyPbufferARB");
glad_wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)load("wglQueryPbufferARB");
}
static void load_WGL_ARB_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_ARB_pixel_format) return;
glad_wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)load("wglGetPixelFormatAttribivARB");
glad_wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)load("wglGetPixelFormatAttribfvARB");
glad_wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)load("wglChoosePixelFormatARB");
}
static void load_WGL_ARB_render_texture(GLADloadproc load) {
if(!GLAD_WGL_ARB_render_texture) return;
glad_wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)load("wglBindTexImageARB");
glad_wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)load("wglReleaseTexImageARB");
glad_wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)load("wglSetPbufferAttribARB");
}
static void load_WGL_EXT_display_color_table(GLADloadproc load) {
if(!GLAD_WGL_EXT_display_color_table) return;
glad_wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)load("wglCreateDisplayColorTableEXT");
glad_wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)load("wglLoadDisplayColorTableEXT");
glad_wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)load("wglBindDisplayColorTableEXT");
glad_wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)load("wglDestroyDisplayColorTableEXT");
}
static void load_WGL_EXT_extensions_string(GLADloadproc load) {
if(!GLAD_WGL_EXT_extensions_string) return;
glad_wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
}
static void load_WGL_EXT_make_current_read(GLADloadproc load) {
if(!GLAD_WGL_EXT_make_current_read) return;
glad_wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)load("wglMakeContextCurrentEXT");
glad_wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)load("wglGetCurrentReadDCEXT");
}
static void load_WGL_EXT_pbuffer(GLADloadproc load) {
if(!GLAD_WGL_EXT_pbuffer) return;
glad_wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)load("wglCreatePbufferEXT");
glad_wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)load("wglGetPbufferDCEXT");
glad_wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)load("wglReleasePbufferDCEXT");
glad_wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)load("wglDestroyPbufferEXT");
glad_wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)load("wglQueryPbufferEXT");
}
static void load_WGL_EXT_pixel_format(GLADloadproc load) {
if(!GLAD_WGL_EXT_pixel_format) return;
glad_wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)load("wglGetPixelFormatAttribivEXT");
glad_wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)load("wglGetPixelFormatAttribfvEXT");
glad_wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)load("wglChoosePixelFormatEXT");
}
static void load_WGL_EXT_swap_control(GLADloadproc load) {
if(!GLAD_WGL_EXT_swap_control) return;
glad_wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)load("wglSwapIntervalEXT");
glad_wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)load("wglGetSwapIntervalEXT");
}
static void load_WGL_I3D_digital_video_control(GLADloadproc load) {
if(!GLAD_WGL_I3D_digital_video_control) return;
glad_wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)load("wglGetDigitalVideoParametersI3D");
glad_wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)load("wglSetDigitalVideoParametersI3D");
}
static void load_WGL_I3D_gamma(GLADloadproc load) {
if(!GLAD_WGL_I3D_gamma) return;
glad_wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)load("wglGetGammaTableParametersI3D");
glad_wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)load("wglSetGammaTableParametersI3D");
glad_wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)load("wglGetGammaTableI3D");
glad_wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)load("wglSetGammaTableI3D");
}
static void load_WGL_I3D_genlock(GLADloadproc load) {
if(!GLAD_WGL_I3D_genlock) return;
glad_wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)load("wglEnableGenlockI3D");
glad_wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)load("wglDisableGenlockI3D");
glad_wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)load("wglIsEnabledGenlockI3D");
