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https://github.com/wheremyfoodat/Panda3DS.git
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[APT] Add inquireNotification/setScreencapPermission
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2 changed files with 39 additions and 0 deletions
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@ -27,14 +27,33 @@ class APTService {
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void checkNew3DSApp(u32 messagePointer);
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void enable(u32 messagePointer);
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void initialize(u32 messagePointer);
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void inquireNotification(u32 messagePointer);
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void notifyToWait(u32 messagePointer);
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void receiveParameter(u32 messagePointer);
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void replySleepQuery(u32 messagePointer);
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void setApplicationCpuTimeLimit(u32 messagePointer);
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void setScreencapPostPermission(u32 messagePointer);
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// Percentage of the syscore available to the application, between 5% and 89%
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u32 cpuTimeLimit;
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enum class NotificationType : u32 {
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None = 0,
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HomeButton1 = 1,
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HomeButton2 = 2,
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SleepQuery = 3,
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SleepCanceledByOpen = 4,
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SleepAccepted = 5,
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SleepAwake = 6,
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Shutdown = 7,
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PowerButtonClick = 8,
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PowerButtonClear = 9,
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TrySleep = 10,
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OrderToClose = 11
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};
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u32 screencapPostPermission;
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public:
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APTService(Memory& mem, Kernel& kernel) : mem(mem), kernel(kernel) {}
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void reset();
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@ -6,12 +6,14 @@ namespace APTCommands {
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GetLockHandle = 0x00010040,
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Initialize = 0x00020080,
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Enable = 0x00030040,
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InquireNotification = 0x000B0040,
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ReceiveParameter = 0x000D0080,
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ReplySleepQuery = 0x003E0080,
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NotifyToWait = 0x00430040,
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AppletUtility = 0x004B00C2,
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SetApplicationCpuTimeLimit = 0x004F0080,
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GetApplicationCpuTimeLimit = 0x00500040,
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SetScreencapPostPermission = 0x00550040,
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CheckNew3DSApp = 0x01010000,
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CheckNew3DS = 0x01020000
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};
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@ -49,12 +51,14 @@ void APTService::handleSyncRequest(u32 messagePointer) {
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case APTCommands::CheckNew3DSApp: checkNew3DSApp(messagePointer); break;
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case APTCommands::Enable: enable(messagePointer); break;
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case APTCommands::Initialize: initialize(messagePointer); break;
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case APTCommands::InquireNotification: inquireNotification(messagePointer); break;
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case APTCommands::GetApplicationCpuTimeLimit: getApplicationCpuTimeLimit(messagePointer); break;
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case APTCommands::GetLockHandle: getLockHandle(messagePointer); break;
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case APTCommands::NotifyToWait: notifyToWait(messagePointer); break;
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case APTCommands::ReceiveParameter: receiveParameter(messagePointer); break;
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case APTCommands::ReplySleepQuery: replySleepQuery(messagePointer); break;
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case APTCommands::SetApplicationCpuTimeLimit: setApplicationCpuTimeLimit(messagePointer); break;
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case APTCommands::SetScreencapPostPermission: setScreencapPostPermission(messagePointer); break;
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default: Helpers::panic("APT service requested. Command: %08X\n", command);
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}
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}
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@ -99,6 +103,13 @@ void APTService::initialize(u32 messagePointer) {
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mem.write32(messagePointer + 16, resumeEvent.value()); // Resume Event Handle
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}
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void APTService::inquireNotification(u32 messagePointer) {
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log("APT::InquireNotification\n");
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mem.write32(messagePointer + 4, Result::Success);
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mem.write32(messagePointer + 8, static_cast<u32>(NotificationType::None));
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}
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void APTService::getLockHandle(u32 messagePointer) {
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log("APT::GetLockHandle\n");
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@ -159,4 +170,13 @@ void APTService::getApplicationCpuTimeLimit(u32 messagePointer) {
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log("APT::GetApplicationCpuTimeLimit\n");
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mem.write32(messagePointer + 4, Result::Success);
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mem.write32(messagePointer + 8, cpuTimeLimit);
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}
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void APTService::setScreencapPostPermission(u32 messagePointer) {
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u32 perm = mem.read32(messagePointer + 4);
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log("APT::SetScreencapPostPermission (perm = %d)\n");
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// Apparently only 1-3 are valid values, but I see 0 used in some games like Pokemon Rumble
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mem.write32(messagePointer, Result::Success);
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screencapPostPermission = perm;
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}
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