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We can now load lua scripts properly
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6 changed files with 73 additions and 2 deletions
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@ -119,6 +119,8 @@ class Emulator {
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EmulatorConfig& getConfig() { return config; }
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Cheats& getCheats() { return cheats; }
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ServiceManager& getServiceManager() { return kernel.getServiceManager(); }
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LuaManager& getLua() { return lua; }
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RendererType getRendererType() const { return config.rendererType; }
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Renderer* getRenderer() { return gpu.getRenderer(); }
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u64 getTicks() { return cpu.getTicks(); }
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