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x64 Shader JIT: Optimize SSE4.1 blending path
Co-Authored-By: Burhan R <53955076+burhanr13@users.noreply.github.com>
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2 changed files with 5 additions and 6 deletions
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@ -174,8 +174,8 @@ static void configInit() {
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{"panda3ds_use_audio", "Enable audio; disabled|enabled"},
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{"panda3ds_audio_volume", "Audio volume; 100|0|10|20|40|60|80|90|100|120|140|150|180|200"},
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{"panda3ds_mute_audio", "Mute audio; disabled|enabled"},
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{"panda3ds_enable_aac", "Enable AAC audio; enabled|disabled"},
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{"panda3ds_ubershader_lighting_override", "Force shadergen when rendering lights; enabled|disabled"},
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{"panda3ds_ubershader_lighting_override_threshold", "Light threshold for forcing shadergen; 1|2|3|4|5|6|7|8"},
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{"panda3ds_use_virtual_sd", "Enable virtual SD card; enabled|disabled"},
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