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Add thread debugger
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parent
228068901b
commit
9932e58bf0
10 changed files with 172 additions and 14 deletions
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@ -48,12 +48,12 @@ class Kernel {
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Handle currentProcess;
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Handle mainThread;
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int currentThreadIndex;
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Handle srvHandle; // Handle for the special service manager port "srv:"
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Handle errorPortHandle; // Handle for the err:f port used for displaying errors
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Handle srvHandle; // Handle for the special service manager port "srv:"
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Handle errorPortHandle; // Handle for the err:f port used for displaying errors
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u32 arbiterCount;
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u32 threadCount; // How many threads in our thread pool have been used as of now (Up to 32)
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u32 aliveThreadCount; // How many of these threads are actually alive?
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u32 threadCount; // How many threads in our thread pool have been used as of now (Up to 32)
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u32 aliveThreadCount; // How many of these threads are actually alive?
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ServiceManager serviceManager;
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// Top 8 bits are the major version, bottom 8 are the minor version
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@ -66,10 +66,10 @@ class Kernel {
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Handle makeProcess(u32 id);
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Handle makePort(const char* name);
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Handle makeSession(Handle port);
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Handle makeThread(u32 entrypoint, u32 initialSP, u32 priority, ProcessorID id, u32 arg,ThreadStatus status = ThreadStatus::Dormant);
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Handle makeThread(u32 entrypoint, u32 initialSP, u32 priority, ProcessorID id, u32 arg, ThreadStatus status = ThreadStatus::Dormant);
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Handle makeMemoryBlock(u32 addr, u32 size, u32 myPermission, u32 otherPermission);
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public:
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public:
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// Needs to be public to be accessible to the APT/HID services
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Handle makeEvent(ResetType resetType, Event::CallbackType callback = Event::CallbackType::None);
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// Needs to be public to be accessible to the APT/DSP services
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@ -199,7 +199,7 @@ public:
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void closeDirectory(u32 messagePointer, Handle directory);
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void readDirectory(u32 messagePointer, Handle directory);
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public:
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public:
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Kernel(CPU& cpu, Memory& mem, GPU& gpu, const EmulatorConfig& config, LuaManager& lua);
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void initializeFS() { return serviceManager.initializeFS(); }
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void setVersion(u8 major, u8 minor);
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@ -225,9 +225,7 @@ public:
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return handleCounter++;
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}
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std::vector<KernelObject>& getObjects() {
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return objects;
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}
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std::vector<KernelObject>& getObjects() { return objects; }
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// Get pointer to the object with the specified handle
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KernelObject* getObject(Handle handle) {
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@ -255,4 +253,14 @@ public:
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void clearInstructionCache();
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void clearInstructionCacheRange(u32 start, u32 size);
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u32 getSharedFontVaddr();
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// For debuggers: Returns information about the main process' (alive) threads in a vector for the frontend to display
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std::vector<Thread> getMainProcessThreads();
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// For debuggers: Sets the entrypoint and initial SP for the main thread (thread 0) so that the debugger can display them
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void setMainThreadEntrypointAndSP(u32 entrypoint, u32 initialSP) {
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auto& t = threads[0];
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t.entrypoint = entrypoint;
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t.initialSP = initialSP;
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}
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};
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