[DSP] Add event stubs to fix games locking up

This commit is contained in:
wheremyfoodat 2023-04-22 20:59:34 +03:00
parent 2ebbb08766
commit 908e1fc4fd
7 changed files with 94 additions and 27 deletions

View file

@ -5,8 +5,8 @@
ServiceManager::ServiceManager(std::array<u32, 16>& regs, Memory& mem, GPU& gpu, u32& currentPID, Kernel& kernel)
: regs(regs), mem(mem), kernel(kernel), ac(mem), am(mem), boss(mem), apt(mem, kernel), cam(mem), cecd(mem), cfg(mem),
dsp(mem), hid(mem), frd(mem), fs(mem, kernel), gsp_gpu(mem, gpu, kernel, currentPID), gsp_lcd(mem), ldr(mem), mic(mem),
nim(mem), ndm(mem), ptm(mem), y2r(mem, kernel) {}
dsp(mem, kernel), hid(mem), frd(mem), fs(mem, kernel), gsp_gpu(mem, gpu, kernel, currentPID), gsp_lcd(mem), ldr(mem),
mic(mem), nim(mem), ndm(mem), ptm(mem), y2r(mem, kernel) {}
static constexpr int MAX_NOTIFICATION_COUNT = 16;