mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-04-06 22:25:41 +12:00
[PICA] There's 96 float uniforms, not 8
This commit is contained in:
parent
9d48541e98
commit
a7bde80658
1 changed files with 1 additions and 1 deletions
|
@ -76,7 +76,7 @@ public:
|
|||
|
||||
u32 boolUniform;
|
||||
std::array<u32, 4> intUniforms;
|
||||
std::array<vec4f, 8> floatUniforms;
|
||||
std::array<vec4f, 96> floatUniforms;
|
||||
|
||||
std::array<vec4f, 16> fixedAttributes; // Fixed vertex attributes
|
||||
std::array<vec4f, 16> attributes; // Attributes past to the shader
|
||||
|
|
Loading…
Add table
Reference in a new issue