Add optional texture hashing

This commit is contained in:
wheremyfoodat 2025-06-23 02:45:13 +03:00
parent 6182d4cfe9
commit a0aa11dac0
10 changed files with 106 additions and 54 deletions

View file

@ -62,9 +62,13 @@ struct EmulatorConfig {
static constexpr RendererType rendererDefault = RendererType::OpenGL;
#endif
static constexpr bool hashTexturesDefault = true;
bool shaderJitEnabled = shaderJitDefault;
bool useUbershaders = ubershaderDefault;
bool accelerateShaders = accelerateShadersDefault;
bool hashTextures = hashTexturesDefault;
bool accurateShaderMul = false;
bool discordRpcEnabled = false;