Moar cheats

This commit is contained in:
wheremyfoodat 2023-10-24 22:07:45 +03:00 committed by offtkp
parent 7e7d4f7f16
commit 8502cd9285
3 changed files with 43 additions and 32 deletions

View file

@ -24,10 +24,10 @@ class Cheats {
}; };
Cheats(Memory& mem, HIDService& hid); Cheats(Memory& mem, HIDService& hid);
uint32_t addCheat(const Cheat& cheat); u32 addCheat(const Cheat& cheat);
void removeCheat(uint32_t id); void removeCheat(u32 id);
void enableCheat(uint32_t id); void enableCheat(u32 id);
void disableCheat(uint32_t id); void disableCheat(u32 id);
void reset(); void reset();
void run(); void run();

View file

@ -7,7 +7,7 @@ void Cheats::reset() {
ar.reset(); // Reset ActionReplay ar.reset(); // Reset ActionReplay
} }
uint32_t Cheats::addCheat(const Cheat& cheat) { u32 Cheats::addCheat(const Cheat& cheat) {
cheatsLoaded = true; cheatsLoaded = true;
// Find an empty slot if a cheat was previously removed // Find an empty slot if a cheat was previously removed
@ -23,8 +23,10 @@ uint32_t Cheats::addCheat(const Cheat& cheat) {
return cheats.size() - 1; return cheats.size() - 1;
} }
void Cheats::removeCheat(uint32_t id) { void Cheats::removeCheat(u32 id) {
if (id >= cheats.size()) return; if (id >= cheats.size()) {
return;
}
// Not using std::erase because we don't want to invalidate cheat IDs // Not using std::erase because we don't want to invalidate cheat IDs
cheats[id].type = CheatType::None; cheats[id].type = CheatType::None;
@ -38,14 +40,16 @@ void Cheats::removeCheat(uint32_t id) {
cheatsLoaded = false; cheatsLoaded = false;
} }
void Cheats::enableCheat(uint32_t id) { void Cheats::enableCheat(u32 id) {
if (id >= cheats.size()) return; if (id < cheats.size()) {
cheats[id].enabled = true; cheats[id].enabled = true;
}
} }
void Cheats::disableCheat(uint32_t id) { void Cheats::disableCheat(u32 id) {
if (id >= cheats.size()) return; if (id < cheats.size()) {
cheats[id].enabled = false; cheats[id].enabled = false;
}
} }
void Cheats::clear() { void Cheats::clear() {
@ -63,6 +67,7 @@ void Cheats::run() {
break; break;
} }
case CheatType::None: break;
default: Helpers::panic("Unknown cheat device!"); default: Helpers::panic("Unknown cheat device!");
} }
} }

View file

@ -30,17 +30,17 @@ class HC_GLOBAL HydraCore final : public hydra::IBase,
// IFrontendDriven // IFrontendDriven
void runFrame() override; void runFrame() override;
uint16_t getFps() override; u16 getFps() override;
// IInput // IInput
void setPollInputCallback(void (*callback)()) override; void setPollInputCallback(void (*callback)()) override;
void setCheckButtonCallback(int32_t (*callback)(uint32_t player, hydra::ButtonType button)) override; void setCheckButtonCallback(s32 (*callback)(u32 player, hydra::ButtonType button)) override;
// ICheat // ICheat
uint32_t addCheat(const uint8_t* data, uint32_t size) override; u32 addCheat(const u8* data, u32 size) override;
void removeCheat(uint32_t id) override; void removeCheat(u32 id) override;
void enableCheat(uint32_t id) override; void enableCheat(u32 id) override;
void disableCheat(uint32_t id) override; void disableCheat(u32 id) override;
std::unique_ptr<Emulator> emulator; std::unique_ptr<Emulator> emulator;
RendererGL* renderer; RendererGL* renderer;
@ -104,7 +104,7 @@ void HydraCore::runFrame() {
emulator->runFrame(); emulator->runFrame();
} }
uint16_t HydraCore::getFps() { return 60; } u16 HydraCore::getFps() { return 60; }
void HydraCore::reset() { emulator->reset(Emulator::ReloadOption::Reload); } void HydraCore::reset() { emulator->reset(Emulator::ReloadOption::Reload); }
hydra::Size HydraCore::getNativeSize() { return {400, 480}; } hydra::Size HydraCore::getNativeSize() { return {400, 480}; }
@ -131,29 +131,35 @@ void HydraCore::setFbo(unsigned handle) { renderer->setFBO(handle); }
void HydraCore::setGetProcAddress(void* function) { getProcAddress = function; } void HydraCore::setGetProcAddress(void* function) { getProcAddress = function; }
void HydraCore::setPollInputCallback(void (*callback)()) { pollInputCallback = callback; } void HydraCore::setPollInputCallback(void (*callback)()) { pollInputCallback = callback; }
void HydraCore::setCheckButtonCallback(int32_t (*callback)(uint32_t player, hydra::ButtonType button)) { checkButtonCallback = callback; } void HydraCore::setCheckButtonCallback(s32 (*callback)(u32 player, hydra::ButtonType button)) { checkButtonCallback = callback; }
uint32_t HydraCore::addCheat(const uint8_t* data, uint32_t size) { u32 HydraCore::addCheat(const u8* data, u32 size) {
if ((size % 8) != 0) return hydra::BAD_CHEAT; // Every 3DS cheat is a multiple of 64 bits == 8 bytes
if ((size % 8) != 0) {
return hydra::BAD_CHEAT;
}
Cheats::Cheat cheat; Cheats::Cheat cheat;
cheat.enabled = true; cheat.enabled = true;
cheat.type = Cheats::CheatType::ActionReplay; cheat.type = Cheats::CheatType::ActionReplay;
for (uint32_t i = 0; i < size; i += 8) { for (u32 i = 0; i < size; i += 8) {
uint32_t first_word = Common::swap32(*reinterpret_cast<const uint32_t*>(data + i)); auto read32 = [](const u8* ptr) {
uint32_t second_word = Common::swap32(*reinterpret_cast<const uint32_t*>(data + i + 4)); return (u32(ptr[3]) << 24) | (u32(ptr[2]) << 16) | (u32(ptr[1]) << 8) | u32(ptr[0]);
cheat.instructions.insert(cheat.instructions.end(), {first_word, second_word}); };
// Data is passed to us in big endian so we bswap
u32 firstWord = Common::swap32(read32(data + i));
u32 secondWord = Common::swap32(read32(data + i + 4));
cheat.instructions.insert(cheat.instructions.end(), {firstWord, secondWord});
} }
return emulator->getCheats().addCheat(cheat); return emulator->getCheats().addCheat(cheat);
}; };
void HydraCore::removeCheat(uint32_t id) { emulator->getCheats().removeCheat(id); } void HydraCore::removeCheat(u32 id) { emulator->getCheats().removeCheat(id); }
void HydraCore::enableCheat(u32 id) { emulator->getCheats().enableCheat(id); }
void HydraCore::enableCheat(uint32_t id) { emulator->getCheats().enableCheat(id); } void HydraCore::disableCheat(u32 id) { emulator->getCheats().disableCheat(id); }
void HydraCore::disableCheat(uint32_t id) { emulator->getCheats().disableCheat(id); }
HC_API hydra::IBase* createEmulator() { return new HydraCore; } HC_API hydra::IBase* createEmulator() { return new HydraCore; }
HC_API void destroyEmulator(hydra::IBase* emulator) { delete emulator; } HC_API void destroyEmulator(hydra::IBase* emulator) { delete emulator; }