mirror of
https://github.com/wheremyfoodat/Panda3DS.git
synced 2025-05-18 01:33:58 +12:00
Remove cheat Qt widgets from source files
This commit is contained in:
parent
edd6af8948
commit
b12c9bad29
3 changed files with 80 additions and 61 deletions
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@ -469,6 +469,9 @@ if(ENABLE_VULKAN)
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endif()
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endif()
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if(ENABLE_QT_GUI)
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if(ENABLE_QT_GUI)
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option(GENERATE_QT_TRANSLATION "Generate Qt translation file" OFF)
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set(QT_LANGUAGES docs/translations)
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target_compile_definitions(Alber PUBLIC "PANDA3DS_FRONTEND_QT=1")
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target_compile_definitions(Alber PUBLIC "PANDA3DS_FRONTEND_QT=1")
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target_compile_definitions(Alber PUBLIC "ZEP_QT=1")
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target_compile_definitions(Alber PUBLIC "ZEP_QT=1")
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target_compile_definitions(Alber PUBLIC "ZEP_FEATURE_CPP_FILE_SYSTEM=1")
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target_compile_definitions(Alber PUBLIC "ZEP_FEATURE_CPP_FILE_SYSTEM=1")
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@ -492,6 +495,17 @@ if(ENABLE_QT_GUI)
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docs/img/settings_icon.png docs/img/display_icon.png docs/img/speaker_icon.png
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docs/img/settings_icon.png docs/img/display_icon.png docs/img/speaker_icon.png
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docs/img/sparkling_icon.png
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docs/img/sparkling_icon.png
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)
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)
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# Generates an en.ts file for translations
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if(GENERATE_QT_TRANSLATION)
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find_package(Qt6 REQUIRED COMPONENTS LinguistTools)
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qt_add_lupdate(Alber TS_FILES ${QT_LANGUAGES}/en.ts
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SOURCES ${FRONTEND_SOURCE_FILES}
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INCLUDE_DIRECTORIES ${FRONTEND_HEADER_FILES}
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NO_GLOBAL_TARGET)
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add_custom_target(translation-qt ALL DEPENDS Alber_lupdate)
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endif()
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else()
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else()
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target_compile_definitions(Alber PUBLIC "PANDA3DS_FRONTEND_SDL=1")
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target_compile_definitions(Alber PUBLIC "PANDA3DS_FRONTEND_SDL=1")
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endif()
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endif()
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@ -1,6 +1,13 @@
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#pragma once
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#pragma once
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#include <QAction>
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#include <QAction>
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#include <QCheckBox>
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#include <QDialog>
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#include <QLabel>
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#include <QLineEdit>
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#include <QListWidget>
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#include <QPushButton>
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#include <QTextEdit>
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#include <QWidget>
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#include <QWidget>
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#include <filesystem>
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#include <filesystem>
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#include <memory>
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#include <memory>
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@ -24,3 +31,60 @@ class CheatsWindow final : public QWidget {
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std::filesystem::path cheatPath;
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std::filesystem::path cheatPath;
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Emulator* emu;
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Emulator* emu;
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};
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};
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struct CheatMetadata {
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u32 handle = Cheats::badCheatHandle;
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std::string name = "New cheat";
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std::string code;
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bool enabled = true;
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};
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class CheatEntryWidget : public QWidget {
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Q_OBJECT
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public:
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CheatEntryWidget(Emulator* emu, CheatMetadata metadata, QListWidget* parent);
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void Update() {
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name->setText(metadata.name.c_str());
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enabled->setChecked(metadata.enabled);
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update();
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}
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void Remove() {
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emu->getCheats().removeCheat(metadata.handle);
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cheatList->takeItem(cheatList->row(listItem));
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deleteLater();
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}
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const CheatMetadata& getMetadata() { return metadata; }
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void setMetadata(const CheatMetadata& metadata) { this->metadata = metadata; }
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private:
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void checkboxChanged(int state);
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void editClicked();
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Emulator* emu;
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CheatMetadata metadata;
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u32 handle;
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QLabel* name;
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QCheckBox* enabled;
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QListWidget* cheatList;
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QListWidgetItem* listItem;
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};
