More iOS progress

This commit is contained in:
wheremyfoodat 2025-03-06 23:42:12 +02:00
parent 1948bea209
commit 9bc50a4b9c
6 changed files with 67 additions and 26 deletions

View file

@ -86,6 +86,10 @@ class Renderer {
// Called to notify the core to use OpenGL ES and not desktop GL
virtual void setupGLES() {}
// Only relevant for Metal renderer on iOS
// Passes a SwiftUI MTKView Drawable & its texture to the renderer
virtual void setMTKDrawable(void* drawable, void* drawableTexture) {};
// This function is called on every draw call before parsing vertex data.
// It is responsible for things like looking up which vertex/fragment shaders to use, recompiling them if they don't exist, choosing between
// ubershaders and shadergen, and so on.