Add fmt submodule and port shader decompiler instructions to it

This commit is contained in:
wheremyfoodat 2024-07-24 23:48:55 +03:00
parent 90f411889b
commit a2b8a7b23d
4 changed files with 15 additions and 8 deletions

3
.gitmodules vendored
View file

@ -76,3 +76,6 @@
[submodule "third_party/metal-cpp"]
path = third_party/metal-cpp
url = https://github.com/Panda3DS-emu/metal-cpp
[submodule "third_party/fmt"]
path = third_party/fmt
url = https://github.com/fmtlib/fmt

View file

@ -93,6 +93,7 @@ if (NOT ANDROID)
target_link_libraries(AlberCore PUBLIC SDL2-static)
endif()
add_subdirectory(third_party/fmt)
add_subdirectory(third_party/toml11)
include_directories(${SDL2_INCLUDE_DIR})
include_directories(third_party/toml11)
@ -419,7 +420,7 @@ set(ALL_SOURCES ${SOURCE_FILES} ${FS_SOURCE_FILES} ${CRYPTO_SOURCE_FILES} ${KERN
target_sources(AlberCore PRIVATE ${ALL_SOURCES})
target_link_libraries(AlberCore PRIVATE dynarmic cryptopp glad resources_console_fonts teakra)
target_link_libraries(AlberCore PUBLIC glad capstone)
target_link_libraries(AlberCore PUBLIC glad capstone fmt::fmt)
if(ENABLE_DISCORD_RPC AND NOT ANDROID)
target_compile_definitions(AlberCore PUBLIC "PANDA3DS_ENABLE_DISCORD_RPC=1")

View file

@ -1,5 +1,7 @@
#include "PICA/shader_decompiler.hpp"
#include <fmt/format.h>
#include "config.hpp"
using namespace PICA;
@ -254,14 +256,14 @@ void ShaderDecompiler::compileInstruction(u32& pc, bool& finished) {
switch (opcode) {
case ShaderOpcodes::MOV: setDest(operandDescriptor, dest, src1); break;
case ShaderOpcodes::ADD: setDest(operandDescriptor, dest, src1 + " + " + src2); break;
case ShaderOpcodes::MUL: setDest(operandDescriptor, dest, src1 + " * " + src2); break;
case ShaderOpcodes::MAX: setDest(operandDescriptor, dest, "max(" + src1 + ", " + src2 + ")"); break;
case ShaderOpcodes::MIN: setDest(operandDescriptor, dest, "min(" + src1 + ", " + src2 + ")"); break;
case ShaderOpcodes::ADD: setDest(operandDescriptor, dest, fmt::format("{} + {}", src1, src2)); break;
case ShaderOpcodes::MUL: setDest(operandDescriptor, dest, fmt::format("{} * {}", src1, src2)); break;
case ShaderOpcodes::MAX: setDest(operandDescriptor, dest, fmt::format("max({}, {})", src1, src2)); break;
case ShaderOpcodes::MIN: setDest(operandDescriptor, dest, fmt::format("min({}, {})", src1, src2)); break;
case ShaderOpcodes::DP3: setDest(operandDescriptor, dest, "vec4(dot(" + src1 + ".xyz, " + src2 + ".xyz))"); break;
case ShaderOpcodes::DP4: setDest(operandDescriptor, dest, "vec4(dot(" + src1 + ", " + src2 + "))"); break;
case ShaderOpcodes::RSQ: setDest(operandDescriptor, dest, "vec4(inversesqrt(" + src1 + ".x))"); break;
case ShaderOpcodes::DP3: setDest(operandDescriptor, dest, fmt::format("vec4(dot({}.xyz, {}.xyz))", src1, src2)); break;
case ShaderOpcodes::DP4: setDest(operandDescriptor, dest, fmt::format("vec4(dot({}, {}))", src1, src2)); break;
case ShaderOpcodes::RSQ: setDest(operandDescriptor, dest, fmt::format("vec4(inversesqrt({}.x))", src1)); break;
default: Helpers::panic("GLSL recompiler: Unknown common opcode: %X", opcode); break;
}

1
third_party/fmt vendored Submodule

@ -0,0 +1 @@
Subproject commit f8581bcecf317e8753887b68187c9ef1ba0524f4