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[PICA] Implement RG8 textures
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2 changed files with 11 additions and 1 deletions
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@ -80,5 +80,4 @@ struct Texture {
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// TODO: Make hasAlpha a template parameter
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u32 getTexelETC(bool hasAlpha, u32 u, u32 v, u32 width, const void* data);
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u32 decodeETC(u32 alpha, u32 u, u32 v, u64 colourData);
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};
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