mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-06 06:05:40 +12:00
Refactor build targets into AlberCore
(#455)
* Ignore `.cache` folder * Add `AlberCore` build-target Separate the AlberCore from its frontends. Allowing two front-ends to interface with the same core implementation. This also allows for the core to interface better with unit-testing. * Modularize SDL/Qt frontend Separates all QT/SDL build files and options into the frontend-build-target * Fix optional OpenGL enablement Software renderer requires OpenGL, so AlberCore requries OpenGL. The QT frontend currently requires OpenGL due to `ScreenWidget` * Fix Android build * Fix LTO linking * Fix windows build `LoadLibrary` is a preprocessor that will use either `LoadLibraryW` or `LoadLibraryA` depending on if `UNICODE` is defined or not. In this case we are using an ASCII string literal and and can explicitly specify the usage of `LoadLibraryA` with an ASCII literal. * Bonk * Bonk --------- Co-authored-by: wheremyfoodat <44909372+wheremyfoodat@users.noreply.github.com>
This commit is contained in:
parent
57193e7944
commit
929019e76b
3 changed files with 178 additions and 167 deletions
2
.gitignore
vendored
2
.gitignore
vendored
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@ -19,7 +19,7 @@ build/
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.vs/
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.vscode/*.log
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.cache/
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ipch/
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*.aps
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*.ncb
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341
CMakeLists.txt
341
CMakeLists.txt
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@ -72,11 +72,9 @@ endif()
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if(ENABLE_QT_GUI)
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find_package(Qt6 REQUIRED COMPONENTS Widgets)
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# We can't use qt_standard_project_setup since it's Qt 6.3+ and we don't need to set the minimum that high
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_AUTOUIC ON)
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if(NOT ENABLE_OPENGL)
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message(FATAL_ERROR "Qt frontend requires OpenGL")
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endif()
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endif()
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set(SDL_STATIC ON CACHE BOOL "" FORCE)
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@ -153,9 +151,9 @@ endif()
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add_subdirectory(third_party/teakra EXCLUDE_FROM_ALL)
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set(SOURCE_FILES src/emulator.cpp src/io_file.cpp src/config.cpp
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src/core/CPU/cpu_dynarmic.cpp src/core/CPU/dynarmic_cycles.cpp
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src/core/memory.cpp src/renderer.cpp src/core/renderer_null/renderer_null.cpp
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src/http_server.cpp src/stb_image_write.c src/core/cheats.cpp src/core/action_replay.cpp
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src/core/CPU/cpu_dynarmic.cpp src/core/CPU/dynarmic_cycles.cpp
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src/core/memory.cpp src/renderer.cpp src/core/renderer_null/renderer_null.cpp
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src/http_server.cpp src/stb_image_write.c src/core/cheats.cpp src/core/action_replay.cpp
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src/discord_rpc.cpp src/lua.cpp src/memory_mapped_file.cpp src/miniaudio.cpp
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)
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set(CRYPTO_SOURCE_FILES src/core/crypto/aes_engine.cpp)
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@ -199,26 +197,24 @@ set(AUDIO_SOURCE_FILES src/core/audio/dsp_core.cpp src/core/audio/null_core.cpp
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set(RENDERER_SW_SOURCE_FILES src/core/renderer_sw/renderer_sw.cpp)
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# Frontend source files
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if(NOT ANDROID)
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if(ENABLE_QT_GUI)
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set(FRONTEND_SOURCE_FILES src/panda_qt/main.cpp src/panda_qt/screen.cpp src/panda_qt/main_window.cpp src/panda_qt/about_window.cpp
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src/panda_qt/config_window.cpp src/panda_qt/zep.cpp src/panda_qt/text_editor.cpp src/panda_qt/cheats_window.cpp
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)
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set(FRONTEND_HEADER_FILES include/panda_qt/screen.hpp include/panda_qt/main_window.hpp include/panda_qt/about_window.hpp
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include/panda_qt/config_window.hpp include/panda_qt/text_editor.hpp include/panda_qt/cheats_window.hpp
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)
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if(ENABLE_QT_GUI)
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set(FRONTEND_SOURCE_FILES src/panda_qt/main.cpp src/panda_qt/screen.cpp src/panda_qt/main_window.cpp src/panda_qt/about_window.cpp
