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[PICA] Implement int uniforms
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5 changed files with 25 additions and 3 deletions
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@ -1,7 +1,7 @@
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#include "PICA/shader.hpp"
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void PICAShader::run() {
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u32 pc = 0; // Program counter
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pc = 0;
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while (true) {
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const u32 instruction = loadedShader[pc++];
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