mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-19 20:19:13 +12:00
Add audio enable and vsync settings
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parent
e0c1d4511b
commit
8cba0405b9
12 changed files with 102 additions and 22 deletions
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@ -32,6 +32,7 @@ namespace Audio {
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DSPService& dspService;
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Samples sampleBuffer;
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bool audioEnabled = false;
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MAKE_LOG_FUNCTION(log, dspLogger)
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@ -55,7 +56,9 @@ namespace Audio {
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static Audio::DSPCore::Type typeFromString(std::string inString);
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static const char* typeToString(Audio::DSPCore::Type type);
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Samples& getSamples() { return sampleBuffer; }
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virtual void setAudioEnabled(bool enable) { audioEnabled = enable; }
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};
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std::unique_ptr<DSPCore> makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService);
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@ -1,4 +1,5 @@
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#pragma once
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#include <atomic>
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#include <string>
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#include <vector>
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@ -7,8 +8,8 @@
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class MiniAudioDevice {
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using Samples = Common::RingBuffer<ma_int16, 1024>;
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// static constexpr ma_uint32 sampleRateIn = 32768; // 3DS sample rate
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// static constexpr ma_uint32 sampleRateOut = 44100; // Output sample rate
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static constexpr ma_uint32 sampleRate = 32768; // 3DS sample rate
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static constexpr ma_uint32 channelCount = 2; // Audio output is stereo
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ma_context context;
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ma_device_config deviceConfig;
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@ -24,5 +25,7 @@ class MiniAudioDevice {
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MiniAudioDevice();
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// If safe is on, we create a null audio device
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void init(Samples& samples, bool safe = false);
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void start();
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void stop();
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};
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@ -84,6 +84,7 @@ namespace Audio {
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scheduler.addEvent(Scheduler::EventType::RunDSP, scheduler.currentTimestamp + Audio::lleSlice * 2);
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}
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void setAudioEnabled(bool enable) override;
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u8* getDspMemory() override { return teakra.GetDspMemory().data(); }
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u16 recvData(u32 regId) override { return teakra.RecvData(regId); }
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@ -22,6 +22,9 @@ struct EmulatorConfig {
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bool sdWriteProtected = false;
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bool usePortableBuild = false;
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bool audioEnabled = false;
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bool vsyncEnabled = true;
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bool chargerPlugged = true;
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// Default to 3% battery to make users suffer
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int batteryPercentage = 3;
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@ -77,6 +77,7 @@ class Emulator {
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#ifdef PANDA3DS_ENABLE_DISCORD_RPC
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Discord::RPC discordRpc;
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#endif
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void setAudioEnabled(bool enable);
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void updateDiscord();
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// Keep the handle for the ROM here to reload when necessary and to prevent deleting it
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@ -59,6 +59,7 @@ void EmulatorConfig::load() {
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}
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shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", shaderJitDefault);
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vsyncEnabled = toml::find_or<toml::boolean>(gpu, "EnableVSync", true);
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}
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}
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@ -69,6 +70,7 @@ void EmulatorConfig::load() {
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auto dspCoreName = toml::find_or<std::string>(audio, "DSPEmulation", "Null");
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dspType = Audio::DSPCore::typeFromString(dspCoreName);
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audioEnabled = toml::find_or<toml::boolean>(audio, "EnableAudio", false);
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}
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}
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@ -119,7 +121,9 @@ void EmulatorConfig::save() {
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data["General"]["UsePortableBuild"] = usePortableBuild;
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data["GPU"]["EnableShaderJIT"] = shaderJitEnabled;
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data["GPU"]["Renderer"] = std::string(Renderer::typeToString(rendererType));
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data["GPU"]["EnableVSync"] = vsyncEnabled;
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data["Audio"]["DSPEmulation"] = std::string(Audio::DSPCore::typeToString(dspType));
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data["Audio"]["EnableAudio"] = audioEnabled;
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data["Battery"]["ChargerPlugged"] = chargerPlugged;
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data["Battery"]["BatteryPercentage"] = batteryPercentage;
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@ -2,16 +2,15 @@
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#include "helpers.hpp"
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static constexpr uint channelCount = 2;
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MiniAudioDevice::MiniAudioDevice() : initialized(false), running(false), samples(nullptr) {}
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void MiniAudioDevice::init(Samples& samples, bool safe) {
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this->samples = &samples;
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running = false;
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// Probe for device and available backends and initialize audio
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ma_backend backends[ma_backend_null + 1];
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unsigned count = 0;
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uint count = 0;
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if (safe) {
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backends[0] = ma_backend_null;
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@ -82,7 +81,7 @@ void MiniAudioDevice::init(Samples& samples, bool safe) {
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// The 3DS outputs s16 stereo audio @ 32768 Hz
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deviceConfig.playback.format = ma_format_s16;
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deviceConfig.playback.channels = channelCount;
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deviceConfig.sampleRate = 32768;
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deviceConfig.sampleRate = sampleRate;
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//deviceConfig.periodSizeInFrames = 64;
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//deviceConfig.periods = 16;
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deviceConfig.pUserData = this;
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@ -93,8 +92,16 @@ void MiniAudioDevice::init(Samples& samples, bool safe) {
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auto self = reinterpret_cast<MiniAudioDevice*>(device->pUserData);
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s16* output = reinterpret_cast<ma_int16*>(out);
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while (self->samples->size() < frameCount * channelCount) {}
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self->samples->pop(output, frameCount * 2);
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// Wait until there's enough samples to pop
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while (self->samples->size() < frameCount * channelCount) {
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printf("Waiting\n");
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// If audio output is disabled from the emulator thread, make sure that this callback will return and not hang
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if (!self->running) {
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return;
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}
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}
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self->samples->pop(output, frameCount * channelCount);
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};
