compile the copy shader

This commit is contained in:
Samuliak 2024-07-06 09:29:14 +02:00
parent 3d32d7a292
commit 82e436199c
2 changed files with 27 additions and 13 deletions

View file

@ -1,3 +1,6 @@
#include <metal_stdlib>
using namespace metal;
constant ushort lutTextureWidth [[function_constant(0)]];
vertex void vertexCopyToLUTTexture(uint vid [[vertex_id]], constant ushort* data [[buffer(0)]], texture1d_array<ushort, access::write> out [[texture(0)]]) {