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Switch to GL_TEXTURE_2D for lighting LUT
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3 changed files with 15 additions and 16 deletions
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@ -53,7 +53,7 @@ class RendererGL final : public Renderer {
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OpenGL::VertexBuffer dummyVBO;
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OpenGL::Texture screenTexture;
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GLuint lightLUTTextureArray;
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OpenGL::Texture lightLUTTexture;
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OpenGL::Framebuffer screenFramebuffer;
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OpenGL::Texture blankTexture;
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