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This commit is contained in:
wheremyfoodat 2025-07-06 18:25:20 +03:00 committed by GitHub
parent d1f4ae2911
commit 8e20bd6220
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
65 changed files with 13445 additions and 26224 deletions

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@ -15,7 +15,7 @@ namespace Audio {
bool signalledData;
bool signalledSemaphore;
uint audioFrameIndex = 0; // Index in our audio frame
uint audioFrameIndex = 0; // Index in our audio frame
std::array<s16, 160 * 2> audioFrame;
// Get a pointer to a data memory address

View file

@ -271,7 +271,7 @@ class ArchiveBase {
bool isSafeTextPath(const FSPath& path) {
if (path.type == PathType::UTF16) {
return isPathSafe<PathType::UTF16>(path);
} else if (path.type == PathType::ASCII){
} else if (path.type == PathType::ASCII) {
return isPathSafe<PathType::ASCII>(path);
}

View file

@ -2,11 +2,13 @@
#include "archive_base.hpp"
class ExtSaveDataArchive : public ArchiveBase {
public:
ExtSaveDataArchive(Memory& mem, const std::string& folder, bool isShared = false) : ArchiveBase(mem),
isShared(isShared), backingFolder(folder) {}
public:
ExtSaveDataArchive(Memory& mem, const std::string& folder, bool isShared = false) : ArchiveBase(mem), isShared(isShared), backingFolder(folder) {}
u64 getFreeBytes() override { Helpers::panic("ExtSaveData::GetFreeBytes unimplemented"); return 0; }
u64 getFreeBytes() override {
Helpers::panic("ExtSaveData::GetFreeBytes unimplemented");
return 0;
}
std::string name() override { return "ExtSaveData::" + backingFolder; }
HorizonResult createDirectory(const FSPath& path) override;
@ -29,5 +31,5 @@ public:
std::string getExtSaveDataPathFromBinary(const FSPath& path);
bool isShared = false;
std::string backingFolder; // Backing folder for the archive. Can be NAND, Gamecard or SD depending on the archive path.
std::string backingFolder; // Backing folder for the archive. Can be NAND, Gamecard or SD depending on the archive path.
};

View file

@ -2,10 +2,13 @@
#include "archive_base.hpp"
class NCCHArchive : public ArchiveBase {
public:
public:
NCCHArchive(Memory& mem) : ArchiveBase(mem) {}
u64 getFreeBytes() override { Helpers::panic("NCCH::GetFreeBytes unimplemented"); return 0; }
u64 getFreeBytes() override {
Helpers::panic("NCCH::GetFreeBytes unimplemented");
return 0;
}
std::string name() override { return "NCCH"; }
HorizonResult createFile(const FSPath& path, u64 size) override;

View file

@ -2,7 +2,7 @@
#include "archive_base.hpp"
class SaveDataArchive : public ArchiveBase {
public:
public:
SaveDataArchive(Memory& mem) : ArchiveBase(mem) {}
u64 getFreeBytes() override { return 32_MB; }
@ -27,6 +27,6 @@ public:
// Returns whether the cart has save data or not
bool cartHasSaveData() {
auto cxi = mem.getCXI();
return (cxi != nullptr && cxi->hasSaveData()); // We need to have a CXI file with more than 0 bytes of save data
return (cxi != nullptr && cxi->hasSaveData()); // We need to have a CXI file with more than 0 bytes of save data
}
};

View file

@ -2,7 +2,7 @@
#include "archive_base.hpp"
class SelfNCCHArchive : public ArchiveBase {
public:
public:
SelfNCCHArchive(Memory& mem) : ArchiveBase(mem) {}
u64 getFreeBytes() override { return 0; }

View file

@ -3,6 +3,7 @@
class UserSaveDataArchive : public ArchiveBase {
u32 archiveID;
public:
UserSaveDataArchive(Memory& mem, u32 archiveID) : ArchiveBase(mem), archiveID(archiveID) {}

View file

@ -1,132 +1,69 @@
// Generated with https://github.com/B3n30/citra_system_archives
#pragma once
const unsigned char BAD_WORD_LIST_DATA[] = {
0x28, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00,
0x34, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00,
0x4c, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x24, 0x03, 0x00, 0x00,
0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0xec, 0x02, 0x00, 0x00, 0x10, 0x02, 0x00, 0x00,
0xc0, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x02, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0x8c, 0x01, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xe4, 0x01, 0x00, 0x00, 0x94, 0x02, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0x3c, 0x02, 0x00, 0x00, 0x34, 0x01, 0x00, 0x00,
0x2c, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0xb8, 0x01, 0x00, 0x00, 0x60, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x2c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0x0a, 0x00, 0x00, 0x00, 0x30, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00,
0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x0a, 0x00, 0x00, 0x00,
0x31, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0x0c, 0x00, 0x00, 0x00, 0x31, 0x00, 0x30, 0x00,
0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00,
0xb0, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0x0c, 0x00, 0x00, 0x00, 0x31, 0x00, 0x31, 0x00, 0x2e, 0x00, 0x74, 0x00,
0x78, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x00, 0x00, 0x00,
0x31, 0x00, 0x32, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00,
0x00, 0x00, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0x0c, 0x00, 0x00, 0x00, 0x31, 0x00, 0x33, 0x00,
0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00,
0x34, 0x01, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0x0c, 0x00, 0x00, 0x00, 0x31, 0x00, 0x34, 0x00, 0x2e, 0x00, 0x74, 0x00,
0x78, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x01, 0x00, 0x00,
0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x0c, 0x00, 0x00, 0x00,
0x31, 0x00, 0x35, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00,
0x00, 0x00, 0x00, 0x00, 0x8c, 0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0x0c, 0x00, 0x00, 0x00, 0x31, 0x00, 0x36, 0x00,
0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00,
0xb8, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0x0a, 0x00, 0x00, 0x00, 0x32, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00,
0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe4, 0x01, 0x00, 0x00,
0x40, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x0a, 0x00, 0x00, 0x00,
0x33, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x10, 0x02, 0x00, 0x00, 0x60, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0x0a, 0x00, 0x00, 0x00, 0x34, 0x00, 0x2e, 0x00,
0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3c, 0x02, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0x0a, 0x00, 0x00, 0x00, 0x35, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00,
0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x02, 0x00, 0x00,
0xa0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
0x36, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x94, 0x02, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xdc, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x37, 0x00, 0x2e, 0x00,
0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xc0, 0x02, 0x00, 0x00, 0xe0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0x0a, 0x00, 0x00, 0x00, 0x38, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00,
0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xec, 0x02, 0x00, 0x00,
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00,
0x39, 0x00, 0x2e, 0x00, 0x74, 0x00, 0x78, 0x00, 0x74, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0x20, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00,
0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00,
0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00,
0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00,
0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00,
0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00,
0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00,
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0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00,
0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00,
0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00,
0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00,
0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00,
0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00,
0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00,
0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00,
0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00,
0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00,
0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00,
0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00,
0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00,
0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00,
0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00,
0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xfe, 0x5e, 0x00, 0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00,
0x6f, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xfe, 0x5e, 0x00,
0x62, 0x00, 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x72, 0x00,
0x64, 0x00, 0x24, 0x00, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00
constexpr unsigned char BAD_WORD_LIST_DATA[] = {
0x28, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00,
0x4c, 0x00, 0x00, 0x00, 0x98, 0x00, 0x00, 0x00, 0x24, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
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};
const unsigned int BAD_WORD_LIST_DATA_len = 1508;

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

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@ -19,7 +19,7 @@ class Emulator;
namespace httplib {
class Server;
struct Response;
}
} // namespace httplib
// Wrapper for httplib::Response that allows the HTTP server to wait for the response to be ready
struct DeferredResponseWrapper {
@ -63,7 +63,7 @@ struct HttpServer {
std::thread httpServerThread;
std::queue<std::unique_ptr<HttpAction>> actionQueue;
std::mutex actionQueueMutex;
std::unique_ptr<HttpAction> currentStepAction {};
std::unique_ptr<HttpAction> currentStepAction{};
std::map<std::string, u32> keyMap;
bool paused = false;

File diff suppressed because it is too large Load diff

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@ -13,4 +13,4 @@ namespace Helpers {
static constexpr void static_for(Func&& f) {
static_for_impl<T, Begin>(std::forward<Func>(f), std::make_integer_sequence<T, End - Begin>{});
}
}
} // namespace Helpers

View file

@ -3,8 +3,8 @@
#include <functional>
#include <memory>
#include "screen_layout.hpp"
#include "gl/context.h"
#include "screen_layout.hpp"
#include "window_info.h"
// OpenGL widget for drawing the 3DS screen

View file

@ -4,9 +4,9 @@
#include <filesystem>
#include "screen_layout.hpp"
#include "emulator.hpp"
#include "input_mappings.hpp"
#include "screen_layout.hpp"
class FrontendSDL {
Emulator emu;

View file

@ -241,13 +241,12 @@ struct GLStateManager {
void setBlendFunc(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha) {
if (blendFuncSourceRGB != sourceRGB || blendFuncDestRGB != destRGB || blendFuncSourceAlpha != sourceAlpha ||
blendFuncDestAlpha != destAlpha) {
blendFuncSourceRGB = sourceRGB;
blendFuncDestRGB = destRGB;
blendFuncSourceAlpha = sourceAlpha;
blendFuncDestAlpha = destAlpha;
glBlendFuncSeparate(sourceRGB, destRGB,sourceAlpha, destAlpha);
glBlendFuncSeparate(sourceRGB, destRGB, sourceAlpha, destAlpha);
}
}

View file

@ -42,7 +42,7 @@ namespace Result {
OS = 6,
DBG = 7,
DMNT = 8,
PDN = 9 ,
PDN = 9,
GSP = 10,
I2C = 11,
GPIO = 12,
@ -132,7 +132,7 @@ namespace Result {
};
class HorizonResult {
private:
private:
static const uint32_t DescriptionBits = 10;
static const uint32_t ModuleBits = 8;
static const uint32_t ReservedBits = 3;
@ -156,7 +156,7 @@ namespace Result {
return (description << DescriptionOffset) | (module << ModuleOffset) | (summary << SummaryOffset) | (level << LevelOffset);
}
public:
public:
constexpr HorizonResult() : m_value(0) {}
constexpr HorizonResult(uint32_t value) : m_value(value) {}
constexpr HorizonResult(uint32_t description, HorizonResultModule module, HorizonResultSummary summary, HorizonResultLevel level) : m_value(makeValue(description, static_cast<uint32_t>(module), static_cast<uint32_t>(summary), static_cast<uint32_t>(level))) {}
@ -193,14 +193,14 @@ namespace Result {
static_assert(std::is_trivially_destructible<HorizonResult>::value, "std::is_trivially_destructible<HorizonResult>::value");
#define DEFINE_HORIZON_RESULT_MODULE(ns, value) \
namespace ns::Detail {\
static constexpr HorizonResultModule ModuleId = HorizonResultModule::value; \
}
#define DEFINE_HORIZON_RESULT_MODULE(ns, value) \
namespace ns::Detail { \
static constexpr HorizonResultModule ModuleId = HorizonResultModule::value; \
}
#define DEFINE_HORIZON_RESULT(name, description, summary, level) \
static constexpr HorizonResult name(description, Detail::ModuleId, HorizonResultSummary::summary, HorizonResultLevel::level);
#define DEFINE_HORIZON_RESULT(name, description, summary, level) \
static constexpr HorizonResult name(description, Detail::ModuleId, HorizonResultSummary::summary, HorizonResultLevel::level);
static constexpr HorizonResult Success(0);
static constexpr HorizonResult FailurePlaceholder(UINT32_MAX);
};
}; // namespace Result

View file

@ -10,29 +10,29 @@
// We use the same code for Android as well, since the values we get from Android are in the same format as SDL (m/s^2 for acceleration, rad/s for
// rotation)
namespace Sensors::SDL {
// Convert the rotation data we get from SDL sensor events to rotation data we can feed right to HID
// Returns [pitch, roll, yaw]
static glm::vec3 convertRotation(glm::vec3 rotation) {
// Annoyingly, Android doesn't support the <numbers> header yet so we define pi ourselves
static constexpr double pi = 3.141592653589793;
// Convert the rotation from rad/s to deg/s and scale by the gyroscope coefficient in HID
constexpr float scale = 180.f / pi * HIDService::gyroscopeCoeff;
// The axes are also inverted, so invert scale before the multiplication.
return rotation * -scale;
}
// Convert the rotation data we get from SDL sensor events to rotation data we can feed right to HID
// Returns [pitch, roll, yaw]
static glm::vec3 convertRotation(glm::vec3 rotation) {
// Annoyingly, Android doesn't support the <numbers> header yet so we define pi ourselves
static constexpr double pi = 3.141592653589793;
// Convert the rotation from rad/s to deg/s and scale by the gyroscope coefficient in HID
constexpr float scale = 180.f / pi * HIDService::gyroscopeCoeff;
// The axes are also inverted, so invert scale before the multiplication.
return rotation * -scale;
}
static glm::vec3 convertAcceleration(float* data) {
// Set our cap to ~9 m/s^2. The 3DS sensors cap at -930 and +930, so values above this value will get clamped to 930
// At rest (3DS laid flat on table), hardware reads around ~0 for x and z axis, and around ~480 for y axis due to gravity.
// This code tries to mimic this approximately, with offsets based on measurements from my DualShock 4.
static constexpr float accelMax = 9.f;
// We define standard gravity(g) ourself instead of using the SDL one in order for the code to work on Android too.
static constexpr float standardGravity = 9.80665f;
static glm::vec3 convertAcceleration(float* data) {
// Set our cap to ~9 m/s^2. The 3DS sensors cap at -930 and +930, so values above this value will get clamped to 930
// At rest (3DS laid flat on table), hardware reads around ~0 for x and z axis, and around ~480 for y axis due to gravity.
// This code tries to mimic this approximately, with offsets based on measurements from my DualShock 4.
static constexpr float accelMax = 9.f;
// We define standard gravity(g) ourself instead of using the SDL one in order for the code to work on Android too.
static constexpr float standardGravity = 9.80665f;
s16 x = std::clamp<s16>(s16(data[0] / accelMax * 930.f), -930, +930);
s16 y = std::clamp<s16>(s16(data[1] / (standardGravity * accelMax) * 930.f - 350.f), -930, +930);
s16 z = std::clamp<s16>(s16((data[2] - 2.1f) / accelMax * 930.f), -930, +930);
s16 x = std::clamp<s16>(s16(data[0] / accelMax * 930.f), -930, +930);
s16 y = std::clamp<s16>(s16(data[1] / (standardGravity * accelMax) * 930.f - 350.f), -930, +930);
s16 z = std::clamp<s16>(s16((data[2] - 2.1f) / accelMax * 930.f), -930, +930);
return glm::vec3(x, y, z);
}
return glm::vec3(x, y, z);
}
} // namespace Sensors::SDL

View file

@ -1,5 +1,6 @@
#pragma once
#include <array>
#include "helpers.hpp"
#include "io_file.hpp"
#include "nfc_types.hpp"

View file

@ -1,13 +1,13 @@
#pragma once
#include <optional>
#include "applets/applet_manager.hpp"
#include "helpers.hpp"
#include "kernel_types.hpp"
#include "logger.hpp"
#include "memory.hpp"
#include "result/result.hpp"
#include "applets/applet_manager.hpp"
// Yay, more circular dependencies
class Kernel;

