[PICA] Rework how external registers work, format

This commit is contained in:
wheremyfoodat 2023-08-04 00:42:11 +03:00
parent a8a76ab64d
commit 9695b57bf5
13 changed files with 54 additions and 38 deletions

View file

@ -68,7 +68,8 @@ class RendererGL final : public Renderer {
void updateLightingLUT();
public:
RendererGL(GPU& gpu, const std::array<u32, regNum>& internalRegs) : Renderer(gpu, internalRegs) {}
RendererGL(GPU& gpu, const std::array<u32, regNum>& internalRegs, const std::array<u32, extRegNum>& externalRegs)
: Renderer(gpu, internalRegs, externalRegs) {}
~RendererGL() override;
void reset() override;