Move opengl.hpp to third_party

This commit is contained in:
wheremyfoodat 2023-08-04 14:16:56 +03:00
parent 9695b57bf5
commit 952e2a06f9
2 changed files with 82 additions and 2 deletions

View file

@ -38,6 +38,7 @@ include_directories(third_party/result/include)
include_directories(third_party/xxhash/include)
include_directories(third_party/httplib)
include_directories(third_party/stb)
include_directories(third_party/opengl)
add_compile_definitions(NOMINMAX) # Make windows.h not define min/max macros because third-party deps don't like it
add_compile_definitions(WIN32_LEAN_AND_MEAN) # Make windows.h not include literally everything
@ -183,7 +184,8 @@ set(RENDERER_GL_SOURCE_FILES "") # Empty by default unless we are compiling with
set(RENDERER_VK_SOURCE_FILES "") # Empty by default unless we are compiling with the VK renderer
if(ENABLE_OPENGL)
set(RENDERER_GL_INCLUDE_FILES include/renderer_gl/opengl.hpp
# This may look weird but opengl.hpp is our header even if it's in the third_party folder
set(RENDERER_GL_INCLUDE_FILES third_party/opengl/opengl.hpp
include/renderer_gl/renderer_gl.hpp include/renderer_gl/textures.hpp
include/renderer_gl/surfaces.hpp include/renderer_gl/surface_cache.hpp
include/renderer_gl/gl_state.hpp