DSP: Add option to enable/disable AAC

This commit is contained in:
wheremyfoodat 2024-11-28 17:47:36 +02:00
parent 93c143d79d
commit b251f84ab1
13 changed files with 44 additions and 23 deletions

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@ -18,7 +18,8 @@ namespace Audio::AAC {
public:
// Decode function. Takes in a reference to the AAC response & request, and a callback for paddr -> pointer conversions
void decode(AAC::Message& response, const AAC::Message& request, PaddrCallback paddrCallback);
// We also allow for optionally muting the AAC output (setting all of it to 0) instead of properly decoding it, for debug/research purposes
void decode(AAC::Message& response, const AAC::Message& request, PaddrCallback paddrCallback, bool enableAudio = false);
~Decoder();
};
} // namespace Audio::AAC

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@ -14,6 +14,7 @@
// The DSP core must have access to the DSP service to be able to trigger interrupts properly
class DSPService;
class Memory;
struct EmulatorConfig;
namespace Audio {
// There are 160 stereo samples in 1 audio frame, so 320 samples total
@ -31,6 +32,7 @@ namespace Audio {
Memory& mem;
Scheduler& scheduler;
DSPService& dspService;
EmulatorConfig& settings;
Samples sampleBuffer;
bool audioEnabled = false;
@ -39,7 +41,8 @@ namespace Audio {
public:
enum class Type { Null, Teakra, HLE };
DSPCore(Memory& mem, Scheduler& scheduler, DSPService& dspService) : mem(mem), scheduler(scheduler), dspService(dspService) {}
DSPCore(Memory& mem, Scheduler& scheduler, DSPService& dspService, EmulatorConfig& settings)
: mem(mem), scheduler(scheduler), dspService(dspService), settings(settings) {}
virtual ~DSPCore() {}
virtual void reset() = 0;
@ -62,5 +65,5 @@ namespace Audio {
virtual void setAudioEnabled(bool enable) { audioEnabled = enable; }
};
std::unique_ptr<DSPCore> makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService);
std::unique_ptr<DSPCore> makeDSPCore(EmulatorConfig& config, Memory& mem, Scheduler& scheduler, DSPService& dspService);
} // namespace Audio

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@ -206,7 +206,7 @@ namespace Audio {
SampleBuffer decodeADPCM(const u8* data, usize sampleCount, Source& source);
public:
HLE_DSP(Memory& mem, Scheduler& scheduler, DSPService& dspService);
HLE_DSP(Memory& mem, Scheduler& scheduler, DSPService& dspService, EmulatorConfig& config);
~HLE_DSP() override {}
void reset() override;

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@ -23,7 +23,7 @@ namespace Audio {
bool loaded = false; // Have we loaded a component?
public:
NullDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService) : DSPCore(mem, scheduler, dspService) {}
NullDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService, EmulatorConfig& config) : DSPCore(mem, scheduler, dspService, config) {}
~NullDSP() override {}
void reset() override;

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@ -77,7 +77,7 @@ namespace Audio {
}
public:
TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService);
TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService, EmulatorConfig& config);
~TeakraDSP() override {}
void reset() override;

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@ -41,6 +41,7 @@ struct EmulatorConfig {
bool audioEnabled = false;
bool vsyncEnabled = true;
bool aacEnabled = true; // Enable AAC audio?
bool enableRenderdoc = false;
bool printAppVersion = true;

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@ -96,7 +96,9 @@ void EmulatorConfig::load() {
auto dspCoreName = toml::find_or<std::string>(audio, "DSPEmulation", "HLE");
dspType = Audio::DSPCore::typeFromString(dspCoreName);
audioEnabled = toml::find_or<toml::boolean>(audio, "EnableAudio", false);
aacEnabled = toml::find_or<toml::boolean>(audio, "EnableAACAudio", true);
}
}
@ -167,6 +169,7 @@ void EmulatorConfig::save() {
data["Audio"]["DSPEmulation"] = std::string(Audio::DSPCore::typeToString(dspType));
data["Audio"]["EnableAudio"] = audioEnabled;
data["Audio"]["EnableAACAudio"] = aacEnabled;
data["Battery"]["ChargerPlugged"] = chargerPlugged;
data["Battery"]["BatteryPercentage"] = batteryPercentage;

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@ -5,7 +5,7 @@
#include <vector>
using namespace Audio;
void AAC::Decoder::decode(AAC::Message& response, const AAC::Message& request, AAC::Decoder::PaddrCallback paddrCallback) {
void AAC::Decoder::decode(AAC::Message& response, const AAC::Message& request, AAC::Decoder::PaddrCallback paddrCallback, bool enableAudio) {
// Copy the command and mode fields of the request to the response
response.command = request.command;
response.mode = request.mode;
@ -95,9 +95,18 @@ void AAC::Decoder::decode(AAC::Message& response, const AAC::Message& request, A
}
}
for (int sample = 0; sample < info->frameSize; sample++) {
for (int stream = 0; stream < channels; stream++) {
audioStreams[stream].push_back(frame[(sample * channels) + stream]);
if (enableAudio) {
for (int sample = 0; sample < info->frameSize; sample++) {
for (int stream = 0; stream < channels; stream++) {
audioStreams[stream].push_back(frame[(sample * channels) + stream]);
}
}
} else {
// If audio is not enabled, push 0s
for (int sample = 0; sample < info->frameSize; sample++) {
for (int stream = 0; stream < channels; stream++) {
audioStreams[stream].push_back(0);
}
}
}
} else {