View file

@ -244,18 +244,18 @@ namespace Service::NFC {
#pragma pack(1)
struct EncryptedAmiiboFile {
u8 constant_value; // Must be A5
u16_be write_counter; // Number of times the amiibo has been written?
u8 amiibo_version; // Amiibo file version
AmiiboSettings settings; // Encrypted amiibo settings
HashData hmac_tag; // Hash
AmiiboModelInfo model_info; // Encrypted amiibo model info
HashData keygen_salt; // Salt
HashData hmac_data; // Hash
ChecksummedMiiData owner_mii; // Encrypted Mii data
u64_be application_id; // Encrypted Game id
u16_be application_write_counter; // Encrypted Counter
u32_be application_area_id; // Encrypted Game id
u8 constant_value; // Must be A5
u16_be write_counter; // Number of times the amiibo has been written?
u8 amiibo_version; // Amiibo file version
AmiiboSettings settings; // Encrypted amiibo settings
HashData hmac_tag; // Hash
AmiiboModelInfo model_info; // Encrypted amiibo model info
HashData keygen_salt; // Salt
HashData hmac_data; // Hash
ChecksummedMiiData owner_mii; // Encrypted Mii data
u64_be application_id; // Encrypted Game id
u16_be application_write_counter; // Encrypted Counter
u32_be application_area_id; // Encrypted Game id
u8 application_id_byte;
u8 unknown;
u64 mii_extension;
@ -274,9 +274,9 @@ namespace Service::NFC {
u16_be write_counter; // Number of times the amiibo has been written?
u8 amiibo_version; // Amiibo file version
AmiiboSettings settings;
ChecksummedMiiData owner_mii; // Mii data
u64_be application_id; // Game id
u16_be application_write_counter; // Counter
ChecksummedMiiData owner_mii; // Mii data
u64_be application_id; // Game id
u16_be application_write_counter; // Counter
u32_be application_area_id;
u8 application_id_byte;
u8 unknown;

View file

@ -18,6 +18,6 @@ namespace SystemModel {
KTR = NewNintendo3DS,
FTR = Nintendo2DS,
RED = NewNintendo3DS_XL,
JAN = NewNintendo2DS_XL
JAN = NewNintendo2DS_XL,
};
}

View file

@ -6,118 +6,114 @@
#include <bit>
#include <functional>
#include "cpu_dynarmic.hpp"
#include "helpers.hpp"
namespace {
template <size_t N>
struct StringLiteral {
constexpr StringLiteral(const char(&str)[N]) {
std::copy_n(str, N, value);
}
template <size_t N>
struct StringLiteral {
constexpr StringLiteral(const char (&str)[N]) { std::copy_n(str, N, value); }
static constexpr std::size_t strlen = N - 1;
static constexpr std::size_t size = N;
static constexpr std::size_t strlen = N - 1;
static constexpr std::size_t size = N;
char value[N];
};
char value[N];
};
template <StringLiteral haystack, StringLiteral needle>
constexpr u32 GetMatchingBitsFromStringLiteral() {
u32 result = 0;
for (size_t i = 0; i < haystack.strlen; i++) {
for (size_t a = 0; a < needle.strlen; a++) {
if (haystack.value[i] == needle.value[a]) {
result |= 1 << (haystack.strlen - 1 - i);
}
}
}
return result;
}
template <StringLiteral haystack, StringLiteral needle>
constexpr u32 GetMatchingBitsFromStringLiteral() {
u32 result = 0;
for (size_t i = 0; i < haystack.strlen; i++) {
for (size_t a = 0; a < needle.strlen; a++) {
if (haystack.value[i] == needle.value[a]) {
result |= 1 << (haystack.strlen - 1 - i);
}
}
}
return result;
}
template <u32 mask_>
constexpr u32 DepositBits(u32 val) {
u32 mask = mask_;
u32 res = 0;
for (u32 bb = 1; mask; bb += bb) {
u32 neg_mask = 0 - mask;
if (val & bb)
res |= mask & neg_mask;
mask &= mask - 1;
}
return res;
}
template <u32 mask_>
constexpr u32 DepositBits(u32 val) {
u32 mask = mask_;
u32 res = 0;
for (u32 bb = 1; mask; bb += bb) {
u32 neg_mask = 0 - mask;
if (val & bb) res |= mask & neg_mask;
mask &= mask - 1;
}
return res;
}
template <StringLiteral haystack>
struct MatcherArg {
template <StringLiteral needle>
u32 Get() {
return DepositBits<GetMatchingBitsFromStringLiteral<haystack, needle>()>(instruction);
}
template <StringLiteral haystack>
struct MatcherArg {
template <StringLiteral needle>
u32 Get() {
return DepositBits<GetMatchingBitsFromStringLiteral<haystack, needle>()>(instruction);
}
u32 instruction;
};
u32 instruction;
};
struct Matcher {
u32 mask;
u32 expect;
std::function<u64(u32)> fn;
};
struct Matcher {
u32 mask;
u32 expect;
std::function<u64(u32)> fn;
};
u64 DataProcessing_imm(auto i) {
if (i.template Get<"d">() == 15) {
return 7;
}
return 1;
}
u64 DataProcessing_reg(auto i) {
if (i.template Get<"d">() == 15) {
return 7;
}
return 1;
}
u64 DataProcessing_rsr(auto i) {
if (i.template Get<"d">() == 15) {
return 8;
}
return 2;
}
u64 LoadStoreSingle_imm(auto) {
return 2;
}
u64 LoadStoreSingle_reg(auto i) {
// TODO: Load PC
if (i.template Get<"u">() == 1 && i.template Get<"r">() == 0 &&
(i.template Get<"v">() == 0 || i.template Get<"v">() == 2)) {
return 2;
}
return 4;
}
u64 LoadStoreMultiple(auto i) {
// TODO: Load PC
return 1 + std::popcount(i.template Get<"x">()) / 2;
}
u64 DataProcessing_imm(auto i) {
if (i.template Get<"d">() == 15) {
return 7;
}
return 1;
}
u64 DataProcessing_reg(auto i) {
if (i.template Get<"d">() == 15) {
return 7;
}
return 1;
}
u64 DataProcessing_rsr(auto i) {
if (i.template Get<"d">() == 15) {
return 8;
}
return 2;
}
u64 LoadStoreSingle_imm(auto) { return 2; }
u64 LoadStoreSingle_reg(auto i) {
// TODO: Load PC
if (i.template Get<"u">() == 1 && i.template Get<"r">() == 0 && (i.template Get<"v">() == 0 || i.template Get<"v">() == 2)) {
return 2;
}
return 4;
}
u64 LoadStoreMultiple(auto i) {
// TODO: Load PC
return 1 + std::popcount(i.template Get<"x">()) / 2;
}
u64 SupervisorCall(auto i) {
// Consume extra cycles for the GetSystemTick SVC since some games wait with it in a loop rather than
// Properly sleeping until a VBlank interrupt
if (i.template Get<"v">() == 0x28) {
return 152;
}
u64 SupervisorCall(auto i) {
// Consume extra cycles for the GetSystemTick SVC since some games wait with it in a loop rather than
// Properly sleeping until a VBlank interrupt
if (i.template Get<"v">() == 0x28) {
return 152;
}
return 8;
}
return 8;
}
#define INST(NAME, BS, CYCLES) \
Matcher{GetMatchingBitsFromStringLiteral<BS, "01">(), \
GetMatchingBitsFromStringLiteral<BS, "1">(), \
std::function<u64(u32)>{[](u32 instruction) -> u64 { \
[[maybe_unused]] MatcherArg<BS> i{instruction}; \
return (CYCLES); \
}}},
Matcher{ \
GetMatchingBitsFromStringLiteral<BS, "01">(), GetMatchingBitsFromStringLiteral<BS, "1">(), \
std::function<u64(u32)>{[](u32 instruction) -> u64 { \
[[maybe_unused]] MatcherArg<BS> i{instruction}; \
return (CYCLES); \
}} \
},
const std::array arm_matchers{
// clang-format off
const std::array arm_matchers{
// clang-format off
// Branch instructions
INST("BLX (imm)", "1111101hvvvvvvvvvvvvvvvvvvvvvvvv", 5) // v5
@ -389,11 +385,11 @@ namespace {
INST("RFE", "1111100--0-1----0000101000000000", 9) // v6
INST("SRS", "1111100--1-0110100000101000-----", 1) // v6
// clang-format on
};
// clang-format on
};
const std::array thumb_matchers{
// clang-format off
const std::array thumb_matchers{
// clang-format off
// Shift (immediate) add, subtract, move and compare instructions
INST("LSL (imm)", "00000vvvvvmmmddd", 1)
@ -487,23 +483,21 @@ namespace {
INST("BL (imm)", "11110Svvvvvvvvvv11j1jvvvvvvvvvvv", 4) // v4T
INST("BLX (imm)", "11110Svvvvvvvvvv11j0jvvvvvvvvvvv", 5) // v5T
// clang-format on
};
// clang-format on
};
} // namespace
} // namespace
u64 MyEnvironment::getCyclesForInstruction(bool is_thumb, u32 instruction) {
if (is_thumb) {
return 1;
}
if (is_thumb) {
return 1;
}
const auto matches_instruction = [instruction](const auto& matcher) {
return (instruction & matcher.mask) == matcher.expect;
};
const auto matches_instruction = [instruction](const auto& matcher) { return (instruction & matcher.mask) == matcher.expect; };
auto iter = std::find_if(arm_matchers.begin(), arm_matchers.end(), matches_instruction);
if (iter != arm_matchers.end()) {
return iter->fn(instruction);
}
return 1;
auto iter = std::find_if(arm_matchers.begin(), arm_matchers.end(), matches_instruction);
if (iter != arm_matchers.end()) {
return iter->fn(instruction);
}
return 1;
}

View file

@ -96,7 +96,7 @@ void ActionReplay::runInstruction(const Cheat& cheat, u32 instruction) {
break;
}
// clang-format off
// clang-format off
#define MAKE_IF_INSTRUCTION(opcode, comparator) \
case opcode: { \
const u32 baseAddr = Helpers::getBits<0, 28>(instruction); \
@ -119,7 +119,7 @@ void ActionReplay::runInstruction(const Cheat& cheat, u32 instruction) {
// Not Equal (YYYYYYYY != [XXXXXXX + offset])
MAKE_IF_INSTRUCTION(6, !=)
#undef MAKE_IF_INSTRUCTION
// clang-format on
// clang-format on
// BXXXXXXX 00000000 - offset = *(XXXXXXX + offset)
case 0xB: {
@ -185,7 +185,6 @@ void ActionReplay::executeDType(const Cheat& cheat, u32 instruction) {
*activeOffset += 1;
break;
case 0xD9000000: *activeData = read32(cheat[pc++] + *activeOffset); break;
case 0xD9000001: data1 = read32(cheat[pc++] + *activeOffset); break;
case 0xD9000002: data2 = read32(cheat[pc++] + *activeOffset); break;

View file

@ -1,4 +1,5 @@
#include "applets/error_applet.hpp"
#include "kernel/handles.hpp"
using namespace Applets;
@ -11,7 +12,7 @@ Result::HorizonResult ErrorApplet::start(const MemoryBlock* sharedMem, const std
.destID = AppletIDs::Application,
.signal = static_cast<u32>(APTSignal::WakeupByExit),
.object = 0,
.data = parameters, // TODO: Figure out how the data format for this applet
.data = parameters, // TODO: Figure out how the data format for this applet
};
nextParameter = param;

View file

@ -53,7 +53,7 @@ Result::HorizonResult SoftwareKeyboardApplet::start(const MemoryBlock* sharedMem
mem.write16(textAddress, u16(text[i]));
textAddress += sizeof(u16);
}
mem.write16(textAddress, 0); // Write UTF-16 null terminator
mem.write16(textAddress, 0); // Write UTF-16 null terminator
// Temporarily hardcode the pressed button to be the firs tone
switch (config.numButtonsM1) {

View file

@ -1,4 +1,5 @@
#include "cheats.hpp"
#include "swap.hpp"
Cheats::Cheats(Memory& mem, HIDService& hid) : ar(mem, hid) { reset(); }

View file

@ -38,8 +38,9 @@ void Kernel::arbitrateAddress() {
const s32 value = s32(regs[3]);
const s64 ns = s64(u64(regs[4]) | (u64(regs[5]) << 32));
logSVC("ArbitrateAddress(Handle = %X, address = %08X, type = %s, value = %d, ns = %lld)\n", handle, address,
arbitrationTypeToString(type), value, ns);
logSVC(
"ArbitrateAddress(Handle = %X, address = %08X, type = %s, value = %d, ns = %lld)\n", handle, address, arbitrationTypeToString(type), value, ns
);
const auto arbiter = getObject(handle, KernelObjectType::AddressArbiter);
if (arbiter == nullptr) [[unlikely]] {
@ -61,7 +62,7 @@ void Kernel::arbitrateAddress() {
switch (static_cast<ArbitrationType>(type)) {
// Puts this thread to sleep if word < value until another thread arbitrates the address using SIGNAL
case ArbitrationType::WaitIfLess: {
s32 word = static_cast<s32>(mem.read32(address)); // Yes this is meant to be signed
s32 word = static_cast<s32>(mem.read32(address)); // Yes this is meant to be signed
if (word < value) {
sleepThreadOnArbiter(address);
}
@ -71,7 +72,7 @@ void Kernel::arbitrateAddress() {
// Puts this thread to sleep if word < value until another thread arbitrates the address using SIGNAL
// If the thread is put to sleep, the arbiter address is decremented
case ArbitrationType::DecrementAndWaitIfLess: {
s32 word = static_cast<s32>(mem.read32(address)); // Yes this is meant to be signed
s32 word = static_cast<s32>(mem.read32(address)); // Yes this is meant to be signed
if (word < value) {
mem.write32(address, word - 1);
sleepThreadOnArbiter(address);
@ -79,12 +80,8 @@ void Kernel::arbitrateAddress() {
break;
}
case ArbitrationType::Signal:
signalArbiter(address, value);
break;
default:
Helpers::panic("ArbitrateAddress: Unimplemented type %s", arbitrationTypeToString(type));
case ArbitrationType::Signal: signalArbiter(address, value); break;
default: Helpers::panic("ArbitrateAddress: Unimplemented type %s", arbitrationTypeToString(type));
}
requireReschedule();
@ -92,8 +89,9 @@ void Kernel::arbitrateAddress() {
// Signal up to "threadCount" threads waiting on the arbiter indicated by "waitingAddress"
void Kernel::signalArbiter(u32 waitingAddress, s32 threadCount) {
if (threadCount == 0) [[unlikely]] return;
s32 count = 0; // Number of threads we've woken up
if (threadCount == 0) [[unlikely]]
return;
s32 count = 0; // Number of threads we've woken up
// Wake threads with the highest priority threads being woken up first
for (auto index : threadIndices) {

