Merge branch 'master' into shader-decomp

This commit is contained in:
wheremyfoodat 2024-07-28 19:20:44 +03:00
commit b3f35d82a7

View file

@ -110,7 +110,7 @@ namespace Audio {
Helpers::panic("Audio: invalid register in HLE frontend"); Helpers::panic("Audio: invalid register in HLE frontend");
} }
return dspState == DSPState::On; return dspState != DSPState::On;
} }
void HLE_DSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) { void HLE_DSP::writeProcessPipe(u32 channel, u32 size, u32 buffer) {
@ -317,7 +317,7 @@ namespace Audio {
if (config.bufferQueueDirty) { if (config.bufferQueueDirty) {
config.bufferQueueDirty = 0; config.bufferQueueDirty = 0;
printf("Buffer queue dirty for voice %d\n", source.index); // printf("Buffer queue dirty for voice %d\n", source.index);
} }
config.dirtyRaw = 0; config.dirtyRaw = 0;