glad_wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)load("wglGenlockSourceI3D");
glad_wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)load("wglGetGenlockSourceI3D");
glad_wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)load("wglGenlockSourceEdgeI3D");
glad_wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)load("wglGetGenlockSourceEdgeI3D");
glad_wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)load("wglGenlockSampleRateI3D");
glad_wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)load("wglGetGenlockSampleRateI3D");
glad_wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)load("wglGenlockSourceDelayI3D");
glad_wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)load("wglGetGenlockSourceDelayI3D");
glad_wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)load("wglQueryGenlockMaxSourceDelayI3D");
}
static void load_WGL_I3D_image_buffer(GLADloadproc load) {
if(!GLAD_WGL_I3D_image_buffer) return;
glad_wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)load("wglCreateImageBufferI3D");
glad_wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)load("wglDestroyImageBufferI3D");
glad_wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)load("wglAssociateImageBufferEventsI3D");
glad_wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)load("wglReleaseImageBufferEventsI3D");
}
static void load_WGL_I3D_swap_frame_lock(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_lock) return;
glad_wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)load("wglEnableFrameLockI3D");
glad_wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)load("wglDisableFrameLockI3D");
glad_wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)load("wglIsEnabledFrameLockI3D");
glad_wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)load("wglQueryFrameLockMasterI3D");
}
static void load_WGL_I3D_swap_frame_usage(GLADloadproc load) {
if(!GLAD_WGL_I3D_swap_frame_usage) return;
glad_wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)load("wglGetFrameUsageI3D");
glad_wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)load("wglBeginFrameTrackingI3D");
glad_wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)load("wglEndFrameTrackingI3D");
glad_wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)load("wglQueryFrameTrackingI3D");
}
static void load_WGL_NV_DX_interop(GLADloadproc load) {
if(!GLAD_WGL_NV_DX_interop) return;
glad_wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)load("wglDXSetResourceShareHandleNV");
glad_wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)load("wglDXOpenDeviceNV");
glad_wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)load("wglDXCloseDeviceNV");
glad_wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)load("wglDXRegisterObjectNV");
glad_wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)load("wglDXUnregisterObjectNV");
glad_wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)load("wglDXObjectAccessNV");
glad_wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)load("wglDXLockObjectsNV");
glad_wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)load("wglDXUnlockObjectsNV");
}
static void load_WGL_NV_copy_image(GLADloadproc load) {
if(!GLAD_WGL_NV_copy_image) return;
glad_wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)load("wglCopyImageSubDataNV");
}
static void load_WGL_NV_delay_before_swap(GLADloadproc load) {
if(!GLAD_WGL_NV_delay_before_swap) return;
glad_wglDelayBeforeSwapNV = (PFNWGLDELAYBEFORESWAPNVPROC)load("wglDelayBeforeSwapNV");
}
static void load_WGL_NV_gpu_affinity(GLADloadproc load) {
if(!GLAD_WGL_NV_gpu_affinity) return;
glad_wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)load("wglEnumGpusNV");
glad_wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)load("wglEnumGpuDevicesNV");
glad_wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)load("wglCreateAffinityDCNV");
glad_wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)load("wglEnumGpusFromAffinityDCNV");
glad_wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)load("wglDeleteDCNV");
}
static void load_WGL_NV_present_video(GLADloadproc load) {
if(!GLAD_WGL_NV_present_video) return;
glad_wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)load("wglEnumerateVideoDevicesNV");