View file

@ -10,7 +10,7 @@
namespace DirectoryOps {
enum : u32 {
Read = 0x08010042,
Close = 0x08020000
Close = 0x08020000,
};
}
@ -28,7 +28,7 @@ Filename83 convertTo83(const std::string& path) {
// Convert a character to add it to the 8.3 name
// "Characters such as + are changed to the underscore _, and letters are put in uppercase"
// For now we put letters in uppercase until we find out what is supposed to be converted to _ and so on
auto convertCharacter = [](char c) { return (char) std::toupper(c); };
auto convertCharacter = [](char c) { return (char)std::toupper(c); };
// List of forbidden character for 8.3 filenames, from Citra
// TODO: Use constexpr when C++20 support is solid
@ -66,7 +66,7 @@ Filename83 convertTo83(const std::string& path) {
filenameTooBig = true;
break;
}
filename[validCharacterCount++] = convertCharacter(c); // Append character to filename
filename[validCharacterCount++] = convertCharacter(c); // Append character to filename
}
// Truncate name to 6 characters and denote that it is too big
@ -136,9 +136,9 @@ void Kernel::readDirectory(u32 messagePointer, Handle directory) {
bool isDirectory = std::filesystem::is_directory(relative);
std::u16string nameU16 = relative.u16string();
bool isHidden = nameU16[0] == u'.'; // If the first character is a dot then this is a hidden file/folder
bool isHidden = nameU16[0] == u'.'; // If the first character is a dot then this is a hidden file/folder
const u32 entryPointer = outPointer + (count * 0x228); // 0x228 is the size of a single entry
const u32 entryPointer = outPointer + (count * 0x228); // 0x228 is the size of a single entry
u32 utfPointer = entryPointer;
u32 namePointer = entryPointer + 0x20C;
u32 extensionPointer = entryPointer + 0x216;
@ -152,7 +152,7 @@ void Kernel::readDirectory(u32 messagePointer, Handle directory) {
mem.write16(utfPointer, u16(c));
utfPointer += sizeof(u16);
}
mem.write16(utfPointer, 0); // Null terminate the UTF16 name
mem.write16(utfPointer, 0); // Null terminate the UTF16 name
// Write 8.3 filename-extension
for (auto c : shortFilename) {

View file

@ -2,7 +2,7 @@
namespace Commands {
enum : u32 {
Throw = 0x00010800
Throw = 0x00010800,
};
}
@ -13,7 +13,7 @@ namespace FatalErrorType {
CardRemoved = 2,
Exception = 3,
ResultFailure = 4,
Logged = 5
Logged = 5,
};
}
@ -21,18 +21,14 @@ namespace FatalErrorType {
void Kernel::handleErrorSyncRequest(u32 messagePointer) {
u32 cmd = mem.read32(messagePointer);
switch (cmd) {
case Commands::Throw:
throwError(messagePointer);
break;
case Commands::Throw: throwError(messagePointer); break;
default:
Helpers::panic("Unimplemented err:f command %08X\n", cmd);
break;
default: Helpers::panic("Unimplemented err:f command %08X\n", cmd); break;
}
}
void Kernel::throwError(u32 messagePointer) {
const auto type = mem.read8(messagePointer + 4); // Fatal error type
const auto type = mem.read8(messagePointer + 4); // Fatal error type
const u32 pc = mem.read32(messagePointer + 12);
const u32 pid = mem.read32(messagePointer + 16);
logError("Thrown fatal error @ %08X (pid = %X, type = %d)\n", pc, pid, type);

View file

@ -1,8 +1,9 @@
#include "kernel.hpp"
#include "cpu.hpp"
#include <bit>
#include <utility>
#include "cpu.hpp"
#include "kernel.hpp"
const char* Kernel::resetTypeToString(u32 type) {
switch (type) {
case 0: return "One shot";
@ -57,11 +58,11 @@ void Kernel::svcCreateEvent() {
const u32 outPointer = regs[0];
const u32 resetType = regs[1];
if (resetType > 2)
if (resetType > 2) {
Helpers::panic("Invalid reset type for event %d", resetType);
}
logSVC("CreateEvent(handle pointer = %08X, resetType = %s)\n", outPointer, resetTypeToString(resetType));
regs[0] = Result::Success;
regs[1] = makeEvent(static_cast<ResetType>(resetType));
}
@ -117,7 +118,7 @@ void Kernel::waitSynchronization1() {
}
if (!shouldWaitOnObject(object)) {
acquireSyncObject(object, threads[currentThreadIndex]); // Acquire the object since it's ready
acquireSyncObject(object, threads[currentThreadIndex]); // Acquire the object since it's ready
regs[0] = Result::Success;
} else {
// Timeout is 0, don't bother waiting, instantly timeout
@ -126,7 +127,7 @@ void Kernel::waitSynchronization1() {
return;
}
regs[0] = Result::OS::Timeout; // This will be overwritten with success if we don't timeout
regs[0] = Result::OS::Timeout; // This will be overwritten with success if we don't timeout
auto& t = threads[currentThreadIndex];
t.waitList.resize(1);
@ -149,13 +150,14 @@ void Kernel::waitSynchronizationN() {
s32 handleCount = regs[2];
bool waitAll = regs[3] != 0;
u32 ns2 = regs[4];
s32 outPointer = regs[5]; // "out" pointer - shows which object got bonked if we're waiting on multiple objects
s32 outPointer = regs[5]; // "out" pointer - shows which object got bonked if we're waiting on multiple objects
s64 ns = s64(ns1) | (s64(ns2) << 32);
logSVC("WaitSynchronizationN (handle pointer: %08X, count: %d, timeout = %lld)\n", handles, handleCount, ns);
if (handleCount <= 0)
if (handleCount <= 0) {
Helpers::panic("WaitSyncN: Invalid handle count");
}
// Temporary hack: Until we implement service sessions properly, don't bother sleeping when WaitSyncN targets a service handle
// This is necessary because a lot of games use WaitSyncN with eg the CECD service
@ -169,7 +171,7 @@ void Kernel::waitSynchronizationN() {
std::vector<WaitObject> waitObjects(handleCount);
// We don't actually need to wait if waitAll == true unless one of the objects is not ready
bool allReady = true; // Default initialize to true, set to fault if one of the objects is not ready
bool allReady = true; // Default initialize to true, set to fault if one of the objects is not ready
// Tracks whether at least one object is ready, + the index of the first ready object
// This is used when waitAll == false, because if one object is already available then we can skip the sleeping
@ -190,13 +192,12 @@ void Kernel::waitSynchronizationN() {
// Panic if one of the objects is not a valid sync object
if (!isWaitable(object)) [[unlikely]] {
Helpers::panic("Tried to wait on a non waitable object in WaitSyncN. Type: %s, handle: %X\n",
object->getTypeName(), handle);
Helpers::panic("Tried to wait on a non waitable object in WaitSyncN. Type: %s, handle: %X\n", object->getTypeName(), handle);
}
if (shouldWaitOnObject(object)) {
allReady = false; // Derp, not all objects are ready :(
} else { /// At least one object is ready to be acquired ahead of time. If it's the first one, write it down
allReady = false; // Derp, not all objects are ready :(
} else { /// At least one object is ready to be acquired ahead of time. If it's the first one, write it down
if (!oneObjectReady) {
oneObjectReady = true;
firstReadyObjectIndex = i;
@ -213,12 +214,12 @@ void Kernel::waitSynchronizationN() {
// If there's ready objects, acquire the first one and return
if (oneObjectReady) {
regs[0] = Result::Success;
regs[1] = firstReadyObjectIndex; // Return index of the acquired object
acquireSyncObject(waitObjects[firstReadyObjectIndex].second, t); // Acquire object
regs[1] = firstReadyObjectIndex; // Return index of the acquired object
acquireSyncObject(waitObjects[firstReadyObjectIndex].second, t); // Acquire object
return;
}
regs[0] = Result::OS::Timeout; // This will be overwritten with success if we don't timeout
regs[0] = Result::OS::Timeout; // This will be overwritten with success if we don't timeout
// If the thread wakes up without timeout, this will be adjusted to the index of the handle that woke us up
regs[1] = 0xFFFFFFFF;
t.waitList.resize(handleCount);
@ -227,8 +228,8 @@ void Kernel::waitSynchronizationN() {
t.wakeupTick = getWakeupTick(ns);
for (s32 i = 0; i < handleCount; i++) {
t.waitList[i] = waitObjects[i].first; // Add object to this thread's waitlist
waitObjects[i].second->getWaitlist() |= (1ull << currentThreadIndex); // And add the thread to the object's waitlist
t.waitList[i] = waitObjects[i].first; // Add object to this thread's waitlist
waitObjects[i].second->getWaitlist() |= (1ull << currentThreadIndex); // And add the thread to the object's waitlist
}
requireReschedule();

View file

@ -69,8 +69,7 @@ void Kernel::readFile(u32 messagePointer, Handle fileHandle) {
u32 size = mem.read32(messagePointer + 12);
u32 dataPointer = mem.read32(messagePointer + 20);
logFileIO("Trying to read %X bytes from file %X, starting from offset %llX into memory address %08X\n",
size, fileHandle, offset, dataPointer);
logFileIO("Trying to read %X bytes from file %X, starting from offset %llX into memory address %08X\n", size, fileHandle, offset, dataPointer);
const auto p = getObject(fileHandle, KernelObjectType::File);
if (p == nullptr) [[unlikely]] {
@ -94,9 +93,8 @@ void Kernel::readFile(u32 messagePointer, Handle fileHandle) {
if (!success) {
Helpers::panic("Kernel::ReadFile with file descriptor failed");
}
else {
for (size_t i = 0; i < bytesRead; i++) {
} else {
for (usize i = 0; i < bytesRead; i++) {
mem.write8(u32(dataPointer + i), data[i]);
}
@ -124,8 +122,7 @@ void Kernel::writeFile(u32 messagePointer, Handle fileHandle) {
u32 writeOption = mem.read32(messagePointer + 16);
u32 dataPointer = mem.read32(messagePointer + 24);
logFileIO("Trying to write %X bytes to file %X, starting from file offset %llX and memory address %08X\n",
size, fileHandle, offset, dataPointer);
logFileIO("Trying to write %X bytes to file %X, starting from file offset %llX and memory address %08X\n", size, fileHandle, offset, dataPointer);
const auto p = getObject(fileHandle, KernelObjectType::File);
if (p == nullptr) [[unlikely]] {
@ -137,8 +134,9 @@ void Kernel::writeFile(u32 messagePointer, Handle fileHandle) {
Helpers::panic("Tried to write closed file");
}
if (!file->fd)
if (!file->fd) {
Helpers::panic("[Kernel::File::WriteFile] Tried to write to file without a valid file descriptor");
}
std::unique_ptr<u8[]> data(new u8[size]);
for (size_t i = 0; i < size; i++) {

View file

@ -1,7 +1,9 @@
#include <cassert>
#include "kernel.hpp"
#include "kernel_types.hpp"
#include <cassert>
#include "cpu.hpp"
#include "kernel_types.hpp"
Kernel::Kernel(CPU& cpu, Memory& mem, GPU& gpu, const EmulatorConfig& config, LuaManager& lua)
: cpu(cpu), regs(cpu.regs()), mem(mem), handleCounter(0), serviceManager(regs, mem, gpu, currentProcess, *this, config, lua) {
@ -17,7 +19,7 @@ Kernel::Kernel(CPU& cpu, Memory& mem, GPU& gpu, const EmulatorConfig& config, Lu
t.tlsBase = VirtualAddrs::TLSBase + i * VirtualAddrs::TLSSize;
t.status = ThreadStatus::Dead;
t.waitList.clear();
t.waitList.reserve(10); // Reserve some space for the wait list to avoid further memory allocs later
t.waitList.reserve(10); // Reserve some space for the wait list to avoid further memory allocs later
// The state below isn't necessary to initialize but we do it anyways out of caution
t.outPointer = 0;
t.waitAll = false;
@ -83,7 +85,7 @@ void Kernel::setVersion(u8 major, u8 minor) {
u16 descriptor = (u16(major) << 8) | u16(minor);
kernelVersion = descriptor;
mem.kernelVersion = descriptor; // The memory objects needs a copy because you can read the kernel ver from config mem
mem.kernelVersion = descriptor; // The memory objects needs a copy because you can read the kernel ver from config mem
}
HorizonHandle Kernel::makeProcess(u32 id) {
@ -146,7 +148,7 @@ void Kernel::reset() {
for (auto& t : threads) {
t.status = ThreadStatus::Dead;
t.waitList.clear();
t.threadsWaitingForTermination = 0; // No threads are waiting for this thread to terminate cause it's dead
t.threadsWaitingForTermination = 0; // No threads are waiting for this thread to terminate cause it's dead
}
for (auto& object : objects) {
@ -163,7 +165,7 @@ void Kernel::reset() {
// Allocate handle #0 to a dummy object and make a main process object
makeObject(KernelObjectType::Dummy);
currentProcess = makeProcess(1); // Use ID = 1 for main process
currentProcess = makeProcess(1); // Use ID = 1 for main process
// Make main thread object. We do not have to set the entrypoint and SP for it as the ROM loader does.
// Main thread seems to have a priority of 0x30. TODO: This creates a dummy context for thread 0,
@ -173,8 +175,8 @@ void Kernel::reset() {
setupIdleThread();
// Create some of the OS ports
srvHandle = makePort("srv:"); // Service manager port
errorPortHandle = makePort("err:f"); // Error display port
srvHandle = makePort("srv:"); // Service manager port
errorPortHandle = makePort("err:f"); // Error display port
}
// Get pointer to thread-local storage
@ -273,13 +275,12 @@ void Kernel::getProcessInfo() {
regs[2] = 0;
break;
case 20: // Returns 0x20000000 - <linear memory base vaddr for process>
case 20: // Returns 0x20000000 - <linear memory base vaddr for process>
regs[1] = PhysicalAddrs::FCRAM - mem.getLinearHeapVaddr();
regs[2] = 0;
break;
default:
Helpers::panic("GetProcessInfo: unimplemented type %d", type);
default: Helpers::panic("GetProcessInfo: unimplemented type %d", type);
}
regs[0] = Result::Success;

