[GPU] Move texture binding into its own method

This commit is contained in:
fleroviux 2023-06-20 22:58:52 +02:00
parent 4cb7e3625b
commit 6b610a82d6
2 changed files with 37 additions and 34 deletions

View file

@ -84,6 +84,7 @@ class Renderer {
void setupBlending();
void bindDepthBuffer();
void setupTextureEnvState();
void bindTexturesToSlots();
public:
Renderer(GPU& gpu, const std::array<u32, regNum>& internalRegs) : gpu(gpu), regs(internalRegs) {}