diff --git a/src/core/renderer_gl/renderer_gl.cpp b/src/core/renderer_gl/renderer_gl.cpp index 3808605a..f4ea3f6b 100644 --- a/src/core/renderer_gl/renderer_gl.cpp +++ b/src/core/renderer_gl/renderer_gl.cpp @@ -27,7 +27,7 @@ const char* vertexShader = R"( )"; const char* fragmentShader = R"( - #version 420 core + #version 410 core in vec4 colour; in vec2 tex0_UVs; @@ -100,7 +100,7 @@ const char* fragmentShader = R"( )"; const char* displayVertexShader = R"( - #version 420 core + #version 410 core out vec2 UV; void main() { @@ -126,7 +126,7 @@ const char* displayVertexShader = R"( )"; const char* displayFragmentShader = R"( - #version 420 core + #version 410 core in vec2 UV; out vec4 FragColor;