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https://github.com/wheremyfoodat/Panda3DS.git
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[GSP::GPU] Implement writeHwRegsWithMask
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parent
99e795c141
commit
6bb2bd67df
2 changed files with 46 additions and 2 deletions
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@ -16,6 +16,7 @@ class GPUService {
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void acquireRight(u32 messagePointer);
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void registerInterruptRelayQueue(u32 messagePointer);
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void writeHwRegs(u32 messagePointer);
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void writeHwRegsWithMask(u32 messagePointer);
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public:
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GPUService(Memory& mem, u32& currentPID) : mem(mem), currentPID(currentPID) {}
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@ -4,7 +4,8 @@ namespace GPUCommands {
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enum : u32 {
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AcquireRight = 0x00160042,
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RegisterInterruptRelayQueue = 0x00130042,
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WriteHwRegs = 0x00010082
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WriteHwRegs = 0x00010082,
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WriteHwRegsWithMask = 0x00020084
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};
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}
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@ -25,6 +26,7 @@ void GPUService::handleSyncRequest(u32 messagePointer) {
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case GPUCommands::AcquireRight: acquireRight(messagePointer); break;
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case GPUCommands::RegisterInterruptRelayQueue: registerInterruptRelayQueue(messagePointer); break;
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case GPUCommands::WriteHwRegs: writeHwRegs(messagePointer); break;
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case GPUCommands::WriteHwRegsWithMask: writeHwRegsWithMask(messagePointer); break;
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; default: Helpers::panic("GPU service requested. Command: %08X\n", command);
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}
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}
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@ -68,7 +70,7 @@ void GPUService::writeHwRegs(u32 messagePointer) {
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printf("GSP::GPU::writeHwRegs (GPU address = %08X, size = %X, data address = %08X)\n", ioAddr, size, dataPointer);
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// Check for alignment
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if ((size & 3) || (ioAddr & 3)) {
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if ((size & 3) || (ioAddr & 3) || (dataPointer & 3)) {
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Helpers::panic("GSP::GPU::writeHwRegs misalignment");
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}
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@ -85,6 +87,47 @@ void GPUService::writeHwRegs(u32 messagePointer) {
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printf("GSP::GPU: Wrote %08X to GPU register %X\n", value, ioAddr);
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dataPointer += 4;
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ioAddr += 4;
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// TODO: Write the value to the register
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}
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mem.write32(messagePointer + 4, Result::Success);
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}
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// Update sequential GPU registers using an array of data and mask values using this formula
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// GPU register = (register & ~mask) | (data & mask).
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void GPUService::writeHwRegsWithMask(u32 messagePointer) {
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u32 ioAddr = mem.read32(messagePointer + 4); // GPU address based at 0x1EB00000, word aligned
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const u32 size = mem.read32(messagePointer + 8); // Size in bytes
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u32 dataPointer = mem.read32(messagePointer + 16); // Data pointer
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u32 maskPointer = mem.read32(messagePointer + 24); // Mask pointer
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printf("GSP::GPU::writeHwRegsWithMask (GPU address = %08X, size = %X, data address = %08X, mask address = %08X)\n",
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ioAddr, size, dataPointer, maskPointer);
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// Check for alignment
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if ((size & 3) || (ioAddr & 3) || (dataPointer & 3) || (maskPointer & 3)) {
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Helpers::panic("GSP::GPU::writeHwRegs misalignment");
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}
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if (size > 0x80) {
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Helpers::panic("GSP::GPU::writeHwRegs size too big");
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}
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if (ioAddr >= 0x420000) {
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Helpers::panic("GSP::GPU::writeHwRegs offset too big");
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}
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for (u32 i = 0; i < size; i += 4) {
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const u32 currentValue = 0; // TODO: Read the actual register value
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const u32 data = mem.read32(dataPointer);
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const u32 mask = mem.read32(maskPointer);
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u32 newValue = (currentValue & ~mask) | (data & mask);
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// TODO: write new value
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maskPointer += 4;
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dataPointer += 4;
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ioAddr += 4;
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}
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mem.write32(messagePointer + 4, Result::Success);
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}
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