View file

@ -17,14 +17,14 @@ namespace Operation {
namespace MemoryPermissions {
enum : u32 {
None = 0, // ---
Read = 1, // R--
Write = 2, // -W-
ReadWrite = 3, // RW-
Execute = 4, // --X
ReadExecute = 5, // R-X
WriteExecute = 6, // -WX
ReadWriteExecute = 7, // RWX
None = 0, // ---
Read = 1, // R--
Write = 2, // -W-
ReadWrite = 3, // RW-
Execute = 4, // --X
ReadExecute = 5, // R-X
WriteExecute = 6, // -WX
ReadWriteExecute = 7, // RWX
DontCare = 0x10000000
};
@ -40,14 +40,14 @@ static constexpr bool isAligned(u32 value) {
// This has a weird ABI documented here https://www.3dbrew.org/wiki/Kernel_ABI
// TODO: Does this need to write to outaddr?
void Kernel::controlMemory() {
u32 operation = regs[0]; // The base address is written here
u32 operation = regs[0]; // The base address is written here
u32 addr0 = regs[1];
u32 addr1 = regs[2];
u32 size = regs[3];
u32 perms = regs[4];
if (perms == MemoryPermissions::DontCare) {
perms = MemoryPermissions::ReadWrite; // We make "don't care" equivalent to read-write
perms = MemoryPermissions::ReadWrite; // We make "don't care" equivalent to read-write
Helpers::panic("Unimplemented allocation permission: DONTCARE");
}
@ -57,33 +57,37 @@ void Kernel::controlMemory() {
bool x = perms & 0b100;
bool linear = operation & Operation::Linear;
if (x)
if (x) {
Helpers::panic("ControlMemory: attempted to allocate executable memory");
}
if (!isAligned(addr0) || !isAligned(addr1) || !isAligned(size)) {
Helpers::panic("ControlMemory: Unaligned parameters\nAddr0: %08X\nAddr1: %08X\nSize: %08X", addr0, addr1, size);
}
logSVC("ControlMemory(addr0 = %08X, addr1 = %08X, size = %08X, operation = %X (%c%c%c)%s\n",
addr0, addr1, size, operation, r ? 'r' : '-', w ? 'w' : '-', x ? 'x' : '-', linear ? ", linear" : ""
logSVC(
"ControlMemory(addr0 = %08X, addr1 = %08X, size = %08X, operation = %X (%c%c%c)%s\n", addr0, addr1, size, operation, r ? 'r' : '-',
w ? 'w' : '-', x ? 'x' : '-', linear ? ", linear" : ""
);
switch (operation & 0xFF) {
case Operation::Commit: {
std::optional<u32> address = mem.allocateMemory(addr0, 0, size, linear, r, w, x, true);
if (!address.has_value())
if (!address.has_value()) {
Helpers::panic("ControlMemory: Failed to allocate memory");
}
regs[1] = address.value();
break;
}
case Operation::Map:
mem.mirrorMapping(addr0, addr1, size);
break;
case Operation::Map: mem.mirrorMapping(addr0, addr1, size); break;
case Operation::Protect:
Helpers::warn("Ignoring mprotect! Hope nothing goes wrong but if the game accesses invalid memory or crashes then we prolly need to implement this\n");
Helpers::warn(
"Ignoring mprotect! Hope nothing goes wrong but if the game accesses invalid memory or crashes then we prolly need to implement "
"this\n"
);
break;
default: Helpers::warn("ControlMemory: unknown operation %X\n", operation); break;
@ -106,7 +110,7 @@ void Kernel::queryMemory() {
regs[2] = info.size;
regs[3] = info.perms;
regs[4] = info.state;
regs[5] = 0; // page flags
regs[5] = 0; // page flags
}
// Result MapMemoryBlock(Handle memblock, u32 addr, MemoryPermission myPermissions, MemoryPermission otherPermission)
@ -126,21 +130,13 @@ void Kernel::mapMemoryBlock() {
addr = getSharedFontVaddr();
}
u8* ptr = mem.mapSharedMemory(block, addr, myPerms, otherPerms); // Map shared memory block
u8* ptr = mem.mapSharedMemory(block, addr, myPerms, otherPerms); // Map shared memory block
// Pass pointer to shared memory to the appropriate service
switch (block) {
case KernelHandles::HIDSharedMemHandle:
serviceManager.setHIDSharedMem(ptr);
break;
case KernelHandles::GSPSharedMemHandle:
serviceManager.setGSPSharedMem(ptr);
break;
case KernelHandles::FontSharedMemHandle:
mem.copySharedFont(ptr, addr);
break;
case KernelHandles::HIDSharedMemHandle: serviceManager.setHIDSharedMem(ptr); break;
case KernelHandles::GSPSharedMemHandle: serviceManager.setGSPSharedMem(ptr); break;
case KernelHandles::FontSharedMemHandle: mem.copySharedFont(ptr, addr); break;
case KernelHandles::CSNDSharedMemHandle:
serviceManager.setCSNDSharedMem(ptr);
@ -168,7 +164,7 @@ void Kernel::createMemoryBlock() {
const u32 addr = regs[1];
const u32 size = regs[2];
u32 myPermission = regs[3];
u32 otherPermission = mem.read32(regs[13] + 4); // This is placed on the stack rather than r4
u32 otherPermission = mem.read32(regs[13] + 4); // This is placed on the stack rather than r4
logSVC("CreateMemoryBlock (addr = %08X, size = %08X, myPermission = %d, otherPermission = %d)\n", addr, size, myPermission, otherPermission);
// Returns whether a permission is valid
@ -178,10 +174,9 @@ void Kernel::createMemoryBlock() {
case MemoryPermissions::Read:
case MemoryPermissions::Write:
case MemoryPermissions::ReadWrite:
case MemoryPermissions::DontCare:
return true;
case MemoryPermissions::DontCare: return true;
default: // Permissions with the executable flag enabled or invalid permissions are not allowed
default: // Permissions with the executable flag enabled or invalid permissions are not allowed
return false;
}
};
@ -200,8 +195,9 @@ void Kernel::createMemoryBlock() {
// TODO: The address needs to be in a specific range otherwise it throws an invalid address error
if (addr == 0)
if (addr == 0) {
Helpers::panic("CreateMemoryBlock: Tried to use addr = 0");
}
// Implement "Don't care" permission as RW
if (myPermission == MemoryPermissions::DontCare) myPermission = MemoryPermissions::ReadWrite;

View file

@ -1,9 +1,10 @@
#include "kernel.hpp"
#include <cstring>
#include "kernel.hpp"
HorizonHandle Kernel::makePort(const char* name) {
Handle ret = makeObject(KernelObjectType::Port);
portHandles.push_back(ret); // Push the port handle to our cache of port handles
portHandles.push_back(ret); // Push the port handle to our cache of port handles
objects[ret].data = new Port(name);
return ret;
@ -73,7 +74,7 @@ void Kernel::connectToPort() {
// Send an IPC message to a port (typically "srv:") or a service
void Kernel::sendSyncRequest() {
const auto handle = regs[0];
u32 messagePointer = getTLSPointer() + 0x80; // The message is stored starting at TLS+0x80
u32 messagePointer = getTLSPointer() + 0x80; // The message is stored starting at TLS+0x80
logSVC("SendSyncRequest(session handle = %X)\n", handle);
// Service calls via SendSyncRequest and file access needs to put the caller to sleep for a given amount of time
@ -93,7 +94,7 @@ void Kernel::sendSyncRequest() {
// Check if our sync request is targetting a file instead of a service
bool isFileOperation = getObject(handle, KernelObjectType::File) != nullptr;
if (isFileOperation) {
regs[0] = Result::Success; // r0 goes first here too
regs[0] = Result::Success; // r0 goes first here too
handleFileOperation(messagePointer, handle);
return;
}
@ -101,7 +102,7 @@ void Kernel::sendSyncRequest() {
// Check if our sync request is targetting a directory instead of a service
bool isDirectoryOperation = getObject(handle, KernelObjectType::Directory) != nullptr;
if (isDirectoryOperation) {
regs[0] = Result::Success; // r0 goes first here too
regs[0] = Result::Success; // r0 goes first here too
handleDirectoryOperation(messagePointer, handle);
return;
}
@ -117,10 +118,10 @@ void Kernel::sendSyncRequest() {
const auto sessionData = static_cast<Session*>(session->data);
const Handle portHandle = sessionData->portHandle;
if (portHandle == srvHandle) { // Special-case SendSyncRequest targetting the "srv: port"
if (portHandle == srvHandle) { // Special-case SendSyncRequest targetting the "srv: port"
regs[0] = Result::Success;
serviceManager.handleSyncRequest(messagePointer);
} else if (portHandle == errorPortHandle) { // Special-case "err:f" for juicy logs too
} else if (portHandle == errorPortHandle) { // Special-case "err:f" for juicy logs too
regs[0] = Result::Success;
handleErrorSyncRequest(messagePointer);
} else {

View file

@ -1,4 +1,5 @@
#include "resource_limits.hpp"
#include "kernel.hpp"
// Result GetResourceLimit(Handle* resourceLimit, Handle process)
@ -22,7 +23,7 @@ void Kernel::getResourceLimit() {
// Result GetResourceLimitLimitValues(s64* values, Handle resourceLimit, LimitableResource* names, s32 nameCount)
void Kernel::getResourceLimitLimitValues() {
u32 values = regs[0]; // Pointer to values (The resource limits get output here)
u32 values = regs[0]; // Pointer to values (The resource limits get output here)
const Handle resourceLimit = regs[1];
u32 names = regs[2]; // Pointer to resources that we should return
u32 count = regs[3]; // Number of resources
@ -51,7 +52,7 @@ void Kernel::getResourceLimitLimitValues() {
// Result GetResourceLimitCurrentValues(s64* values, Handle resourceLimit, LimitableResource* names, s32 nameCount)
void Kernel::getResourceLimitCurrentValues() {
u32 values = regs[0]; // Pointer to values (The resource limits get output here)
u32 values = regs[0]; // Pointer to values (The resource limits get output here)
const Handle resourceLimit = regs[1];
u32 names = regs[2]; // Pointer to resources that we should return
u32 count = regs[3]; // Number of resources