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src/panda_qt/config_window.cpp src/panda_qt/zep.cpp src/panda_qt/text_editor.cpp src/panda_qt/cheats_window.cpp
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)
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set(FRONTEND_HEADER_FILES include/panda_qt/screen.hpp include/panda_qt/main_window.hpp include/panda_qt/about_window.hpp
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include/panda_qt/config_window.hpp include/panda_qt/text_editor.hpp include/panda_qt/cheats_window.hpp
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)
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source_group("Source Files\\Qt" FILES ${FRONTEND_SOURCE_FILES})
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source_group("Header Files\\Qt" FILES ${FRONTEND_HEADER_FILES})
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include_directories(${Qt6Gui_PRIVATE_INCLUDE_DIRS})
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source_group("Source Files\\Qt" FILES ${FRONTEND_SOURCE_FILES})
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source_group("Header Files\\Qt" FILES ${FRONTEND_HEADER_FILES})
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include_directories(${Qt6Gui_PRIVATE_INCLUDE_DIRS})
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include_directories(third_party/zep/include) # Include zep for text editor usage
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configure_file(third_party/zep/cmake/config_app.h.cmake ${CMAKE_BINARY_DIR}/zep_config/config_app.h)
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include_directories(${CMAKE_BINARY_DIR}/zep_config)
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else()
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set(FRONTEND_SOURCE_FILES src/panda_sdl/main.cpp src/panda_sdl/frontend_sdl.cpp)
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set(FRONTEND_HEADER_FILES "")
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endif()
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include_directories(third_party/zep/include) # Include zep for text editor usage
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configure_file(third_party/zep/cmake/config_app.h.cmake ${CMAKE_BINARY_DIR}/zep_config/config_app.h)
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include_directories(${CMAKE_BINARY_DIR}/zep_config)
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else()
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set(FRONTEND_SOURCE_FILES src/panda_sdl/main.cpp src/panda_sdl/frontend_sdl.cpp)
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set(FRONTEND_HEADER_FILES "")
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endif()
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set(HEADER_FILES include/emulator.hpp include/helpers.hpp include/termcolor.hpp
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@ -257,10 +253,10 @@ set(HEADER_FILES include/emulator.hpp include/helpers.hpp include/termcolor.hpp
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)
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cmrc_add_resource_library(
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resources_console_fonts
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NAMESPACE ConsoleFonts
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WHENCE "src/core/services/fonts/"
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"src/core/services/fonts/CitraSharedFontUSRelocated.bin"
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resources_console_fonts
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NAMESPACE ConsoleFonts
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WHENCE "src/core/services/fonts/"
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"src/core/services/fonts/CitraSharedFontUSRelocated.bin"
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)
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set(THIRD_PARTY_SOURCE_FILES third_party/imgui/imgui.cpp
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@ -315,62 +311,62 @@ set(RENDERER_VK_SOURCE_FILES "") # Empty by default unless we are compiling with
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if(ENABLE_OPENGL)
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# This may look weird but opengl.hpp is our header even if it's in the third_party folder
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set(RENDERER_GL_INCLUDE_FILES third_party/opengl/opengl.hpp
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include/renderer_gl/renderer_gl.hpp include/renderer_gl/textures.hpp
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include/renderer_gl/surfaces.hpp include/renderer_gl/surface_cache.hpp
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include/renderer_gl/gl_state.hpp
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)
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set(RENDERER_GL_INCLUDE_FILES third_party/opengl/opengl.hpp
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include/renderer_gl/renderer_gl.hpp include/renderer_gl/textures.hpp
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include/renderer_gl/surfaces.hpp include/renderer_gl/surface_cache.hpp
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include/renderer_gl/gl_state.hpp
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)
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set(RENDERER_GL_SOURCE_FILES src/core/renderer_gl/renderer_gl.cpp
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set(RENDERER_GL_SOURCE_FILES src/core/renderer_gl/renderer_gl.cpp
