Add setting for ubershaders

This commit is contained in:
wheremyfoodat 2024-07-17 02:25:38 +03:00
parent a4ec770587
commit aad7bb817e
6 changed files with 15 additions and 1 deletions

View file

@ -62,6 +62,7 @@ void EmulatorConfig::load() {
shaderJitEnabled = toml::find_or<toml::boolean>(gpu, "EnableShaderJIT", shaderJitDefault);
vsyncEnabled = toml::find_or<toml::boolean>(gpu, "EnableVSync", true);
useUbershaders = toml::find_or<toml::boolean>(gpu, "UseUbershaders", ubershaderDefault);
accurateShaderMul = toml::find_or<toml::boolean>(gpu, "AccurateShaderMultiplication", false);
}
}
@ -123,10 +124,13 @@ void EmulatorConfig::save() {
data["General"]["EnableDiscordRPC"] = discordRpcEnabled;
data["General"]["UsePortableBuild"] = usePortableBuild;
data["General"]["DefaultRomPath"] = defaultRomPath.string();
data["GPU"]["EnableShaderJIT"] = shaderJitEnabled;
data["GPU"]["Renderer"] = std::string(Renderer::typeToString(rendererType));
data["GPU"]["EnableVSync"] = vsyncEnabled;
data["GPU"]["AccurateShaderMultiplication"] = accurateShaderMul;
data["GPU"]["UseUbershaders"] = useUbershaders;
data["Audio"]["DSPEmulation"] = std::string(Audio::DSPCore::typeToString(dspType));
data["Audio"]["EnableAudio"] = audioEnabled;