mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-06-06 11:01:38 +12:00
Add basic controller input using the SDL2 GameController API
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parent
bf85b405af
commit
71dddc0020
4 changed files with 102 additions and 6 deletions
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@ -117,7 +117,75 @@ void Emulator::run() {
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srv.releaseTouchScreen();
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}
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break;
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case SDL_CONTROLLERDEVICEADDED:
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if (gameController != nullptr) {
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break;
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}
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gameController = SDL_GameControllerOpen(event.cdevice.which);
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break;
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case SDL_CONTROLLERDEVICEREMOVED:
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if (event.cdevice.which == gameControllerID) {
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SDL_GameControllerClose(gameController);
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gameController = nullptr;
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gameControllerID = 0;
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}
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case SDL_CONTROLLERBUTTONUP:
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case SDL_CONTROLLERBUTTONDOWN: {
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u32 key = 0;
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switch (event.cbutton.button) {
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case SDL_CONTROLLER_BUTTON_A: key = Keys::B; break;
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case SDL_CONTROLLER_BUTTON_B: key = Keys::A; break;
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case SDL_CONTROLLER_BUTTON_X: key = Keys::Y; break;
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case SDL_CONTROLLER_BUTTON_Y: key = Keys::X; break;
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case SDL_CONTROLLER_BUTTON_LEFTSHOULDER: key = Keys::L; break;
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case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER: key = Keys::R; break;
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case SDL_CONTROLLER_BUTTON_DPAD_LEFT: key = Keys::Left; break;
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case SDL_CONTROLLER_BUTTON_DPAD_RIGHT: key = Keys::Right; break;
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case SDL_CONTROLLER_BUTTON_DPAD_UP: key = Keys::Up; break;
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case SDL_CONTROLLER_BUTTON_DPAD_DOWN: key = Keys::Down; break;
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case SDL_CONTROLLER_BUTTON_BACK: key = Keys::Select; break;
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case SDL_CONTROLLER_BUTTON_START: key = Keys::Start; break;
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}
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if (key != 0) {
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if (event.cbutton.state == SDL_PRESSED) {
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srv.pressKey(key);
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} else {
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srv.releaseKey(key);
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}
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}
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}
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}
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}
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if (gameController != nullptr) {
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const s16 stickX = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTX);
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const s16 stickY = SDL_GameControllerGetAxis(gameController, SDL_CONTROLLER_AXIS_LEFTY);
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const s16 deadzone = 3276;
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const s16 maxValue = 0x9C;
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const s16 div = 0x8000 / maxValue;
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if (abs(stickX) < deadzone) {
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// Avoid overriding the keyboard's circlepad input
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if (abs(srv.getCirclepadX()) != maxValue) {
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srv.setCirclepadX(0);
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}
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} else {
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srv.setCirclepadX(stickX / div);
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}
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if (abs(stickY) < deadzone) {
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if (abs(srv.getCirclepadY()) != maxValue) {
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srv.setCirclepadY(0);
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}
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} else {
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srv.setCirclepadY(-(stickY / div));
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}
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}
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// Update inputs in the HID module
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@ -191,4 +259,4 @@ bool Emulator::loadELF(std::ifstream& file) {
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Helpers::panic("Misaligned ELF entrypoint. TODO: Check if ELFs can boot in thumb mode");
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}
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return true;
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}
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}
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