From 652b6008845bef59539192fec713d270ab4cd86d Mon Sep 17 00:00:00 2001 From: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com> Date: Tue, 20 Aug 2024 15:10:55 +0300 Subject: [PATCH] Shader decompiler: Convert main function to void --- src/core/PICA/shader_decompiler.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/core/PICA/shader_decompiler.cpp b/src/core/PICA/shader_decompiler.cpp index 73bd4eb0..133637a7 100644 --- a/src/core/PICA/shader_decompiler.cpp +++ b/src/core/PICA/shader_decompiler.cpp @@ -270,10 +270,11 @@ std::string ShaderDecompiler::decompile() { decompiledShader += func.getForwardDecl(); } - decompiledShader += "bool pica_shader_main() {\n"; + decompiledShader += "void pica_shader_main() {\n"; AddressRange mainFunctionRange(entrypoint, PICAShader::maxInstructionCount); - callFunction(*findFunction(mainFunctionRange)); - decompiledShader += "return true;\n}\n"; + auto mainFunc = findFunction(mainFunctionRange); + + decompiledShader += mainFunc->getCallStatement() + ";\n}\n"; for (const Function& func : controlFlow.functions) { if (func.outLabels.empty()) {