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src/core/renderer_gl/textures.cpp src/core/renderer_gl/etc1.cpp
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src/core/renderer_gl/gl_state.cpp src/host_shaders/opengl_display.frag
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src/host_shaders/opengl_display.vert src/host_shaders/opengl_vertex_shader.vert
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src/host_shaders/opengl_fragment_shader.frag
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)
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)
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set(HEADER_FILES ${HEADER_FILES} ${RENDERER_GL_INCLUDE_FILES})
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source_group("Source Files\\Core\\OpenGL Renderer" FILES ${RENDERER_GL_SOURCE_FILES})
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cmrc_add_resource_library(
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resources_renderer_gl
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NAMESPACE RendererGL
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WHENCE "src/host_shaders/"
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"src/host_shaders/opengl_display.frag"
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"src/host_shaders/opengl_display.vert"
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"src/host_shaders/opengl_vertex_shader.vert"
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"src/host_shaders/opengl_fragment_shader.frag"
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)
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cmrc_add_resource_library(
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resources_renderer_gl
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NAMESPACE RendererGL
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WHENCE "src/host_shaders/"
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"src/host_shaders/opengl_display.frag"
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"src/host_shaders/opengl_display.vert"
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"src/host_shaders/opengl_vertex_shader.vert"
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"src/host_shaders/opengl_fragment_shader.frag"
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)
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endif()
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if(ENABLE_VULKAN)
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find_package(
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Vulkan 1.3.206 REQUIRED
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COMPONENTS glslangValidator
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)
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find_package(
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Vulkan 1.3.206 REQUIRED
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COMPONENTS glslangValidator
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)
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set(RENDERER_VK_INCLUDE_FILES include/renderer_vk/renderer_vk.hpp
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include/renderer_vk/vk_api.hpp include/renderer_vk/vk_debug.hpp
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include/renderer_vk/vk_descriptor_heap.hpp
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include/renderer_vk/vk_descriptor_update_batch.hpp
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include/renderer_vk/vk_sampler_cache.hpp
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include/renderer_vk/vk_memory.hpp include/renderer_vk/vk_pica.hpp
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)
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set(RENDERER_VK_INCLUDE_FILES include/renderer_vk/renderer_vk.hpp
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include/renderer_vk/vk_api.hpp include/renderer_vk/vk_debug.hpp
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include/renderer_vk/vk_descriptor_heap.hpp
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include/renderer_vk/vk_descriptor_update_batch.hpp
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include/renderer_vk/vk_sampler_cache.hpp
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include/renderer_vk/vk_memory.hpp include/renderer_vk/vk_pica.hpp
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)
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set(RENDERER_VK_SOURCE_FILES src/core/renderer_vk/renderer_vk.cpp
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src/core/renderer_vk/vk_api.cpp src/core/renderer_vk/vk_debug.cpp
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src/core/renderer_vk/vk_descriptor_heap.cpp
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src/core/renderer_vk/vk_descriptor_update_batch.cpp
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src/core/renderer_vk/vk_sampler_cache.cpp
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src/core/renderer_vk/vk_memory.cpp src/core/renderer_vk/vk_pica.cpp
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)
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set(RENDERER_VK_SOURCE_FILES src/core/renderer_vk/renderer_vk.cpp
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src/core/renderer_vk/vk_api.cpp src/core/renderer_vk/vk_debug.cpp
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src/core/renderer_vk/vk_descriptor_heap.cpp
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src/core/renderer_vk/vk_descriptor_update_batch.cpp
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src/core/renderer_vk/vk_sampler_cache.cpp