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@ -8,17 +8,17 @@
#include "audio/null_core.hpp"
#include "audio/teakra_core.hpp"
std::unique_ptr<Audio::DSPCore> Audio::makeDSPCore(DSPCore::Type type, Memory& mem, Scheduler& scheduler, DSPService& dspService) {
std::unique_ptr<Audio::DSPCore> Audio::makeDSPCore(EmulatorConfig& config, Memory& mem, Scheduler& scheduler, DSPService& dspService) {
std::unique_ptr<DSPCore> core;
switch (type) {
case DSPCore::Type::Null: core = std::make_unique<NullDSP>(mem, scheduler, dspService); break;
case DSPCore::Type::Teakra: core = std::make_unique<TeakraDSP>(mem, scheduler, dspService); break;
case DSPCore::Type::HLE: core = std::make_unique<HLE_DSP>(mem, scheduler, dspService); break;
switch (config.dspType) {
case DSPCore::Type::Null: core = std::make_unique<NullDSP>(mem, scheduler, dspService, config); break;
case DSPCore::Type::Teakra: core = std::make_unique<TeakraDSP>(mem, scheduler, dspService, config); break;
case DSPCore::Type::HLE: core = std::make_unique<HLE_DSP>(mem, scheduler, dspService, config); break;
default:
Helpers::warn("Invalid DSP core selected!");
core = std::make_unique<NullDSP>(mem, scheduler, dspService);
core = std::make_unique<NullDSP>(mem, scheduler, dspService, config);
break;
}

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@ -8,6 +8,7 @@
#include "audio/aac_decoder.hpp"
#include "audio/dsp_simd.hpp"
#include "config.hpp"
#include "services/dsp.hpp"
namespace Audio {
@ -20,7 +21,8 @@ namespace Audio {
};
}
HLE_DSP::HLE_DSP(Memory& mem, Scheduler& scheduler, DSPService& dspService) : DSPCore(mem, scheduler, dspService) {
HLE_DSP::HLE_DSP(Memory& mem, Scheduler& scheduler, DSPService& dspService, EmulatorConfig& config)
: DSPCore(mem, scheduler, dspService, config) {
// Set up source indices
for (int i = 0; i < sources.size(); i++) {
sources[i].index = i;
@ -713,9 +715,8 @@ namespace Audio {
response.command = request.command;
response.mode = request.mode;
// TODO: Make this a toggle in config.toml. Currently we have it on by default.
constexpr bool enableAAC = true;
if (enableAAC) {
// We allow disabling AAC audio. Mostly useful for debugging & figuring out if an audio track is AAC or not.
if (settings.aacEnabled) {
aacDecoder->decode(response, request, [this](u32 paddr) { return getPointerPhys<u8>(paddr); });
}
break;

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@ -36,8 +36,8 @@ struct Dsp1 {
Segment segments[10];
};
TeakraDSP::TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService)
: DSPCore(mem, scheduler, dspService), pipeBaseAddr(0), running(false) {
TeakraDSP::TeakraDSP(Memory& mem, Scheduler& scheduler, DSPService& dspService, EmulatorConfig& config)
: DSPCore(mem, scheduler, dspService, config), pipeBaseAddr(0), running(false) {
// Set up callbacks for Teakra
Teakra::AHBMCallback ahbm;

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@ -28,7 +28,7 @@ Emulator::Emulator()
{
DSPService& dspService = kernel.getServiceManager().getDSP();
dsp = Audio::makeDSPCore(config.dspType, memory, scheduler, dspService);
dsp = Audio::makeDSPCore(config, memory, scheduler, dspService);
dspService.setDSPCore(dsp.get());
audioDevice.init(dsp->getSamples());

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@ -172,6 +172,7 @@ static void configInit() {
{"panda3ds_use_vsync", "Enable VSync; enabled|disabled"},
{"panda3ds_dsp_emulation", "DSP emulation; HLE|LLE|Null"},
{"panda3ds_use_audio", "Enable audio; disabled|enabled"},
{"panda3ds_enable_aac", "Enable AAC audio; enabled|disabled"},
{"panda3ds_use_virtual_sd", "Enable virtual SD card; enabled|disabled"},
{"panda3ds_write_protect_virtual_sd", "Write protect virtual SD card; disabled|enabled"},
{"panda3ds_battery_level", "Battery percentage; 5|10|20|30|50|70|90|100"},
@ -194,6 +195,8 @@ static void configUpdate() {
config.batteryPercentage = fetchVariableRange("panda3ds_battery_level", 5, 100);
config.dspType = Audio::DSPCore::typeFromString(fetchVariable("panda3ds_dsp_emulation", "null"));
config.audioEnabled = fetchVariableBool("panda3ds_use_audio", false);
config.aacEnabled = fetchVariableBool("panda3ds_enable_aac", true);
config.sdCardInserted = fetchVariableBool("panda3ds_use_virtual_sd", true);
config.sdWriteProtected = fetchVariableBool("panda3ds_write_protect_virtual_sd", false);
config.accurateShaderMul = fetchVariableBool("panda3ds_accurate_shader_mul", false);