View file

@ -34,7 +34,7 @@ void Kernel::switchThread(int newThreadIndex) {
std::memcpy(cpu.fprs().data(), newThread.fprs.data(), cpu.fprs().size_bytes()); // Load 32 FPRs
cpu.setCPSR(newThread.cpsr); // Load CPSR
cpu.setFPSCR(newThread.fpscr); // Load FPSCR
cpu.setTLSBase(newThread.tlsBase); // Load CP15 thread-local-storage pointer register
cpu.setTLSBase(newThread.tlsBase); // Load CP15 thread-local-storage pointer register
currentThreadIndex = newThreadIndex;
}
@ -43,16 +43,14 @@ void Kernel::switchThread(int newThreadIndex) {
// The threads with higher priority (aka the ones with a lower priority value) should come first in the vector
void Kernel::sortThreads() {
std::vector<int>& v = threadIndices;
std::sort(v.begin(), v.end(), [&](int a, int b) {
return threads[a].priority < threads[b].priority;
});
std::sort(v.begin(), v.end(), [&](int a, int b) { return threads[a].priority < threads[b].priority; });
}
bool Kernel::canThreadRun(const Thread& t) {
if (t.status == ThreadStatus::Ready) {
return true;
} else if (t.status == ThreadStatus::WaitSleep || t.status == ThreadStatus::WaitSync1
|| t.status == ThreadStatus::WaitSyncAny || t.status == ThreadStatus::WaitSyncAll) {
} else if (t.status == ThreadStatus::WaitSleep || t.status == ThreadStatus::WaitSync1 || t.status == ThreadStatus::WaitSyncAny ||
t.status == ThreadStatus::WaitSyncAll) {
// TODO: Set r0 to the correct error code on timeout for WaitSync{1/Any/All}
return cpu.getTicks() >= t.wakeupTick;
}
@ -111,29 +109,29 @@ void Kernel::rescheduleThreads() {
// Internal OS function to spawn a thread
HorizonHandle Kernel::makeThread(u32 entrypoint, u32 initialSP, u32 priority, ProcessorID id, u32 arg, ThreadStatus status) {
int index; // Index of the created thread in the threads array
int index; // Index of the created thread in the threads array
if (threadCount < appResourceLimits.maxThreads) [[likely]] { // If we have not yet created over too many threads
if (threadCount < appResourceLimits.maxThreads) [[likely]] { // If we have not yet created over too many threads
index = threadCount++;
} else if (aliveThreadCount < appResourceLimits.maxThreads) { // If we have created many threads but at least one is dead & reusable
} else if (aliveThreadCount < appResourceLimits.maxThreads) { // If we have created many threads but at least one is dead & reusable
for (int i = 0; i < threads.size(); i++) {
if (threads[i].status == ThreadStatus::Dead) {
index = i;
break;
}
}
} else { // There is no thread we can use, we're screwed
} else { // There is no thread we can use, we're screwed
Helpers::panic("Overflowed thread count!!");
}
aliveThreadCount++;
threadIndices.push_back(index);
Thread& t = threads[index]; // Reference to thread data
Thread& t = threads[index]; // Reference to thread data
Handle ret = makeObject(KernelObjectType::Thread);
objects[ret].data = &t;
const bool isThumb = (entrypoint & 1) != 0; // Whether the thread starts in thumb mode or not
const bool isThumb = (entrypoint & 1) != 0; // Whether the thread starts in thumb mode or not
// Set up initial thread context
t.gprs.fill(0);
@ -151,7 +149,7 @@ HorizonHandle Kernel::makeThread(u32 entrypoint, u32 initialSP, u32 priority, Pr
t.status = status;
t.handle = ret;
t.waitingAddress = 0;
t.threadsWaitingForTermination = 0; // Thread just spawned, no other threads waiting for it to terminate
t.threadsWaitingForTermination = 0; // Thread just spawned, no other threads waiting for it to terminate
t.cpsr = CPSR::UserMode | (isThumb ? CPSR::Thumb : 0);
t.fpscr = FPSCR::ThreadDefault;
@ -182,15 +180,15 @@ HorizonHandle Kernel::makeMutex(bool locked) {
void Kernel::releaseMutex(Mutex* moo) {
// TODO: Assert lockCount > 0 before release, maybe. The SVC should be safe at least.
moo->lockCount--; // Decrement lock count
moo->lockCount--; // Decrement lock count
// If the lock count reached 0 then the thread no longer owns the mootex and it can be given to a new one
if (moo->lockCount == 0) {
moo->locked = false;
if (moo->waitlist != 0) {
int index = wakeupOneThread(moo->waitlist, moo->handle); // Wake up one thread and get its index
moo->waitlist ^= (1ull << index); // Remove thread from waitlist
int index = wakeupOneThread(moo->waitlist, moo->handle); // Wake up one thread and get its index
moo->waitlist ^= (1ull << index); // Remove thread from waitlist
// Have new thread acquire mutex
moo->locked = true;
@ -222,7 +220,7 @@ void Kernel::acquireSyncObject(KernelObject* object, const Thread& thread) {
switch (object->type) {
case KernelObjectType::Event: {
Event* e = object->getData<Event>();
if (e->resetType == ResetType::OneShot) { // One-shot events automatically get cleared after waking up a thread
if (e->resetType == ResetType::OneShot) { // One-shot events automatically get cleared after waking up a thread
e->fired = false;
}
break;
@ -246,15 +244,14 @@ void Kernel::acquireSyncObject(KernelObject* object, const Thread& thread) {
case KernelObjectType::Semaphore: {
Semaphore* s = object->getData<Semaphore>();
if (s->availableCount <= 0) [[unlikely]] // This should be unreachable but let's check anyways
if (s->availableCount <= 0) [[unlikely]] // This should be unreachable but let's check anyways
Helpers::panic("Tried to acquire unacquirable semaphore");
s->availableCount -= 1;
break;
}
case KernelObjectType::Thread:
break;
case KernelObjectType::Thread: break;
case KernelObjectType::Timer: {
Timer* timer = object->getData<Timer>();
@ -276,30 +273,30 @@ int Kernel::wakeupOneThread(u64 waitlist, Handle handle) {
// Find the waiting thread with the highest priority.
// We do this by first picking the first thread in the waitlist, then checking each other thread and comparing priority
int threadIndex = std::countr_zero(waitlist); // Index of first thread
int maxPriority = threads[threadIndex].priority; // Set initial max prio to the prio of the first thread
waitlist ^= (1ull << threadIndex); // Remove thread from the waitlist
int threadIndex = std::countr_zero(waitlist); // Index of first thread
int maxPriority = threads[threadIndex].priority; // Set initial max prio to the prio of the first thread
waitlist ^= (1ull << threadIndex); // Remove thread from the waitlist
while (waitlist != 0) {
int newThread = std::countr_zero(waitlist); // Get new thread and evaluate whether it has a higher priority
if (threads[newThread].priority < maxPriority) { // Low priority value means high priority
int newThread = std::countr_zero(waitlist); // Get new thread and evaluate whether it has a higher priority
if (threads[newThread].priority < maxPriority) { // Low priority value means high priority
threadIndex = newThread;
maxPriority = threads[newThread].priority;
}
waitlist ^= (1ull << threadIndex); // Remove thread from waitlist
waitlist ^= (1ull << threadIndex); // Remove thread from waitlist
}
Thread& t = threads[threadIndex];
switch (t.status) {
case ThreadStatus::WaitSync1:
t.status = ThreadStatus::Ready;
t.gprs[0] = Result::Success; // The thread did not timeout, so write success to r0
t.gprs[0] = Result::Success; // The thread did not timeout, so write success to r0
break;
case ThreadStatus::WaitSyncAny:
t.status = ThreadStatus::Ready;
t.gprs[0] = Result::Success; // The thread did not timeout, so write success to r0
t.gprs[0] = Result::Success; // The thread did not timeout, so write success to r0
// Get the index of the event in the object's waitlist, write it to r1
for (size_t i = 0; i < t.waitList.size(); i++) {
@ -310,9 +307,7 @@ int Kernel::wakeupOneThread(u64 waitlist, Handle handle) {
}
break;
case ThreadStatus::WaitSyncAll:
Helpers::panic("WakeupOneThread: Thread on WaitSyncAll");
break;
case ThreadStatus::WaitSyncAll: Helpers::panic("WakeupOneThread: Thread on WaitSyncAll"); break;
}
return threadIndex;
@ -321,33 +316,31 @@ int Kernel::wakeupOneThread(u64 waitlist, Handle handle) {
// Wake up every single thread in the waitlist using a bit scanning algorithm
void Kernel::wakeupAllThreads(u64 waitlist, Handle handle) {
while (waitlist != 0) {
const uint index = std::countr_zero(waitlist); // Get one of the set bits to see which thread is waiting
waitlist ^= (1ull << index); // Remove thread from waitlist by toggling its bit
const uint index = std::countr_zero(waitlist); // Get one of the set bits to see which thread is waiting
waitlist ^= (1ull << index); // Remove thread from waitlist by toggling its bit
// Get the thread we'll be signalling
Thread& t = threads[index];
switch (t.status) {
case ThreadStatus::WaitSync1:
t.status = ThreadStatus::Ready;
t.gprs[0] = Result::Success; // The thread did not timeout, so write success to r0
break;
case ThreadStatus::WaitSync1:
t.status = ThreadStatus::Ready;
t.gprs[0] = Result::Success; // The thread did not timeout, so write success to r0
break;
case ThreadStatus::WaitSyncAny:
t.status = ThreadStatus::Ready;
t.gprs[0] = Result::Success; // The thread did not timeout, so write success to r0
case ThreadStatus::WaitSyncAny:
t.status = ThreadStatus::Ready;
t.gprs[0] = Result::Success; // The thread did not timeout, so write success to r0
// Get the index of the event in the object's waitlist, write it to r1
for (size_t i = 0; i < t.waitList.size(); i++) {
if (t.waitList[i] == handle) {
t.gprs[1] = u32(i);
break;
// Get the index of the event in the object's waitlist, write it to r1
for (size_t i = 0; i < t.waitList.size(); i++) {
if (t.waitList[i] == handle) {
t.gprs[1] = u32(i);
break;
}
}
}
break;
break;
case ThreadStatus::WaitSyncAll:
Helpers::panic("WakeupAllThreads: Thread on WaitSyncAll");
break;
case ThreadStatus::WaitSyncAll: Helpers::panic("WakeupAllThreads: Thread on WaitSyncAll"); break;
}
}
}
@ -405,12 +398,11 @@ void Kernel::sleepThread(s64 ns) {
void Kernel::createThread() {
u32 priority = regs[0];
u32 entrypoint = regs[1];
u32 arg = regs[2]; // An argument value stored in r0 of the new thread
u32 initialSP = regs[3] & ~7; // SP is force-aligned to 8 bytes
u32 arg = regs[2]; // An argument value stored in r0 of the new thread
u32 initialSP = regs[3] & ~7; // SP is force-aligned to 8 bytes
s32 id = static_cast<s32>(regs[4]);
logSVC("CreateThread(entry = %08X, stacktop = %08X, arg = %X, priority = %X, processor ID = %d)\n", entrypoint,
initialSP, arg, priority, id);
logSVC("CreateThread(entry = %08X, stacktop = %08X, arg = %X, priority = %X, processor ID = %d)\n", entrypoint, initialSP, arg, priority, id);
if (priority > 0x3F) [[unlikely]] {
Helpers::panic("Created thread with bad priority value %X", priority);
@ -430,7 +422,7 @@ void Kernel::createThread() {
// void SleepThread(s64 nanoseconds)
void Kernel::svcSleepThread() {
const s64 ns = s64(u64(regs[0]) | (u64(regs[1]) << 32));
//logSVC("SleepThread(ns = %lld)\n", ns);
// logSVC("SleepThread(ns = %lld)\n", ns);
regs[0] = Result::Success;
sleepThread(ns);
@ -525,9 +517,7 @@ void Kernel::getCurrentProcessorNumber() {
// Until we properly implement per-core schedulers, return whatever processor ID passed to svcCreateThread
switch (id) {
// TODO: This is picked from exheader
case ProcessorID::Default:
ret = static_cast<s32>(ProcessorID::AppCore);
break;
case ProcessorID::Default: ret = static_cast<s32>(ProcessorID::AppCore); break;
case ProcessorID::AllCPUs:
ret = static_cast<s32>(ProcessorID::AppCore);
@ -566,8 +556,9 @@ void Kernel::exitThread() {
// Remove the index of this thread from the thread indices vector
for (int i = 0; i < threadIndices.size(); i++) {
if (threadIndices[i] == currentThreadIndex)
if (threadIndices[i] == currentThreadIndex) {
threadIndices.erase(threadIndices.begin() + i);
}
}
Thread& t = threads[currentThreadIndex];
@ -579,7 +570,7 @@ void Kernel::exitThread() {
if (t.threadsWaitingForTermination != 0) {
// TODO: Handle cloned handles? Not sure how those interact with wait object signalling
wakeupAllThreads(t.threadsWaitingForTermination, t.handle);
t.threadsWaitingForTermination = 0; // No other threads waiting
t.threadsWaitingForTermination = 0; // No other threads waiting
}
requireReschedule();
@ -620,11 +611,13 @@ void Kernel::svcCreateSemaphore() {
s32 maxCount = static_cast<s32>(regs[2]);
logSVC("CreateSemaphore (initial count = %d, max count = %d)\n", initialCount, maxCount);
if (initialCount > maxCount)
if (initialCount > maxCount) {
Helpers::panic("CreateSemaphore: Initial count higher than max count");
}
if (initialCount < 0 || maxCount < 0)
if (initialCount < 0 || maxCount < 0) {
Helpers::panic("CreateSemaphore: Negative count value");
}
regs[0] = Result::Success;
regs[1] = makeSemaphore(initialCount, maxCount);
@ -642,12 +635,10 @@ void Kernel::svcReleaseSemaphore() {
return;
}
if (releaseCount < 0)
Helpers::panic("ReleaseSemaphore: Negative count");
if (releaseCount < 0) Helpers::panic("ReleaseSemaphore: Negative count");
Semaphore* s = object->getData<Semaphore>();
if (s->maximumCount - s->availableCount < releaseCount)
Helpers::panic("ReleaseSemaphore: Release count too high");
if (s->maximumCount - s->availableCount < releaseCount) Helpers::panic("ReleaseSemaphore: Release count too high");
// Write success and old available count to r0 and r1 respectively
regs[0] = Result::Success;
@ -657,10 +648,10 @@ void Kernel::svcReleaseSemaphore() {
// Wake up threads one by one until the available count hits 0 or we run out of threads to wake up
while (s->availableCount > 0 && s->waitlist != 0) {
int index = wakeupOneThread(s->waitlist, handle); // Wake up highest priority thread
s->waitlist ^= (1ull << index); // Remove thread from waitlist
int index = wakeupOneThread(s->waitlist, handle); // Wake up highest priority thread
s->waitlist ^= (1ull << index); // Remove thread from waitlist
s->availableCount--; // Decrement available count
s->availableCount--; // Decrement available count
}
}
@ -676,26 +667,24 @@ bool Kernel::isWaitable(const KernelObject* object) {
// Returns whether we should wait on a sync object or not
bool Kernel::shouldWaitOnObject(KernelObject* object) {
switch (object->type) {
case KernelObjectType::Event: // We should wait on an event only if it has not been signalled
case KernelObjectType::Event: // We should wait on an event only if it has not been signalled
return !object->getData<Event>()->fired;
case KernelObjectType::Mutex: {
Mutex* moo = object->getData<Mutex>(); // mooooooooooo
return moo->locked && moo->ownerThread != currentThreadIndex; // If the current thread owns the moo then no reason to wait
Mutex* moo = object->getData<Mutex>(); // mooooooooooo
return moo->locked && moo->ownerThread != currentThreadIndex; // If the current thread owns the moo then no reason to wait
}
case KernelObjectType::Thread: // Waiting on a thread waits until it's dead. If it's dead then no need to wait
case KernelObjectType::Thread: // Waiting on a thread waits until it's dead. If it's dead then no need to wait
return object->getData<Thread>()->status != ThreadStatus::Dead;
case KernelObjectType::Timer: // We should wait on a timer only if it has not been signalled
case KernelObjectType::Timer: // We should wait on a timer only if it has not been signalled
return !object->getData<Timer>()->fired;
case KernelObjectType::Semaphore: // Wait if the semaphore count <= 0
case KernelObjectType::Semaphore: // Wait if the semaphore count <= 0
return object->getData<Semaphore>()->availableCount <= 0;
default:
Helpers::panic("Not sure whether to wait on object (type: %s)", object->getTypeName());
return true;
default: Helpers::panic("Not sure whether to wait on object (type: %s)", object->getTypeName()); return true;
}
}

View file

@ -1,12 +1,12 @@
#include "memory.hpp"
#include <cstring>
#include "elfio/elfio.hpp"
#include "memory.hpp"
using namespace ELFIO;
std::optional<u32> Memory::loadELF(std::ifstream& file) {
loadedCXI = std::nullopt; // ELF files don't have a CXI, so set this to null
loadedCXI = std::nullopt; // ELF files don't have a CXI, so set this to null
elfio reader;
if (!file.good() || !reader.load(file)) {
@ -14,56 +14,56 @@ std::optional<u32> Memory::loadELF(std::ifstream& file) {
return std::nullopt;
}
// Allocate stack space. For ELFs we use the default stack size, which is 16KB
// Allocate stack space. For ELFs we use the default stack size, which is 16KB
if (!allocateMainThreadStack(VirtualAddrs::DefaultStackSize)) {
// Should be unreachable
printf("Failed to allocate stack space for ELF file\n");
return std::nullopt;
}
auto segNum = reader.segments.size();
printf("Number of segments: %d\n", segNum);
printf(" # Perms Vaddr File Size Mem Size\n");
for (int i = 0; i < segNum; ++i) {
const auto seg = reader.segments[i];
const auto flags = seg->get_flags();
const u32 vaddr = static_cast<u32>(seg->get_virtual_address()); // Vaddr the segment is loaded in
u32 fileSize = static_cast<u32>(seg->get_file_size()); // Size of segment in file
u32 memorySize = static_cast<u32>(seg->get_memory_size()); // Size of segment in memory
u8* data = (u8*)seg->get_data();
auto segNum = reader.segments.size();
printf("Number of segments: %d\n", segNum);
printf(" # Perms Vaddr File Size Mem Size\n");
for (int i = 0; i < segNum; ++i) {
const auto seg = reader.segments[i];
const auto flags = seg->get_flags();
const u32 vaddr = static_cast<u32>(seg->get_virtual_address()); // Vaddr the segment is loaded in
u32 fileSize = static_cast<u32>(seg->get_file_size()); // Size of segment in file
u32 memorySize = static_cast<u32>(seg->get_memory_size()); // Size of segment in memory
u8* data = (u8*)seg->get_data();
// Get read/write/execute permissions for segment
const bool r = (flags & 0b100) != 0;
const bool w = (flags & 0b010) != 0;
const bool x = (flags & 0b001) != 0;
// Get read/write/execute permissions for segment
const bool r = (flags & 0b100) != 0;
const bool w = (flags & 0b010) != 0;
const bool x = (flags & 0b001) != 0;
printf("[%d] (%c%c%c)\t%08X\t%08X\t%08X\n", i, r ? 'r' : '-', w ? 'w' : '-', x ? 'x' : '-', vaddr, fileSize, memorySize);
printf("[%d] (%c%c%c)\t%08X\t%08X\t%08X\n", i, r ? 'r' : '-', w ? 'w' : '-', x ? 'x' : '-', vaddr, fileSize, memorySize);
// Assert that the segment will be loaded in the executable region. If it isn't then panic.
// The executable region starts at 0x00100000 and has a maximum size of 0x03F00000
u64 endAddress = (u64)vaddr + (u64)fileSize;
const bool isGood = vaddr >= VirtualAddrs::ExecutableStart && endAddress < VirtualAddrs::ExecutableEnd;
if (!isGood) {
// We're ignoring this for now because some ELFs define a segment at the vaddr for IPC buffer mapping
// Helpers::panic("ELF is loaded at invalid place");
// return std::nullopt;
}
// Assert that the segment will be loaded in the executable region. If it isn't then panic.
// The executable region starts at 0x00100000 and has a maximum size of 0x03F00000
u64 endAddress = (u64)vaddr + (u64)fileSize;
const bool isGood = vaddr >= VirtualAddrs::ExecutableStart && endAddress < VirtualAddrs::ExecutableEnd;
if (!isGood) {
// We're ignoring this for now because some ELFs define a segment at the vaddr for IPC buffer mapping
// Helpers::panic("ELF is loaded at invalid place");
// return std::nullopt;
}
if (memorySize & pageMask) {
// Round up the size of the ELF segment to a page (4KB) boundary, as the OS can only alloc this way
memorySize = (memorySize + pageSize - 1) & -pageSize;
Helpers::warn("Rounding ELF segment size to %08X\n", memorySize);
}
if (memorySize & pageMask) {
// Round up the size of the ELF segment to a page (4KB) boundary, as the OS can only alloc this way
memorySize = (memorySize + pageSize - 1) & -pageSize;
Helpers::warn("Rounding ELF segment size to %08X\n", memorySize);
}
// This should also assert that findPaddr doesn't fail
u32 fcramAddr = findPaddr(memorySize).value();
std::memcpy(&fcram[fcramAddr], data, fileSize);
// This should also assert that findPaddr doesn't fail
u32 fcramAddr = findPaddr(memorySize).value();
std::memcpy(&fcram[fcramAddr], data, fileSize);
// Allocate the segment on the OS side
allocateMemory(vaddr, fcramAddr, memorySize, true, r, w, x);
}
// Allocate the segment on the OS side
allocateMemory(vaddr, fcramAddr, memorySize, true, r, w, x);
}
// ELF can't specify a region, make it default to USA
region = Regions::USA;
return static_cast<u32>(reader.get_entry());
// ELF can't specify a region, make it default to USA
region = Regions::USA;
return static_cast<u32>(reader.get_entry());
}

