[APT] Stub GlanceParameter

This commit is contained in:
wheremyfoodat 2023-04-21 01:40:13 +03:00
parent 33158c7908
commit 7002860d48
2 changed files with 49 additions and 3 deletions

View file

@ -34,6 +34,7 @@ class APTService {
void enable(u32 messagePointer);
void getSharedFont(u32 messagePointer);
void getWirelessRebootInfo(u32 messagePointer);
void glanceParameter(u32 messagePointer);
void initialize(u32 messagePointer);
void inquireNotification(u32 messagePointer);
void notifyToWait(u32 messagePointer);

View file

@ -9,6 +9,7 @@ namespace APTCommands {
Enable = 0x00030040,
InquireNotification = 0x000B0040,
ReceiveParameter = 0x000D0080,
GlanceParameter = 0x000E0080,
ReplySleepQuery = 0x003E0080,
NotifyToWait = 0x00430040,
GetSharedFont = 0x00440000,
@ -29,6 +30,31 @@ namespace Result {
};
}
// https://www.3dbrew.org/wiki/NS_and_APT_Services#Command
namespace APTTransitions {
enum : u32 {
None = 0,
Wakeup = 1,
Request = 2,
Response = 3,
Exit = 4,
Message = 5,
HomeButtonSingle = 6,
HomeButtonDouble = 7,
DSPSleep = 8,
DSPWakeup = 9,
WakeupByExit = 10,
WakuepByPause = 11,
WakeupByCancel = 12,
WakeupByCancelAll = 13,
WakeupByPowerButton = 14,
WakeupToJumpHome = 15,
RequestForApplet = 16,
WakeupToLaunchApp = 17,
ProcessDed = 0x41
};
}
void APTService::reset() {
// Set the default CPU time limit to 30%. Seems safe, as this is what Metroid 2 uses by default
cpuTimeLimit = 30;
@ -52,6 +78,7 @@ void APTService::handleSyncRequest(u32 messagePointer) {
case APTCommands::GetApplicationCpuTimeLimit: getApplicationCpuTimeLimit(messagePointer); break;
case APTCommands::GetLockHandle: getLockHandle(messagePointer); break;
case APTCommands::GetWirelessRebootInfo: getWirelessRebootInfo(messagePointer); break;
case APTCommands::GlanceParameter: glanceParameter(messagePointer); break;
case APTCommands::NotifyToWait: notifyToWait(messagePointer); break;
case APTCommands::ReceiveParameter: [[likely]] receiveParameter(messagePointer); break;
case APTCommands::ReplySleepQuery: replySleepQuery(messagePointer); break;
@ -150,12 +177,30 @@ void APTService::receiveParameter(u32 messagePointer) {
if (size > 0x1000) Helpers::panic("APT::ReceiveParameter with size > 0x1000");
// TODO: Properly implement this. We currently stub it in the same way as 3dmoo
// TODO: Properly implement this. We currently stub somewhat like 3dmoo
mem.write32(messagePointer, IPC::responseHeader(0xD, 4, 4));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0); // Sender App ID
mem.write32(messagePointer + 12, 1); // Signal type (1 = app just started, 0xB = returning to app, 0xC = exiting app)
mem.write32(messagePointer + 16, 0x10);
mem.write32(messagePointer + 12, APTTransitions::Wakeup); // Command
mem.write32(messagePointer + 16, 0);
mem.write32(messagePointer + 20, 0x10);
mem.write32(messagePointer + 24, 0);
mem.write32(messagePointer + 28, 0);
}
void APTService::glanceParameter(u32 messagePointer) {
const u32 app = mem.read32(messagePointer + 4);
const u32 size = mem.read32(messagePointer + 8);
log("APT::GlanceParameter(app ID = %X, size = %04X) (STUBBED)\n", app, size);
if (size > 0x1000) Helpers::panic("APT::ReceiveParameter with size > 0x1000");
// TODO: Properly implement this. We currently stub it similar
mem.write32(messagePointer, IPC::responseHeader(0xE, 4, 4));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0); // Sender App ID
mem.write32(messagePointer + 12, APTTransitions::Wakeup); // Command
mem.write32(messagePointer + 16, 0);
mem.write32(messagePointer + 20, 0);
mem.write32(messagePointer + 24, 0);
mem.write32(messagePointer + 28, 0);