glad_wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)load("wglBindVideoDeviceNV");
glad_wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)load("wglQueryCurrentContextNV");
}
static void load_WGL_NV_swap_group(GLADloadproc load) {
if(!GLAD_WGL_NV_swap_group) return;
glad_wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)load("wglJoinSwapGroupNV");
glad_wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)load("wglBindSwapBarrierNV");
glad_wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)load("wglQuerySwapGroupNV");
glad_wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)load("wglQueryMaxSwapGroupsNV");
glad_wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)load("wglQueryFrameCountNV");
glad_wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)load("wglResetFrameCountNV");
}
static void load_WGL_NV_vertex_array_range(GLADloadproc load) {
if(!GLAD_WGL_NV_vertex_array_range) return;
glad_wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)load("wglAllocateMemoryNV");
glad_wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)load("wglFreeMemoryNV");
}
static void load_WGL_NV_video_capture(GLADloadproc load) {
if(!GLAD_WGL_NV_video_capture) return;
glad_wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)load("wglBindVideoCaptureDeviceNV");
glad_wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)load("wglEnumerateVideoCaptureDevicesNV");
glad_wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)load("wglLockVideoCaptureDeviceNV");
glad_wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)load("wglQueryVideoCaptureDeviceNV");
glad_wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)load("wglReleaseVideoCaptureDeviceNV");
}
static void load_WGL_NV_video_output(GLADloadproc load) {
if(!GLAD_WGL_NV_video_output) return;
glad_wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)load("wglGetVideoDeviceNV");
glad_wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)load("wglReleaseVideoDeviceNV");
glad_wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)load("wglBindVideoImageNV");
glad_wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)load("wglReleaseVideoImageNV");
glad_wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)load("wglSendPbufferToVideoNV");
glad_wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)load("wglGetVideoInfoNV");
}
static void load_WGL_OML_sync_control(GLADloadproc load) {
if(!GLAD_WGL_OML_sync_control) return;
glad_wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)load("wglGetSyncValuesOML");
glad_wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)load("wglGetMscRateOML");
glad_wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)load("wglSwapBuffersMscOML");
glad_wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)load("wglSwapLayerBuffersMscOML");
glad_wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)load("wglWaitForMscOML");
glad_wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)load("wglWaitForSbcOML");
}
static int find_extensionsWGL(void) {
if (!get_exts()) return 0;
GLAD_WGL_3DFX_multisample = has_ext("WGL_3DFX_multisample");
GLAD_WGL_3DL_stereo_control = has_ext("WGL_3DL_stereo_control");
GLAD_WGL_AMD_gpu_association = has_ext("WGL_AMD_gpu_association");
GLAD_WGL_ARB_buffer_region = has_ext("WGL_ARB_buffer_region");
GLAD_WGL_ARB_context_flush_control = has_ext("WGL_ARB_context_flush_control");
GLAD_WGL_ARB_create_context = has_ext("WGL_ARB_create_context");
GLAD_WGL_ARB_create_context_no_error = has_ext("WGL_ARB_create_context_no_error");
GLAD_WGL_ARB_create_context_profile = has_ext("WGL_ARB_create_context_profile");
GLAD_WGL_ARB_create_context_robustness = has_ext("WGL_ARB_create_context_robustness");
GLAD_WGL_ARB_extensions_string = has_ext("WGL_ARB_extensions_string");
GLAD_WGL_ARB_framebuffer_sRGB = has_ext("WGL_ARB_framebuffer_sRGB");
GLAD_WGL_ARB_make_current_read = has_ext("WGL_ARB_make_current_read");
GLAD_WGL_ARB_multisample = has_ext("WGL_ARB_multisample");
GLAD_WGL_ARB_pbuffer = has_ext("WGL_ARB_pbuffer");
GLAD_WGL_ARB_pixel_format = has_ext("WGL_ARB_pixel_format");
GLAD_WGL_ARB_pixel_format_float = has_ext("WGL_ARB_pixel_format_float");
GLAD_WGL_ARB_render_texture = has_ext("WGL_ARB_render_texture");