View file

@ -1,79 +1,76 @@
#include "loader/lz77.hpp"
#include <algorithm>
#include <cstring>
#include "loader/lz77.hpp"
// The difference in size between the compressed and decompressed file is stored
// As a footer in the compressed file. To get the decompressed size, we extract the diff
// And add it to the compressed size
u32 CartLZ77::decompressedSize(const u8* buffer, u32 compressedSize) {
u32 sizeDiff;
std::memcpy(&sizeDiff, buffer + compressedSize - 4, sizeof(u32));
return sizeDiff + compressedSize;
u32 sizeDiff;
std::memcpy(&sizeDiff, buffer + compressedSize - 4, sizeof(u32));
return sizeDiff + compressedSize;
}
bool CartLZ77::decompress(std::vector<u8>& output, const std::vector<u8>& input) {
u32 sizeCompressed = u32(input.size() * sizeof(u8));
u32 sizeDecompressed = decompressedSize(input);
output.resize(sizeDecompressed);
u32 sizeCompressed = u32(input.size() * sizeof(u8));
u32 sizeDecompressed = decompressedSize(input);
output.resize(sizeDecompressed);
const u8* compressed = (u8*)input.data();
const u8* footer = compressed + sizeCompressed - 8;
const u8* compressed = (u8*)input.data();
const u8* footer = compressed + sizeCompressed - 8;
u32 bufferTopAndBottom;
std::memcpy(&bufferTopAndBottom, footer, sizeof(u32));
u32 bufferTopAndBottom;
std::memcpy(&bufferTopAndBottom, footer, sizeof(u32));
u32 out = sizeDecompressed; // TODO: Is this meant to be u32 or s32?
u32 index = sizeCompressed - (Helpers::getBits<24, 8>(bufferTopAndBottom));
u32 stopIndex = sizeCompressed - (bufferTopAndBottom & 0xffffff);
u32 out = sizeDecompressed; // TODO: Is this meant to be u32 or s32?
u32 index = sizeCompressed - (Helpers::getBits<24, 8>(bufferTopAndBottom));
u32 stopIndex = sizeCompressed - (bufferTopAndBottom & 0xffffff);
// Set all of the decompressed buffer to 0 and copy the compressed buffer to the start of it
std::fill(output.begin(), output.end(), 0);
std::copy(input.begin(), input.end(), output.begin());
// Set all of the decompressed buffer to 0 and copy the compressed buffer to the start of it
std::fill(output.begin(), output.end(), 0);
std::copy(input.begin(), input.end(), output.begin());
while (index > stopIndex) {
u8 control = compressed[--index];
while (index > stopIndex) {
u8 control = compressed[--index];
for (uint i = 0; i < 8; i++) {
if (index <= stopIndex)
break;
if (index <= 0)
break;
if (out <= 0)
break;
for (uint i = 0; i < 8; i++) {
if (index <= stopIndex) break;
if (index <= 0) break;
if (out <= 0) break;
if (control & 0x80) {
// Check if compression is out of bounds
if (index < 2)
return false;
index -= 2;
if (control & 0x80) {
// Check if compression is out of bounds
if (index < 2) {
return false;
}
index -= 2;
u32 segmentOffset = compressed[index] | (compressed[index + 1] << 8);
u32 segment_size = (Helpers::getBits<12, 4>(segmentOffset)) + 3;
segmentOffset &= 0x0FFF;
segmentOffset += 2;
u32 segmentOffset = compressed[index] | (compressed[index + 1] << 8);
u32 segment_size = (Helpers::getBits<12, 4>(segmentOffset)) + 3;
segmentOffset &= 0x0FFF;
segmentOffset += 2;
// Check if compression is out of bounds
if (out < segment_size)
return false;
// Check if compression is out of bounds
if (out < segment_size) return false;
for (uint j = 0; j < segment_size; j++) {
// Check if compression is out of bounds
if (out + segmentOffset >= sizeDecompressed)
return false;
for (uint j = 0; j < segment_size; j++) {
// Check if compression is out of bounds
if (out + segmentOffset >= sizeDecompressed) return false;
u8 data = output[out + segmentOffset];
output[--out] = data;
}
}
else {
// Check if compression is out of bounds
if (out < 1)
return false;
output[--out] = compressed[--index];
}
control <<= 1;
}
}
u8 data = output[out + segmentOffset];
output[--out] = data;
}
} else {
// Check if compression is out of bounds
if (out < 1) {
return false;
}
output[--out] = compressed[--index];
}
control <<= 1;
}
}
return true;
return true;
}

View file

@ -11,7 +11,7 @@ bool Memory::mapCXI(NCSD& ncsd, NCCH& cxi) {
printf("Data address = %08X, size = %08X\n", cxi.data.address, cxi.data.size);
printf("Stack size: %08X\n", cxi.stackSize);
static constexpr std::array<const char*, 7> regionNames = {"Japan", "North America", "Europe", "Australia", "China", "Korea", "Taiwan" };
static constexpr std::array<const char*, 7> regionNames = {"Japan", "North America", "Europe", "Australia", "China", "Korea", "Taiwan"};
// Set autodetected 3DS region to one of the values allowed by the CXI's SMDH
region = cxi.region.value();

View file

@ -11,8 +11,6 @@ using namespace ScreenLayout;
void ScreenLayout::calculateCoordinates(
WindowCoordinates& coordinates, u32 outputWindowWidth, u32 outputWindowHeight, float topScreenPercentage, Layout layout
) {
const float destAspect = float(outputWindowWidth) / float(outputWindowHeight);
if (layout == Layout::Default || layout == Layout::DefaultFlipped) {
// Calculate available height for each screen based on split
int availableTopHeight = int(outputWindowHeight * topScreenPercentage + 0.5f);

View file

@ -1,4 +1,5 @@
#include "services/act.hpp"
#include "ipc.hpp"
namespace ACTCommands {

View file

@ -1,4 +1,5 @@
#include "services/am.hpp"
#include "ipc.hpp"
namespace AMCommands {
@ -22,19 +23,19 @@ void AMService::handleSyncRequest(u32 messagePointer) {
}
void AMService::listTitleInfo(u32 messagePointer) {
log("AM::ListDLCOrLicenseTicketInfos\n"); // Yes this is the actual name
log("AM::ListDLCOrLicenseTicketInfos\n"); // Yes this is the actual name
u32 ticketCount = mem.read32(messagePointer + 4);
u64 titleID = mem.read64(messagePointer + 8);
u32 pointer = mem.read32(messagePointer + 24);
for (u32 i = 0; i < ticketCount; i++) {
mem.write64(pointer, titleID); // Title ID
mem.write64(pointer + 8, 0); // Ticket ID
mem.write16(pointer + 16, 0); // Version
mem.write16(pointer + 18, 0); // Padding
mem.write32(pointer + 20, 0); // Size
mem.write64(pointer, titleID); // Title ID
mem.write64(pointer + 8, 0); // Ticket ID
mem.write16(pointer + 16, 0); // Version
mem.write16(pointer + 18, 0); // Padding
mem.write32(pointer + 20, 0); // Size
pointer += 24; // = sizeof(TicketInfo)
pointer += 24; // = sizeof(TicketInfo)
}
mem.write32(messagePointer, IPC::responseHeader(0x1007, 2, 2));

View file

@ -6,6 +6,4 @@ void AmiiboDevice::reset() {
}
// Load amiibo information from our raw 540 byte array
void AmiiboDevice::loadFromRaw() {
}
void AmiiboDevice::loadFromRaw() {}

View file

@ -1,10 +1,11 @@
#include "services/apt.hpp"
#include "ipc.hpp"
#include "kernel.hpp"
#include <algorithm>
#include <vector>
#include "ipc.hpp"
#include "kernel.hpp"
namespace APTCommands {
enum : u32 {
GetLockHandle = 0x00010040,
@ -84,8 +85,7 @@ void APTService::appletUtility(u32 messagePointer) {
u32 outputSize = mem.read32(messagePointer + 12);
u32 inputPointer = mem.read32(messagePointer + 20);
log("APT::AppletUtility(utility = %d, input size = %x, output size = %x, inputPointer = %08X)\n", utility, inputSize, outputSize,
inputPointer);
log("APT::AppletUtility(utility = %d, input size = %x, output size = %x, inputPointer = %08X)\n", utility, inputSize, outputSize, inputPointer);
std::vector<u8> out(outputSize);
const u32 outputBuffer = mem.read32(messagePointer + 0x104);
@ -111,8 +111,9 @@ void APTService::getAppletInfo(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x06, 7, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write8(messagePointer + 20, 1); // 1 = registered
mem.write8(messagePointer + 24, 1); // 1 = loaded
mem.write8(messagePointer + 20, 1); // 1 = registered
mem.write8(messagePointer + 24, 1); // 1 = loaded
// TODO: The rest of this
}
@ -122,7 +123,7 @@ void APTService::isRegistered(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x09, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write8(messagePointer + 8, 1); // Return that the app is always registered. This might break with home menu?
mem.write8(messagePointer + 8, 1); // Return that the app is always registered. This might break with home menu?
}
void APTService::preloadLibraryApplet(u32 messagePointer) {
@ -178,7 +179,7 @@ void APTService::checkNew3DS(u32 messagePointer) {
log("APT::CheckNew3DS\n");
mem.write32(messagePointer, IPC::responseHeader(0x102, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write8(messagePointer + 8, (model == ConsoleModel::New3DS) ? 1 : 0); // u8, Status (0 = Old 3DS, 1 = New 3DS)
mem.write8(messagePointer + 8, (model == ConsoleModel::New3DS) ? 1 : 0); // u8, Status (0 = Old 3DS, 1 = New 3DS)
}
// TODO: Figure out the slight way this differs from APT::CheckNew3DS
@ -186,7 +187,7 @@ void APTService::checkNew3DSApp(u32 messagePointer) {
log("APT::CheckNew3DSApp\n");
mem.write32(messagePointer, IPC::responseHeader(0x101, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write8(messagePointer + 8, (model == ConsoleModel::New3DS) ? 1 : 0); // u8, Status (0 = Old 3DS, 1 = New 3DS)
mem.write8(messagePointer + 8, (model == ConsoleModel::New3DS) ? 1 : 0); // u8, Status (0 = Old 3DS, 1 = New 3DS)
}
void APTService::enable(u32 messagePointer) {
@ -207,14 +208,14 @@ void APTService::initialize(u32 messagePointer) {
notificationEvent = kernel.makeEvent(ResetType::OneShot);
resumeEvent = kernel.makeEvent(ResetType::OneShot);
kernel.signalEvent(resumeEvent.value()); // Seems to be signalled on startup
kernel.signalEvent(resumeEvent.value()); // Seems to be signalled on startup
}
mem.write32(messagePointer, IPC::responseHeader(0x2, 1, 3));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0x04000000); // Translation descriptor
mem.write32(messagePointer + 12, notificationEvent.value()); // Notification Event Handle
mem.write32(messagePointer + 16, resumeEvent.value()); // Resume Event Handle
mem.write32(messagePointer + 8, 0x04000000); // Translation descriptor
mem.write32(messagePointer + 12, notificationEvent.value()); // Notification Event Handle
mem.write32(messagePointer + 16, resumeEvent.value()); // Resume Event Handle
}
void APTService::inquireNotification(u32 messagePointer) {
@ -234,11 +235,11 @@ void APTService::getLockHandle(u32 messagePointer) {
}
mem.write32(messagePointer, IPC::responseHeader(0x1, 3, 2));
mem.write32(messagePointer + 4, Result::Success); // Result code
mem.write32(messagePointer + 8, 0); // AppletAttr
mem.write32(messagePointer + 12, 0); // APT State (bit0 = Power Button State, bit1 = Order To Close State)
mem.write32(messagePointer + 16, 0); // Translation descriptor
mem.write32(messagePointer + 20, lockHandle.value()); // Lock handle
mem.write32(messagePointer + 4, Result::Success); // Result code
mem.write32(messagePointer + 8, 0); // AppletAttr
mem.write32(messagePointer + 12, 0); // APT State (bit0 = Power Button State, bit1 = Order To Close State)
mem.write32(messagePointer + 16, 0); // Translation descriptor
mem.write32(messagePointer + 20, lockHandle.value()); // Lock handle
}
// This apparently does nothing on the original kernel either?
@ -254,7 +255,7 @@ void APTService::sendParameter(u32 messagePointer) {
const u32 cmd = mem.read32(messagePointer + 12);
const u32 paramSize = mem.read32(messagePointer + 16);
const u32 parameterHandle = mem.read32(messagePointer + 24); // What dis?
const u32 parameterHandle = mem.read32(messagePointer + 24); // What dis?
const u32 parameterPointer = mem.read32(messagePointer + 32);
log("APT::SendParameter (source app = %X, dest app = %X, cmd = %X, size = %X)", sourceAppID, destAppID, cmd, paramSize);
@ -298,7 +299,9 @@ void APTService::receiveParameter(u32 messagePointer) {
const u32 buffer = mem.read32(messagePointer + 0x100 + 4);
log("APT::ReceiveParameter(app ID = %X, size = %04X)\n", app, size);
if (size > 0x1000) Helpers::panic("APT::ReceiveParameter with size > 0x1000");
if (size > 0x1000) {
Helpers::panic("APT::ReceiveParameter with size > 0x1000");
}
auto parameter = appletManager.receiveParameter();
mem.write32(messagePointer, IPC::responseHeader(0xD, 4, 4));
@ -326,7 +329,9 @@ void APTService::glanceParameter(u32 messagePointer) {
const u32 buffer = mem.read32(messagePointer + 0x100 + 4);
log("APT::GlanceParameter(app ID = %X, size = %04X)\n", app, size);
if (size > 0x1000) Helpers::panic("APT::GlanceParameter with size > 0x1000");
if (size > 0x1000) {
Helpers::panic("APT::GlanceParameter with size > 0x1000");
}
auto parameter = appletManager.glanceParameter();
// TODO: Properly implement this. We currently stub it similar
@ -355,8 +360,8 @@ void APTService::replySleepQuery(u32 messagePointer) {
}
void APTService::setApplicationCpuTimeLimit(u32 messagePointer) {
u32 fixed = mem.read32(messagePointer + 4); // MUST be 1.
u32 percentage = mem.read32(messagePointer + 8); // CPU time percentage between 5% and 89%
u32 fixed = mem.read32(messagePointer + 4); // MUST be 1.
u32 percentage = mem.read32(messagePointer + 8); // CPU time percentage between 5% and 89%
log("APT::SetApplicationCpuTimeLimit (percentage = %d%%)\n", percentage);
mem.write32(messagePointer, IPC::responseHeader(0x4F, 1, 0));
@ -409,15 +414,16 @@ void APTService::theSmashBrosFunction(u32 messagePointer) {
}
void APTService::getWirelessRebootInfo(u32 messagePointer) {
const u32 size = mem.read32(messagePointer + 4); // Size of data to read
const u32 size = mem.read32(messagePointer + 4); // Size of data to read
log("APT::GetWirelessRebootInfo (size = %X)\n", size);
if (size > 0x10)
if (size > 0x10) {
Helpers::panic("APT::GetWirelessInfo with size > 0x10 bytes");
}
mem.write32(messagePointer, IPC::responseHeader(0x45, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
for (u32 i = 0; i < size; i++) {
mem.write8(messagePointer + 0x104 + i, 0); // Temporarily stub this until we add SetWirelessRebootInfo
mem.write8(messagePointer + 0x104 + i, 0); // Temporarily stub this until we add SetWirelessRebootInfo
}
}

View file

@ -194,6 +194,7 @@ void BOSSService::sendProperty(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x14, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0); // Read size
// TODO: Should this do anything else?
}

View file

@ -47,5 +47,5 @@ void CECDService::openAndRead(u32 messagePointer) {
// TODO: We should implement this properly the time comes
mem.write32(messagePointer, IPC::responseHeader(0x12, 2, 2));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0); // Bytes read
mem.write32(messagePointer + 8, 0); // Bytes read
}

