[PICA] Add VSH_ATTR_NUM to reg definition

This commit is contained in:
wheremyfoodat 2023-03-06 01:24:05 +02:00
parent dca560a8da
commit 6ecdf71dbc
2 changed files with 1 additions and 1 deletions

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@ -75,6 +75,7 @@ namespace PICAInternalRegs {
PrimitiveConfig = 0x25E,
// Vertex shader registers
VertexShaderAttrNum = 0x242,
VertexBoolUniform = 0x2B0,
VertexIntUniform0 = 0x2B1,
VertexIntUniform1 = 0x2B2,