Moar lighting

This commit is contained in:
wheremyfoodat 2024-07-18 20:10:20 +03:00
parent c9a4e4e41e
commit b4ae32960c
3 changed files with 50 additions and 3 deletions

View file

@ -252,7 +252,8 @@ namespace PICA {
enum : u32 {
LUT_D0 = 0,
LUT_D1,
LUT_FR,
// LUT 2 is not used, the emulator internally uses it for referring to the current source's spotlight in shaders
LUT_FR = 0x3,
LUT_RB,
LUT_RG,
LUT_RR,