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src/core/renderer_vk/vk_memory.cpp src/core/renderer_vk/vk_pica.cpp
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)
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set(HEADER_FILES ${HEADER_FILES} ${RENDERER_VK_INCLUDE_FILES})
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source_group("Source Files\\Core\\Vulkan Renderer" FILES ${RENDERER_VK_SOURCE_FILES})
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set(RENDERER_VK_HOST_SHADERS_SOURCE
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"src/host_shaders/vulkan_display.frag"
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"src/host_shaders/vulkan_display.vert"
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)
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set(RENDERER_VK_HOST_SHADERS_SOURCE
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"src/host_shaders/vulkan_display.frag"
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"src/host_shaders/vulkan_display.vert"
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)
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set(RENDERER_VK_HOST_SHADERS_FLAGS -e main --target-env vulkan1.1)
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# Compile each vulkan shader into an .spv file
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foreach( HOST_SHADER_SOURCE ${RENDERER_VK_HOST_SHADERS_SOURCE} )
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get_filename_component( FILE_NAME ${HOST_SHADER_SOURCE} NAME )
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set( HOST_SHADER_SPIRV "${PROJECT_BINARY_DIR}/host_shaders/${FILE_NAME}.spv" )
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add_custom_command(
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OUTPUT ${HOST_SHADER_SPIRV}
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COMMAND ${CMAKE_COMMAND} -E make_directory "${PROJECT_BINARY_DIR}/host_shaders/"
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COMMAND Vulkan::glslangValidator ${RENDERER_VK_HOST_SHADERS_FLAGS} -V "${PROJECT_SOURCE_DIR}/${HOST_SHADER_SOURCE}" -o ${HOST_SHADER_SPIRV}
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DEPENDS ${HOST_SHADER_SOURCE}
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)
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list( APPEND RENDERER_VK_HOST_SHADERS_SPIRV ${HOST_SHADER_SPIRV} )
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get_filename_component( FILE_NAME ${HOST_SHADER_SOURCE} NAME )
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set( HOST_SHADER_SPIRV "${PROJECT_BINARY_DIR}/host_shaders/${FILE_NAME}.spv" )
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add_custom_command(
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OUTPUT ${HOST_SHADER_SPIRV}
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COMMAND ${CMAKE_COMMAND} -E make_directory "${PROJECT_BINARY_DIR}/host_shaders/"
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COMMAND Vulkan::glslangValidator ${RENDERER_VK_HOST_SHADERS_FLAGS} -V "${PROJECT_SOURCE_DIR}/${HOST_SHADER_SOURCE}" -o ${HOST_SHADER_SPIRV}
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DEPENDS ${HOST_SHADER_SOURCE}
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)
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list( APPEND RENDERER_VK_HOST_SHADERS_SPIRV ${HOST_SHADER_SPIRV} )
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endforeach()
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cmrc_add_resource_library(
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resources_renderer_vk
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NAMESPACE RendererVK
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WHENCE "${PROJECT_BINARY_DIR}/host_shaders/"
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${RENDERER_VK_HOST_SHADERS_SPIRV}
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)
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cmrc_add_resource_library(
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resources_renderer_vk
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NAMESPACE RendererVK
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WHENCE "${PROJECT_BINARY_DIR}/host_shaders/"
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${RENDERER_VK_HOST_SHADERS_SPIRV}
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)
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endif()
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source_group("Header Files\\Core" FILES ${HEADER_FILES})
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set(ALL_SOURCES ${SOURCE_FILES} ${FRONTEND_SOURCE_FILES} ${FS_SOURCE_FILES} ${CRYPTO_SOURCE_FILES} ${KERNEL_SOURCE_FILES}
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set(ALL_SOURCES ${SOURCE_FILES} ${FS_SOURCE_FILES} ${CRYPTO_SOURCE_FILES} ${KERNEL_SOURCE_FILES}
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${LOADER_SOURCE_FILES} ${SERVICE_SOURCE_FILES} ${APPLET_SOURCE_FILES} ${RENDERER_SW_SOURCE_FILES} ${PICA_SOURCE_FILES} ${THIRD_PARTY_SOURCE_FILES}
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${AUDIO_SOURCE_FILES} ${HEADER_FILES} ${FRONTEND_HEADER_FILES})
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if(ANDROID)
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set(ALL_SOURCES ${ALL_SOURCES} src/jni_driver.cpp)
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endif()
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if(ENABLE_OPENGL)
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# Add the OpenGL source files to ALL_SOURCES
