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GLSL shader gen: Add alpha test (...half of it I guess)
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7 changed files with 108 additions and 38 deletions
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@ -24,6 +24,8 @@ namespace PICA::ShaderGen {
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void getColorOperation(std::string& shader, PICA::TexEnvConfig::Operation op);
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void getAlphaOperation(std::string& shader, PICA::TexEnvConfig::Operation op);
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void applyAlphaTest(std::string& shader, const PICARegs& regs);
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u32 textureConfig = 0;
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public:
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