Rename Emulator::run to FrontendSDL::run

This commit is contained in:
offtkp 2024-03-16 22:52:13 +02:00
parent a00a5e0f8f
commit 7bd3e8437a
4 changed files with 40 additions and 41 deletions

View file

@ -20,4 +20,15 @@ class FrontendSDL {
SDL_Window* window = nullptr;
SDL_GameController* gameController = nullptr;
int gameControllerID;
bool programRunning = true;
// For tracking whether to update gyroscope
// We bind gyro to right click + mouse movement
bool holdingRightClick = false;
// Variables to keep track of whether the user is controlling the 3DS analog stick with their keyboard
// This is done so when a gamepad is connected, we won't automatically override the 3DS analog stick settings with the gamepad's state
// And so the user can still use the keyboard to control the analog
bool keyboardAnalogX = false;
bool keyboardAnalogY = false;
};