mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-22 21:35:51 +12:00
Fix typo
This commit is contained in:
parent
42cbcc1380
commit
5d9ded47da
35 changed files with 37343 additions and 21800 deletions
48
third_party/duckstation/gl/context_egl.h
vendored
Normal file
48
third_party/duckstation/gl/context_egl.h
vendored
Normal file
|
@ -0,0 +1,48 @@
|
|||
#pragma once
|
||||
#include "context.h"
|
||||
#include <glad/gl.h>
|
||||
|
||||
namespace GL {
|
||||
|
||||
class ContextEGL : public Context
|
||||
{
|
||||
public:
|
||||
ContextEGL(const WindowInfo& wi);
|
||||
~ContextEGL() override;
|
||||
|
||||
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
|
||||
size_t num_versions_to_try);
|
||||
|
||||
void* GetProcAddress(const char* name) override;
|
||||
virtual bool ChangeSurface(const WindowInfo& new_wi) override;
|
||||
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
|
||||
bool SwapBuffers() override;
|
||||
bool MakeCurrent() override;
|
||||
bool DoneCurrent() override;
|
||||
bool SetSwapInterval(s32 interval) override;
|
||||
virtual std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
|
||||
|
||||
protected:
|
||||
virtual bool SetDisplay();
|
||||
virtual EGLNativeWindowType GetNativeWindow(EGLConfig config);
|
||||
|
||||
bool Initialize(const Version* versions_to_try, size_t num_versions_to_try);
|
||||
bool CreateDisplay();
|
||||
bool CreateContext(const Version& version, EGLContext share_context);
|
||||
bool CreateContextAndSurface(const Version& version, EGLContext share_context, bool make_current);
|
||||
bool CreateSurface();
|
||||
bool CreatePBufferSurface();
|
||||
bool CheckConfigSurfaceFormat(EGLConfig config, WindowInfo::SurfaceFormat format) const;
|
||||
void DestroyContext();
|
||||
void DestroySurface();
|
||||
|
||||
EGLDisplay m_display = EGL_NO_DISPLAY;
|
||||
EGLSurface m_surface = EGL_NO_SURFACE;
|
||||
EGLContext m_context = EGL_NO_CONTEXT;
|
||||
|
||||
EGLConfig m_config = {};
|
||||
|
||||
bool m_supports_surfaceless = false;
|
||||
};
|
||||
|
||||
} // namespace GL
|
Loading…
Add table
Add a link
Reference in a new issue