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set(ALL_SOURCES ${ALL_SOURCES} ${RENDERER_GL_SOURCE_FILES})
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@ -417,95 +417,106 @@ if(ENABLE_VULKAN)
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set(ALL_SOURCES ${ALL_SOURCES} ${RENDERER_VK_SOURCE_FILES})
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endif()
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add_library(AlberCore STATIC ${ALL_SOURCES})
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if(ANDROID)
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set(ALL_SOURCES ${ALL_SOURCES} src/jni_driver.cpp)
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target_link_libraries(AlberCore PRIVATE EGL log)
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endif()
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if(BUILD_HYDRA_CORE)
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include_directories(third_party/hydra_core/include)
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add_library(Alber SHARED ${ALL_SOURCES} src/hydra_core.cpp)
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target_compile_definitions(Alber PRIVATE PANDA3DS_HYDRA_CORE=1)
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target_link_libraries(AlberCore PRIVATE dynarmic cryptopp glad resources_console_fonts teakra)
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target_link_libraries(AlberCore PUBLIC glad)
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if(NOT ANDROID)
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target_link_libraries(AlberCore PUBLIC SDL2-static)
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endif()
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if(ENABLE_DISCORD_RPC AND NOT ANDROID)
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target_compile_definitions(AlberCore PUBLIC "PANDA3DS_ENABLE_DISCORD_RPC=1")
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target_link_libraries(AlberCore PRIVATE discord-rpc)
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endif()
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if(ENABLE_LUAJIT)
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target_compile_definitions(AlberCore PUBLIC "PANDA3DS_ENABLE_LUA=1")
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target_link_libraries(AlberCore PRIVATE libluajit)
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# If we're not on Android, link libuv too
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if (NOT ANDROID)
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target_link_libraries(AlberCore PRIVATE uv_a)
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endif()
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endif()
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if(ENABLE_OPENGL)
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target_compile_definitions(AlberCore PUBLIC "PANDA3DS_ENABLE_OPENGL=1")
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target_link_libraries(AlberCore PRIVATE resources_renderer_gl)
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endif()
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if(ENABLE_VULKAN)
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target_compile_definitions(AlberCore PUBLIC "PANDA3DS_ENABLE_VULKAN=1")
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target_link_libraries(AlberCore PRIVATE Vulkan::Vulkan resources_renderer_vk)
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endif()
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if(GPU_DEBUG_INFO)
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target_compile_definitions(AlberCore PRIVATE GPU_DEBUG_INFO=1)
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endif()
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if(ENABLE_USER_BUILD)
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target_compile_definitions(AlberCore PRIVATE PANDA3DS_USER_BUILD=1)
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endif()
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if(ENABLE_USER_BUILD OR DISABLE_PANIC_DEV)
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target_compile_definitions(AlberCore PRIVATE PANDA3DS_LIMITED_PANICS=1)
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endif()
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if(ENABLE_HTTP_SERVER)
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target_compile_definitions(AlberCore PRIVATE PANDA3DS_ENABLE_HTTP_SERVER=1)
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endif()
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# Configure frontend
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if(ENABLE_QT_GUI)
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target_compile_definitions(AlberCore PUBLIC "PANDA3DS_FRONTEND_QT=1")
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else()
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add_executable(Alber ${ALL_SOURCES})
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target_compile_definitions(AlberCore PUBLIC "PANDA3DS_FRONTEND_SDL=1")
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endif()
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|
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if(ANDROID)
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target_link_libraries(Alber PRIVATE EGL log)
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if(NOT BUILD_HYDRA_CORE)
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add_executable(Alber ${FRONTEND_SOURCE_FILES} ${FRONTEND_HEADER_FILES})