View file

@ -1,13 +1,14 @@
#include "services/cfg.hpp"
#include "services/dsp.hpp"
#include "system_models.hpp"
#include "ipc.hpp"
#include <array>
#include <bit>
#include <string>
#include <unordered_map>
#include "ipc.hpp"
#include "services/dsp.hpp"
#include "system_models.hpp"
namespace CFGCommands {
enum : u32 {
GetConfigInfoBlk2 = 0x00010082,
@ -101,7 +102,7 @@ void CFGService::getSystemModel(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x05, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write8(messagePointer + 8, SystemModel::Nintendo3DS); // TODO: Make this adjustable via GUI
mem.write8(messagePointer + 8, SystemModel::Nintendo3DS); // TODO: Make this adjustable via GUI
}
// Write a UTF16 string to 3DS memory starting at "pointer". Appends a null terminator.
@ -111,16 +112,15 @@ void CFGService::writeStringU16(u32 pointer, const std::u16string& string) {
pointer += 2;
}
mem.write16(pointer, static_cast<u16>(u'\0')); // Null terminator
mem.write16(pointer, static_cast<u16>(u'\0')); // Null terminator
}
void CFGService::getConfigInfoBlk2(u32 messagePointer) {
u32 size = mem.read32(messagePointer + 4);
u32 blockID = mem.read32(messagePointer + 8);
u32 output = mem.read32(messagePointer + 16); // Pointer to write the output data to
u32 output = mem.read32(messagePointer + 16); // Pointer to write the output data to
log("CFG::GetConfigInfoBlk2 (size = %X, block ID = %X, output pointer = %08X\n", size, blockID, output);
getConfigInfo(output, blockID, size, 0x2);
mem.write32(messagePointer, IPC::responseHeader(0x1, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
@ -254,7 +254,7 @@ void CFGService::genUniqueConsoleHash(u32 messagePointer) {
mem.write32(messagePointer + 4, Result::Success);
// We need to implement hash generation & the SHA-256 digest properly later on. We have cryptopp so the hashing isn't too hard to do
// Let's stub it for now
mem.write32(messagePointer + 8, 0x33646D6F ^ salt); // Lower word of hash
mem.write32(messagePointer + 8, 0x33646D6F ^ salt); // Lower word of hash
mem.write32(messagePointer + 12, 0xA3534841 ^ salt); // Upper word of hash
}
@ -340,7 +340,7 @@ void CFGService::secureInfoGetByte101(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x407, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write8(messagePointer + 8, 0); // Secure info byte 0x101 is usually 0 according to 3DBrew
mem.write8(messagePointer + 8, 0); // Secure info byte 0x101 is usually 0 according to 3DBrew
}
void CFGService::getLocalFriendCodeSeed(u32 messagePointer) {
@ -379,7 +379,7 @@ void CFGService::translateCountryInfo(u32 messagePointer) {
// By default the translated code is the input
u32 result = country;
if (direction == 0) { // Translate from version B to version A
if (direction == 0) { // Translate from version B to version A
switch (country) {
case 0x6E040000: result = 0x6E030000; break;
case 0x6E050000: result = 0x6E040000; break;
@ -388,7 +388,7 @@ void CFGService::translateCountryInfo(u32 messagePointer) {
case 0x6E030000: result = 0x6E070000; break;
default: break;
}
} else if (direction == 1) { // Translate from version A to version B
} else if (direction == 1) { // Translate from version A to version B
switch (country) {
case 0x6E030000: result = 0x6E040000; break;
case 0x6E040000: result = 0x6E050000; break;

View file

@ -36,8 +36,8 @@ void CSNDService::handleSyncRequest(u32 messagePointer) {
void CSNDService::acquireSoundChannels(u32 messagePointer) {
log("CSND::AcquireSoundChannels\n");
// The CSND service talks to the DSP using the DSP FIFO to negotiate what CSND channels are allocated to the DSP, and this seems to be channels 0-7 (usually). The rest are dedicated to CSND services.
// https://www.3dbrew.org/wiki/CSND_Services
// The CSND service talks to the DSP using the DSP FIFO to negotiate what CSND channels are allocated to the DSP, and this seems to be channels
// 0-7 (usually). The rest are dedicated to CSND services. https://www.3dbrew.org/wiki/CSND_Services
constexpr u32 csndChannelMask = 0xFFFFFF00;
mem.write32(messagePointer, IPC::responseHeader(0x5, 2, 0));
@ -52,7 +52,8 @@ void CSNDService::initialize(u32 messagePointer) {
const u32 offset2 = mem.read32(messagePointer + 16);
const u32 offset3 = mem.read32(messagePointer + 20);
log("CSND::Initialize (Block size = %08X, offset0 = %X, offset1 = %X, offset2 = %X, offset3 = %X)\n", blockSize, offset0, offset1, offset2, offset3);
log("CSND::Initialize (Block size = %08X, offset0 = %X, offset1 = %X, offset2 = %X, offset3 = %X)\n", blockSize, offset0, offset1, offset2,
offset3);
// Align block size to 4KB. CSND shared memory block is currently stubbed to be 0x3000 == 12KB, so panic if this is more than requested
blockSize = (blockSize + 0xFFF) & ~0xFFF;

View file

@ -1,9 +1,10 @@
#include "services/dlp_srvr.hpp"
#include "ipc.hpp"
namespace DlpSrvrCommands {
enum : u32 {
IsChild = 0x000E0040
IsChild = 0x000E0040,
};
}
@ -22,5 +23,5 @@ void DlpSrvrService::isChild(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x0E, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0); // We are responsible adults
mem.write32(messagePointer + 8, 0); // We are responsible adults
}

View file

@ -36,7 +36,7 @@ namespace DSPCommands {
namespace Result {
enum : u32 {
HeadphonesNotInserted = 0,
HeadphonesInserted = 1
HeadphonesInserted = 1,
};
}
@ -85,7 +85,7 @@ void DSPService::convertProcessAddressFromDspDram(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0xC, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, converted); // Converted address
mem.write32(messagePointer + 8, converted); // Converted address
}
void DSPService::loadComponent(u32 messagePointer) {
@ -109,9 +109,9 @@ void DSPService::loadComponent(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x11, 2, 2));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 1); // Component loaded
mem.write32(messagePointer + 8, 1); // Component loaded
mem.write32(messagePointer + 12, (size << 4) | 0xA);
mem.write32(messagePointer + 16, mem.read32(messagePointer + 20)); // Component buffer
mem.write32(messagePointer + 16, mem.read32(messagePointer + 20)); // Component buffer
}
void DSPService::unloadComponent(u32 messagePointer) {
@ -136,7 +136,7 @@ void DSPService::readPipeIfPossible(u32 messagePointer) {
}
mem.write32(messagePointer + 4, Result::Success);
mem.write16(messagePointer + 8, u16(data.size())); // Number of bytes read
mem.write16(messagePointer + 8, u16(data.size())); // Number of bytes read
}
void DSPService::recvData(u32 messagePointer) {
@ -168,12 +168,10 @@ DSPService::DSPEvent& DSPService::getEventRef(u32 type, u32 pipe) {
case 1: return interrupt1;
case 2:
if (pipe >= pipeCount)
Helpers::panic("Tried to access the event of an invalid pipe");
if (pipe >= pipeCount) Helpers::panic("Tried to access the event of an invalid pipe");
return pipeEvents[pipe];
default:
Helpers::panic("Unknown type for DSP::getEventRef");
default: Helpers::panic("Unknown type for DSP::getEventRef");
}
}
@ -185,8 +183,8 @@ void DSPService::registerInterruptEvents(u32 messagePointer) {
// The event handle being 0 means we're removing an event
if (eventHandle == 0) {
DSPEvent& e = getEventRef(interrupt, channel); // Get event
if (e.has_value()) { // Remove if it exists
DSPEvent& e = getEventRef(interrupt, channel); // Get event
if (e.has_value()) { // Remove if it exists
totalEventCount--;
e = std::nullopt;
}
@ -227,7 +225,7 @@ void DSPService::getSemaphoreEventHandle(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x16, 1, 2));
mem.write32(messagePointer + 4, Result::Success);
// TODO: Translation descriptor here?
mem.write32(messagePointer + 12, semaphoreEvent.value()); // Semaphore event handle
mem.write32(messagePointer + 12, semaphoreEvent.value()); // Semaphore event handle
kernel.signalEvent(semaphoreEvent.value());
}

View file

@ -89,17 +89,17 @@ void FRDService::getMyFriendKey(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x5, 5, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0); // Principal ID
mem.write32(messagePointer + 12, 0); // Padding (?)
mem.write32(messagePointer + 16, 0); // Local friend code
mem.write32(messagePointer + 8, 0); // Principal ID
mem.write32(messagePointer + 12, 0); // Padding (?)
mem.write32(messagePointer + 16, 0); // Local friend code
mem.write32(messagePointer + 20, 0);
}
void FRDService::getFriendKeyList(u32 messagePointer) {
log("FRD::GetFriendKeyList\n");
const u32 count = mem.read32(messagePointer + 8); // From what I understand this is a cap on the number of keys to receive?
constexpr u32 friendCount = 0; // And this should be the number of friends whose keys were actually received?
const u32 count = mem.read32(messagePointer + 8); // From what I understand this is a cap on the number of keys to receive?
constexpr u32 friendCount = 0; // And this should be the number of friends whose keys were actually received?
mem.write32(messagePointer, IPC::responseHeader(0x11, 2, 2));
mem.write32(messagePointer + 4, Result::Success);
@ -147,11 +147,11 @@ void FRDService::getFriendAttributeFlags(u32 messagePointer) {
}
void FRDService::getMyPresence(u32 messagePointer) {
static constexpr u32 presenceSize = 0x12C; // A presence seems to be 12C bytes of data, not sure what it contains
static constexpr u32 presenceSize = 0x12C; // A presence seems to be 12C bytes of data, not sure what it contains
log("FRD::GetMyPresence\n");
u32 buffer = mem.read32(messagePointer + 0x104); // Buffer to write presence info to.
u32 buffer = mem.read32(messagePointer + 0x104); // Buffer to write presence info to.
for (u32 i = 0; i < presenceSize; i += 4) { // Clear presence info with 0s for now
for (u32 i = 0; i < presenceSize; i += 4) { // Clear presence info with 0s for now
mem.write32(buffer + i, 0);
}
@ -168,15 +168,15 @@ void FRDService::getFriendPresence(u32 messagePointer) {
}
void FRDService::getMyProfile(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x7, 3, 0)); // Not sure if the header here has the correct # of responses?
mem.write32(messagePointer, IPC::responseHeader(0x7, 3, 0)); // Not sure if the header here has the correct # of responses?
mem.write32(messagePointer + 4, Result::Success);
// TODO: Should maybe make these user-configurable. Not super important though
mem.write8(messagePointer + 8, static_cast<u8>(Regions::USA)); // Region
mem.write8(messagePointer + 9, static_cast<u8>(CountryCodes::US)); // Country
mem.write8(messagePointer + 10, 2); // Area (this should be Washington)
mem.write8(messagePointer + 11, static_cast<u8>(LanguageCodes::English)); // Language
mem.write8(messagePointer + 12, 2); // Platform (always 2 for CTR)
mem.write8(messagePointer + 8, static_cast<u8>(Regions::USA)); // Region
mem.write8(messagePointer + 9, static_cast<u8>(CountryCodes::US)); // Country
mem.write8(messagePointer + 10, 2); // Area (this should be Washington)
mem.write8(messagePointer + 11, static_cast<u8>(LanguageCodes::English)); // Language
mem.write8(messagePointer + 12, 2); // Platform (always 2 for CTR)
// Padding
mem.write8(messagePointer + 13, 0);