GLAD_WGL_ARB_robustness_application_isolation = has_ext("WGL_ARB_robustness_application_isolation");
GLAD_WGL_ARB_robustness_share_group_isolation = has_ext("WGL_ARB_robustness_share_group_isolation");
GLAD_WGL_ATI_pixel_format_float = has_ext("WGL_ATI_pixel_format_float");
GLAD_WGL_ATI_render_texture_rectangle = has_ext("WGL_ATI_render_texture_rectangle");
GLAD_WGL_EXT_colorspace = has_ext("WGL_EXT_colorspace");
GLAD_WGL_EXT_create_context_es2_profile = has_ext("WGL_EXT_create_context_es2_profile");
GLAD_WGL_EXT_create_context_es_profile = has_ext("WGL_EXT_create_context_es_profile");
GLAD_WGL_EXT_depth_float = has_ext("WGL_EXT_depth_float");
GLAD_WGL_EXT_display_color_table = has_ext("WGL_EXT_display_color_table");
GLAD_WGL_EXT_extensions_string = has_ext("WGL_EXT_extensions_string");
GLAD_WGL_EXT_framebuffer_sRGB = has_ext("WGL_EXT_framebuffer_sRGB");
GLAD_WGL_EXT_make_current_read = has_ext("WGL_EXT_make_current_read");
GLAD_WGL_EXT_multisample = has_ext("WGL_EXT_multisample");
GLAD_WGL_EXT_pbuffer = has_ext("WGL_EXT_pbuffer");
GLAD_WGL_EXT_pixel_format = has_ext("WGL_EXT_pixel_format");
GLAD_WGL_EXT_pixel_format_packed_float = has_ext("WGL_EXT_pixel_format_packed_float");
GLAD_WGL_EXT_swap_control = has_ext("WGL_EXT_swap_control");
GLAD_WGL_EXT_swap_control_tear = has_ext("WGL_EXT_swap_control_tear");
GLAD_WGL_I3D_digital_video_control = has_ext("WGL_I3D_digital_video_control");
GLAD_WGL_I3D_gamma = has_ext("WGL_I3D_gamma");
GLAD_WGL_I3D_genlock = has_ext("WGL_I3D_genlock");
GLAD_WGL_I3D_image_buffer = has_ext("WGL_I3D_image_buffer");
GLAD_WGL_I3D_swap_frame_lock = has_ext("WGL_I3D_swap_frame_lock");
GLAD_WGL_I3D_swap_frame_usage = has_ext("WGL_I3D_swap_frame_usage");
GLAD_WGL_NV_DX_interop = has_ext("WGL_NV_DX_interop");
GLAD_WGL_NV_DX_interop2 = has_ext("WGL_NV_DX_interop2");
GLAD_WGL_NV_copy_image = has_ext("WGL_NV_copy_image");
GLAD_WGL_NV_delay_before_swap = has_ext("WGL_NV_delay_before_swap");
GLAD_WGL_NV_float_buffer = has_ext("WGL_NV_float_buffer");
GLAD_WGL_NV_gpu_affinity = has_ext("WGL_NV_gpu_affinity");
GLAD_WGL_NV_multigpu_context = has_ext("WGL_NV_multigpu_context");
GLAD_WGL_NV_multisample_coverage = has_ext("WGL_NV_multisample_coverage");
GLAD_WGL_NV_present_video = has_ext("WGL_NV_present_video");
GLAD_WGL_NV_render_depth_texture = has_ext("WGL_NV_render_depth_texture");
GLAD_WGL_NV_render_texture_rectangle = has_ext("WGL_NV_render_texture_rectangle");
GLAD_WGL_NV_swap_group = has_ext("WGL_NV_swap_group");
GLAD_WGL_NV_vertex_array_range = has_ext("WGL_NV_vertex_array_range");
GLAD_WGL_NV_video_capture = has_ext("WGL_NV_video_capture");
GLAD_WGL_NV_video_output = has_ext("WGL_NV_video_output");
GLAD_WGL_OML_sync_control = has_ext("WGL_OML_sync_control");
free_exts();
return 1;
}
static void find_coreWGL(HDC hdc) {
GLADWGLhdc = hdc;
}
int gladLoadWGLLoader(GLADloadproc load, HDC hdc) {
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)load("wglGetExtensionsStringARB");
wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)load("wglGetExtensionsStringEXT");
if(wglGetExtensionsStringARB == NULL && wglGetExtensionsStringEXT == NULL) return 0;
find_coreWGL(hdc);
if (!find_extensionsWGL()) return 0;
load_WGL_3DL_stereo_control(load);
load_WGL_AMD_gpu_association(load);
load_WGL_ARB_buffer_region(load);
load_WGL_ARB_create_context(load);
load_WGL_ARB_extensions_string(load);
load_WGL_ARB_make_current_read(load);
load_WGL_ARB_pbuffer(load);
load_WGL_ARB_pixel_format(load);
load_WGL_ARB_render_texture(load);
load_WGL_EXT_display_color_table(load);
load_WGL_EXT_extensions_string(load);
load_WGL_EXT_make_current_read(load);
load_WGL_EXT_pbuffer(load);
load_WGL_EXT_pixel_format(load);
load_WGL_EXT_swap_control(load);
load_WGL_I3D_digital_video_control(load);
load_WGL_I3D_gamma(load);
load_WGL_I3D_genlock(load);
load_WGL_I3D_image_buffer(load);
load_WGL_I3D_swap_frame_lock(load);
load_WGL_I3D_swap_frame_usage(load);
load_WGL_NV_DX_interop(load);
load_WGL_NV_copy_image(load);
load_WGL_NV_delay_before_swap(load);
load_WGL_NV_gpu_affinity(load);
load_WGL_NV_present_video(load);
load_WGL_NV_swap_group(load);
load_WGL_NV_vertex_array_range(load);
load_WGL_NV_video_capture(load);
load_WGL_NV_video_output(load);
load_WGL_OML_sync_control(load);
return 1;
}