[DSP] Add event stubs to fix games locking up

This commit is contained in:
wheremyfoodat 2023-04-22 20:59:34 +03:00
parent 2ebbb08766
commit 908e1fc4fd
7 changed files with 94 additions and 27 deletions

View file

@ -182,10 +182,10 @@ struct Mutex {
struct Semaphore {
u64 waitlist; // Refer to the getWaitlist function below for documentation
u32 initialCount;
u32 maximumCount;
s32 availableCount;
s32 maximumCount;
Semaphore(u32 initialCount, u32 maximumCount) : initialCount(initialCount), maximumCount(maximumCount), waitlist(0) {}
Semaphore(s32 initialCount, s32 maximumCount) : availableCount(initialCount), maximumCount(maximumCount), waitlist(0) {}
};
struct MemoryBlock {