View file

@ -1,10 +1,11 @@
#include "services/fs.hpp"
#include "kernel/kernel.hpp"
#include "io_file.hpp"
#include "ipc.hpp"
#include "kernel/kernel.hpp"
#include "result/result.hpp"
#ifdef CreateFile // windows.h defines CreateFile & DeleteFile because of course it does.
#ifdef CreateFile // windows.h defines CreateFile & DeleteFile because of course it does.
#undef CreateDirectory
#undef CreateFile
#undef DeleteFile
@ -47,21 +48,18 @@ namespace FSCommands {
};
}
void FSService::reset() {
priority = 0;
}
void FSService::reset() { priority = 0; }
// Creates directories for NAND, ExtSaveData, etc if they don't already exist. Should be executed after loading a new ROM.
void FSService::initializeFilesystem() {
const auto sdmcPath = IOFile::getAppData() / "SDMC"; // Create SDMC directory
const auto sdmcPath = IOFile::getAppData() / "SDMC"; // Create SDMC directory
const auto nandSharedpath = IOFile::getAppData() / ".." / "SharedFiles" / "NAND";
const auto savePath = IOFile::getAppData() / "SaveData"; // Create SaveData
const auto formatPath = IOFile::getAppData() / "FormatInfo"; // Create folder for storing archive formatting info
const auto savePath = IOFile::getAppData() / "SaveData"; // Create SaveData
const auto formatPath = IOFile::getAppData() / "FormatInfo"; // Create folder for storing archive formatting info
const auto systemSaveDataPath = IOFile::getAppData() / ".." / "SharedFiles" / "SystemSaveData";
namespace fs = std::filesystem;
if (!fs::is_directory(nandSharedpath)) {
fs::create_directories(nandSharedpath);
}
@ -89,30 +87,26 @@ ArchiveBase* FSService::getArchiveFromID(u32 id, const FSPath& archivePath) {
case ArchiveID::SaveData: return &saveData;
case ArchiveID::UserSaveData2: return &userSaveData2;
case ArchiveID::ExtSaveData:
return &extSaveData_sdmc;
case ArchiveID::ExtSaveData: return &extSaveData_sdmc;
case ArchiveID::SharedExtSaveData:
return &sharedExtSaveData_nand;
case ArchiveID::SharedExtSaveData: return &sharedExtSaveData_nand;
case ArchiveID::SystemSaveData: return &systemSaveData;
case ArchiveID::SDMC: return &sdmc;
case ArchiveID::SDMCWriteOnly: return &sdmcWriteOnly;
case ArchiveID::SavedataAndNcch: return &ncch; // This can only access NCCH outside of FSPXI
case ArchiveID::SavedataAndNcch: return &ncch; // This can only access NCCH outside of FSPXI
case ArchiveID::TwlPhoto: return &twlPhoto;
case ArchiveID::TwlSound: return &twlSound;
case ArchiveID::CardSPI: return &cardSpi;
default:
Helpers::panic("Unknown archive. ID: %d\n", id);
return nullptr;
default: Helpers::panic("Unknown archive. ID: %d\n", id); return nullptr;
}
}
std::optional<HorizonHandle> FSService::openFileHandle(ArchiveBase* archive, const FSPath& path, const FSPath& archivePath, const FilePerms& perms) {
FileDescriptor opened = archive->openFile(path, perms);
if (opened.has_value()) { // If opened doesn't have a value, we failed to open the file
if (opened.has_value()) { // If opened doesn't have a value, we failed to open the file
auto handle = kernel.makeObject(KernelObjectType::File);
auto& file = kernel.getObjects()[handle];
@ -126,7 +120,7 @@ std::optional<HorizonHandle> FSService::openFileHandle(ArchiveBase* archive, con
Rust::Result<HorizonHandle, Result::HorizonResult> FSService::openDirectoryHandle(ArchiveBase* archive, const FSPath& path) {
Rust::Result<DirectorySession, Result::HorizonResult> opened = archive->openDirectory(path);
if (opened.isOk()) { // If opened doesn't have a value, we failed to open the directory
if (opened.isOk()) { // If opened doesn't have a value, we failed to open the directory
auto handle = kernel.makeObject(KernelObjectType::Directory);
auto& object = kernel.getObjects()[handle];
object.data = new DirectorySession(opened.unwrap());
@ -152,8 +146,7 @@ Rust::Result<HorizonHandle, Result::HorizonResult> FSService::openArchiveHandle(
archiveObject.data = new ArchiveSession(res.unwrap(), path);
return Ok(handle);
}
else {
} else {
return Err(res.unwrapErr());
}
}
@ -162,8 +155,7 @@ FSPath FSService::readPath(u32 type, u32 pointer, u32 size) {
std::vector<u8> data;
data.resize(size);
for (u32 i = 0; i < size; i++)
data[i] = mem.read8(pointer + i);
for (u32 i = 0; i < size; i++) data[i] = mem.read8(pointer + i);
return FSPath(type, data);
}
@ -222,7 +214,7 @@ void FSService::initializeWithSdkVersion(u32 messagePointer) {
}
void FSService::closeArchive(u32 messagePointer) {
const Handle handle = static_cast<u32>(mem.read64(messagePointer + 4)); // TODO: archive handles should be 64-bit
const Handle handle = static_cast<u32>(mem.read64(messagePointer + 4)); // TODO: archive handles should be 64-bit
const auto object = kernel.getObject(handle, KernelObjectType::Archive);
log("FSService::CloseArchive(handle = %X)\n", handle);
@ -288,7 +280,7 @@ void FSService::openFile(u32 messagePointer) {
mem.write32(messagePointer + 4, Result::FS::FileNotFound);
} else {
mem.write32(messagePointer + 4, Result::Success);
mem.write32(messagePointer + 8, 0x10); // "Move handle descriptor"
mem.write32(messagePointer + 8, 0x10); // "Move handle descriptor"
mem.write32(messagePointer + 12, handle.value());
}
}
@ -475,8 +467,9 @@ void FSService::formatSaveData(u32 messagePointer) {
log("FS::FormatSaveData\n");
const u32 archiveID = mem.read32(messagePointer + 4);
if (archiveID != ArchiveID::SaveData)
if (archiveID != ArchiveID::SaveData) {
Helpers::panic("FS::FormatSaveData: Archive is not SaveData");
}
// Read path and path info
const u32 pathType = mem.read32(messagePointer + 8);
@ -486,24 +479,24 @@ void FSService::formatSaveData(u32 messagePointer) {
// Size of a block. Seems to always be 0x200
const u32 blockSize = mem.read32(messagePointer + 16);
if (blockSize != 0x200 && blockSize != 0x1000)
if (blockSize != 0x200 && blockSize != 0x1000) {
Helpers::panic("FS::FormatSaveData: Invalid SaveData block size");
}
const u32 directoryNum = mem.read32(messagePointer + 20); // Max number of directories
const u32 fileNum = mem.read32(messagePointer + 24); // Max number of files
const u32 directoryBucketNum = mem.read32(messagePointer + 28); // Not sure what a directory bucket is...?
const u32 fileBucketNum = mem.read32(messagePointer + 32); // Same here
const u32 directoryNum = mem.read32(messagePointer + 20); // Max number of directories
const u32 fileNum = mem.read32(messagePointer + 24); // Max number of files
const u32 directoryBucketNum = mem.read32(messagePointer + 28); // Not sure what a directory bucket is...?
const u32 fileBucketNum = mem.read32(messagePointer + 32); // Same here
const bool duplicateData = mem.read8(messagePointer + 36) != 0;
ArchiveBase::FormatInfo info {
ArchiveBase::FormatInfo info{
.size = blockSize * 0x200,
.numOfDirectories = directoryNum,
.numOfFiles = fileNum,
.duplicateData = duplicateData
.duplicateData = duplicateData,
};
saveData.format(path, info);
mem.write32(messagePointer, IPC::responseHeader(0x84C, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
}
@ -517,8 +510,8 @@ void FSService::deleteExtSaveData(u32 messagePointer) {
log("FS::DeleteExtSaveData (media type = %d, saveID = %llx) (stubbed)\n", mediaType, saveID);
mem.write32(messagePointer, IPC::responseHeader(0x0852, 1, 0));
// TODO: We can't properly implement this yet until we properly support title/save IDs. We will stub this and insert a warning for now. Required for Planet Robobot
// When we properly implement it, it will just be a recursive directory deletion
// TODO: We can't properly implement this yet until we properly support title/save IDs. We will stub this and insert a warning for now. Required
// for Planet Robobot When we properly implement it, it will just be a recursive directory deletion
mem.write32(messagePointer + 4, Result::Success);
}
@ -526,7 +519,8 @@ void FSService::createExtSaveData(u32 messagePointer) {
Helpers::warn("Stubbed call to FS::CreateExtSaveData!");
// First 4 words of parameters are the ExtSaveData info
// https://www.3dbrew.org/wiki/Filesystem_services#ExtSaveDataInfo
// This creates the ExtSaveData with the specified saveid in the specified media type. It stores the SMDH as "icon" in the root of the created directory.
// This creates the ExtSaveData with the specified saveid in the specified media type. It stores the SMDH as "icon" in the root of the created
// directory.
const u8 mediaType = mem.read8(messagePointer + 4);
const u64 saveID = mem.read64(messagePointer + 8);
const u32 numOfDirectories = mem.read32(messagePointer + 20);
@ -546,18 +540,13 @@ void FSService::formatThisUserSaveData(u32 messagePointer) {
log("FS::FormatThisUserSaveData\n");
const u32 blockSize = mem.read32(messagePointer + 4);
const u32 directoryNum = mem.read32(messagePointer + 8); // Max number of directories
const u32 fileNum = mem.read32(messagePointer + 12); // Max number of files
const u32 directoryBucketNum = mem.read32(messagePointer + 16); // Not sure what a directory bucket is...?
const u32 fileBucketNum = mem.read32(messagePointer + 20); // Same here
const u32 directoryNum = mem.read32(messagePointer + 8); // Max number of directories
const u32 fileNum = mem.read32(messagePointer + 12); // Max number of files
const u32 directoryBucketNum = mem.read32(messagePointer + 16); // Not sure what a directory bucket is...?
const u32 fileBucketNum = mem.read32(messagePointer + 20); // Same here
const bool duplicateData = mem.read8(messagePointer + 24) != 0;
ArchiveBase::FormatInfo info {
.size = blockSize * 0x200,
.numOfDirectories = directoryNum,
.numOfFiles = fileNum,
.duplicateData = duplicateData
};
ArchiveBase::FormatInfo info{.size = blockSize * 0x200, .numOfDirectories = directoryNum, .numOfFiles = fileNum, .duplicateData = duplicateData};
FSPath emptyPath;
mem.write32(messagePointer, IPC::responseHeader(0x080F, 1, 0));
@ -583,18 +572,16 @@ void FSService::controlArchive(u32 messagePointer) {
}
switch (action) {
case 0: // Commit save data changes. Shouldn't need us to do anything
case 0: // Commit save data changes. Shouldn't need us to do anything
mem.write32(messagePointer + 4, Result::Success);
break;
case 1: // Retrieves a file's last-modified timestamp. Seen in DDLC, stubbed for the moment
case 1: // Retrieves a file's last-modified timestamp. Seen in DDLC, stubbed for the moment
Helpers::warn("FS::ControlArchive: Tried to retrieve a file's last-modified timestamp");
mem.write32(messagePointer + 4, Result::Success);
break;
default:
Helpers::panic("Unimplemented action for ControlArchive (action = %X)\n", action);
break;
default: Helpers::panic("Unimplemented action for ControlArchive (action = %X)\n", action); break;
}
}
@ -678,9 +665,9 @@ void FSService::getThisSaveDataSecureValue(u32 messagePointer) {
mem.write32(messagePointer, IPC::responseHeader(0x86F, 1, 0));
mem.write32(messagePointer + 4, Result::Success);
mem.write8(messagePointer + 8, 0); // Secure value does not exist
mem.write8(messagePointer + 12, 1); // TODO: What is this?
mem.write64(messagePointer + 16, 0); // Secure value
mem.write8(messagePointer + 8, 0); // Secure value does not exist
mem.write8(messagePointer + 12, 1); // TODO: What is this?
mem.write64(messagePointer + 16, 0); // Secure value
}
void FSService::setThisSaveDataSecureValue(u32 messagePointer) {

View file

@ -1,10 +1,11 @@
#include "services/ldr_ro.hpp"
#include "ipc.hpp"
#include "kernel.hpp"
#include <cstdio>
#include <string>
#include "ipc.hpp"
#include "kernel.hpp"
namespace LDRCommands {
enum : u32 {
Initialize = 0x000100C2,
@ -66,10 +67,13 @@ namespace SegmentTable {
namespace SegmentID {
enum : u32 {
TEXT, RODATA, DATA, BSS,
TEXT,
RODATA,
DATA,
BSS,
};
}
}
} // namespace SegmentTable
namespace NamedExportTable {
enum : u32 {
@ -119,8 +123,8 @@ namespace RelocationPatch {
enum : u32 {
SegmentOffset = 0,
PatchType = 4,
IsLastEntry = 5, // For import patches
SegmentIndex = 5, // For relocation patches
IsLastEntry = 5, // For import patches
SegmentIndex = 5, // For relocation patches
IsResolved = 6,
Addend = 8,
};
@ -130,7 +134,7 @@ namespace RelocationPatch {
AbsoluteAddress = 2,
};
};
};
}; // namespace RelocationPatch
struct CROHeaderEntry {
u32 offset, size;
@ -145,12 +149,12 @@ static const std::string CRR_MAGIC("CRR0");
class CRO {
Memory &mem;
u32 croPointer; // Origin address of CRO in RAM
u32 croPointer; // Origin address of CRO in RAM
u32 oldDataSegmentOffset;
bool isCRO; // False if CRS
bool isCRO; // False if CRS
public:
public:
CRO(Memory &mem, u32 croPointer, bool isCRO) : mem(mem), croPointer(croPointer), oldDataSegmentOffset(0), isCRO(isCRO) {}
~CRO() = default;

View file

@ -1,4 +1,5 @@
#include "services/mic.hpp"
#include "ipc.hpp"
#include "kernel/kernel.hpp"
@ -127,9 +128,8 @@ void MICService::startSampling(u32 messagePointer) {
u32 dataSize = mem.read32(messagePointer + 16);
bool loop = mem.read8(messagePointer + 20);
log("MIC::StartSampling (encoding = %d, sample rate = %d, offset = %08X, size = %08X, loop: %s) (stubbed)\n",
encoding, sampleRate, offset, dataSize, loop ? "yes" : "no"
);
log("MIC::StartSampling (encoding = %d, sample rate = %d, offset = %08X, size = %08X, loop: %s) (stubbed)\n", encoding, sampleRate, offset,
dataSize, loop ? "yes" : "no");
currentlySampling = true;
mem.write32(messagePointer, IPC::responseHeader(0x3, 1, 0));

View file

@ -1,4 +1,5 @@
#include "services/ndm.hpp"
#include "ipc.hpp"
namespace NDMCommands {

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@ -1,6 +1,7 @@
#include "ipc.hpp"
#include "services/news_u.hpp"
#include "ipc.hpp"
namespace NewsCommands {
enum : u32 {};
}

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@ -1,4 +1,5 @@
#include "services/nfc.hpp"
#include "io_file.hpp"
#include "ipc.hpp"
#include "kernel.hpp"
@ -166,7 +167,6 @@ void NFCService::communicationGetStatus(u32 messagePointer) {
mem.write8(messagePointer + 8, static_cast<u32>(adapterStatus));
}
void NFCService::communicationGetResult(u32 messagePointer) {
log("NFC::CommunicationGetResult\n");

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@ -1,9 +1,10 @@
#include "services/nim.hpp"
#include "ipc.hpp"
namespace NIMCommands {
enum : u32 {
Initialize = 0x00210000
Initialize = 0x00210000,
};
}

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@ -1,7 +1,8 @@
#include "services/nwm_uds.hpp"
#include "ipc.hpp"
#include "kernel.hpp"
#include "result/result.hpp"
#include "services/nwm_uds.hpp"
namespace NWMCommands {
enum : u32 {

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@ -1,6 +1,7 @@
#include "services/ssl.hpp"
#include "ipc.hpp"
#include "result/result.hpp"
#include "services/ssl.hpp"
namespace SSLCommands {
enum : u32 {
@ -34,7 +35,7 @@ void SSLService::initialize(u32 messagePointer) {
}
initialized = true;
rng.seed(std::random_device()()); // Seed rng via std::random_device
rng.seed(std::random_device()()); // Seed rng via std::random_device
mem.write32(messagePointer + 4, Result::Success);
}
@ -48,7 +49,8 @@ void SSLService::generateRandomData(u32 messagePointer) {
u32 data;
for (u32 i = 0; i < size; i++) {
// We don't have an available random value since we're on a multiple of 4 bytes and our Twister is 32-bit, generate a new one from the Mersenne Twister
// We don't have an available random value since we're on a multiple of 4 bytes and our Twister is 32-bit, generate a new one from the
// Mersenne Twister
if ((i & 3) == 0) {
data = rng();
}

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@ -337,7 +337,7 @@ void Y2RService::setStandardCoeff(u32 messagePointer) {
log("Y2R::SetStandardCoeff (coefficient = %d)\n", coeff);
mem.write32(messagePointer, IPC::responseHeader(0x20, 1, 0));
if (coeff > 3) { // Invalid coefficient, should have an error code
if (coeff > 3) { // Invalid coefficient, should have an error code
Helpers::panic("Y2R: Invalid standard coefficient (coefficient = %d)\n", coeff);
}
@ -360,7 +360,7 @@ void Y2RService::getStandardCoefficientParams(u32 messagePointer) {
// Write standard coefficient parameters to output buffer
for (int i = 0; i < 8; i++) {
const u32 pointer = messagePointer + 8 + i * sizeof(u16); // Pointer to write parameter to
const u32 pointer = messagePointer + 8 + i * sizeof(u16); // Pointer to write parameter to
mem.write16(pointer, coeff[i]);
}
}
@ -453,7 +453,7 @@ void Y2RService::startConversion(u32 messagePointer) {
void Y2RService::isFinishedSendingYUV(u32 messagePointer) {
log("Y2R::IsFinishedSendingYUV");
constexpr bool finished = true; // For now, Y2R transfers are instant
constexpr bool finished = true; // For now, Y2R transfers are instant
mem.write32(messagePointer, IPC::responseHeader(0x14, 2, 0));
mem.write32(messagePointer + 4, Result::Success);
@ -489,7 +489,7 @@ void Y2RService::isFinishedSendingV(u32 messagePointer) {
void Y2RService::isFinishedReceiving(u32 messagePointer) {
log("Y2R::IsFinishedSendingReceiving");
constexpr bool finished = true; // For now, receiving components is also instant
constexpr bool finished = true; // For now, receiving components is also instant
mem.write32(messagePointer, IPC::responseHeader(0x17, 2, 0));
mem.write32(messagePointer + 4, Result::Success);