Add empty csnd service

This commit is contained in:
wheremyfoodat 2023-09-10 14:45:09 +03:00
parent f1c805d38f
commit 68346d73dc
7 changed files with 43 additions and 2 deletions

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@ -19,6 +19,7 @@ namespace KernelHandles {
CECD, // More Streetpass stuff?
CFG_U, // CFG service (Console & region info)
CFG_I,
CSND, // Plays audio directly from PCM samples
DLP_SRVR, // Download Play: Server. Used for network play.
DSP, // DSP service (Used for audio decoding and output)
HID, // HID service (Handles input-related things including gyro. Does NOT handle New3DS controls or CirclePadPro)
@ -73,6 +74,7 @@ namespace KernelHandles {
case CECD: return "CECD";
case CFG_U: return "CFG:U";
case CFG_I: return "CFG:I";
case CSND: return "CSND";
case DSP: return "DSP";
case DLP_SRVR: return "DLP::SRVR";
case HID: return "HID";

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@ -38,6 +38,7 @@ namespace Log {
static Logger<false> camLogger;
static Logger<false> cecdLogger;
static Logger<false> cfgLogger;
static Logger<false> csndLogger;
static Logger<false> dspServiceLogger;
static Logger<false> dlpSrvrLogger;
static Logger<false> frdLogger;

16
include/services/csnd.hpp Normal file
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@ -0,0 +1,16 @@
#pragma once
#include "helpers.hpp"
#include "kernel_types.hpp"
#include "logger.hpp"
#include "memory.hpp"
class CSNDService {
Handle handle = KernelHandles::CSND;
Memory& mem;
MAKE_LOG_FUNCTION(log, csndLogger)
public:
CSNDService(Memory& mem) : mem(mem) {}
void reset();
void handleSyncRequest(u32 messagePointer);
};

View file

@ -14,6 +14,7 @@
#include "services/cam.hpp"
#include "services/cecd.hpp"
#include "services/cfg.hpp"
#include "services/csnd.hpp"
#include "services/dlp_srvr.hpp"
#include "services/dsp.hpp"
#include "services/frd.hpp"
@ -56,6 +57,7 @@ class ServiceManager {
CAMService cam;
CECDService cecd;
CFGService cfg;
CSNDService csnd;
DlpSrvrService dlp_srvr;
DSPService dsp;
HIDService hid;