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More iOS progress
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6 changed files with 67 additions and 26 deletions
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@ -86,6 +86,10 @@ class Renderer {
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// Called to notify the core to use OpenGL ES and not desktop GL
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virtual void setupGLES() {}
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// Only relevant for Metal renderer on iOS
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// Passes a SwiftUI MTKView Drawable & its texture to the renderer
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virtual void setMTKDrawable(void* drawable, void* drawableTexture) {};
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// This function is called on every draw call before parsing vertex data.
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// It is responsible for things like looking up which vertex/fragment shaders to use, recompiling them if they don't exist, choosing between
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// ubershaders and shadergen, and so on.
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