Metal renderer fixes for iOS

This commit is contained in:
wheremyfoodat 2025-03-16 15:17:17 +02:00
parent 3a4f067313
commit 6d0479d7c1
4 changed files with 25 additions and 21 deletions

View file

@ -22,12 +22,8 @@ IOS_EXPORT void iosCreateEmulator() {
hidService = &emulator->getServiceManager().getHID();
emulator->initGraphicsContext(nullptr);
// auto path = emulator->getAppDataRoot() / "Kirb Demo.3ds";
auto path = emulator->getAppDataRoot() / "Kirb Demo.3ds";
//auto path = emulator->getAppDataRoot() / "toon_shading.elf";
auto path = emulator->getAppDataRoot() / "toon_shading.elf";
emulator->loadROM(path);
printf("Created emulator\n");
}
IOS_EXPORT void iosRunFrame(CAMetalLayer* layer) {