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Qt: Allow rebinding keyboard controls (#779)
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* Initial input UI draft Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com> * More keybinding work Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com> * Nit Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com> * More nits Co-Authored-By: Paris Oplopoios <parisoplop@gmail.com> --------- Co-authored-by: Paris Oplopoios <parisoplop@gmail.com>
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14 changed files with 385 additions and 14 deletions
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@ -43,7 +43,6 @@ class MainWindow : public QMainWindow {
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Pause,
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Resume,
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TogglePause,
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DumpRomFS,
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PressKey,
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ReleaseKey,
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SetCirclePadX,
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@ -134,6 +133,9 @@ class MainWindow : public QMainWindow {
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void dispatchMessage(const EmulatorMessage& message);
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void loadTranslation();
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void loadKeybindings();
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void saveKeybindings();
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// Tracks whether we are using an OpenGL-backed renderer or a Vulkan-backed renderer
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bool usingGL = false;
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bool usingVk = false;
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@ -145,6 +147,9 @@ class MainWindow : public QMainWindow {
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bool keyboardAnalogX = false;
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bool keyboardAnalogY = false;
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// Tracks if keybindings changed, in which case we should update the keybindings file when closing the emulator
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bool keybindingsChanged = false;
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public:
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MainWindow(QApplication* app, QWidget* parent = nullptr);
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~MainWindow();
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