mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-07 14:45:41 +12:00
[HID] Remap keys
This commit is contained in:
parent
0c0e7a4cb9
commit
629e00251c
2 changed files with 70 additions and 29 deletions
|
@ -6,6 +6,31 @@
|
|||
#include "logger.hpp"
|
||||
#include "memory.hpp"
|
||||
|
||||
namespace HID::Keys {
|
||||
enum : u32 {
|
||||
A = 1 << 0,
|
||||
B = 1 << 1,
|
||||
Select = 1 << 2,
|
||||
Start = 1 << 3,
|
||||
Right = 1 << 4,
|
||||
Left = 1 << 5,
|
||||
Up = 1 << 6,
|
||||
Down = 1 << 7,
|
||||
R = 1 << 8,
|
||||
L = 1 << 9,
|
||||
X = 1 << 10,
|
||||
Y = 1 << 11,
|
||||
|
||||
GPIO0Inv = 1 << 12, // Inverted value of GPIO bit 0
|
||||
GPIO14Inv = 1 << 13, // Inverted value of GPIO bit 14
|
||||
|
||||
CirclePadRight = 1 << 28, // X >= 41
|
||||
CirclePadLeft = 1 << 29, // X <= -41
|
||||
CirclePadUp = 1 << 30, // Y >= 41
|
||||
CirclePadDown = 1 << 31 // Y <= -41
|
||||
};
|
||||
}
|
||||
|
||||
// Circular dependency because we need HID to spawn events
|
||||
class Kernel;
|
||||
|
||||
|
|
|
@ -33,11 +33,10 @@ void Emulator::run() {
|
|||
srv.sendGPUInterrupt(GPUInterrupt::VBlank0);
|
||||
srv.sendGPUInterrupt(GPUInterrupt::VBlank1);
|
||||
|
||||
// Update inputs in the HID module
|
||||
srv.updateInputs();
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
namespace Keys = HID::Keys;
|
||||
|
||||
switch (event.type) {
|
||||
case SDL_QUIT:
|
||||
printf("Bye :(\n");
|
||||
|
@ -45,41 +44,58 @@ void Emulator::run() {
|
|||
return;
|
||||
case SDL_KEYDOWN:
|
||||
switch (event.key.keysym.sym) {
|
||||
case SDLK_z: srv.pressKey(1 << 0); break;
|
||||
case SDLK_RIGHT: srv.pressKey(1 << 4); break;
|
||||
case SDLK_LEFT: srv.pressKey(1 << 5); break;
|
||||
case SDLK_UP: srv.pressKey(1 << 6); break;
|
||||
case SDLK_DOWN: srv.pressKey(1 << 7); break;
|
||||
case SDLK_w: srv.setCirclepadY(0x9C); break;
|
||||
case SDLK_a: srv.setCirclepadX(-0x9C); break;
|
||||
case SDLK_s: srv.setCirclepadY(-0x9C); break;
|
||||
case SDLK_d: srv.setCirclepadX(0x9C); break;
|
||||
case SDLK_j: srv.pressKey(1 << 1); break;
|
||||
case SDLK_k: srv.pressKey(1 << 10); break;
|
||||
case SDLK_l: srv.pressKey(1 << 11); break;
|
||||
case SDLK_r: srv.pressKey(1 << 8); break;
|
||||
case SDLK_l: srv.pressKey(Keys::A); break;
|
||||
case SDLK_k: srv.pressKey(Keys::B); break;
|
||||
case SDLK_o: srv.pressKey(Keys::X); break;
|
||||
case SDLK_i: srv.pressKey(Keys::Y); break;
|
||||
|
||||
case SDLK_q: srv.pressKey(Keys::L); break;
|
||||
case SDLK_p: srv.pressKey(Keys::R); break;
|
||||
|
||||
case SDLK_RIGHT: srv.pressKey(Keys::Right); break;
|
||||
case SDLK_LEFT: srv.pressKey(Keys::Left); break;
|
||||
case SDLK_UP: srv.pressKey(Keys::Up); break;
|
||||
case SDLK_DOWN: srv.pressKey(Keys::Down); break;
|
||||
|
||||
case SDLK_w: srv.setCirclepadY(0x9C); break;
|
||||
case SDLK_a: srv.setCirclepadX(-0x9C); break;
|
||||
case SDLK_s: srv.setCirclepadY(-0x9C); break;
|
||||
case SDLK_d: srv.setCirclepadX(0x9C); break;
|
||||
|
||||
case SDLK_RETURN: srv.pressKey(Keys::Start); break;
|
||||
case SDLK_BACKSPACE: srv.pressKey(Keys::Select); break;
|
||||
}
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
switch (event.key.keysym.sym) {
|
||||
case SDLK_z: srv.releaseKey(1 << 0); break;
|
||||
case SDLK_RIGHT: srv.releaseKey(1 << 4); break;
|
||||
case SDLK_LEFT: srv.releaseKey(1 << 5); break;
|
||||
case SDLK_UP: srv.releaseKey(1 << 6); break;
|
||||
case SDLK_DOWN: srv.releaseKey(1 << 7); break;
|
||||
case SDLK_w: srv.setCirclepadY(0); break;
|
||||
case SDLK_a: srv.setCirclepadX(0); break;
|
||||
case SDLK_s: srv.setCirclepadY(0); break;
|
||||
case SDLK_d: srv.setCirclepadX(0); break;
|
||||
case SDLK_j: srv.releaseKey(1 << 1); break;
|
||||
case SDLK_k: srv.releaseKey(1 << 10); break;
|
||||
case SDLK_l: srv.releaseKey(1 << 11); break;
|
||||
case SDLK_r: srv.releaseKey(1 << 8); break;
|
||||
case SDLK_l: srv.releaseKey(Keys::A); break;
|
||||
case SDLK_k: srv.releaseKey(Keys::B); break;
|
||||
case SDLK_o: srv.releaseKey(Keys::X); break;
|
||||
case SDLK_i: srv.releaseKey(Keys::Y); break;
|
||||
|
||||
case SDLK_q: srv.releaseKey(Keys::L); break;
|
||||
case SDLK_p: srv.releaseKey(Keys::R); break;
|
||||
|
||||
case SDLK_RIGHT: srv.releaseKey(Keys::Right); break;
|
||||
case SDLK_LEFT: srv.releaseKey(Keys::Left); break;
|
||||
case SDLK_UP: srv.releaseKey(Keys::Up); break;
|
||||
case SDLK_DOWN: srv.releaseKey(Keys::Down); break;
|
||||
|
||||
// Err this is probably not ideal
|
||||
case SDLK_w: srv.setCirclepadY(0); break;
|
||||
case SDLK_a: srv.setCirclepadX(0); break;
|
||||
case SDLK_s: srv.setCirclepadY(0); break;
|
||||
case SDLK_d: srv.setCirclepadX(0); break;
|
||||
|
||||
case SDLK_RETURN: srv.releaseKey(Keys::Start); break;
|
||||
case SDLK_BACKSPACE: srv.releaseKey(Keys::Select); break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Update inputs in the HID module
|
||||
srv.updateInputs();
|
||||
SDL_GL_SwapWindow(window);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue