We can now load lua scripts properly

This commit is contained in:
wheremyfoodat 2023-12-16 16:36:03 +02:00
parent c57f2db6c0
commit 6386605b97
6 changed files with 73 additions and 2 deletions
include/panda_qt

View file

@ -21,7 +21,7 @@ class MainWindow : public QMainWindow {
private:
// Types of messages we might send from the GUI thread to the emulator thread
enum class MessageType { LoadROM, Reset, Pause, Resume, TogglePause, DumpRomFS, PressKey, ReleaseKey };
enum class MessageType { LoadROM, Reset, Pause, Resume, TogglePause, DumpRomFS, PressKey, ReleaseKey, LoadLuaScript };
// Tagged union representing our message queue messages
struct EmulatorMessage {
@ -35,6 +35,10 @@ class MainWindow : public QMainWindow {
struct {
u32 key;
} key;
struct {
std::string* str;
} string;
};
};
@ -72,4 +76,5 @@ class MainWindow : public QMainWindow {
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;
void loadLuaScript(const std::string& code);
};