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MacOS OpenGL memes
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2 changed files with 4 additions and 2 deletions
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@ -8,7 +8,7 @@ using namespace Floats;
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// This is all hacked up to display our first triangle
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const char* vertexShader = R"(
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#version 420 core
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#version 410 core
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layout (location = 0) in vec4 coords;
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layout (location = 1) in vec4 vertexColour;
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