Setting up Qt (#294)

* Initial Qt setup

* Fix copy paste derp

* Remove QApplication include

* Test MacOS Qt build

* Update Qt_Build.yml

* Update Qt_Build.yml

* Properly detect architecture for Qt

* Revert back to manual Qt installation to handle DLL nightmares

* Install Qt for MacOS CI

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Rename lua.hpp to lua_manager.hpp

* Add Windows Qt deploy step

* Update Qt_Build.yml

* Update Qt_Build.yml

* Update Qt_Build.yml

* Update Qt_Build.yml

* AAAAAAAAAAAAAAAAAAAAAA

* Update Qt_Build.yml

* AAAAAAAAAAAAAA

* Update Qt_Build.yml

* Update Qt_Build.yml

* Update Qt_Build.yml

* Create mac-bundle-qt.sh

* Update Qt_Build.yml

* Update Qt_Build.yml

* Update mac-bundle-qt.sh

* Update Qt_Build.yml

* Update mac-bundle-qt.sh

* Update mac-bundle-qt.sh

* Update mac-bundle-qt.sh

* Update mac-bundle-qt.sh

* Recovering from heartbreak after the dylibbundler fork made me sad

* Help

* Update Qt_Build.yml

* Add mac dynlib manager from MelonDS

* Update mac-bundle-qt.sh

* Update mac-bundle-qt.sh

* Update mac-libs.rb

* Update mac-bundle-qt.sh

* Create linux-appimage-qt.sh

* Update Qt_Build.yml
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wheremyfoodat 2023-09-29 17:30:13 +03:00 committed by GitHub
parent 49368e0db6
commit 89ed176d97
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9 changed files with 492 additions and 3 deletions

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@ -1,5 +1,5 @@
#ifdef PANDA3DS_ENABLE_LUA
#include "lua.hpp"
#include "lua_manager.hpp"
void LuaManager::initialize() {
L = luaL_newstate(); // Open Lua