Audio: Properly close audio device on emulator destruction (#637)

* Audio: Properly close audio device on emulator destruction

* Undo oopsie
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wheremyfoodat 2024-11-19 23:41:52 +02:00 committed by GitHub
parent 452510b932
commit 889c2453de
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3 changed files with 21 additions and 7 deletions

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@ -21,10 +21,12 @@ class MiniAudioDevice {
bool running = false;
std::vector<std::string> audioDevices;
public:
MiniAudioDevice();
// If safe is on, we create a null audio device
void init(Samples& samples, bool safe = false);
void close();
void start();
void stop();