Fix RendererSW initGraphicsContext prototype

This commit is contained in:
Wunkolo 2023-07-22 13:20:57 -07:00
parent f715cb9478
commit 8ace959d72
2 changed files with 2 additions and 2 deletions

View file

@ -9,7 +9,7 @@ class RendererSw final : public Renderer {
void reset() override;
void display() override;
void initGraphicsContext() override;
void initGraphicsContext(SDL_Window* window) override;
void clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) override;
void displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) override;
void drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) override;

View file

@ -6,7 +6,7 @@ RendererSw::~RendererSw() {}
void RendererSw::reset() { printf("RendererSW: Unimplemented reset call\n"); }
void RendererSw::display() { printf("RendererSW: Unimplemented display call\n"); }
void RendererSw::initGraphicsContext() { printf("RendererSW: Unimplemented initGraphicsContext call\n"); }
void RendererSw::initGraphicsContext(SDL_Window* window) { printf("RendererSW: Unimplemented initGraphicsContext call\n"); }
void RendererSw::clearBuffer(u32 startAddress, u32 endAddress, u32 value, u32 control) { printf("RendererSW: Unimplemented clearBuffer call\n"); }
void RendererSw::displayTransfer(u32 inputAddr, u32 outputAddr, u32 inputSize, u32 outputSize, u32 flags) {