mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-07 06:35:40 +12:00
Cleanup, C string -> std::string
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parent
19a77c2a85
commit
77b0382d0c
3 changed files with 14 additions and 13 deletions
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@ -1,6 +1,7 @@
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#pragma once
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#include <array>
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#include <span>
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#include <string>
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#include <optional>
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#include "PICA/pica_vertex.hpp"
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@ -11,6 +12,7 @@ enum class RendererType : s8 {
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// Todo: Auto = -1,
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Null = 0,
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OpenGL = 1,
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Vulkan = 2,
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};
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class GPU;
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@ -36,7 +38,7 @@ class Renderer {
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static constexpr u32 vertexBufferSize = 0x10000;
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static std::optional<RendererType> typeFromString(std::string inString);
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static const char* typeToString(RendererType rendererType);
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static std::string typeToString(RendererType rendererType);
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virtual void reset() = 0;
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virtual void display() = 0; // Display the 3DS screen contents to the window
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@ -34,16 +34,14 @@ void EmulatorConfig::load(const std::filesystem::path& path) {
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auto gpu = gpuResult.unwrap();
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// Get renderer
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auto rendererResult = toml::expect<std::string>(gpu, "Renderer");
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if (rendererResult.is_ok()) {
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auto rendererName = rendererResult.unwrap();
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if (auto configRendererType = Renderer::typeFromString(rendererName); configRendererType.has_value()) {
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rendererType = configRendererType.value();
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} else {
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Helpers::warn("Invalid renderer specified: %s\n", rendererName.c_str());
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}
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auto rendererName = toml::find_or<std::string>(gpu, "Renderer", "OpenGL");
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auto configRendererType = Renderer::typeFromString(rendererName);
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if (configRendererType.has_value()) {
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rendererType = configRendererType.value();
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} else {
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Helpers::warn("Renderer not specified: %s\n", rendererResult.unwrap_err().c_str());
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Helpers::warn("Invalid renderer specified: %s\n", rendererName.c_str());
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rendererType = RendererType::OpenGL;
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}
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shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", false);
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@ -58,7 +56,7 @@ void EmulatorConfig::save(const std::filesystem::path& path) {
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if (std::filesystem::exists(path, error)) {
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try {
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data = toml::parse<toml::preserve_comments>(path);
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} catch (std::exception& ex) {
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} catch (const std::exception& ex) {
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Helpers::warn("Exception trying to parse config file. Exception: %s\n", ex.what());
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return;
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}
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@ -69,8 +67,8 @@ void EmulatorConfig::save(const std::filesystem::path& path) {
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printf("Saving new configuration file %s\n", path.string().c_str());
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}
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data["GPU"]["Renderer"] = Renderer::typeToString(rendererType);
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data["GPU"]["EnableShaderJIT"] = shaderJitEnabled;
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data["GPU"]["Renderer"] = Renderer::typeToString(rendererType);
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std::ofstream file(path, std::ios::out);
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file << data;
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@ -17,10 +17,11 @@ std::optional<RendererType> Renderer::typeFromString(std::string inString) {
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return std::nullopt;
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}
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const char* Renderer::typeToString(RendererType rendererType) {
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std::string Renderer::typeToString(RendererType rendererType) {
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switch (rendererType) {
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case RendererType::Null: return "null";
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case RendererType::OpenGL: return "opengl";
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case RendererType::Vulkan: return "vk";
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default: return "Invalid";
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}
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}
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