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Qt: Allow rebinding keyboard controls (#779)
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* Initial input UI draft Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com> * More keybinding work Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com> * Nit Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com> * More nits Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com> --------- Co-authored-by: Paris Oplopoios <parisoplop@gmail.com>
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14 changed files with 385 additions and 14 deletions
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@ -16,6 +16,8 @@
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#include "emulator.hpp"
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#include "frontend_settings.hpp"
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#include "input_mappings.hpp"
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#include "panda_qt/input_window.hpp"
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class ConfigWindow : public QDialog {
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Q_OBJECT
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@ -30,8 +32,9 @@ class ConfigWindow : public QDialog {
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QTextEdit* helpText = nullptr;
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QListWidget* widgetList = nullptr;
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QStackedWidget* widgetContainer = nullptr;
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InputWindow* inputWindow = nullptr;
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static constexpr size_t settingWidgetCount = 6;
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static constexpr size_t settingWidgetCount = 7;
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std::array<QString, settingWidgetCount> helpTexts;
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// The config class holds a copy of the emulator config which it edits and sends
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@ -52,6 +55,7 @@ class ConfigWindow : public QDialog {
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~ConfigWindow();
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EmulatorConfig& getConfig() { return config; }
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InputWindow* getInputWindow() { return inputWindow; }
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private:
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Emulator* emu;
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