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class CheatEditDialog : public QDialog {
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Q_OBJECT
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public:
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CheatEditDialog(Emulator* emu, CheatEntryWidget& cheatEntry);
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void accepted();
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void rejected();
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private:
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Emulator* emu;
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CheatEntryWidget& cheatEntry;
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QTextEdit* codeEdit;
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QLineEdit* nameEdit;
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};
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@ -1,15 +1,9 @@
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#include "panda_qt/cheats_window.hpp"
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#include "panda_qt/cheats_window.hpp"
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#include <QCheckBox>
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#include <QDialog>
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#include <QDialogButtonBox>
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#include <QDialogButtonBox>
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#include <QLabel>
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#include <QHBoxLayout>
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#include <QLineEdit>
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#include <QListWidget>
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#include <QPushButton>
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#include <QTextEdit>
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#include <QVBoxLayout>
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#include <QTimer>
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#include <QTimer>
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#include <QVBoxLayout>
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#include <functional>
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#include <functional>
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#include "cheats.hpp"
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#include "cheats.hpp"
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@ -18,13 +12,6 @@
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MainWindow* mainWindow = nullptr;
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MainWindow* mainWindow = nullptr;
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struct CheatMetadata {
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u32 handle = Cheats::badCheatHandle;
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std::string name = "New cheat";
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std::string code;
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bool enabled = true;
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};
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void dispatchToMainThread(std::function<void()> callback) {
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void dispatchToMainThread(std::function<void()> callback) {
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QTimer* timer = new QTimer();
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QTimer* timer = new QTimer();
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timer->moveToThread(qApp->thread());
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timer->moveToThread(qApp->thread());
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@ -37,52 +24,6 @@ void dispatchToMainThread(std::function<void()> callback) {
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QMetaObject::invokeMethod(timer, "start", Qt::QueuedConnection, Q_ARG(int, 0));
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QMetaObject::invokeMethod(timer, "start", Qt::QueuedConnection, Q_ARG(int, 0));
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}
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}
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class CheatEntryWidget : public QWidget {
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public:
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CheatEntryWidget(Emulator* emu, CheatMetadata metadata, QListWidget* parent);
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void Update() {
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name->setText(metadata.name.c_str());
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enabled->setChecked(metadata.enabled);
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update();
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}
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void Remove() {
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emu->getCheats().removeCheat(metadata.handle);
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cheatList->takeItem(cheatList->row(listItem));
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deleteLater();
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}
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const CheatMetadata& getMetadata() { return metadata; }
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void setMetadata(const CheatMetadata& metadata) { this->metadata = metadata; }
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private:
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void checkboxChanged(int state);
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void editClicked();
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Emulator* emu;
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CheatMetadata metadata;
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u32 handle;
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QLabel* name;
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QCheckBox* enabled;
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QListWidget* cheatList;
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QListWidgetItem* listItem;
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};
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class CheatEditDialog : public QDialog {
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public:
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CheatEditDialog(Emulator* emu, CheatEntryWidget& cheatEntry);
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void accepted();
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void rejected();
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private:
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Emulator* emu;
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CheatEntryWidget& cheatEntry;
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QTextEdit* codeEdit;
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QLineEdit* nameEdit;
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};
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CheatEntryWidget::CheatEntryWidget(Emulator* emu, CheatMetadata metadata, QListWidget* parent)
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CheatEntryWidget::CheatEntryWidget(Emulator* emu, CheatMetadata metadata, QListWidget* parent)
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: QWidget(), emu(emu), metadata(metadata), cheatList(parent) {
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: QWidget(), emu(emu), metadata(metadata), cheatList(parent) {
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QHBoxLayout* layout = new QHBoxLayout;
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QHBoxLayout* layout = new QHBoxLayout;
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