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target_link_libraries(Alber PRIVATE AlberCore)
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if(ENABLE_QT_GUI)
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target_compile_definitions(Alber PUBLIC "ZEP_QT=1")
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target_compile_definitions(Alber PUBLIC "ZEP_FEATURE_CPP_FILE_SYSTEM=1")
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target_link_libraries(Alber PRIVATE Qt6::Widgets)
|
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|
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# We can't use qt_standard_project_setup since it's Qt 6.3+ and we don't need to set the minimum that high
|
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set_target_properties(Alber PROPERTIES AUTOMOC ON)
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set_target_properties(Alber PROPERTIES AUTORCC ON)
|
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set_target_properties(Alber PROPERTIES AUTOUIC ON)
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|
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if(LINUX OR FREEBSD)
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find_package(X11 REQUIRED)
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target_link_libraries(Alber PRIVATE ${X11_LIBRARIES})
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|
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if(ENABLE_OPENGL)
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find_package(OpenGL REQUIRED COMPONENTS OpenGL EGL GLX)
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target_link_libraries(Alber PRIVATE OpenGL::OpenGL OpenGL::EGL OpenGL::GLX)
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endif()
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endif()
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|
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qt_add_resources(AlberCore "app_images"
|
||||
PREFIX "/"
|
||||
FILES
|
||||
docs/img/rsob_icon.png docs/img/rstarstruck_icon.png
|
||||
)
|
||||
else()
|
||||
endif()
|
||||
elseif(BUILD_HYDRA_CORE)
|
||||
target_compile_definitions(AlberCore PRIVATE PANDA3DS_HYDRA_CORE=1)
|
||||
include_directories(third_party/hydra_core/include)
|
||||
add_library(Alber SHARED src/hydra_core.cpp)
|
||||
target_link_libraries(Alber PUBLIC AlberCore)
|
||||
endif()
|
||||
|
||||
if(ENABLE_LTO OR ENABLE_USER_BUILD)
|
||||
set_target_properties(Alber PROPERTIES INTERPROCEDURAL_OPTIMIZATION TRUE)
|
||||
endif()
|
||||
|
||||
target_link_libraries(Alber PRIVATE dynarmic cryptopp glad resources_console_fonts teakra)
|
||||
|
||||
if(NOT ANDROID)
|
||||
target_link_libraries(Alber PRIVATE SDL2-static)
|
||||
endif()
|
||||
|
||||
if(ENABLE_DISCORD_RPC AND NOT ANDROID)
|
||||
target_compile_definitions(Alber PUBLIC "PANDA3DS_ENABLE_DISCORD_RPC=1")
|
||||
target_link_libraries(Alber PRIVATE discord-rpc)
|
||||
endif()
|
||||
|
||||
if(ENABLE_LUAJIT)
|
||||
target_compile_definitions(Alber PUBLIC "PANDA3DS_ENABLE_LUA=1")
|
||||
target_link_libraries(Alber PRIVATE libluajit)
|
||||
|
||||
# If we're not on Android, link libuv too
|
||||
if (NOT ANDROID)
|
||||
target_link_libraries(Alber PRIVATE uv_a)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ENABLE_OPENGL)
|
||||
target_compile_definitions(Alber PUBLIC "PANDA3DS_ENABLE_OPENGL=1")
|
||||
target_link_libraries(Alber PRIVATE resources_renderer_gl)
|
||||
endif()
|
||||
|
||||
if(ENABLE_VULKAN)
|
||||
target_compile_definitions(Alber PUBLIC "PANDA3DS_ENABLE_VULKAN=1")
|
||||
target_link_libraries(Alber PRIVATE Vulkan::Vulkan resources_renderer_vk)
|
||||
endif()
|
||||
|
||||
if(ENABLE_QT_GUI)
|
||||
target_compile_definitions(Alber PUBLIC "PANDA3DS_FRONTEND_QT=1")
|
||||
target_compile_definitions(Alber PUBLIC "ZEP_QT=1")
|
||||
target_compile_definitions(Alber PUBLIC "ZEP_FEATURE_CPP_FILE_SYSTEM=1")
|
||||
|
||||
target_link_libraries(Alber PRIVATE Qt6::Widgets)
|
||||
|
||||
if(LINUX OR FREEBSD)
|
||||
find_package(X11 REQUIRED)
|
||||
target_link_libraries(Alber PRIVATE ${X11_LIBRARIES})
|
||||
|
||||
if(ENABLE_OPENGL)
|
||||
find_package(OpenGL REQUIRED COMPONENTS OpenGL EGL GLX)
|
||||
target_link_libraries(Alber PRIVATE OpenGL::OpenGL OpenGL::EGL OpenGL::GLX)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
qt_add_resources(Alber "app_images"
|
||||
PREFIX "/"
|
||||
FILES
|
||||
docs/img/rsob_icon.png docs/img/rstarstruck_icon.png
|
||||
)
|
||||
else()
|
||||
target_compile_definitions(Alber PUBLIC "PANDA3DS_FRONTEND_SDL=1")
|
||||
endif()
|
||||
|
||||
if(GPU_DEBUG_INFO)
|
||||
target_compile_definitions(Alber PRIVATE GPU_DEBUG_INFO=1)
|
||||
endif()
|
||||
|
||||
if(ENABLE_USER_BUILD)
|
||||
target_compile_definitions(Alber PRIVATE PANDA3DS_USER_BUILD=1)
|
||||
endif()
|
||||
|
||||
if(ENABLE_USER_BUILD OR DISABLE_PANIC_DEV)
|
||||
target_compile_definitions(Alber PRIVATE PANDA3DS_LIMITED_PANICS=1)
|
||||
endif()
|
||||
|
||||
if(ENABLE_HTTP_SERVER)
|
||||
target_compile_definitions(Alber PRIVATE PANDA3DS_ENABLE_HTTP_SERVER=1)
|
||||
endif()
|
||||
|
|
2
third_party/duckstation/window_info.cpp
vendored
2
third_party/duckstation/window_info.cpp
vendored
|
@ -16,7 +16,7 @@ static bool GetRefreshRateFromDWM(HWND hwnd, float* refresh_rate)
|
|||
if (!load_tried)
|
||||
{
|
||||
load_tried = true;
|
||||
dwm_module = LoadLibrary(L"dwmapi.dll");
|
||||
dwm_module = LoadLibraryA("dwmapi.dll");
|
||||
if (dwm_module)
|
||||
{
|
||||
std::atexit([]() {
|
||||
|
|
Loading…
Add table
Reference in a new issue