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https://github.com/wheremyfoodat/Panda3DS.git
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remove useless code
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parent
19d87445b5
commit
96041e9d29
1 changed files with 0 additions and 17 deletions
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@ -197,8 +197,6 @@ void RendererMTL::textureCopy(u32 inputAddr, u32 outputAddr, u32 totalBytes, u32
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void RendererMTL::drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) {
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void RendererMTL::drawVertices(PICA::PrimType primType, std::span<const PICA::Vertex> vertices) {
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createCommandBufferIfNeeded();
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createCommandBufferIfNeeded();
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std::cout << "DRAWING " << vertices.size() << " VERTICES" << std::endl;
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// TODO: don't begin a new render pass every time
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// TODO: don't begin a new render pass every time
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MTL::RenderPassDescriptor* renderPassDescriptor = MTL::RenderPassDescriptor::alloc()->init();
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MTL::RenderPassDescriptor* renderPassDescriptor = MTL::RenderPassDescriptor::alloc()->init();
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MTL::RenderPassColorAttachmentDescriptor* colorAttachment = renderPassDescriptor->colorAttachments()->object(0);
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MTL::RenderPassColorAttachmentDescriptor* colorAttachment = renderPassDescriptor->colorAttachments()->object(0);
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@ -272,21 +270,6 @@ void RendererMTL::setupTextureEnvState(MTL::RenderCommandEncoder* encoder) {
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envState.textureEnvScaleRegs[i] = regs[ioBase + 4];
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envState.textureEnvScaleRegs[i] = regs[ioBase + 4];
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}
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}
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/*
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for (int i = 0; i < 6; i++) {
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std::cout << "textureEnvSourceRegs[" << i << "] = " << envState.textureEnvSourceRegs[i] << std::endl;
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}
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for (int i = 0; i < 6; i++) {
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std::cout << "textureEnvOperandRegs[" << i << "] = " << envState.textureEnvOperandRegs[i] << std::endl;
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}
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for (int i = 0; i < 6; i++) {
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std::cout << "textureEnvCombinerRegs[" << i << "] = " << envState.textureEnvCombinerRegs[i] << std::endl;
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}
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for (int i = 0; i < 6; i++) {
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std::cout << "textureEnvScaleRegs[" << i << "] = " << envState.textureEnvScaleRegs[i] << std::endl;
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}
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*/
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encoder->setVertexBytes(&textureEnvColourRegs, sizeof(textureEnvColourRegs), 1);
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encoder->setVertexBytes(&textureEnvColourRegs, sizeof(textureEnvColourRegs), 1);
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encoder->setFragmentBytes(&envState, sizeof(envState), 1);
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encoder->setFragmentBytes(&envState, sizeof(envState), 1);
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}
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}
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