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if (ma_device_init(&context, &deviceConfig, &device) != MA_SUCCESS) {
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@ -109,14 +116,31 @@ void MiniAudioDevice::init(Samples& samples, bool safe) {
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void MiniAudioDevice::start() {
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if (!initialized) {
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Helpers::warn("MiniAudio device not initialize, won't start");
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Helpers::warn("MiniAudio device not initialized, won't start");
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return;
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}
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// Ignore the call to start if the device is already running
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if (!running) {
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if (ma_device_start(&device) == MA_SUCCESS) {
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running = true;
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} else {
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running = false;
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Helpers::warn("Failed to start audio device");
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}
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}
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}
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void MiniAudioDevice::stop() {
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if (!initialized) {
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Helpers::warn("MiniAudio device not initialized, can't start");
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return;
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}
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if (running) {
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running = false;
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if (ma_device_stop(&device) != MA_SUCCESS) {
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Helpers::warn("Failed to stop audio device");
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}
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}
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}
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@ -55,11 +55,7 @@ TeakraDSP::TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService)
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ahbm.write32 = [&](u32 addr, u32 value) { *(u32*)&mem.getFCRAM()[addr - PhysicalAddrs::FCRAM] = value; };
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teakra.SetAHBMCallback(ahbm);
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teakra.SetAudioCallback([=](std::array<s16, 2> sample) {
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while (sampleBuffer.size() + 2 > sampleBuffer.Capacity()) {}
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sampleBuffer.push(sample.data(), 2);
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});
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teakra.SetAudioCallback([=](std::array<s16, 2> sample) { /* Do nothing */ });
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// Set up event handlers. These handlers forward a hardware interrupt to the DSP service, which is responsible
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// For triggering the appropriate DSP kernel events
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@ -121,6 +117,24 @@ void TeakraDSP::reset() {
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signalledData = signalledSemaphore = false;
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}
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void TeakraDSP::setAudioEnabled(bool enable) {
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if (audioEnabled != enable) {
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audioEnabled = enable;
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// Set the appropriate audio callback for Teakra
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if (audioEnabled) {
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teakra.SetAudioCallback([=](std::array<s16, 2> sample) {
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// Wait until we can push our samples
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while (sampleBuffer.size() + 2 > sampleBuffer.Capacity()) {
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}
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sampleBuffer.push(sample.data(), 2);
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});
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} else {
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teakra.SetAudioCallback([=](std::array<s16, 2> sample) { /* Do nothing */ });
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}
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}
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}
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// https://github.com/citra-emu/citra/blob/master/src/audio_core/lle/lle.cpp
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void TeakraDSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
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size &= 0xffff;
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@ -25,10 +25,12 @@ Emulator::Emulator()
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#endif
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{
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DSPService& dspService = kernel.getServiceManager().getDSP();
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dsp = Audio::makeDSPCore(config.dspType, memory, scheduler, dspService);
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dspService.setDSPCore(dsp.get());
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audioDevice.init(dsp->getSamples());
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setAudioEnabled(config.audioEnabled);
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#ifdef PANDA3DS_ENABLE_DISCORD_RPC
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if (config.discordRpcEnabled) {
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@ -103,8 +105,19 @@ void Emulator::step() {}
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void Emulator::render() {}
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// Only resume if a ROM is properly loaded
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void Emulator::resume() { running = (romType != ROMType::None); }
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void Emulator::pause() { running = false; }
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void Emulator::resume() {
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running = (romType != ROMType::None);
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if (running) {
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audioDevice.start();
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}
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}
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void Emulator::pause() {
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running = false;
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audioDevice.stop();
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}
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void Emulator::togglePause() { running ? pause() : resume(); }
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void Emulator::runFrame() {
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@ -389,3 +402,15 @@ RomFS::DumpingResult Emulator::dumpRomFS(const std::filesystem::path& path) {
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return DumpingResult::Success;
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}
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void Emulator::setAudioEnabled(bool enable) {
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if (!enable) {
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audioDevice.stop();
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} else if (enable && romType != ROMType::None && running) {
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// Don't start the audio device yet if there's no ROM loaded or the emulator is paused
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// Resume and Pause will handle it
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audioDevice.start();
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}
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dsp->setAudioEnabled(enable);
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}
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@ -87,7 +87,7 @@ MainWindow::MainWindow(QApplication* app, QWidget* parent) : QMainWindow(parent)
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// Make GL context current for this thread, enable VSync
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GL::Context* glContext = screen.getGLContext();
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glContext->MakeCurrent();
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glContext->SetSwapInterval(1);
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glContext->SetSwapInterval(emu->getConfig().vsyncEnabled ? 1 : 0);
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emu->initGraphicsContext(glContext);
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} else if (usingVk) {
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@ -49,6 +49,8 @@ FrontendSDL::FrontendSDL() {
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if (!gladLoadGLLoader(reinterpret_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
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Helpers::panic("OpenGL init failed");
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}
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SDL_GL_SetSwapInterval(config.vsyncEnabled ? 1 : 0);
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}
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#ifdef PANDA3DS_ENABLE_VULKAN
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2
third_party/teakra
vendored
2
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@ -1 +1 @@
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Subproject commit 01db7cdd00aabcce559a8dddce8798dabb71949b
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Subproject commit a686a1384f3a871c2bd65553d48aeba26246c704
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